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11/08/07, 5:19 PM
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#576
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Von Kaiser
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Originally Posted by Typhon
Meh: misread post - thought you were talking about the PVP Trinket for some reason.
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i was!
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11/09/07, 7:16 AM
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#577
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Von Kaiser
Orc Warrior
Argent Dawn (EU)
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Oh!
I don't use the PVP trinket in most BGs - I'm usually part of the zerg and I find my Hourglass/Abacus combo to be very useful. Its rare that I'm actually targeted in a BG if there are more than a few other hordies about.
Having said that, if I was guarding a flag in AB, for example, then I would replace the Hourglass with the Trinket. I feel that AP is a better stat than Crit, and the Abacus has a nice on-demand proc.
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11/11/07, 3:36 PM
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#578
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Von Kaiser
Tauren Warrior
Tarren Mill (EU)
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The 20 resi PvP trinket is still -- and will for any foreseeable future be -- the best PvP item in the game. Of course you can get away with not using it, hell you can "get away" with using one ring instead of two rings, doesn't make it a good idea. Of course this is from a high-rated arena viewpoint.
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11/11/07, 3:56 PM
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#579
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Don Flamenco
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I wouldn't ever replace it until they come out with an upgraded version that is strictly superior in every way. I outgear 90% of the people in BGs by a huge margin anyway, I don't need another dps trinket against that crowd, but I very frequently do need to be able to break CC to get somebody dead. Plus if you really want to get fancy you can use some kind of trinket swapping mod to swap out the pvp trinket when it is on cooldown, pop some other trinket, then put the pvp trinket back on.
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11/11/07, 10:17 PM
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#580
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Hero of the Horde
Orc Death Knight
Mal'Ganis
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Which metagem are you guys going with in s3? With dropping the +hit from the exorcist ring and the 6 less on Vindicator's than Merciless I feel that it may be necesary to go with surefooted and a swift skyfire. Or do people feel that haaving ~80 hit rating isn't that important?
Last edited by diospadre : 11/11/07 at 10:31 PM.
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11/12/07, 3:14 AM
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#581
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Von Kaiser
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yes, swift and surefooted is the way to go, i'd say
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11/12/07, 4:25 AM
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#582
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Piston Honda
Human Death Knight
Turalyon
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Originally Posted by diospadre
Which metagem are you guys going with in s3? With dropping the +hit from the exorcist ring and the 6 less on Vindicator's than Merciless I feel that it may be necesary to go with surefooted and a swift skyfire. Or do people feel that haaving ~80 hit rating isn't that important?
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If you're going to be wearing the two honor rings and full honor/arena gear, you're going to want Surefooted; you can't afford to not have 5% hit. Personally, I'll probably wear my Band of the Ranger General and my Dreadboots of the Legion over the Veteran's ring and the S3 boots, respectively, as I feel those 2 items offer enough of an offensive boost to merit the minor stamina and resilience losses in those slots. And that also allows me to keep a 12 agi/3% crit damage metagem to combat some of the crit damage lost to resilience. But I've only just gotten back into Arenaing after taking about 3 months off, so I could be undervaluing the 52 resilience.
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11/12/07, 6:30 AM
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#583
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Von Kaiser
Orc Warrior
Argent Dawn (EU)
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Originally Posted by soujeh
The 20 resi PvP trinket is still -- and will for any foreseeable future be -- the best PvP item in the game. Of course you can get away with not using it, hell you can "get away" with using one ring instead of two rings, doesn't make it a good idea. Of course this is from a high-rated arena viewpoint.
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Ah yes, I should have made clear that I wasn't talking about arenas - I was talking mainly about AV. For Arenas, I agree, the trinket is essential.
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11/12/07, 9:11 AM
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#584
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Don Flamenco
Orc Death Knight
Crushridge (EU)
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Originally Posted by diospadre
Which metagem are you guys going with in s3? With dropping the +hit from the exorcist ring and the 6 less on Vindicator's than Merciless I feel that it may be necesary to go with surefooted and a swift skyfire. Or do people feel that haaving ~80 hit rating isn't that important?
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vengeful legs +12
vengeful helm +12
vengeful chest +12
vengeful 2h +15
head enchant +16
total = 67
That is 12 points short of the cap (79).
I'll use surefooted (+10) and [Etched Fire Opal] (+4) to cap.
If you want another metagem and boar's speed you need two gems to reach the cap.
I'm already using a [Swift Skyfire Diamond] now, I think 5% snare/root resist and run speed is better than +3% crit damage. [Enigmatic Skyfire Diamond] is not an option because I'm using all orange or yellow gems.
