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Old 02/03/10, 11:49 AM   #1
• Narcosleepy
It's not you. Really. I hate everyone.
 
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Warning for Christov: 6. Do not post unless you have something new and worthwhile to say.

Post: The Survival Hunter in 3.3
User: Christov
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 0

Administrative Note:

Message to User:
Don't answer terrible "how do I gear" posts, report them.
Original Post:
Originally Posted by aeolyn View Post
I'm rapidly approaching four piece T10 and I was looking at the 6/14/51 spec with no replenishment and it puzzles me. Five points in Improved Hawk and 3 points in Sniper Training tells you you're going to want to hold still as much as possible to maximize the use of those talents.

Am I giving Aimed Shot too much credit? I thought Sniper Training was THE reason to take Aimed Shot in a Surv build (well, aside from the obvious boon of having another instant). I like the idea of the talent layout I'm seeing. And it maths out to look really nice. But I can't help but raise a brow at the idea of giving up Aimed.

I really just feel at a loss as to how to adjust with the three points I'm taking out of Improved Stings. The prospect of losing mobile damage through dropping Aimed seems like one of those things that isn't going to get modeled correctly. Or perhaps I'm not giving Improved Hawk enough credit because it'll boost the two piece proc rate. Although that proc is hilariously subject to Murphy's Law.

The specs the above quoted post mentions seem to make a lot more sense to me, as they maintain Aimed. I guess what I'm asking here is really: Do you all feel like you adjust so little in ICC that dropping Aimed looks like a good prospect in favor of 5/5 Imp Hawk and that one point in Focused Fire? I look at how much I have to readjust on certain fights and it makes me go hmmm.
Personally, I would find dropping aimed shot to be a huge DPS loss, especially since you are moving in pretty much all of the fights in ICC particularly. I suppose in the first 4 bosses there is minimal moving overall in the fight, but you'd really have to try hard not to move much at all. Having that extra instant is so so so handy I find, especially in fights like professor putricide! Also good for a nice quick MD, couple of instants and the tank has a good amount of threat to go on; though this is most certainly an afterthought.



I'm horriblely over the hit cap and I really need to get it down and get more Agi. I have re-gemmed, enchanted, and everything but I still find myself over the hit cap. My hit is at 450. The thing is that my Agi is really lacking, It's about at 41% and it should be around 50% or higher. I've replaced all of my AP enchants with Agi, all of my AP gems with Agi, and I'm stuck at 41%. Also almost every piece of my gear has Hit raiting on it. So what my question is: What can I do to lower my hit rating and get my Agi up more. If anybody can help this would be greatfully appreciated.
What's your character name and server? You seem to have posted an orc rogue as your character in your EJ profile :P
If what you say is true and you're just gemming pure agi, then it's just down to gear. Any enchants that raise your hit cap are most likely not needed if you're that far over. Check to make sure you don't have focused aim as a talent and other than that... look for other gear! I find myself over the hit cap at the moment with room to spare, so don't worry it's just the gear you've picked up

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