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05/26/07, 4:18 AM
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#1 (permalink)
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Great Tiger
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Roof Stalkers
What in the Sam bloody hell is the point in these things? Were some realms getting camped by members of the other faction in their own major city too much? It seems like such an overly ridiculous carebear addition to the game. Was this a necessary change or is it just to stop people complaining too much about getting ganked by a rogue in the middle of Orgrimmar?
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There's always free cheese in the mouse traps, but the mice there ain't happy.
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05/26/07, 5:16 AM
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#2 (permalink)
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Don Flamenco
Tauren Druid
Cenarion Circle
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There is nothing cooler then trolll rogues with giant 2h axes. I think thats the coolest addition ever.
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05/26/07, 2:48 PM
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#3 (permalink)
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King Hippo
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For anyone that posts on this board, being ganked or killed by a rooftop camper is a non-issue. For the other 99% of WoW players, it is a catastrophic event.
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05/27/07, 4:09 AM
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#4 (permalink)
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King Hippo
Blood Elf Paladin
Destromath (EU)
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What are Roof stalkers?
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05/27/07, 4:38 AM
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#5 (permalink)
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King Hippo
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Invisible mobs on the roof elements (near/over the AH) in Orgrimmar so alliance cannot head up there and attempt to camp.
As far as I know they didn't add anything to the death houses in Ironforge or the roofs of Darkshire, so like the Zeppelin bruisers this is another one-sided PvP change.
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05/27/07, 4:52 AM
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#6 (permalink)
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Piston Honda
Tauren Warrior
Kel'Thuzad
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This is such a hilarious change to me, alliance went on the AH roof so incredibly infrequently, it is pretty tough for me to picture a server where this was a serious problem. On the few occassions I have seen alliance farting around orgrimmar it didn't take long at all for them to get flooded by horde players and killed. Was this a big issue on servers with a massive alliance population advantage or something?
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05/27/07, 5:14 AM
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#7 (permalink)
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These Arms Are Snakes
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Darkshire roofs get camped by stupid fags all the time. I'm sorry for the bias here but I see no reason to allow this kind of shit to continue. It's been what, 2 years since that official bulletin went up on the servers saying rooftop camping was a bannable offense? Gee, I wonder why. Don't have a mount? Good luck fighting back while max-levels snipe you and avoid guard agro.
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05/27/07, 5:26 AM
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#8 (permalink)
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King Hippo
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Originally Posted by Vontre
Darkshire roofs get camped by stupid fags all the time. I'm sorry for the bias here but I see no reason to allow this kind of shit to continue.
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I just went and checked to confirm, and yeah; these anti-roof guards are an orgrimmar feature, not up top of Darkshire at all. It's a one sided feature, just like the zeppelin bruisers when nothing was done to the menethil and theramore and auberdine harbors.
Of course, since they added the zeppelin guards only after zeppelin and boat camping had gone out of vogue, it's fundamentally moot anyway. Same as adding rooftop guards long after comedy assassination out front of the orgrimmar AH became passe, and failing to scale the anti-rogue patrol guards to 70.
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05/27/07, 5:30 AM
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#9 (permalink)
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King Hippo
Blood Elf Paladin
Destromath (EU)
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Zeppelin bruisers are the most stupid thing I've seen in this game. Someone explain to me why neutral Steamwheedle Cartel Zeppelins are supposed to be off-limits for Alliance players, yet Alliance run Ships can be used by horde. I mean wtf, there's exactly one Zeppelin tower in contested territory, it's not like highlevel alliance used to kill lowlevels there. On the other hand, I've been attacked quite often when boarding the ship in Menethil.
And it's not like these bruisers are good at killing players, they're only good at knocking us down from the Zeppelins.
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05/27/07, 2:47 PM
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#10 (permalink)
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Super serial
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As far as I know they didn't add anything to the death houses in Ironforge...
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Is that like a concentration camp for Leper Gnomes or something? What is this?
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05/27/07, 3:02 PM
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#11 (permalink)
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King Hippo
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Originally Posted by Symbul
Is that like a concentration camp for Leper Gnomes or something? What is this?