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11/12/07, 10:44 AM
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#585
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King Hippo
Draenei Shaman
Frostwolf (EU)
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I will also probably shoot for surefooted and the Skyfire Diamond. The snare/roots resist might be nice anyway (haven't tried it out yet).
And being hitcapped is really important - having your MS miss (or your pummel) sucks and might cost you the game.
Speaking of trinkets - I assume that most of you use a PVE trinket in your second slot - I've pondered taking the resilience/heal trinket but I think that overall its too situational to be usefull for a warrior.
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11/12/07, 11:19 AM
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#586
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Von Kaiser
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The 5% snare root resist is definitely noticable vs druid. I used to use the 12crit rating 5% sanre/root resist till about 2 weeks ago and im just trying 12 agi 3% crit damage. I would definately prefer it over the damage boost since most of the time i have to end up killing druids first and resisting their roots really screws them over.
Btw if someone is really tapped on hit and cant get it someplace easy. Cloak of the Inciter pretty much rocks for where it drops from(2nd boss Shadow Labs).
I have a question for all the wars out there that might have specced 41 pt arms before. You guys feel post patch its worth it to go 41 arms over last stand from a 2v2/3v3 perspective?
Edit: I normally roll with a resto druid in 2v2 and lock/preist in 3v3. My warrior's armory link
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11/12/07, 12:11 PM
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#587
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Von Kaiser
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Originally Posted by Mem
I will also probably shoot for surefooted and the Skyfire Diamond. The snare/roots resist might be nice anyway (haven't tried it out yet).
And being hitcapped is really important - having your MS miss (or your pummel) sucks and might cost you the game.
Speaking of trinkets - I assume that most of you use a PVE trinket in your second slot - I've pondered taking the resilience/heal trinket but I think that overall its too situational to be usefull for a warrior.
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Considering how much we're focused in arenas, I find the resil/heal trink to be amazing.
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11/12/07, 12:28 PM
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#588
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King Hippo
Draenei Shaman
Frostwolf (EU)
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I guess it depends on the setup. In my 2:2 and 3:3 I'm rather rarely focussed (most often they will either go for my priest or in 3:3 on the undergeared frostmage) which means that my main task is to keep pressure on the other team...only some caster based teams will go for me.
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11/12/07, 9:49 PM
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#589
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Glass Joe
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S3 weapon priority over other upgrades
This may seem pretty trivial, but I would like to see if I have my priorities right.
At the moment I have 3/5 merc with about 2400 arena points, hopefully 3000 by the start of season 3.
I have the Grand Marshalls gloves and the engineering goggles taking up the other spots, and use Deep Thunder (with little chance of upgrading to StormHerald) as my weapon.
I play 5's, 3's and 2's, equally enjoying each one, with my main source of points being 5's.
At the moment I am thinking
Upgrade: Gloves > Helm > rest of S2 stuff to S3 > S3 Sword
However is
Upgrade: Gloves > Helm > S3 Sword > rest of S2 stuff to S3
Better?
Or even
Upgrade: Gloves > S3 Sword > Helm> rest of S2 stuff to S3
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11/13/07, 4:14 AM
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#590
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Don Flamenco
Orc Death Knight
Crushridge (EU)
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Originally Posted by Talorn
Or even
Upgrade: Gloves > S3 Sword > Helm> rest of S2 stuff to S3
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My priority would be upgrading every slot that doesn't have gladiator gear first, starting with the lowest item level. So, gloves -> weapon -> helm. Your thrown weapon too if it's not the merciless one.
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11/13/07, 7:52 AM
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#591
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Von Kaiser
Human Paladin
Antonidas (EU)
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New specs?
So, how are you guy going to spec after the patch?
I worked out some possible specs, but i can't decide which one to take...
33/28 still seems nice for maximum damage, however I'm reluctant to give up full two-handed spec, so it'd rather be 34/27 for me, and losing 1 point of flurry hurts.
25/23/3 is pretty much the same as before, trading damage for utility and survivability.
41/20 is the new kid on the block, seems pretty interesting, but I fear that next season there will be a lot more disarming going on, so not getting weapon mastery might really hurt.
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11/13/07, 10:34 AM
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#592
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Von Kaiser
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Originally Posted by KYA1337
So, how are you guy going to spec after the patch?
I worked out some possible specs, but i can't decide which one to take...
33/28 still seems nice for maximum damage, however I'm reluctant to give up full two-handed spec, so it'd rather be 34/27 for me, and losing 1 point of flurry hurts.
25/23/3 is pretty much the same as before, trading damage for utility and survivability.
41/20 is the new kid on the block, seems pretty interesting, but I fear that next season there will be a lot more disarming going on, so not getting weapon mastery might really hurt.
