Ok, so I've been attempting to use spell reflect more and more, but my macro sometimes seems a little wonky, what I'm wondering is if I have say my 2-hander sword equipped, go to defensive, then use a macro that changes me to zerker for example, and has /equip '2-hander sword', does that reset my swing timer, even though I don't actually re-equip the 20-hander sword? I'm pretty sure it doesn't, but thought I had better make sure.
Last edited by Reknar : 01/02/08 at 11:37 PM.
Reason: For clarity.
Actually, losing overpower isn't the problem with Defensive stance at all - it's losing hamstring. Yes, if you're in defensive stance you're likely to just recently have been focus fired anyway and thus have a bunch of rage for Piercing Howl spam, but regardless, being unable to maintain hamstring on your target is the real problem. This is why I personally tend to stay in Battle Stance for Spellreflects unless it's in 5's and it's an extremely heavy burn.
Also execute, sweeping strike, 10% damage, victory rush. Overall I say battle is our best stance.
Ok, so I've been attempting to use spell reflect more and more, but my macro sometimes seems a little wonky, what I'm wondering is if I have say my 2-hander sword equipped, go to defensive, then use a macro that changes me to zerker for example, and has /equip '2-hander sword', does that reset my swing timer, even though I don't actually re-equip the 20-hander sword? I'm pretty sure it doesn't, but thought I had better make sure.
If your weapon is already equipped it shouldn't do anything, though I'd be wary of 20-hander swords in any event.
Hmmm, so as I mentioned a few pages ago, I'm gearing out my warrior for some pvp. This is my main but previously I had arena'ed mostly on my druid. Generally, my warrior is 17/44 fury for raids and I swap to a MS pvp spec for weekends. I originally had purchased an S2 chest for PVE several months ago simply because I needed a DPS chestpiece. Since, I've added the trinket to pair with Berserker's Call, an S3 helm, and the badge cape. This doesn't put me at a ton of resilience, but we're not consistently hitting 5s (4+1) teams that focus me. Next week, I'll have enough points to buy S2 shoulders or S3 gloves. I use Grips of Silent Justice and Blood-Stained Paudrons as holdovers from my PVE gear. I'm not 100% sure what my next 2 pieces should be to get my 4 piece bonus. I use Greaves of the Bloodwarder for pants. Shoulders/Gloves would be the cheapest combo. I don't see myself hitting 2000 anytime soon so I don't consider S3 shoulders an option. S2 shoulders would make my gear look more PVP oriented and maybe discourage some focus fire, but I'm not 100% sure I want to discourage focus if I can survive it.
We run FMage, SL-Lock, HPaly, and Disc Priest. It's a decent setup and we're getting better. Against a lot of the 4 dps higher teams, I'm going to be a focus target anyway. If I can stay up, it keeps the lock/mage able to CC and the priest/lock able to mana burn. Lower rank teams don't tend to focus me as is so the appearance of my shoulders is irrelevant. I'm thinking of getting the gloves next for cheaper HSs and then shoulders for the fastest 4pc. Alternatively, I could go gloves/pants and hold my shoulders till last to advertise more of a noob look. When you run your arena team out and see someone wearing blatantly PVE gear, how much of an impact does that have on your focus pick?
Of a sidenote, I run without minor run speed. I use crit/snare resist meta and surefooted. I did this specifically for going against mages and druids. I can't outright say its working, but I do know that I get more frost nova's and entangling roots than I get opponents 5 yards out of melee range. It does pretty much necessitate me having piercing howl, but I generally carry that anyway. It might not be as favorable a setup in a smaller arena setting where you see more one on one activity.
Alright, so I've got another question to work out, thought I might as well post it here as it has to do with a macro.
The macro charges if out of combat, if in combat it either intercepts, switches to zerker then intercepts, or if out of combat, switches from zerker then chargers. The problem is that sometimes I need to intercept while out of combat because charge is on cooldown, but the macro of course doesn't do that. Does anyone know a way to incorporate a sort of if cooldown=true then intercept type of line? The macro is.
