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06/05/07, 12:03 PM
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#1 (permalink)
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MOAR TRETT
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Arena Team "Powering" - Unsportsmanlike or not?
Sirs & Madames:
I don't know why I started off like that, but I think it had something to do with wanting to keep things to a civil discourse.
I play on a fairly high-rated 3v3 arena team in the Vengeance battlegroup, and my team's name is Humililol. Last week we hit our highest rated ranking yet, scoring 2272 in terms of ranking points.
As the season winds down and the rush beings amongst teams to try and get a top spot for a netherdrake, yesterday night I played against some former guildmates of mine powering another team to a high spot, to get more netherdrakes for guildmates.
Taking a step back, what they're doing is perfectly within the rules (of lack thereof) regarding arena teams, yet it seems tremendously and abhorrently unsportsmanlike to do so.
Basically, you have a team whose true rating is perhaps 2350+ or so, join another team, get it to a high point, then give it away to guildmates who can then enjoy a netherdrake.
Has there been any discussion on such tactics, Blizzard hopefully going to do something about rampant team-powering, etc. etc. for the next season?
It's tremendously discouraging and saps me of what little desire I have to compete in such a broken system when it is so easily manipulatible by those at the top.
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06/05/07, 12:14 PM
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#2 (permalink)
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I'll see your Red Label
Undead Warrior
Skullcrusher
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Too bad it doesn't work.
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Stated many times in many places that you need 20% of the seasons games to get the drakes. Nowhere does it hint or suggest that you need to do anything in the last month of the season much less the last week.
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What better cc is there for a druid than polymorph?
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06/05/07, 12:15 PM
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#3 (permalink)
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Piston Honda
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I would say that anything that involves getting an arena title and armored netherdrake to someone who didn't earn it is quite unsportsmanlike - especially when you consider that it will be knocking off someone who DID earn it. But there is no system in place to stop it, so for the time it is going to happen whether we like it or not.
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06/05/07, 12:19 PM
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#4 (permalink)
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Piston Honda
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Originally Posted by Maligne
Too bad it doesn't work.
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Consider this scenario - you are on a 2v2 team rated around 2k-2100, and your friends are on a 3v3 team rated 2500 in another bracket. You get your friends to leave their 2v2 team and come power level your team a few hundred points to the top 0.5%, whatever that may be. Chances are you and your partner will still have the majority of the games played through the season, but you won't have earned those last few hundred points that got you the netherdrake in your mail and the gladiator title displayed above your head.
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06/05/07, 12:20 PM
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#5 (permalink)
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Piston Honda
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I'd like to see a teamswitching cooldown for season 2 added.
It would work still because the 2 super good pvpers join there friends long time team, which might be say 1700 rating, and the 2 who own the team have played say 100 games over the season, It's not going to take the 2 uber guys over 400 games to rank them up.
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06/05/07, 12:22 PM
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#6 (permalink)
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MOAR TRETT
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Originally Posted by Maligne
Too bad it doesn't work.
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20% of games - say you play 80 matches and get a team up to 2300ish - that means that the people you'd have to power would have to play 16 games only - easily doable at the start of the formation of a team - leaving 64 games for a powering team to use to climb to the top.
A bit low in my opinion.
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06/05/07, 12:34 PM
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#7 (permalink)
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Don Flamenco
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Originally Posted by DecimusGarona
Consider this scenario - you are on a 2v2 team rated around 2k-2100, and your friends are on a 3v3 team rated 2500 in another bracket. You get your friends to leave their 2v2 team and come power level your team a few hundred points to the top 0.5%, whatever that may be. Chances are you and your partner will still have the majority of the games played through the season, but you won't have earned those last few hundred points that got you the netherdrake in your mail and the gladiator title displayed above your head.
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Only problem then is your two friends that ditched the 2.5k team won't get their Netherdrakes.
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06/05/07, 12:36 PM
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#8 (permalink)
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Von Kaiser
Blood Elf Priest
Mal'Ganis
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Just like win trading, it's unsportsmanlike and just plain wrong no matter how you look at it, but Blizzard does not care and has shown absolutely no signs of them doing anything about it in the future.
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http://ctprofiles.net/95562
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06/05/07, 12:44 PM
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#9 (permalink)
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Piston Honda
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Originally Posted by Maynard
Only problem then is your two friends that ditched the 2.5k team won't get their Netherdrakes.
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I think you missed the part where they were already getting netherdrakes from their 3v3 team.
