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04/21/07, 3:20 PM
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#16
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Piston Honda
Blood Elf Hunter
Twisting Nether (EU)
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Originally Posted by Sumie
Best combinations in my opinion,
-2 Rogues and a resto druid
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I really do not like that setup, sure you may be able to burn someone down within the first 10 seconds, more or less effectively ending the game, but really you are gonna loose to ANY team with a paladin, who knows how to utilize BoP. Aside from that druids are horrible healers under pressure and you lack dispelling both offensively and defensively.
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04/22/07, 7:59 AM
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#17
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Stacking wood, bark faced up
Nyxee
Draenei Shaman
No WoW Account (EU)
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Originally Posted by frmorrison
Teams without a healer are easy to beat
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I think many are surprised when they meet us for the first time. If I go down first as an arc/fire mage I can still inflict enough damage that we get one of them down as I go down, leaving a 2v2 with a warlock/rogue who are in top 5 in their 2v2 bracket, and they will beat any combination that's left (as in any team we face won't have any silly combination that they will struggle against, like two frost mages).
I feel really, really gimped as a frost mage with this setup however.
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04/22/07, 8:00 AM
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#18
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Stacking wood, bark faced up
Nyxee
Draenei Shaman
No WoW Account (EU)
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Originally Posted by Kinz
There is a team in our battlegroup that is rolling around with 2 SP and 1 afflict lock, at first I didn't think much but after seeing them in action, man it's a rough combo.
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What's their rating?
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04/22/07, 8:01 AM
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#19
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Stacking wood, bark faced up
Nyxee
Draenei Shaman
No WoW Account (EU)
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Originally Posted by Sumie
Best combinations in my opinion,
-2 Rogues and a resto druid
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I can't see that being a great combination, though two rogues will hurt. In general I don't think it's a good idea to bring two of any class in a 3v3.
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04/22/07, 8:04 AM
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#20
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Stacking wood, bark faced up
Nyxee
Draenei Shaman
No WoW Account (EU)
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Originally Posted by Groglox
So far the hardest class for us to beat is a hunter. They generally can burn me down the quickest, but it is also because we usually leave them or a warrior for last. Any team with a warlock we just put pressure on the lock right away with everything and they usually fall.
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For us it goes hunter > warrior > warlock > any other dps. Hunters can put out insane damage, especially against clothies, which is why we always take them down quickly. We don't face them often though so it's usually the warrior that's the primary target.
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04/22/07, 9:41 AM
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#21
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Glass Joe
Tauren Shaman
Balnazzar (EU)
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Some of you could be interested in knowing that the World Series of Video Games now hosts a WoW 3v3 Arena tournament with significant cash prizes (10000$ for local tournaments and 45000$ at the final for first places).
I was pretty surprised at first to see they chose to do a 3v3 tournament, but I suppose for entertainment purposes it makes sense as its easier to keep an overview of what everyone's doing and theres more cash to be gained if you divide 45000 by 3 than by 5.
Anyway, here is a link to their website: http://www.thewsvg.com/
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04/23/07, 8:12 AM
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#22
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Jedi Knight
Amera
Night Elf Priest
No WoW Account
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I've only done 3v3 very casually as a way to get some people in our guild who don't really care about PvP some points, but we've run several different combos:
Pal/Hunt/Feral - This did not work out so well. The hunter is too easy to take out of the game, and he was the only solid DPS. I think with a MS warrior instead this might be a decent combo for the annoying CC + MS + good burst. The variant we also ran was a rogue instead of the hunter, and that also worked better, if only because of wound poison.
I've been toying with the idea of running a Holy Paladin/Ret Paladin/MS warrior team for kicks next season. You'd have a real hard time snaring either melee, and you get 2 "stuns" from 1 pal and 1 from another. I have to wonder how well it would do.
The main thing with the lower brackets is that I feel really gimp as a Holy Paladin (don't laugh) simply because I offer nothing besides healing, and it seems like every member being able to do damage is more valuable in those brackets. Along those lines, I wonder how Team Hybrid (something like Elem Shaman, Ret Paladin, Feral) would fare, given that any of them can heal but also bring some damage to the table.
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04/23/07, 2:50 PM
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#23
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Great Tiger
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As a resto druid I find 3v3 to be the best bracket because well...resto druids don't suck in 3v3. In 5v5 you want a pally and then ideally a priest for that dispel. Where does that leave me? 5v5 is all about group composition. My "casual with aspirations if we ever got the right group makeup" 5v5 team is hurt severely by our setup with me as the only healer. On the other hand, in 3v3 I feel most setups can succeed to some extend. I have even seen no healer teams that were not total pushovers (my favorite was the 3 PoM pyro mage team, even though they lost horribly).
