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06/06/07, 2:01 PM
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#1
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Glass Joe
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2v2 2k+, rogues effective?
I just started a new arena team and my rogue partner and I (holy disc priest) are 30-5 with a 1880 ranking. My 5v5 team (2.2k) doesn't have any rogues so what im wondering is do rogues lose their effectiveness in 2v2 once you are facing 2k+ teams and everyone is fully decked out in gladiator's? Anyone here play a priest rogue team succesfully in the 2k+ area that could give me some pointers?
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Life is the only thing that really needs hunting.
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06/06/07, 2:25 PM
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#2
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Soda Popinski
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Short answer, yes
Long answer, sort of
Me + Holy/Disc Priest are at around 2,060 and hover between 2,060-2,150 depending on whats playing, I'd imagine we could break 2.2k-2.3k if we were really trying to and I had decent gear at the start of the season.
It greatly depends on what other 2vs2 classes people play, if your top 40 teams are mainly Paladin/Warrior you're going to have issues as long as the team is smart about kiting, however if you end up with lots of caster based groups or healer/dmg thats not a Warrior, it's not so bad.
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06/06/07, 3:37 PM
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#3
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Von Kaiser
Dwarf Paladin
Bleeding Hollow
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Once you figure out how to beat the Pal/War team, you should be good.
My arena team hovers between 2000 and 2100 on a daily basis. Most of our wins are against Rogue, Hunter, Shaman, Holy Priest, or Warrior groups. Most of our losses are to warlock/mage groups.
The key is finding out how to beat rock when you are scissors. As a war/pal combo, the only time we lose against Pri/Rogue combo is when the Rogue sticks on the Warrior the entire match and prevents him from DPSing the Priest. A full stack of Wounding Poison is absolutly gross and can deplete my mana fast. As long as I keep the Warrior above 80% the entire match, we win. It's not hard to Cleanse the poisons when he's at a high percentage.
One strategy we've been increasingly annoyed by is stacking 5x Wounding Poison on the warrior, doing decent damage. Priest starts MC and the warrior either doesn't have pummel/intercept up or the Rogue stuns warrior and blinds me so I cannot HoJ. Priest moves warrior in inconvinient location and rogue either does moderate damage on me, or manages to sap me the moment I get out of combat (I cannot apply BoS here because the Warrior is MC'd.)
It's only worked on us a few times, but the same group did it a few times. I'm not saying this is a perfect way to win, and I'm sure better teams will counter this faster than you can even think of it, but it's what nails us sometimes.
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06/06/07, 4:18 PM
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#4
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Soda Popinski
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Yea pretty much what you described are what we usually use.
Attacking the Warrior first can work, but it backfires if you're not careful due to the rage + enrage procs you're feeding them, usually I save blind when doing this as a just incase move.
Going on the Paladin works depending on how smart the Warrior is, against a Dwarf Paladin it's not worth it (!#$!#$ Stoneform), some Warriors will Hamstring you right at the start of the fight and then go off to try and kill the Priest.
Using MC works pretty well, but you have to be very careful since even if you MC a Warrior with your Rogue at 20%, he still can risk dying due to a HoW or just when MC breaks.
Also, you can abuse Sap pretty easly with Dirty Tricks, Vanish and Sprint to someone and sap them, or Blind + Sap useful for the annoying teams that will stay on mounts all day to avoid being CCed.
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06/06/07, 5:12 PM
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#5
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/facepalm
Inaya
Blood Elf Paladin
No WoW Account
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My 2v2 plays wither Warrior / Paladin or Rogue / Paladin, depending on which teams are queueing, and we hover around 2300.
Rogues are extremely effective vs. shadow priest / warlock teams. I don't think I've lost a single match to them with the rogue in, whereas with warrior in any decent SP / Lock blows us up.
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06/06/07, 5:18 PM
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#6
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Von Kaiser
Dwarf Paladin
Bleeding Hollow
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I start off all my fights with might on warrior and we're both mounted. The moment we realize there is one hidden (a little more difficult since the LoS target with 2.1) I dismount and cast BoS on warrior. I mount up again, warrior activates perception, and we go from there. If he can find the rogue first, he'll hamstring + mortal strike the rogue and than get on the priest right away. If we can't find the rogue first, we'll just go after the priest. Sometimes we can kill the priest very fast this way if we time stuns/intercepts/pummels/fears right.
