09/18/09, 11:13 AM
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#1
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Mike Tyson
Night Elf Rogue
Doomhammer
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Infraction for Toadfoot: 2. All opinions should be stated as succinctly as possible.
Post: Restoration Itemization
User: Toadfoot
Infraction: 2. All opinions should be stated as succinctly as possible.
Points: 1
Administrative Note:
Message to User:
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Was it really necessary to quote the whole thing as opposed to, say, just the offending link?
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Original Post:


Originally Posted by Allinone
My latest version of Resto Druids stat weights are out for late AC geared Druids. As always, Full buffs, Living Spirit, Improved mark of the Wild, 8 minute fight, 80% Replenishment Uptime, Improved Tree of Life were all assumed. I also estimated the benefit that crit would get from Rejuv (as it is obvious that we are still hammering that value out). For those of you who wish to follow along in Paininabox's Spreadsheet, my spell distrubution looked like
LB (Hot) - 5%
LB (Bloom) - 1%
RG (HoT) - 5%
RG (Dir) - 1%
Rejuv - 60%
Nourish - 7%
HT - 1%
WG - 20%
Near BiS pre hard mode gear was used to create this list. Due to the better mana regen on the list, I've upped my Mp5 -> SP converstion from .8 to a .9. To estimate the value of Rejuvenations crit, I simply assigned it the same value as Rejuv's Spell Power, and figured out the total benefit by hand (All other critable spells aside from LB made this seem like a reasonable asumption).
Stat Values:
Mp5: 1
Int: .554
Spirit: .591
Spell Power: .9
Haste: .503
Crit: .517
Resto Druid Loot Rankings, Pre AC Hard Modes
Things that surprised me, but still make sense.
Haste and Crit are almost as valueable now point for point to Int and Spirit. With the new BiS gearing used, a resto druid could be pushing 3700 SP raid buffed, the more Spell Power you have the more valueable crits and haste will become. Also, with this latest batch of gearing, i'm flirting with the haste cap (where i used to have 100-200 extra haste). Crit has turned into a relevant stat again due to its effect on Rejuv, but as is apparent...the total value of that is still getting hammered out. A resto druid in this gear will have ~700 mp5, plus nearly 26k Int, which is largely the reason i raised the value of Spell Power compared to mp5.
Any thoughts or suggests would be appreciated. Keep up the good work
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Maybe it is just me, but the link does not seem to work.
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