Elitist Jerks
Register
Blogs
Chat
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Player vs. Player

Reply
 
LinkBack Thread Tools
Old 04/24/07, 2:47 AM   #1 (permalink)
Zor*
 
Zoroaster's Avatar
 
Blood Elf Priest
 
Mal'Ganis
PvP mod question

Wondering if I can get some input on some mods you like to use while PvPing. I currently use Enemy Cast bar which I prefer to the Blizz cast bar.

A while back I heard people mention a mod which would show the cooldowns for enemy players, like the time remaining on a mages ice block or a pally bubble, I don't know if something like this exists anymore.

Any suggestions on what mods can be helpful while PvPing? Been a while since I PvP'd seriously, and there have been lots of changes to how mods work since then.
 
User is offline.
Reply With Quote
Old 04/24/07, 3:33 AM   #2 (permalink)
Glass Joe
 
Tauren Druid
 
Ner'zhul
Antagonist!

http://www.wowace.com/wiki/Antagonist

Antagonist is a lightweight, easy-to-setup enemy cast bar addon utilizing Ace2. It tracks enemy cast and channeling times, buff durations and cooldowns.
Does exactly what you're looking for.
 
User is offline.
Reply With Quote
Old 04/24/07, 3:33 AM   #3 (permalink)
Piston Honda
 
archz0r's Avatar
 
Undead Mage
 
Talnivarr (EU)
I use ag_UF to set up a focus target on one of the healers, usually the paladin. This shows his castbar and target which helps a lot. Having a target castbar in the middle of your screen makes you notice it easier aswell.

I also use a kind of private mod similar to Arena Master, though the unitframes are better and it syncs with other players in your group if they have the mod. It also saves teams in a cache and as soon as you mouseover a target, it checks the cache for that player and shows the other team members of his team.
 
User is offline.
Reply With Quote
Old 04/24/07, 4:16 AM   #4 (permalink)
Piston Honda
 
Human Warrior
 
Ravencrest
Not entirely on topic, but how do you think the arena tournament will be without the use of addons? I can hardly play effectively with the standard Blizzard UI and wonder how the top teams will adapt.
 
User is offline.
Reply With Quote
Old 04/24/07, 5:03 AM   #5 (permalink)
Zor*
 
Zoroaster's Avatar
 
Blood Elf Priest
 
Mal'Ganis
Originally Posted by woo-haa View Post
Not entirely on topic, but how do you think the arena tournament will be without the use of addons? I can hardly play effectively with the standard Blizzard UI and wonder how the top teams will adapt.

Wait what? Mods won't work in arenas anymore?... I must have missed this news flash, I hate the Blizz stock UI.
 
User is offline.
Reply With Quote
Old 04/24/07, 5:08 AM   #6 (permalink)
Piston Honda
 
archz0r's Avatar
 
Undead Mage
 
Talnivarr (EU)
They're not allowing you to use any mods in the final stages of the Arena TOURNAMENT. If you're just going to play Arena in the normal way this has no effect on you.
 
User is offline.
Reply With Quote
Old 04/24/07, 9:48 AM   #7 (permalink)
Don Flamenco
 
Ultramagnetic's Avatar
 
Ring
Blood Elf Paladin
 
<EJB>
No WoW Account
I'm at work so I can't give you a link to Trinket Menu addon but on my warrior I found it very useful. You can set up a queue of trinkets to swap in when you drop combat.

There's also a good one called BGSwitch which puts you in window mode while waiting for queue and switches to fullscreen when the queue pops. This has the effect of bringing wow to the front when it's time. You can also set the mod to do this when you land from a flight or when someone whispers you.

People eat meat because they draw the line at bestiality.
 
User is offline.
Reply With Quote
Old 04/24/07, 9:55 AM   #8 (permalink)
Don Flamenco
 
Vazu's Avatar
 
Human Warlock
 
Lightninghoof
I use:

Antagonist
Arena Master
eCasting Bars

..and then lots and lots of macros / keybinds with Bartender 3
 
User is offline.
Reply With Quote
Old 05/07/07, 6:22 PM   #9 (permalink)
Great Tiger
 
Tauren Druid
 
Tichondrius
I would like to resurrect this thread. Could some high ranked resto druids share their mod selection? I run a highly customized bartender button setup, arena master, enemy cast bar and clique as my arena mods. Anything that I absolutely have to get?
 
User is offline.
Reply With Quote
Old 05/07/07, 6:49 PM   #10 (permalink)
Bald Bull
 
Tauren Druid
 
Icecrown
Out of curiosity, but what do people actually like in ArenaMaster? The frames look so clunky and just lots of wasted space.
 
User is offline.
Reply With Quote
Old 05/07/07, 6:51 PM   #11 (permalink)
Hero of the Horde
 
diospadre's Avatar
 
Undead Warrior
 
Mal'Ganis
Is there something better out there?
 