I don't think Rogues should go after Paladins in 2v2. I'm dwarf, so I might have the advantage (or just years of experience as both a rogue and druid) but I tend to excel when rogues hop on me. It's not hard to kite as long as I have BoF on myself and justice on the rogue. Usually Holy Shock is enough to keep me up. If the warrior got a nice MS or normal strike crit off on the rogue before he hopped on the priest, sometimes I can even kill the rogue.
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06/06/07, 5:20 PM
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#7
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Von Kaiser
Human Death Knight
Twilight's Hammer (EU)
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Or just check that compilation of classes on top 20 of all bgs for every bracket posted weekly on blizzard general and pvp forums.
Rogues are the third most common class i think in 2v2, and the class they group most to achieve this is a priest. After the mass dispel casttime reduction the combo is even more powerful.
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06/06/07, 5:25 PM
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#8
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Soda Popinski
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Originally Posted by Gulaja
I start off all my fights with might on warrior and we're both mounted. The moment we realize there is one hidden (a little more difficult since the LoS target with 2.1) I dismount and cast BoS on warrior. I mount up again, warrior activates perception, and we go from there. If he can find the rogue first, he'll hamstring + mortal strike the rogue and than get on the priest right away. If we can't find the rogue first, we'll just go after the priest. Sometimes we can kill the priest very fast this way if we time stuns/intercepts/pummels/fears right.
I don't think Rogues should go after Paladins in 2v2. I'm dwarf, so I might have the advantage (or just years of experience as both a rogue and druid) but I tend to excel when rogues hop on me. It's not hard to kite as long as I have BoF on myself and justice on the rogue. Usually Holy Shock is enough to keep me up. If the warrior got a nice MS or normal strike crit off on the rogue before he hopped on the priest, sometimes I can even kill the rogue.
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What kind of Priests do you guys usually go up against? A good Priest with buffs should be at around 10,000 health and with Blessed Resilience + Blessed Recovery it's not really that easy to burn them down when you add in a Rogue being able to stun/blind.
Both classes mounted is what happens most of the time, the only way I've come up with to counter it is either sap Warrior, blind Paladin, wait for Warrior to dismount, sap Paladin and go, but it's incredibly annoying having to burn all the cooldowns at the start.
Oh, and ask the Priest to dispell BoS before I attack anyone too.
How effective going on a Paladin is depends on your Warrior completely, killing a Paladin who runs around BoFed isn't that hard, it's only when I'm hamstringed that it becomes an issue, if it's a Dwarf I'll avoid going on them as much as possible unless I can force them to burn Stoneform ahead of time with Blind.
We started to get a bit better in coordination so usually when I go on the Paladin I can call out before he bubbles, blind the Warrior and get mass dispel off before the Paladin can do that much in terms of healing.
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06/06/07, 6:59 PM
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#9
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Von Kaiser
Dwarf Paladin
Bleeding Hollow
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Originally Posted by Shadowed
What kind of Priests do you guys usually go up against? A good Priest with buffs should be at around 10,000 health and with Blessed Resilience + Blessed Recovery it's not really that easy to burn them down when you add in a Rogue being able to stun/blind.
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Oh trust me, we don't kill a priest early every game. I just said *sometimes.* If the warrior gets enough MS crits and the rogue is just far enough away, and I cleanse the fear the moment it happens, and all my attacks crit, and the priest messes up a GCD... You get the idea. Either way, if a rogue isn't by his priest friend when my warrior hops on him, it becomes a very much losing battle from the onset.
One thing I really like to see is rogues who shiv a non-dot poison on the warrior before they blind him. Another is stunning the warrior when he's either him or I are low so he can't pummel Mass Dispel. Priests spamming R1 SW:P can hurt as well, since it adds another dot to dispel over poisons and also acts as an instant mana burn.
If I was still playing my rogue in TBC, I would probably stay in LOS of my healer all the time. Attack Paladin while he was in LOS. When he runs out of LOS, immediatly hop on warrior, etc. Hopping out of LOS is just HoJ and a 5-10 second loss of DPS.