If Blizzard ever succeeds in balancing the warrior/pally synergy in 5v5, as well as in reducing the reliance on dispel in that format I think 5v5 will be the best. Until then, 3v3 is where it is at. And I think that is also why those tournaments chose 3v3. How many "warrior+pally+priest+mage+X" teams can you watch before it gets boring?
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04/23/07, 2:54 PM
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#24
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King Hippo
Byashi
Gnome Warrior
No WoW Account
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Originally Posted by Dinnu
I've been toying with the idea of a Paladin/two marksman Hunters. Are there any clear scissor teams to our paper?
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Paladin/warrior/another paladin or resto shaman. I (paladin) play 3s with rogue/MM hunter, those teams - 2 high armor healers and a warrior - are absolutely impossible. They have to do a lot of things wrong in succession for us to even get into position to win.
e: Normally 3s should be structured around 1 healer and 2 DPS, MS debuff looks stronger here than other brackets.
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04/24/07, 3:15 AM
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#25
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Glass Joe
Night Elf Warrior
Malygos
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I'm a very casual PVPer, and I was recently approached by one of my guildmates (a resto shaman) with the idea of starting a 3v3 team. My only experience in Arena PVP thus far is in 2v2 (I team with a pally, Thelyna, who frequents these boards). My shammy friend hasn't done any Arena PVP so far, so we were both scratching our heads as to what would be better for a 3rd team member. DPS or a healer? What do you folks think?
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04/24/07, 4:07 AM
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#26
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I park my feet under my desk.
Night Elf Druid
Dragonblight
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Not having defensive dispelling is going to be crippling ... but the common template for 3v3 is 2 DPS 1 healer. I'd recommend either a mage or warlock (range dps with cc options - the reason I don't list a hunter is because then BoP completely shuts down your dps).
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04/24/07, 4:20 AM
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#27
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Von Kaiser
Human Paladin
Stormreaver
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Originally Posted by Silverbolt
I'm a very casual PVPer, and I was recently approached by one of my guildmates (a resto shaman) with the idea of starting a 3v3 team. My only experience in Arena PVP thus far is in 2v2 (I team with a pally, Thelyna, who frequents these boards). My shammy friend hasn't done any Arena PVP so far, so we were both scratching our heads as to what would be better for a 3rd team member. DPS or a healer? What do you folks think?
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As Thelyna said, 2 DPS and 1 healer is pretty much the standard 3v3 setup. But, if you have an MS warrior, you can run with two healing specced healers and be very effective. Basically it's a team thats almost impossible to outlast mana wise and extremely hard to kill anyone with two healers. You really have a lot of options as to who you would like as a 3rd member but I would say holy paladin would probably be the best choice.
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04/24/07, 4:25 AM
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#28
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I park my feet under my desk.
Night Elf Druid
Dragonblight
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General idea then would be to just beat on the opposition's squishiest member ad nauseam until their healers run oom?
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04/24/07, 4:43 AM
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#29
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Von Kaiser
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We've been running Pally/Elem sham/Feral druid.
Hardly the perfect group, just a few friends that got together to have some fun. We are actually moving up quite well, I'm pretty surprised by it.
We only play 10 games a week, usually on monday night as we rush to get our games in lol. We don't really play serious, heck I don't even have PvP gear (0 resilience and 6800 hp unbuffed heh).
It's still been working surprisingly well, we'll probably be in top 5 this week, and have been able to reliably beat the top 3 teams.
Truthfully though, I think the main reason we do rather well is because our battlegroup is small, it's a group of all new servers, so there's much less competition. I doubt we'd be ranked this high on a bigger battlegroup.
Personally I think our team would improve if we changed out the feral druid, it's hard to really take advantage of cyclone, and a feral druid just doesn't seem to have the same utility of some other dps for pvp.
The elem shaman has actually been working out pretty well, despite their clear weaknesses. I run imp conc aura, so that helps a little, and the shaman is definitely one of the best PvP'ers I've seen. So even with the extreme vulnerability shamans have to interupts and cast time pushback, it ends up working pretty well. Part of that is probably elem's crazy burst potential (LO with crits and a shock), and bloodlust is awfully nice to have as well.
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04/24/07, 4:54 AM
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#30
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Von Kaiser
Human Paladin
Stormreaver
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Originally Posted by Thelyna
General idea then would be to just beat on the opposition's squishiest member ad nauseam until their healers run oom?
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Pretty much. It usually takes a lot of burst and/or well co-ordinated crowd control to kill a team like that.
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