Originally Posted by Kegsta
Aldor vs Scryer DOTA style map imo, 3 paths you can go up. Bases to defend and reclaim and such, would want to me 20-30 man I would guess. To win you wouldn't beable to neglect any path to heavily, more serious peniltys for dieing since you get put back to your base and have to run back to the army again.
Light waves of troops without agro that causes a swarm of 1000 npcs attack healers live AV 1.0
Would be hard to balance the fun/timelimit of the game, as noone likes a 10 hour battle.
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Before AV had come out I had always hoped that it would turn out like DoTA, as DoTA was a great 3rd party WC3 map. After seeing what AV turned out to be, I am very hesitant to see another map like that. One of the things that made DoTA fun in my opinion was the many varied classes and the item-combines which I just couldn't see being implemented in WoW. What I wouldn't give for a Goblin Techies class though :P
Don't get me wrong, I like your idea a lot though, it would be a lot of work to pull off right but it has potential.
Personally, I'd like to see a heavily indoor based Battleground with a Deathmatch/Last Man Standing style of play to it. Good, quick fun. My suggestion would be to have it set inside a Naaru complex/ship of some kind or maybe a dark themed Legion fortress.