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04/28/07, 5:50 AM
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#51
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Von Kaiser
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Well, I'm on #15th ranked 3v3 team on Reckoning Battlegroup (Bankai) and we got our asses kicked today repeatedly. We run hunter, mage, pally, and the most effective combo against us is holy priest, another healer, and anything else. Priest has all the time int he world to mana burn & we can't do shit about it. Another interesting 3v3 team was priest, warlock, resto druid... warlock was UA & their only source of DPS, but honestly that was enough with all of their heals & chain cyclones and fears. I had fun playing them & seeing some new shit despite our 4-8 record for the week  But yeah, warlock/priest/druid probably best combo I've seen so far.
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04/28/07, 1:44 PM
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#52
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King Hippo
Gnome Warlock
Spinebreaker
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Originally Posted by Digo
I disagree with this. I've had very good success with Mindnumbing on MH, crippling on OH. Healers can't heal if they can't get a spell off.
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I would like to introduce to Mr Resto shaman. Without the stacking wounding, poison cleansing is removing poisons very fast. Not to mention earth shield will be healing for its full value.
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04/28/07, 9:43 PM
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#53
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King Hippo
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Originally Posted by Darkmantle
I would like to introduce to Mr Resto shaman. Without the stacking wounding, poison cleansing is removing poisons very fast. Not to mention earth shield will be healing for its full value.
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True, it's not foolproof. Resto shamans are the only healers that I have a hard time with, and it's even worse if they're an orc. I can usually wear them down though in a 2v2 or 3v3 game. Our whole strategy revolves around wearing people down, rather than bursting.
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04/29/07, 7:36 PM
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#54
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Von Kaiser
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Just jumped on a 3v3 team the other day with a shadow priest and enhancement shaman, so far we are doing not bad, but I definatly like it more than 2v2 and 5v5.
Personally, my favorite of the 3 arena types.
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04/30/07, 3:33 AM
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#55
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Piston Honda
Night Elf Druid
Outland (EU)
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Originally Posted by SindirHH
Just jumped on a 3v3 team the other day with a shadow priest and enhancement shaman, so far we are doing not bad, but I definatly like it more than 2v2 and 5v5.
Personally, my favorite of the 3 arena types.
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I say it would be hard to compare the different brackets with out bringing in the aspect how you feel and compete with your other team mates.
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Do not matter how much you play, you will never get the carrot.
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04/30/07, 7:34 AM
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#56
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King Hippo
Tauren Druid
Outland (EU)
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Originally Posted by Kinz
Horribly effective combination, throw in at least 1 of them has a tidal charm gives them 3 AE fears, 1 single target fear, 1 deathcoil, 2 silences, 1 tidal charm stun, tongues, mass dispell and 3 instant cast 1-2k nukes.
VE and healthstones allow them to counter the first few instant dmg spells you throw at them, and it's usually over fairly fast.
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Hmm, how effective is the tidal charm against level 70s? I have killed that prince well over 40 times now and never seen it drop (50% drop rate my ass!!!!). After I saw it has been updated to only be "sometimes" effective against level 70's I was wondering if its still worth the hassle and worth equipping.
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There is light at the end of the tunnel.
The only problem is, it's often an incoming train.
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04/30/07, 8:37 AM
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#57
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Piston Honda
Undead Rogue
Al'Akir (EU)
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Originally Posted by Kink
Hmm, how effective is the tidal charm against level 70s? I have killed that prince well over 40 times now and never seen it drop (50% drop rate my ass!!!!). After I saw it has been updated to only be "sometimes" effective against level 70's I was wondering if its still worth the hassle and worth equipping.
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Judging by the amounts of times I still get hit by that trinket id say the chance of it to succeed is worth taking it for.
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04/30/07, 8:58 AM
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#58
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Piston Honda
Night Elf Druid
Outland (EU)
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Originally Posted by Vanadi
Judging by the amounts of times I still get hit by that trinket id say the chance of it to succeed is worth taking it for.
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I though it was reduced to 30% at lvl 70
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Do not matter how much you play, you will never get the carrot.
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04/30/07, 9:12 AM
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#59
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Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
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Originally Posted by Vanadi
Judging by the amounts of times I still get hit by that trinket id say the chance of it to succeed is worth taking it for.
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I'd say that suffers a bit from what I've taken to refer to as 'Stun Resist Syndrome'.
If you ask an Orc how much benefit he gets from his stun resist, he'll probably respond 'Meh, it's okay I guess, rarely works though.'.
If you ask someone stunning that same Orc, he'll say 'That Stun Resist of his works all the time!'.