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There's lots of out-of-the-way buildings in Ironforge that the guards don't patrol into and don't have any civillians nearby to trigger guard swarms, and aren't anywhere near the normal routes of people running from one landmark to the next. They also have raised entrances with stairs and sometimes terraces, making for great sniper action. Head in with some DPS and healers and you can hang out in there basically forever, because it takes so much overwhelming force to push you out.
A popular pastime pre-BC was to set up in one of the two houses like this that are in the hallway leading from the war district to the great forge, and then kill PvP flagged people nearby or leaving from the battlemasters room to attract some attention to your little fortress.
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05/27/07, 3:48 PM
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#12 (permalink)
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King Hippo
Blood Elf Paladin
Destromath (EU)
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All it would take is waiting for the PVP flags to drop, then walk in, assign targets and execute? =)
I realize we're talking about Alliance doing PVP.
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05/27/07, 8:50 PM
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#13 (permalink)
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Don Flamenco
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On the bright side, The Alliance will always have Alterac Valley...
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05/27/07, 9:23 PM
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#14 (permalink)
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Versatile Child
Dwarf Priest
Stormscale (EU)
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Originally Posted by Monsanto
On the bright side, The Alliance will always have Alterac Valley...
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And Power Trip... I mean you guys know better than anyone
Anyways, when I was told about this I found it quite amusing, because anyone who actually bothers killing people from up there is going to get killed so fast after he gets his first kill :/
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05/28/07, 12:54 AM
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#15 (permalink)
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King Hippo
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Originally Posted by Keline
All it would take is waiting for the PVP flags to drop, then walk in, assign targets and execute? =)
I realize we're talking about Alliance doing PVP.
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Usually doesn't work at all when there's more than 10 people in there
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05/28/07, 7:33 AM
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#16 (permalink)
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Piston Honda
Dradis
Blood Elf Paladin
<The Scoundrel Kings>
No WoW Account
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Originally Posted by Digo
For anyone that posts on this board, being ganked or killed by a rooftop camper is a non-issue. For the other 99% of WoW players, it is a catastrophic event.
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It's a catastrophe when I get ganked.
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"No, in America no one from the government comes to your house...and does your laundry."
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05/28/07, 11:02 AM
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#17 (permalink)
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Piston Honda
Night Elf Druid
Outland (EU)
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The funny thing here from what I understand is that Ogrimmar, which already has lots of guards seeing through stealth and level 65+ guards who seem to multiply from nowhere gets another feature added. The longest I have killed in Ogrimmar is 3-4 hours and the result? My deaths 33 my kills 5. Meaning noone will live that long in one of the major cities, maybe not because of the guards but the defending horde. Most of the time I was corps running from the gy or hiding in the shadows.
Beeing Alliance in Ogrimmar is sure to feed the attention whore in you
This to me is ok. When I enter a major city I expect to die, and to die alot, But there is also alot of high level hordes there who want to defend their city.
To let horde gank players 40 level below freely seems wierd, and it's even wierder that the are allowed up to a roof which is unacceable for players without speed ability or mount.
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Do not matter how much you play, you will never get the carrot.
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05/28/07, 11:35 AM
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#18 (permalink)
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Don Flamenco
Phaet
Human Paladin
<Finale>
No WoW Account
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Originally Posted by Vontre
Darkshire roofs get camped by stupid fags all the time. I'm sorry for the bias here but I see no reason to allow this kind of shit to continue. It's been what, 2 years since that official bulletin went up on the servers saying rooftop camping was a bannable offense? Gee, I wonder why. Don't have a mount? Good luck fighting back while max-levels snipe you and avoid guard agro.
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I could argue they meant for epople to get ganked in towns like that. If they wanted to they could've made all the guards like LHC guards, one of those things could solo all of naxx and ask for seconds.
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05/28/07, 11:36 AM
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#19 (permalink)
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Don Flamenco
Phaet
Human Paladin
<Finale>
No WoW Account
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Originally Posted by CasT
The funny thing here from what I understand is that Ogrimmar, which already has lots of guards seeing through stealth and level 65+ guards who seem to multiply from nowhere gets another feature added. The longest I have killed in Ogrimmar is 3-4 hours and the result? My deaths 33 my kills 5. Meaning noone will live that long in one of the major cities, maybe not because of the guards but the defending horde. Most of the time I was corps running from the gy or hiding in the shadows.
