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Old 06/07/07, 12:26 PM   #1
yuttas
Glass Joe
 
Orc Hunter
 
Dalaran (EU)
3v3 Trouble

Hey all, this is my first post here so hopefully I don't mess something up too terribly. My team in 3v3 has been running into trouble lately (last week we were 2100 and we've already managed to get down to 1960ish in the past two days). We run a disc/holy priest, BM hunt, and affliction lock...

The real problem we have is 2 healer teams... it doesn't generally matter what they are, as long as they are cross healing we are unable to drop one and lose due to mana reasons.

Our general strategy is to have the lock CoT the primary healer, dot up a dps that the hunter focuses on, and then dot up / keep the healer feared and spell-locked. With the hunter it's typically pretty easy to drop either the dotted dps or the dotted healer because full affliction dots on two targets usually puts quite a bit of pressure on their healer... except for when there are two!

Does anyone have advice or is our combination doomed at higher levels due to our class selection? Any help would be greatly appreciated, we're getting a bit frustrated.

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Old 06/07/07, 12:33 PM   #2
Maligne
Swing That Hammer
 
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Clarence
Tauren Druid
 
No WoW Account
Originally Posted by yuttas View Post
Hey all, this is my first post here so hopefully I don't mess something up too terribly. My team in 3v3 has been running into trouble lately (last week we were 2100 and we've already managed to get down to 1960ish in the past two days). We run a disc/holy priest, BM hunt, and affliction lock...

The real problem we have is 2 healer teams... it doesn't generally matter what they are, as long as they are cross healing we are unable to drop one and lose due to mana reasons.

Our general strategy is to have the lock CoT the primary healer, dot up a dps that the hunter focuses on, and then dot up / keep the healer feared and spell-locked. With the hunter it's typically pretty easy to drop either the dotted dps or the dotted healer because full affliction dots on two targets usually puts quite a bit of pressure on their healer... except for when there are two!

Does anyone have advice or is our combination doomed at higher levels due to our class selection? Any help would be greatly appreciated, we're getting a bit frustrated.
Well, keep in mind that at the 3v3 level there will still always be "anti-teams", and it seems like two healers is yours. The thing to remember about these teams though is that once their 3rd member (DPS) dies they've already lost. On my team (quite opposite of yours - rogue/priest/mage) our strategy is to always focus on the DPS and just burn through the heals with the help of wound poison and me getting a clutch CS on one of the healers. It works most of the time.

For you guys I think the lock is going to have to really carry the CC burden. CoT on both of them, watch one with spell lock and fear when necessary. If the hunter has scatter shot that could be a clutch interrupt as well.

Originally Posted by Nurru View Post
Actually pewsey, it's typed as z[tab] and it's pretty well established as the standard notation for the ziplist applicative functor.

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Old 06/07/07, 12:40 PM   #3
yuttas
Glass Joe
 
Orc Hunter
 
Dalaran (EU)
Yeah I believe life would be much easier if the hunter was a rogue for blind on healer and stun on the dps when it gets out of LoS of the healers. We've tried the tactic of burning the dps but a NS heal or something always messes it up. The real problem is we have no healing debuff so one or two heals that get through to the dps we're focusing on and the fight is pretty much over... maybe respeccing to marksmanship would help so the hunter can contribute silencing and scatter to keep the healers off?

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Old 06/07/07, 1:37 PM   #4
Vazu
Don Flamenco
 
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Night Elf Druid
 
Uldum
Get a Scorpid pet. Put it on a healer and spam Viper Sting.
(Scorpids spam a stackable 5/5 poison debuff that Paladins can't spam cleanse fast enough.. and once it stacks beyond 1, they get behind and can't get the Viper off.)

He'll be OOM very, very fast.

You also need to call out traps and make sure your team knows where they can run to for slowing CC. This will help your affliction Warlock greatly, not to mention yourself.

Biggest issue is, Hunters go OOM easily. Once you burn through a bar (and if they survive), it goes downhill when all you can do is auto-shot. That's where the gay Scorpid and Viper Sting comes into play.