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06/05/07, 12:47 PM
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#10 (permalink)
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Piston Honda
Human Warlock
Twisting Nether
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This still means they will only have one qualifying team in a certain bracket. Sure, they could keep their 3v3 rating and thus the power levelers would get their netherdrake, yet it also means that the power levelers only have one team in the 2v2 bracket still. Whether this team is going to reward their guildmates/friends, or themselves is inconsequential, had they remained on the team and not gave it to their friends, they would still have bumped your team out of the top win %.
If your team deserves the netherdrake reward you will remain in the top %, if not, then you won't.
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06/05/07, 12:49 PM
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#11 (permalink)
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Hero of the Horde
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Originally Posted by DecimusGarona
I think you missed the part where they were already getting netherdrakes from their 3v3 team.
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If you leave a team your played count is reset when you rejoin.
The team will have 200 games played or whatever, you will have zero.
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06/05/07, 12:52 PM
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#12 (permalink)
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Piston Honda
Human Warlock
Twisting Nether
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There isn't anything illegal either, its why you are allowed to be on multiple teams.
What you are saying is we have in the 3v3 bracket initially as a team is:
Uber PvPer 1
Uber PvPer 2
Uber PvPer 3
Then there are the 2v2 teams being talked about, containing:
"Powerleveled team:"
Mediocre PvPer 1
Mediocre PvPer 2
Uber PvPer 1
Uber PvPer 2
And your 2v2 team, which I'm assuming only has 2 people on it:
Semi-Uber PvPer 1
Semi-Uber PvPer 2
<empty slot>
<empty slot>
Notice you could still add 2 people to your team if you wanted too. Regardless, Uber PvPer 1 & 2 are simply playing on multiple teams, like MANY people do. They don't have to hop teams to "power level" them because they can simply have their extra guildies in the extra team slots.
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06/05/07, 12:59 PM
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#13 (permalink)
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MOAR TRETT
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Tristantio:
I don't think you quite understand what's going on, so perhaps allow me to explain:
No. 1 team hands off said team to another player to hold for them. They create a team, get it into the top ten, then hand it off to 4-5 guildmates.
Rinse and repeat as necessary.
Say those 3 players make 10 teams, and only the top 25 teams get drakes.
That 1 team is responsible for 10 teams being knocked below the qualifier for drakes.
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06/05/07, 1:07 PM
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#14 (permalink)
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Piston Honda
Human Warlock
Twisting Nether
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Originally Posted by Riot
Tristantio:
I don't think you quite understand what's going on, so perhaps allow me to explain:
No. 1 team hands off said team to another player to hold for them. They create a team, get it into the top ten, then hand it off to 4-5 guildmates.
Rinse and repeat as necessary.
Say those 3 players make 10 teams, and only the top 25 teams get drakes.
That 1 team is responsible for 10 teams being knocked below the qualifier for drakes.
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You're telling me there is a team on a given server capable of continually knocking the existing top teams all down in rating so they aren't at the top?
Or is this just theory craft and exaggeration?
Also what happens when they are done power leveling a team and the real teams continue to play and raise their rating above the power leveled teams? They can't go back and re-power level all their ten moocher teams because then the moochers wouldn't have 20% games played anymore, and surely the moochers couldn't win when the team was up at ~2400+.
Furthermore, aren't most games won at 2200+ only worth about 4 points? It would seem like an insane amount of effort for any 2 people to power level up that many teams.
If you can show me some armory links or any sort of proof of guys power leveling up 10 teams I'll get ready to remove my foot from my mouth though.
Last edited by tristantio : 06/05/07 at 1:16 PM.
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06/05/07, 1:09 PM
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#15 (permalink)
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Piston Honda
Human Warlock
Twisting Nether
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My bad, double post. Please delete if possible.
Last edited by tristantio : 06/05/07 at 1:16 PM.
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06/05/07, 1:17 PM
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#16 (permalink)
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King Hippo
Blood Elf Paladin
Destromath (EU)
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Originally Posted by Maligne
Too bad it doesn't work.
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XI, Anujit and Demontx have powerleveled a team with a 29-21 1500ish rating to #1 rank while playing less than 80% total of these games. And with "a team" I mean roughly half of DnT, over and over.
I'm sure XI will make an appearance in this thread anyways.
Originally Posted by Maynard
Only problem then is your two friends that ditched the 2.5k team won't get their Netherdrakes.
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Why not, they'll just stick with the last team they PLed.
Tris, this isn't Theorycrafting. XI, Demontx and Anujit are holding multiple ranks in different teams of the #9 3on3 ladder
This is one of the teams:
http://armory.worldofwarcraft.com/#t...t+Strikes+Back
As various high ranked 3on3 members of different teams have said, they just can't touch them due to considerable item advantages.
