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[Druid] Cataclysm Resto Druid PvP Tips & Tricks
Druid PvP Tips & Tricks
This post will be all over the place. In the current state of the game, the following comps are "tier 1", in order:
You will require a few addons to perform optimally:
Your heals: Lifebloom is very efficient. Spam it. Remember you can only have it on 1 target. Rejuvenation is quite efficient as well. Don't cast it on yourself if you're just about to dip under 50% (a talent does this for free). Use regrowth when you get a freecasting proc (forget what it's called). This is optimal for mana. Nourish sucks donkey balls. Most druids wont use healing touch. Use nature's swiftness to cast a cyclone, not a heal. It's higher net health gain. Other Stuff:
2v2 Strategy Resto/Warrior (discontinued, no longer viable) HPal / War - 3/10 This matchup is much easier than it was in WotLK. Warriors can kill paladins with more ease than ever, and should tunnel the paladin the entire match. As a druid it's your job to control the warrior, instant roots/cyclone/bash should do the job. To fill in the DR gaps, deadzone the warrior or jump his charge. Throw insect swarm / moonfire / roots / wraths onto the paladin when possible to force a kill. Rogue / Mage - 7/10 The opener is everything vs this comp. I found more success running in mounted, and popping tree of life immediately. This allows me to avoid sap while my warrior gets in combat. Avoiding polymorph is extremely important once ToL fades. They will most likely attempt to blow up the warrior while CC'ing you. NS cyclone is pretty clutch vs these teams, allowing you to take control of the game with good CC on the rogue or mage. Since recuperate pretty much outheals warrior damage (particularly at low hp), it's more advisable to kill the mage. Keep in mind, this isn't WotLK and switching targets often is very helpful. An ideal match would start with a good opener, a cycloned/rooted/faerie fired rogue. If and when the rogue cloaks, your warrior should be quick to charge + bleed him. This should make the rogue much easier to handle while your warrior works on the mage. Resto Shaman / Warlock - 10/10 Insanely hard to beat (haven't beat one of these teams yet). The damage throughput of affliction warlocks is nuts and cannot be dispelled due to UA. Killing the pet has not worked, this team has too much CC and resummoning is far too easy for them. I think the best strategy is to sit on the warlock and mitigate as much damage as possible. The druid needs to play flawlessly and do the following:
Resto Druid / Warlock - 11/10 Somehow harder to beat than shaman / lock. There is no viable kill target, and you might as well just leave this one. Luckily this comp is fairly rare. |
Against Warlocks I would recommend you to cycle the pet if possible to disable soul link and increasing his taken damage as often as possible. The Healer should have more priority for sure but if the diminishing return hits you hard its better to cycling the pet than doing nothing.
What I like too is bearchargeing a hunter laying his icetrap, taunting the pet and run into it to defuse it without useing your insignia. This maybe would take a little practice... Hope it helps you a bit. |
Some thoughts
Hmm I would think in either case the target would have to be the healer. Locks are built so well to counter close combat that I think a warrior simply couldn't generate enough burst. Have you tried CCing the lock and bursting the sham? What issues are you running into when you try that approach? As for druid/lock I would say the same thing but have the warrior be stingy with his trinket and wait for just the right moment to pop it.
Definitely not an easy match-up. |
I agree with Lazorbeam about entangling roots being great for self-peeling to get melee away for a few seconds. I do have a few questions both from a spec standpoint as well as some class specific strat issues.
First, I am not seeing any resto druid with the Naturalist Talent. I have been thinking about adding that talent, but was wondering if anyone has had any experience with it or has a definitive statement about why it is a bad idea. With the amount of purging I am experiencing with shamans, and the lack of a downside for other classes, it looks like a worthwhile talent to have. Second, and speaking of shamans, they seem to be the bane of my existence in 2v2. I play with a frost mage. We generally just sheep and cyclone our way out of the bloodlust, so that is not really much of a problem. It is generally the purging that I seem to be having problems with. Third, given the mana costs of Remove Corruption, how much are you using it in arenas? Fourth, is there any reason to use Nourish? Other than the significantly cheaper mana cost, it has the same cast time as Healing Touch and heals for much less, even with the extra 20 percent. |
@Fennis, I have 1 point in Naturalist, just for those occassions when I use HT. If needed I take that one out and switch that one around to wherever I find it needed.
I removed Nourish from my bar as I never use it, it is too slow for arena's imo. I mainly spam LB (which is lovely in combination with DarkFlight (the sprint racial of Worgens) as you can run from assailants while healing (and save you your NG cd). I tend to remove curses,etc as much as possible, but if mana is an issue and you're playing against a setup which puts 2 kind of disspellable debufs up; wait for 2 before you use Remove Corruption. A lot of players won't keep restacking the curses/etc anyway. But then again I'm not too experienced in druid pvp yet. Bloodlust in arena? If it's in BG's you can let your magefriend spellsteal it :) (however it will prevent him from benefitting his own TimeWarp as it shares the same debuff). |
You don't need gladius for arena123 macros to work :)
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Since my Bear and me have been in winters lair/ hibernation I haven't been playing for ~2 years. Is Resto druid still the same playstyle? Is it kiteing, and long fights basically depending on whos got the most mana/mana regen??
Or is there another game up'n coming, is rdruid still viable? |
Very nice post. Didn't know nature's swiftness should be used for cyclone.
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What would thé going spec be for a resto pvp druid? Currently im looking at a 7/2/32 spec (leaving out Naturalist and BotG and Malfurion's Gift in t4).
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You want to spec like this for 3v3 arena.
Talent Calculator - World of Warcraft |
RBGs
Just wondering if the spec you noted for resto druids would be suitable for RBGs or would something else work better?
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It should work great for RBGs as well, yes.
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Any reason you don't have Perseverance? Given how much dmg we take from melee surely softening anything incoming from casters would be a good thing? I'm just starting out in PvP after years of PvE so i'm trying to understand reasonign behind decisions that's all.
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