Of a sidenote, I run without minor run speed. I use crit/snare resist meta and surefooted. I did this specifically for going against mages and druids. I can't outright say its working, but I do know that I get more frost nova's and entangling roots than I get opponents 5 yards out of melee range. It does pretty much necessitate me having piercing howl, but I generally carry that anyway. It might not be as favorable a setup in a smaller arena setting where you see more one on one activity.
I wouldn't want to chase freedomed targets without a run speed bonus.
While in general, wearing visible pve gear will make you more of a target, this is probably somewhat less true for warriors. If you can get the set bonus a week earlier by getting shoulders over pants, I'd do it. You'll get all the gear eventually. Some team setups can blow up warriors, some can't. The ones that can will try to do so regardless of your gear by locking you in berserker with kidney shot and death coil. Going defensive stance early with 200 resilience is a much better for your surviability than staying berserker too long and having 350+ resilience.
Last edited by RootBreaker : 01/07/08 at 12:22 PM.
Under normal circumstances, you won't miss with a two-handed weapon with 5% hit in pvp.
You'll still be able to miss frost mages and night elf priests. You'll still be able to miss if you have scorpid sting or insect swarm on you. Your aoe attacks will still be able to miss subtlety rogues and feral druids.
But it's not worth gearing to reduce those misses.
Under normal circumstances, you won't miss with a two-handed weapon with 5% hit in pvp.
You'll still be able to miss frost mages and night elf priests. You'll still be able to miss if you have scorpid sting or insect swarm on you. Your aoe attacks will still be able to miss subtlety rogues and feral druids.
But it's not worth gearing to reduce those misses.
For the sake of ease, that's 79 hit rating (after rounding), Species.
I wouldn't want to chase freedomed targets without a run speed bonus.
While in general, wearing visible pve gear will make you more of a target, this is probably somewhat less true for warriors. If you can get the set bonus a week earlier by getting shoulders over pants, I'd do it. You'll get all the gear eventually. Some team setups can blow up warriors, some can't. The ones that can will try to do so regardless of your gear by locking you in berserker with kidney shot and death coil. Going defensive stance early with 200 resilience is a much better for your surviability than staying berserker too long and having 350+ resilience.
There in lies the strategy of the 2345/6 teams. We run with war/pal/resto sham/disc priest/feral druid in BG9 2k+ rating, and we have serious trouble against those teams who communicate their swaps well.
They tend to focus on our priest first, but whenever we get one of their players down low they swap to one of our dps (me or the feral druid) who then has to play defensively or we'll just get insta-gibbed (I've been killed in less than 2 seconds from full to zero before). But once I'm in defensive with a sword/board out I'm not doing any damage all of a sudden so the person who was previouslly about to die is now full health again and we're almost oom.
So while we can swap stances to avoid death, we shouldn't be penalised so much for being in our primary stance (which for arena is Beserker simply for intercept). 10% extra damage might not seem like much but when you're being focussed it can make all the difference.
First, I'm sorry if this question has already been asked and sorry for my english!
I bought the S1 2H sword and respecced sword spec. I was using axe (and axe spec) before.
Now it seems to me that my DPS is down, no crit, and I don't see the bonus attack of the sword spec... is this spec crappy for pvp (arena 2v2 with a paladin)
Is it just an impression or is it real?
I have all the stuff you can gain with honor.
With sword spec, I have 29.24% crit, 60 hit rating, 1480 AP, 335 resilience rating and 33/25/3 classic template.
First, I'm sorry if this question has already been asked and sorry for my english!
I bought the S1 2H sword and respecced sword spec. I was using axe (and axe spec) before.
Now it seems to me that my DPS is down, no crit, and I don't see the bonus attack of the sword spec... is this spec crappy for pvp (arena 2v2 with a paladin)
Is it just an impression or is it real?
I have all the stuff you can gain with honor.
With sword spec, I have 29.24% crit, 60 hit rating, 1480 AP, 335 resilience rating and 33/25/3 classic template.
I took the sword waiting for the Stormherald mace
Thank for your help !
It's an impression.
Your AP/Hit are both very low, improve them both to see an improvement in sword spec performance. Additionally, sword spec is generally considered to be best when paired with a shaman for windfury gibs. You're partnered with a paladin
Mace is far superior for 2v2(~10% chance vs. 5% chance to proc) due to control issues, and is generally considered optimal for 3v3 as well. Sword spec is awesome, and I've loved it since I got my first good 2hander in molten bore, but mace spec is simply better for your bracket, especially with your partner choice.