Last edited by Keline : 06/05/07 at 1:27 PM.
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06/05/07, 1:20 PM
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#17 (permalink)
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MOAR TRETT
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http://armory.worldofwarcraft.com/#a...Vengeance&ts=3
Keyword: Carpet.
So far it's only 3 teams, but who's to say that it won't be 5 by the end of the week or so?
What about next season?
***
The number one teams are number one for a reason, and there is a problem when number one also occupies multiple other top spots.
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06/05/07, 1:29 PM
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#18 (permalink)
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Piston Honda
Human Warlock
Twisting Nether
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I dunno, if this team can continually raise ratings from 1500 to 2300+ over and over right over top of the other top teams, I think either the actual problem lies with the gear they are using, or with a distinct lack of competent teams in that bracket.
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06/05/07, 1:36 PM
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#19 (permalink)
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MOAR TRETT
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Since you seem to be very confused, I'll explain to you the problem.
Your team is highly rated at 2300 or so. It's hard to move up for sure. You run into a "smurf" team, consisting of the players from the no.1 ranked team who is at, say 2700.
This smurf team is ranked 1800. If you lose, you lose 30 points. If you win, you gain maybe 1 or 2.
Smurf team cannot play the true team, so standings stagnate even further as you have teams manned with the same people who can't obviously play themselves, and you have even less of an incentive to play as you risk much much more to play, so your standing will likely stagnate too.
Due to the way class balance and matchups are, it's very difficult to win certain games as well.
While I enjoy your input and the back and forth, I would ask you perhaps put more thought into your statements before you post - a healthy amount of skepticism is good, but reflection alongside it is even better, eh?
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06/05/07, 1:42 PM
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#20 (permalink)
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King Hippo
Blood Elf Paladin
Destromath (EU)
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Yes, gear is a factor. Right now in the top bracket raid gear is better than most PVP equipment, especially for a paladin a 4 gladiator - rest PVE heal equip is far better than full honor equip and 5 gladiator. Especially because there is no healing honor gear.
Same for newly created T3 weapons. They're 136? Compare that to 123 gladiator weapons. Does that mean the pure PVP raiders didn't earn the netherdrake, because they didn't PVE enough?
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06/05/07, 1:46 PM
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#21 (permalink)
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Glass Joe
Murloc Rogue
Twilight's Hammer (EU)
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Heh im doing the same thing on my server (PL'ing teams so they get mount). I did it cause i needed money to fund the epic flying mount riding skill of the arena mount i should receive in a week or something. As for the sportsmanship part, i guess its just an exploit of yet another example of blizzard's narrow vision BUT no worse than the countless guilds selling PVE epics before or after TBC.
Of course, i would like to see this getting fixed.
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06/05/07, 1:48 PM
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#22 (permalink)
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Don Flamenco
Blood Elf Paladin
Shattered Hand
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Originally Posted by tristantio
I dunno, if this team can continually raise ratings from 1500 to 2300+ over and over right over top of the other top teams, I think either the actual problem lies with the gear they are using, or with a distinct lack of competent teams in that bracket.
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How exactly? If you're 2300+ you obviously have the skill and the gear and anything but the very top teams will be trivial so you can sleep through 1500-2k. Once you get into 2k+ there's no garuntee that tops teams are even queue'ing at that period of time and even if they are, you, being a top team, have a very good chance of beating them at potentially a very skewed risk vs. reward. Any of the top teams on any BG can immedietly recreate their team and be back to where they are within a day or two. If Blizz wants to stop people from cluttering the ladder with non-existent teams, or allowing people to sell/give away top spots, then they'd need to add a cooldown to arena switching.
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06/05/07, 2:13 PM
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#23 (permalink)
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King Hippo
Blood Elf Paladin
Destromath (EU)
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Originally Posted by panos
BUT no worse than the countless guilds selling PVE epics before or after TBC.
Of course, i would like to see this getting fixed.
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There's an important difference, for every team PLed into netherdrake levels a team that actually deserves being there gets kicked out of the rankings.
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06/05/07, 2:24 PM
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#24 (permalink)
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Hero of the Horde
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Not true, if like 1000 of these teams are created then one of the teams that would have been "replaced" wouldn't since the increased amount of teams also allowed for one more team to get a netherdrake. The system works.
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06/05/07, 2:29 PM
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#25 (permalink)
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Glass Joe
Murloc Rogue
Twilight's Hammer (EU)
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Originally Posted by Keline
There's an important difference, for every team PLed into netherdrake levels a team that actually deserves being there gets kicked out of the rankings.
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Not really imo | |