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Old 06/06/07, 8:35 PM   #1
Ignayshus
Piston Honda
 
Human Priest
 
Bleeding Hollow
PvP Trinkets Changed

Every trinket now removes any movement impairing effect and any effect that causes the player to lose control of their character.

https://forums.worldofwarcraft.com/t...08236503&sid=1

edit: I'm really not a big fan of this change atm, because it seems to heavily favor classes that don't rely on CC and races/classes that have other ways of breaking specific CC (stoneform, wotf)

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Old 06/06/07, 8:44 PM   #2
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
Dwarf paladins rejoice?

Does anyone, off the cuff, remember which classes didn't have a fear break on their pvp trinkets? Unfortunately I've only played warrior / rogue / warlock / shaman so far, and don't have much experience w/ other classes.

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Old 06/06/07, 8:46 PM   #3
Hildegard
King Hippo
 
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Gnome Rogue
 
Aegwynn (EU)
Makes huge diffrence in balancing. Quite bad for rogues and druids and very good for Warriors.

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Old 06/06/07, 8:51 PM   #4
Shadowed
Soda Popinski
 
Tauren Druid
 
Mal'Ganis
While I don't think we're going to see a huge change in 5vs5 because of this, it'll be interesting to see what happens regarding the dmg/dmg Feral Druid/Rogue type of teams, finally a counter to Cyclone.

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Old 06/06/07, 8:53 PM   #5
Lord BEEF
Soda Popinski
 
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Tauren Druid
 
Mal'Ganis
I hadn't even thought about the possibility of it affecting cyclone. It'd be rough for us if it does break it for sure

edit: posts are confirming it does break cyclone

Last edited by Lord BEEF : 06/06/07 at 9:46 PM.

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Old 06/06/07, 9:01 PM   #6
DiscW
Von Kaiser
 
Human Paladin
 
Lothar
Well thats a hefty and unneeded kick in the balls to rogues.

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Old 06/06/07, 9:07 PM   #7
Rinced
Von Kaiser
 
Troll Rogue
 
Alexstrasza (EU)
Blind is absolutly worthles now … and probably breaks sap aswell … so gn8 rogue in 2vs2

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Old 06/06/07, 9:09 PM   #8
Shadowed
Soda Popinski
 
Tauren Druid
 
Mal'Ganis
Hardly

People always overhype these kind of changes and make it sound like the world is going to end.

edit: Since someone probably wants a longer post so padded it with about 500 words to make it longer.

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Old 06/06/07, 9:32 PM   #9
Vodrin
Don Flamenco
 
Tauren Druid
 
Magtheridon (EU)
The medallion version only costs 16983 now.

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Old 06/06/07, 9:46 PM   #10
• Snowy
Mitt Romney?
 
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Blood Elf Priest
 
Mal'Ganis
I see the logic in making all the trinkets the same, but if it affects new stuff such as blind, cyclone, deathcoil, etc., I think that's a really bad idea.

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Old 06/06/07, 9:47 PM   #11
Meddler
Piston Honda
 
Tauren Druid
 
Blackrock
Looks like everything might actually include everything:

http://forums.worldofwarcraft.com/th...eNo=3&sid=1#57

Confirmation of cyclone there at least, would assume other things like sap/blind as well based off that post.

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Old 06/06/07, 10:36 PM   #12
Grailyn
Piston Honda
 
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Human Warrior
 
Uther
Character copy isn't working yet but made a level 1 and checked champions hall. Cost is way down but did not see any new gear.

This makes me nervous...

* Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
And no other mention of pvp gear. It's early, and it's not live but it just makes me a bit nervous.

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Old 06/06/07, 10:52 PM   #13
DecimusGarona
Piston Honda
 
Tauren Druid
 
Garona
This seems to help warriors and paladins the most, and hurts a lot more than it helps for some classes such as druid. Oh well, at least my pvp trinket breaks snares and polymorph now? Whee.

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Old 06/06/07, 11:06 PM   #14
Shadowed
Soda Popinski
 
Tauren Druid
 
Mal'Ganis
Not a bad deal when you consider it would save risking shifting out and getting stunned in caster form....you can use trinket in form right?

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Old 06/06/07, 11:21 PM   #15
Calantus
Custom User Title
 
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Dwarf Paladin
 
Frostmourne
A very interesting change indeed. I don't think this will affect 5v5 too heavily, but it's definitely going to rock 2v2 and to a lesser extent 3v3. A lot of strategies revolve around killing during a CC, especially the Warlock+SPriest vs Warrior+Paladin matchup. I guess it's going to come down to if you can get the mass dispell off before the warrior trinkets out of DC and pummels.

It's definitely needed that it removes everything that was removable before, shaman in particular got the short end of the stick before and that wasn't fair. Removing everything though... I dunno, seems a bit much. Especially if paladins and mages still can't invuln out of cyclone.

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