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Yeah org is impossible as it is, you can't even drink between repops.
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05/28/07, 6:09 PM
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#20 (permalink)
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Piston Honda
Blood Elf Hunter
Twisting Nether (EU)
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Amusing; Yes. Needed; No. Content changing; No.
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05/29/07, 12:47 PM
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#21 (permalink)
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Piston Honda
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Good times
http://www.imagedump.com/index.cgi?pick=get&tp=420479
I use to snipe in ironforge daily after the raid ended. Ironforge is so easy, there's entire sections that are completely guard free and multiple houses with perfect sniping roofs. The only real menace was runners training the thief catchers to you. My favorite spot was across from the Inn, mailbox was easy pickings and there's a steady stream of traffic from the portals (One time me and 4 friends solo'd a nax raid on their way in).
Org on the other hand had the roofs, which was in plain sight of -everyone-. Far different from me hiding behind my barrel popping people. Although, I always wanted to see someone hop into that tree just before the drag near the letherworking trainers. Seems like a good spot.
Stormwind is pretty terrible for griefing, you have the bridges and play frogger with the patrols but ou can't reliably get anywhere near the high traffic ripe areas.
UC is absolute garbage. The NE place that I can never spell right is too empty to be useful, although it might be good for a ganking druid. Havn't been to exodar yet but silvermoon looks terrible for sniping too.
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Just a troll with a bow 'n too much crit
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05/29/07, 1:39 PM
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#22 (permalink)
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Piston Honda
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The roof stalkers are just plain stupid. Alliance on the rooftops is fun. It's easy to spot alliance up there, and usually fairly easy to take them out, but a good hit squad can last a good while and make for a fun fight.
Its terribly easy for anyone to just stay out of range of the rooftops for 5 minutes while they wait for the PvP flag to drop. There is really no need for the guards. All it does is take out a fun part of the game, and really doesnt make the world any less dangerous for the little guys.
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05/29/07, 2:08 PM
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#23 (permalink)
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Bald Bull
Night Elf Druid
Stormreaver
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Originally Posted by levk
I could argue they meant for epople to get ganked in towns like that. If they wanted to they could've made all the guards like LHC guards, one of those things could solo all of naxx and ask for seconds.
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Yeah, I'm sure that their opinion on rooftop camping hence they set the below rule.
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Originally Posted by Eyonix
There has been some confusion in regards to whether or not the act of "rooftop camping", or killing players while using geometry to avoid the town guards, is allowed. We will no longer condone this act in game. Players who participate in this method of PvP will be given a warning and educated on this new policy, and further action will be taken as circumstances warrant. We wish to provide a fair playing field to our customers, and this abuse of game mechanics has been hampering that effort.
Thank you for your understanding in this matter.
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http://forums.worldofwarcraft.com/th...10271178&sid=1
BTW make note this applies to all geometry not just rooftops. So standing on a box in the middle of Area 51 would follow under it as well :p
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I need to do something useless.
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05/29/07, 6:35 PM
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#24 (permalink)
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Great Tiger
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So I can't use my flying mount to stand on a hill and shoot a Rogue or Warrior below me?
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There's always free cheese in the mouse traps, but the mice there ain't happy.
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05/29/07, 6:53 PM
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#25 (permalink)
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Bald Bull
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Speaking of exloiting terrain for pvp purposes, my semi-preform came across some Silver Hand (ally) pre-form a few weeks ago (WSG weekend) and there was this female shadow priest who would stand on some terrain, and everytime one of our warriors (or any melee) tried to attack her, they would DC. We all got a good laugh out of it over vent when we got the obligator "WTF did I just DC?". Then when we sent a rogue after her, same thing, then another warrior, same thing again (We were now down to 4 players from our team). Eventually we figured out she was exploiting *something* but we couldn't figure out how she was doing it. We eventually just sent me after her, and fortunately she wasn't able to DC my felguard >
Net net, we still won the game 3-0 or something, but this one shadow priest was able to play it out by an extra 20 minutes by DCing our three MA's.
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