Post:
Holy Paladin thread for Patch 3.2 changes
User:
Bygbyron3
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 1
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Take your wish lists somewhere else.
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Original Post:

Sacred Shield
12% of base mana 40 yd range
Instant cast
Each time the target takes damage they gain a Sacred Shield, absorbing 500 + [1.0 * SP] damage for 5 seconds. They cannot gain this effect more than once every 15 seconds. Lasts 30 seconds. If the target also has your Beacon of Light then Flash of Light and Holy Shock are guaranteed a critical strike. This spell cannot be on more than one target at any one time.
Flash of Light
7% of base mana 40 yd range
1.5 sec cast
Heals a friendly target for 785 to 879. In addition if the target has the Sacred Shield buff critical Flash of Light heals have a 50% chance for the target to gain the Sacred Shield absorb effect. The amount of damage absorbed is based on the player who cast the Flash of Light. The target cannot gain this effect more than once every 5 sec.
Holy Shock
18% of base mana 20 - 40 yd range
Instant cast 6 sec cooldown
Blasts the target with Holy energy, causing 1296 to 1402 Holy damage to an enemy, or 2401 to 2599 healing to an ally. In addition if the target has the Sacred Shield buff critical Holy Shock heals have a 100% chance for the target to gain the Sacred Shield absorb effect. The amount of damage absorbed is based on the player who cast the Holy Shock. The target cannot gain this effect more than once every 5 sec.
Paladin T9 Holy 4P Bonus
Increases the chance of Flash of Light critical heals on a target with the Sacred Shield buff to gain the Sacred Shield absorb effect by an additional 50%.
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