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06/06/07, 7:08 PM
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#10
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Soda Popinski
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Originally Posted by Gulaja
Oh trust me, we don't kill a priest early every game. I just said *sometimes.* If the warrior gets enough MS crits and the rogue is just far enough away, and I cleanse the fear the moment it happens, and all my attacks crit, and the priest messes up a GCD... You get the idea. Either way, if a rogue isn't by his priest friend when my warrior hops on him, it becomes a very much losing battle from the onset.
One thing I really like to see is rogues who shiv a non-dot poison on the warrior before they blind him. Another is stunning the warrior when he's either him or I are low so he can't pummel Mass Dispel. Priests spamming R1 SW:P can hurt as well, since it adds another dot to dispel over poisons and also acts as an instant mana burn.
If I was still playing my rogue in TBC, I would probably stay in LOS of my healer all the time. Attack Paladin while he was in LOS. When he runs out of LOS, immediatly hop on warrior, etc. Hopping out of LOS is just HoJ and a 5-10 second loss of DPS.
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The problem with shivving a Warrior is that you lose all your combo points on the Paladin, and lot of times i'll have 4-5 built up by the time he gets a bubble off, stunning him works but again, you pretty much have to either be attacking the Warrior already or have had 80-100 energy when you went on the Warrior, unless you want to rely on Gouge.
I'll LoS my Priest if I think I need to, if I can kill someone doing it then it's rather rare i'm in danger of dying before he can catch up. Against a dmg/dmg team typically they're always nearby anyway, and for a dmg/healer team you're not going to kill me fast enough that my healer can't LoS, or that I couldn't CLoS or Evasion.
One of the fun things about when he was Disc/Holy was Reflective Shield, I could go on the Paladin and the Warrior would be at 40% sometimes and I could just blind the paladin and gib the Warrior sometimes.
I took a rather odd spec which i'm still testing out, basically picked up 5/5 Vile Poisons, 3/5 Imp Poisons and 2/2 Master Poisoner over 3/3 Imp KS and 5/5 Find Weakness, it helps a lot against Paladins/Druids/Shamanas Vile Poisons 5/5 is basically a requirement it seems like since Paladins like to spam cure.
Last edited by Shadowed : 06/06/07 at 7:25 PM.
Reason: want, went, same thing
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06/07/07, 3:46 PM
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#11
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Von Kaiser
Dwarf Paladin
Bleeding Hollow
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Originally Posted by Shadowed
The problem with shivving a Warrior is that you lose all your combo points on the Paladin, and lot of times i'll have 4-5 built up by the time he gets a bubble off, stunning him works but again, you pretty much have to either be attacking the Warrior already or have had 80-100 energy when you went on the Warrior, unless you want to rely on Gouge.
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You should macro Shiv as a mouse-over attack. Do that for Blind and Gouge as well if you haven't already. That way they are more flexible to the combo point system.
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06/07/07, 4:27 PM
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#12
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Soda Popinski
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Originally Posted by Gulaja
You should macro Shiv as a mouse-over attack. Do that for Blind and Gouge as well if you haven't already. That way they are more flexible to the combo point system.
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Eh, I can't stand using those kind of macros and in the heat of combat It's not the kind of things I want to rely on, rather just use an arena frame mod and use that to change targets, or use tab.
I hardly see how it's more flexible, unless you avoid losing CP for that it doesn't change anything, if I have no CP on a target and the Warrior is nearby i'll Shiv him regardless, but not when I'll lose 4-5 CP doing it and my healer isn't in danger.
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06/07/07, 4:30 PM
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#13
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Great Tiger
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Originally Posted by Shadowed
Eh, I can't stand using those kind of macros and in the heat of combat It's not the kind of things I want to rely on, rather just use an arena frame mod and use that to change targets, or use tab.
I hardly see how it's more flexible, unless you avoid losing CP for that it doesn't change anything, if I have no CP on a target and the Warrior is nearby i'll Shiv him regardless, but not when I'll lose 4-5 CP doing it and my healer isn't in danger.
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That's the point, you don't build CP on targets you're not targetting so you don't lose combo points for doing so.
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06/07/07, 4:38 PM
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#14
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Soda Popinski
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Originally Posted by Cel
That's the point, you don't build CP on targets you're not targetting so you don't lose combo points for doing so.
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How amusing, sounds more like a bug though
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06/08/07, 6:49 AM
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#15
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Von Kaiser
Night Elf Rogue
Mal'Ganis
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Mouseover macros don't work, though it'd be nice if they did.
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