Originally Posted by Girljungle
As a caster I concur, spell alert type addons make my priest cry in anguish. Why indeed is the enemy allowed to know what spell I'm casting without casting a "detect magic" type spell is beyond me. Is this sort of 'spell broadcast' standard for the MMO genre, is my post just a whinge?
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Spellalert etc is fine. Mods that auto kill totems with auto attacks are not.
After living in a world of magic, it is not too far fetched that adventurers (i.e. your character) can learn what spell each person is casting by noticing their movements or the incantation etc. At least that is how bliyyard, an RPer etc can justify it. So that is fine, its also why the spell name appears in the combat log. However mods that can auto target and white attack kill a totem the second it is placed are just plain stupid.
And yes, spell broadcast is quite common. Even UO had this in the sense that when you cast a spell, words visibly appeared above your head and players learned to recognise the words quite fast (Corp Por!) so I would be exceptionally shocked if this ever changed.
But getting tothe meat of this discussion, the change was unecessary and may help average teams to locate and destroy that pesky totem, however nothing will change for the end game where players would perform the same action anyways,
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Wow, what tart gave me a negative rep for this? Someone asked why a rogue would know what spell a mage is casting. I gave a plausible explanation and also referenced it to being an RP response or a way blizzard may justify it. Just because you don't like it, don't be a jerk and give unjustified reps.