User is online.
Reply With Quote
Old 05/07/07, 6:56 PM   #12 (permalink)
Bald Bull
 
Tauren Druid
 
Icecrown
I'm rather biased since I'm the author of SSPVP, was mainly wondering what people liked in it's layout.
 
User is offline.
Reply With Quote
Old 05/07/07, 7:04 PM   #13 (permalink)
Von Kaiser
 
Renaldo's Avatar
 
Dwarf Paladin
 
Kil'Jaeden
Originally Posted by Zoroaster View Post
Wait what? Mods won't work in arenas anymore?... I must have missed this news flash, I hate the Blizz stock UI.
Reading comprehension is key.
 
User is offline.
Reply With Quote
Old 05/07/07, 7:08 PM   #14 (permalink)
Great Tiger
 
Tauren Druid
 
Tichondrius
Originally Posted by Shadowed View Post
I'm rather biased since I'm the author of SSPVP, was mainly wondering what people liked in it's layout.
I don't like the layout. It looks like mods I write and I am horrible with GUI stuff. But it does what it is meant to do extremely well and in a simple fashion.

A mod that displays all opponents with health and mana bars, buffs and debuffs and a cast bar, in a compact layout that I can put into a central location on the screen without covering up too much game graphics would be great. Not sure if all that is possible but that is what I would like to see.
 
User is offline.
Reply With Quote
Old 05/07/07, 7:20 PM   #15 (permalink)
Bald Bull
 
Tauren Druid
 
Icecrown
Originally Posted by Aphyrax View Post
I don't like the layout. It looks like mods I write and I am horrible with GUI stuff. But it does what it is meant to do extremely well and in a simple fashion.

A mod that displays all opponents with health and mana bars, buffs and debuffs and a cast bar, in a compact layout that I can put into a central location on the screen without covering up too much game graphics would be great. Not sure if all that is possible but that is what I would like to see.
I only know of one addon that does this, never used it and the screenshot doesn't really tell you much but maybe worth a try, http://wow-en.curse-gaming.com/downl...a-unit-frames/. All of thats sort of possible, assuming you or somebody in your party is targetting the person, we can only get information about players mana/health/ect if they're mouseover, target or focus...or through guessing using the combat log which isn't very accurate.
 
User is offline.
Reply With Quote
Old 05/07/07, 7:24 PM   #16 (permalink)
Don Flamenco
 
Gnome Warlock
 
Spinebreaker
Yes Arenamaster is definately not an optimal solution. Something more compact that updated more info from player to player as well as tracking mana and possibly buffs would be very nice. At the moment though I haven't found anything better so I will continute with it.
 
User is offline.
Reply With Quote
Old 05/07/07, 7:28 PM   #17 (permalink)
Great Tiger
 
Tauren Druid
 
Tichondrius
Originally Posted by Shadowed View Post
I only know of one addon that does this, never used it and the screenshot doesn't really tell you much but maybe worth a try, http://wow-en.curse-gaming.com/downl...a-unit-frames/. All of thats sort of possible, assuming you or somebody in your party is targetting the person, we can only get information about players mana/health/ect if they're mouseover, target or focus...or through guessing using the combat log which isn't very accurate.
Thanks that looks very tasty.
 
User is offline.
Reply With Quote
Old 05/11/07, 12:27 PM   #18 (permalink)
Glass Joe
 
Human Mage
 
Terenas (EU)
I also have a modified arenamaster. It puts icons on enemies on mouseover (possible if you are party leader and still ooc). This helps because you see the enemy team composition asap, and you are able to locate enemies easily (you see the icons through the pillars). I think this is unfair, but currently it is not a bug and it is allowed by blizzard, so it is legal. Icons should be disabled in arenas imo.
 
User is offline.
Reply With Quote
Old 05/11/07, 12:37 PM   #19 (permalink)
Cel
Great Tiger
 
Cel's Avatar
 
Night Elf Rogue
 
Ysera
Originally Posted by janodandre View Post
I also have a modified arenamaster. It puts icons on enemies on mouseover (possible if you are party leader and still ooc). This helps because you see the enemy team composition asap, and you are able to locate enemies easily (you see the icons through the pillars). I think this is unfair, but currently it is not a bug and it is allowed by blizzard, so it is legal. Icons should be disabled in arenas imo.
Is this version available somewhere? (or could you make it available?) Icons would be very helpful. :]

"There is much pleasure to be gained from useless knowledge." - Bertrand Russell

Alpha is recruiting... go go.
 
User is offline.
Reply With Quote
Old 05/11/07, 1:29 PM   #20 (permalink)
Don Flamenco
 
Night Elf Warrior
 
Cenarius
I'd like to second the request. And if you don't provide it, I may just write it myself and publish it here
 
User is offline.
Reply With Quote
Old 05/11/07, 1:31 PM   #21 (permalink)
Inebriated
 
Wodin's Avatar
 
Troll Rogue
 
Mal'Ganis
That's interesting - I was under the impression that raid icons had been disabled completely for pvp.
 