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I'll be testing 45/5/11 in 5v5
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11/13/07, 11:30 AM
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#593
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Von Kaiser
Tauren Warrior
Tarren Mill (EU)
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Since 2v2 is where I have the most fun, I think I'll stay 35/23/3  For 5v5 45/5/11 would definitely be fun to test, or any spec with Last Stand and MS really.
About the earlier discussion with hit rating and gemming, I think I'll go Surefooted and no PVE gear again. It's simple math really, you benefit more from the PvP gear since it has more different important PvP-stats and therefore a bigger overall item budget, for PvP-use. If I had the KT ring it would perhaps be different, since it's an awesome ring really. Another reason to go Surefooted is the 5% snare resist which is really really good if you are playing 2v2 without Freedom and a defensive magic dispell, like I am.
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11/13/07, 2:13 PM
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#594
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Battlemaster
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Originally Posted by KYA1337
So, how are you guy going to spec after the patch?
I worked out some possible specs, but i can't decide which one to take...
33/28 still seems nice for maximum damage, however I'm reluctant to give up full two-handed spec, so it'd rather be 34/27 for me, and losing 1 point of flurry hurts.
25/23/3 is pretty much the same as before, trading damage for utility and survivability.
41/20 is the new kid on the block, seems pretty interesting, but I fear that next season there will be a lot more disarming going on, so not getting weapon mastery might really hurt.
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I view tactical mastery as a little more important now, since no one is immune to disarm now. So I don't think I'm going to be able to spec 33/28 for pvp anymore.
35 / 5 / 21 is a possibility as well. I can see a HUGE amount of use for concussion blow in 3v3s and 5v5s. Perfect for keeping that BoPed target from getting heals. I'm not sure if it's worth the loss of enrage though.
45 / 5 / 11 and 41 / 20 are both pretty interesting. On one hand, last stand will help you survive being focused on. On the other hand, enrage allows you to take advantage of being focused on. I'm leaning towards the former, since 4 dps teams are so fond of gibbing the warrior.
35 / 23 /3 still strikes me as the best 2v2 spec, but it isn't quite as good in 3v3 and 5v5 where your lack of utility and survivability complimented by additional players.
I think I'm going to try 45 / 5 / 11, see how it does.
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11/13/07, 3:37 PM
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#595
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Glass Joe
Undead Warrior
Stormscale (EU)
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Hi,
Just wondering, even though it's the ultimate choice-which-doesn't-matter, which is better for PvP, Anticipation or Toughness?
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11/13/07, 3:42 PM
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#596
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Von Kaiser
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Originally Posted by Tscullor
Hi,
Just wondering, even though it's the ultimate choice-which-doesn't-matter, which is better for PvP, Anticipation or Toughness?
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Toughness if it comes down to it.
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11/13/07, 8:10 PM
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#597
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Von Kaiser
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Originally Posted by Vosk
I view tactical mastery as a little more important now, since no one is immune to disarm now. So I don't think I'm going to be able to spec 33/28 for pvp anymore.
35 / 5 / 21 is a possibility as well. I can see a HUGE amount of use for concussion blow in 3v3s and 5v5s. Perfect for keeping that BoPed target from getting heals. I'm not sure if it's worth the loss of enrage though.
45 / 5 / 11 and 41 / 20 are both pretty interesting. On one hand, last stand will help you survive being focused on. On the other hand, enrage allows you to take advantage of being focused on. I'm leaning towards the former, since 4 dps teams are so fond of gibbing the warrior.
35 / 23 /3 still strikes me as the best 2v2 spec, but it isn't quite as good in 3v3 and 5v5 where your lack of utility and survivability complimented by additional players.
I think I'm going to try 45 / 5 / 11, see how it does.
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What about 33/17/11 or 35/15/11? I mean sure, endless rage does solve a lot of rage starved problems, but is it really worth giving up commanding presence and piercing howl for?
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11/13/07, 8:35 PM
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#598
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Glass Joe
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Hey guys, how have you been finding the new GCD system?
I believe it does initial server checks rather than Client checks now.
I searched for more info on here but couldnt find anything.
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11/13/07, 9:59 PM
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#599
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Glass Joe
Tauren Druid
Karazhan (EU)
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This is a very interesting patch for warriors and I'm looking forward to experimenting with new builds. The free respec will be nice also  But I'm going for the S3 Sword first, cant wait to have a change from Deep Thunder.
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11/14/07, 3:40 AM
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#600
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RIP Nodomino
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So far, I'm really enjoying the standard 35/23/3 build. The disarm resistance makes the nerf a lot easier to bear. To be honest, I can't even imagine how painful 10 seconds of disarm would be.
Has anyone tested any tossed around mid-protection builds? I know that 45/5/11 and 35/5/21 were mulled over, but I'm afraid to break my norm this close to Merciless Gladiator.
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