11/24/09, 2:37 AM
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#1
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Do Not Disturb
Blood Elf Priest
Mal'Ganis
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Infraction for Ivlivs: blah blah blah
Post: The Arcane thread
User: Ivlivs
Infraction: blah blah blah
Points: 1
Administrative Note:
Message to User:
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Way too wordy with no data to back it up. The burden of proof is on you, good sir, because any fight where you need to move for even a short duration means ABarr is the way to benefit from clearing stacks. Or I guess you don't move at all in ToC? Let me know how that works out for you.
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Original Post:

Originally Posted by Pasture
It's not your dps you should be looking out for, but rather your damage done. To use an extreme example in Heigan, if you spam Arcane Barrage (along with Fireblast and whatever other instants you have during the run phase) your dps will be lower, but your damage done higher due to the fact your actually putting out damage in those periods you'd otherwise just be running.
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The fact that you can do damage with ABarr when running doesn't necessary mean that your damage done will be greater if you have it - you have only a limited amount of points to spend, and you have to choose the ones which give you more benefits in terms of damage, and to take ABarr you have to drop another talent that could provide more damage overall.
My personal experience: when I had ABarr, I removed a point from Magic Attunement (+3/6 yards), the motivation being that even if MA affects dps in moving fights (ony, for instance) it isn't a *pure* dps talent, and the lack of range distance can be worked around with better positioning/moving skills sometimes.
I found myself not using ABarr that much though, cause in the encounters I face you don't need to move so much that you're forced to use ABarr to wipe your AB stacks before they expire. Notice here that building your AB stacks up to 4 is always the way to go, therefore in moving fights you should focus on not losing stacks: basing on my current haste rating (400ish) I would wipe my stacks with ABarr only when I had roughly less than 2 seconds on my stack timer, otherwise I would cast another AB and continue stacking (and a 2 secs AB that builds your stack provides more damage in an overall rotation than an instant ABarr which wipes your not even maxed out stack). In my (although limited) experience there were really few fights when I needed to move for more than 2 secs (AB stack last 4 secs), and in some of them it wasn't because of encounter mechanichs but because of poor moving skills on my part (I'm getting way better tho :P). Positioning and proper blinking are a huge help in such situations. And yes, Heigan The Dance Boss is a little extreme example tbh =P
As of now I pretty much find myself topping the dps and damage done charts, or anyway having a consistent behaviour (if I'm in the top 3 dps I usually am in the top 3 damage done too). Anyway I'm still looking into this issue, so if anyone has experiences or calculations around it please share
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