User is offline.
Reply With Quote
Old 05/11/07, 1:35 PM   #22 (permalink)
Glass Joe
 
Human Mage
 
Terenas (EU)
How to add icons to arena master..

I have a version at http://www.1x4x9.info/posted/ArenaMaster.zip. Or you can also modify your own:

1. Open ArenaMaster and edit Core.lua

2. Find this:
table.insert(self.liveliststatus, UnitHealth("mouseover"))
SendAddonMessage("ArenaMaster", name.." "..class, "BATTLEGROUND")
3. ..and add a third line so it says:
table.insert(self.liveliststatus, UnitHealth("mouseover"))
SendAddonMessage("ArenaMaster", name.." "..class, "BATTLEGROUND")
self:setIcon()
4. Now add the following function at the end of the file:

-- Called when we do a mouseover on a new enemy player, but after the previous function add him to the list
function ArenaMaster:setIcon()
  -- find out his index on the livelist
  for i=1,table.getn(self.livelist) do
    local listName = self.livelist[i]
    local unitName = UnitName("mouseover")
    if (listName==unitName) then
      -- index found, check his class
      local class=self.livelistclass[i]
      if class=="Warlock" then
        SetRaidTargetIcon("mouseover", 8)
      elseif class=="Druid" or class=="Paladin" or class=="Shaman" or class=="Priest" then
        -- its a healer so mark him with the index he has on the table
        -- Note: 1 Star, 2 Circle, 3 Diamond, 4 Triangle, 5 Moon, 6 Square, 7 Cross, 8 Skull, 0 Remove RaidIcon
        SetRaidTargetIcon("mouseover", i+1)
        SetRaidTarget("mouseover",i+1);
        -- stop checking
        break
      end
    end
  end
end
You should be leader of your party for this to work. When you enter an arena, mouseover fast over the enemy team. Once combat starts you can't add more icons.
Im away from home and not sure if that zip is the right one so good luck.
 
User is offline.
Reply With Quote
Old 05/11/07, 2:32 PM   #23 (permalink)
Don Flamenco
 
Night Elf Warrior
 
Cenarius
That code will have an issue if there are 2 warlocks.
I think you could probably check if the target already has a raid target already (so you dont set twice) and if raid target 8 has already been set use raid target 7 or 6 etc.

PS. wowwiki doesnt list setRaidTargetIcon

Something like:
-- Called when we do a mouseover on a new enemy player, but after the previous function add him to the list
function ArenaMaster:setIcon()
  -- return if there is already a mouseover set
  if GetRaidTargetIcon("mouseover) ~= nil
     return
  -- find out his index on the livelist
  for i=1,table.getn(self.livelist) do
    local listName = self.livelist[i]
    local unitName = UnitName("mouseover")
    if (listName==unitName) then
      -- index found, check his class
      local class=self.livelistclass[i]
      if class=="Warlock" then
        SetRaidTarget("mouseover", self:getWarlockTarget())
      elseif class=="Druid" or class=="Paladin" or class=="Shaman" or class=="Priest" then
        -- its a healer so mark him with the index he has on the table
        -- Note: 1 Star, 2 Circle, 3 Diamond, 4 Triangle, 5 Moon, 6 Square, 7 Cross, 8 Skull, 0 Remove RaidIcon
        SetRaidTarget("mouseover",i);
      end
      -- stop checking
      break
    end
  end
end

function getWarlockTarget() {
  return self.warlockTarget--;

}
Then change
function ArenaMaster:ResetList()
	self.list= {}
	self.livelist={}
	self.livelistclass={}
	self.liveliststatus={}
	self.targetok={0,0,0,0,0}
	if self.frame ~= nil then 
		for i=1,5 do
			self.frame.buttons[i].text:SetText("")
		end
	end
        self.warlockTarget = 8
end

Last edited by Celandro : 05/11/07 at 2:50 PM.
 
User is offline.
Reply With Quote
Old 05/11/07, 2:36 PM   #24 (permalink)
Cel
Great Tiger
 
Cel's Avatar
 
Night Elf Rogue
 
Ysera
Originally Posted by Wodin View Post
That's interesting - I was under the impression that raid icons had been disabled completely for pvp.
Yeah, I had thought this too... maybe they enabled them for Arenas only? I know in BGs it shot an error message when I tried it before, though I could mark pets. (which made for finding the flag held by a hunter or warlock somewhat easy if I marked their pet while they ran across the field. :P) I'll have to try to manually mark something tonight, cause now I'm curious.

"There is much pleasure to be gained from useless knowledge." - Bertrand Russell

Alpha is recruiting... go go.
 
User is offline.
Reply With Quote
Old 05/11/07, 3:04 PM   #25 (permalink)
Bald Bull
 
Tauren Druid
 
Icecrown
It should only work on NPCs or Players that are in the same raid, if it works in arenas could be a bug due to FFA.
 
User is offline.
Reply With Quote
Reply

Go Back   Elitist Jerks > Public Discussion > Player vs. Player

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
UI question<