In other words, Tidal Charm may in fact only work a small fraction of the time, it's just highly noticeable when it does work.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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04/30/07, 10:12 AM
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#60
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Does not play well with others
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Originally Posted by Chicken
I'd say that suffers a bit from what I've taken to refer to as 'Stun Resist Syndrome'.
If you ask an Orc how much benefit he gets from his stun resist, he'll probably respond 'Meh, it's okay I guess, rarely works though.'.
If you ask someone stunning that same Orc, he'll say 'That Stun Resist of his works all the time!'.
In other words, Tidal Charm may in fact only work a small fraction of the time, it's just highly noticeable when it does work.
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Currently Tidal Charm failing triggers no GCD or the cooldown on the trinket, this is being changed in 2.1, but currently you can make a macro that goes /use Tidal Charm, repeated to as many characters as the macro holds, and it will spam until it succeeds.
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04/30/07, 11:00 AM
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#61
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King Hippo
Gnome Warlock
Spinebreaker
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Originally Posted by Digo
True, it's not foolproof. Resto shamans are the only healers that I have a hard time with, and it's even worse if they're an orc. I can usually wear them down though in a 2v2 or 3v3 game. Our whole strategy revolves around wearing people down, rather than bursting.
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One thing I noticed Nitrana doing dueling Geece was to swap an offhand with mind numbing into the offhand to shiv and apply after building up 5 wounding. If you have a half decent weapon to do this with its a nice trick.
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04/30/07, 12:45 PM
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#62
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Rogue About Town
Troll Rogue
The Venture Co (EU)
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That IS a nice trick. And I have a Warp Splinter's Thorn sitting in my bank to do it with. Does anyone have a good macro for this? I presume it would require two presses at least, and a third press to swap back to your main OH? Can you include /equips in a /castsequence?
Does anyone seriously use Wound on OH? Even in 2v2 when I'm the assigned healing debuffer, I still use Crippling OH - the value of an on-demand snare cannot be overestimated, IMO.
This does usually mean that I have to rely on quite a lot of luck to build up Wound quickly.
I run 41/x/x, but usually with only 1-2 talents in the poisons, since I take Fleet Footed, Imp Evis and Imp Expose.
Does anyone have any interesting feedback on Arena mutilate specs and the value of the poison talents (currently I tend to put 5pt Imp Exposes on people - works extremely well on clothies, hence those talents). And I have talented Evis as I'd never use Envenom in Arena, ever. Fleet Footed I stack with the 5% snare/root meta gem and surefooted (or I will when anyone on the server gets it!).
The only awesome thing about 5/5 Vile is that it makes Blind much harder to remove, and I know a lot of serious arena rogues take it for that. What's the general opinion on that?
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05/01/07, 2:53 PM
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#63
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Piston Honda
Night Elf Hunter
Mal'Ganis
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Originally Posted by XI-
Currently Tidal Charm failing triggers no GCD or the cooldown on the trinket, this is being changed in 2.1, but currently you can make a macro that goes /use Tidal Charm, repeated to as many characters as the macro holds, and it will spam until it succeeds.
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QQ. Yeah, currently you can just spam it through "Fizzles" and then it's usually only stopped by a resist(by say, orc racials). Just don't use it against orcs and it'll work the vast majority of the time. It honestly seems more useful now than at lvl60.
Last edited by AndrewCarr : 05/01/07 at 3:01 PM.
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05/01/07, 3:00 PM
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#64
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Piston Honda
Night Elf Hunter
Mal'Ganis
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Originally Posted by Faerun
Well, I'm on #15th ranked 3v3 team on Reckoning Battlegroup (Bankai) and we got our asses kicked today repeatedly. We run hunter, mage, pally, and the most effective combo against us is holy priest, another healer, and anything else. Priest has all the time int he world to mana burn & we can't do shit about it. Another interesting 3v3 team was priest, warlock, resto druid... warlock was UA & their only source of DPS, but honestly that was enough with all of their heals & chain cyclones and fears. I had fun playing them & seeing some new shit despite our 4-8 record for the week  But yeah, warlock/priest/druid probably best combo I've seen so far.
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I'm not sure how the priest is getting so many mana burns through. Try using a scorpid, viper sting the priest when scorpid poisons are up, silence his dispeller if you have to. If they only have 1 dps class then they shouldn't be causing you too many issues, and with only 1 dispeller for the poisons(which you can mask with the scorpid poisons and prevent with silences) you should be able to mana drain the priest pretty well, even assuming you don't have imp stings.
And honestly, I'm not sure about the lock/priest/druid team being too incredible. Druids usually get blown up very easily, at least by our team. Overall I've found there to be good balancing in 3v3's. There always seem to be comps that each team just can't beat if both sides play well, but that by no means means that that comp is the best for the bracket.
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