Though I can hide my cold gaze, and you can shake my hand and feel flesh gripping yours, and maybe you can even sense our lifestyles are probably comparable; I simply am not there.
I have decided to get stunherald aswell . I got last vortex yesterday. Now i have only 1 problem. What enchant should I take , mongoose,savagery or executioner ?
Perhaps this was covered somewhere in this thread already but well I wondering about the talent Blood Frenzy vs Flurry. ATM my warrior is 31/30/0, but I wondered if moving the 2 points I have in Blood Frenzy might be better off in Flurry, and maybe even taking an additional point from intercept leaving only one point in it to have 5/5 Flurry. I have Gorehowl and atm about 30% crit. I figure with Flurry maxed if I can just get the trink from BM to drop for me with my critting all the time it might make Flurry significantly more valuable then Blood Frenzy. So would an extra 15% hast be more then 4% damage from Blood Frenzy? FYI I mostly use my warrior to pvp with when he's O spec, and the intercept thing is mainly considered because I have 4/5 arena season one for the bonus.
Umm oh no. Sure maybe take points from BF for flurry. Thats fine. Thats the whole 33/28 spec. But in no way take any points away from intercept. That is how you avoid being kited. Having that on a 15 second cooldown (not to mention it is a 3 second stun) is invaluable.
The typical 33/28 build does not have blood frenzy, it has second wind which is more valuable than any amount of points in either flurry or blood frenzy. There really isn't much argument against this, any warrior can tell you that getting ]i]rage and health[/i] out of being snared/rooted/stunned (which is the lion's share of what other classes do to control us) is more worthwhile than menial damage increases.
I have been playing my alt warrior(+220 res) in battlegrounds+arena for some weeks now and very often I get stuck in berserker stance spamming mortal strike+whirlwind+pummel and using intercept as often as I can. I want to learn to be more effective in battle stance. What are your primal attacks in battlestance? Heroic strike+Overpower and Thunderclap?
I know spell reflect can be a winner. Can someone post a working(!) macro to get into battlestance+equip shield+shield reflect?
I have been playing my alt warrior(+220 res) in battlegrounds+arena for some weeks now and very often I get stuck in berserker stance spamming mortal strike+whirlwind+pummel and using intercept as often as I can. I want to learn to be more effective in battle stance. What are your primal attacks in battlestance? Heroic strike+Overpower and Thunderclap?
I know spell reflect can be a winner. Can someone post a working(!) macro to get into battlestance+equip shield+shield reflect?
(sry for my crappy English)
Beserker stance will be your primary for arena for the reasons you said. The only times I'd switch into battle stance would be against Rogues and Feral Druids (who are in bear form) both because of Overpower.
Often times when I'm being focussed on I'll switch to Defensive Stance and hit Spell Reflect/Intim shout (since no hamstring) while I wait for heals to come in given that Beserker is an extra 20% damage in compared to Def.
In 2v2 with a druid healer, what's the most effective way to deny the opener to rogues or druids? Do you just run around mounted until the sight buff, or get a chance to charge the other guy? Or would you simply put on a shield and weather the initial burst?
In 2v2 with a druid healer, what's the most effective way to deny the opener to rogues or druids? Do you just run around mounted until the sight buff, or get a chance to charge the other guy? Or would you simply put on a shield and weather the initial burst?
I usually stay on my mount and run right at whoever it is I want to open on. I do it in zerk stance so I can pop out of Sap if I need to. If the stealther is a Druid, I just open. Eventually they'll have to come out to heal, problem solved. If you watch for it you can intercept their first Cyclone, even.
Question here about BT crafted warrior epics. Are either of the two an option for arena? That being swiftsteel shoulders or swiftsteel bracers? I think access to these is getting opened at some point and I'm curious if either should be in my future plans.
The BT crafted gear for warriors is pretty awful for pvp
Season 2 shoulders or better are definetly the way to go(s1 might even be better.. dont know stats), and if you cant, then badge gear