Originally Posted by Coriolis
But the math is fairly clear, and 333 dps with trinkets/cooldowns used is really low for any dps class, and stopping him from LOSing can be done fairly easily by any class with a good slow/stun. And most classes that have no such slows/stuns (i.e. priest/warlock) can prolong the CC on me through fear.
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Thoerycraft translates a lot better to PvE then PvP.
Your 333 DPS number really doesn’t mean much. Outside of Pyro, it's entirely possible for a good hunter to take "zreo" damage from a mage for 15 to 20 seconds, although that certainly isn’t a reasonable expectation.
Anyway I'm not going to kick a dead horse, you came here looking for advice, several people have given it to you, you rejected it, that’s fair enough.
Mages are a tough match up for a resto shaman there is no doubt, (our trinket not breaking sheep it pretty silly) but you are making it out to be much harder then it really is. If I were on a shaman/hunter team and we were playing a team with a mage, I would plan to try to stop polly first, but if that fails I would pan to kite. That it the correct strat, it wont work every time, it may not even work most of the time, but that’s what you should do.
Shaman in general are really not a great 2v2 class and thus you probably are going to hover around the 1900 range. The players you run into at that range generally do not play perfectly so it's better to assume that they wont then that they will.
Yes a Mage/rogue, Mage/lock combo, who play perfectly, beat a Shaman / Hunter combo every time, but even the best teams don’t play perfectly.
As you said in your Original Post, you started the team for fun, (2v2 is really fun IMO) so just do your best and hope to outplay class combos that are better then yours.