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Old 06/07/07, 3:25 PM   #5
Azurepain
Glass Joe
 
Undead Mage
 
Black Dragonflight
While I don't have a lot of solid 3v3 experience, I think I can extrapolate from 2v2 & 5v5.

When faced with a 2 healer setup simply shift strategies to a mana drain one. Use delaying tactics like shattershot on their only dps class and he shouldn’t be able to kill anyone on your team quickly.

Then just drain their healers mana, don’t try to kill anything till they are drained, just conserve mana and drain their healers. You guys have an ideal 3v3 setup for this, viper sting + warlock mana drain + priest mana burn will destroy people’s mana pools quickly.

As you’ve observed one set of dots + hunter damage while very high isn’t enough to dps down two healers, but running them out of mana directly should be quite possible with your group makeup.

As mentioned above, a scorpid pet can ensure viper sting stays applied even against a cleanse happy Paladin.

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Old 06/07/07, 3:47 PM   #6
Maligne
Swing That Hammer
 
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Clarence
Tauren Druid
 
No WoW Account
Originally Posted by Azurepain View Post
While I don't have a lot of solid 3v3 experience, I think I can extrapolate from 2v2 & 5v5.

When faced with a 2 healer setup simply shift strategies to a mana drain one. Use delaying tactics like shattershot on their only dps class and he shouldn’t be able to kill anyone on your team quickly.

Then just drain their healers mana, don’t try to kill anything till they are drained, just conserve mana and drain their healers. You guys have an ideal 3v3 setup for this, viper sting + warlock mana drain + priest mana burn will destroy people’s mana pools quickly.

As you’ve observed one set of dots + hunter damage while very high isn’t enough to dps down two healers, but running them out of mana directly should be quite possible with your group makeup.

As mentioned above, a scorpid pet can ensure viper sting stays applied even against a cleanse happy Paladin.
Very nice strategy. With the OPs makeup I see it working quite well as long as his priest is able to retain some mana.

Originally Posted by Nurru View Post
Actually pewsey, it's typed as z[tab] and it's pretty well established as the standard notation for the ziplist applicative functor.

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Old 06/07/07, 4:03 PM   #7
Gulaja
Von Kaiser
 
Dwarf Paladin
 
Bleeding Hollow
In lieu of the pet, you can "plan" your mana burns. Viper Sting + Silence Shot + Fear on the other healer means a few seconds where Viper Sting won't be cleansed. Even one tick equals about 700-800 mana burned (tick + cleanse). If you can get their DPS under control, your priest can really go to town.

I don't think I would have the warlock focus on Mana Burning, but rather fear + CoT + DPS on their DPS class. Forcing heals from the two healers can further prevent them from immediately cleansing Viper Sting.

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Old 06/07/07, 5:19 PM   #8
tristantio
Piston Honda
 
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Human Warlock
 
Twisting Nether
I agree with Gulaja, it is hard to focus mana burn as a warlock because it's a 5 second channeled spell, and unless the enemy healer is feared in all likelihood the warlock's channeled mana drain will be dispelled after the first tick, meaning the lock had to waste the global cooldown to drain 200 mana, which could have been spent casting a UA or DoT.

Edit: Which reminds me about your team setup, since your warlock is UA spec he could simply land the UA on the target you want to mana drain, then have the viper sting applied afterwards. Against druids they'll still be able to remove only the poison, but a paladin may or may not dispel UA when trying to get off the viper sting, and take a nice chunk of damage as a result.

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Old 06/07/07, 6:21 PM   #9
Azurepain
Glass Joe
 
Undead Mage
 
Black Dragonflight
Originally Posted by tristantio View Post
...in all likelihood the warlock's channeled mana drain will be dispelled after the first tick...

... since your warlock is UA spec he could simply land the UA on the target you want to mana drain, then have the viper sting applied afterwards. Against druids they'll still be able to remove only the poison, but a paladin may or may not dispel UA when trying to get off the viper sting, and take a nice chunk of damage as a result.

I agree and should have added this to my post, a key competent of the mana burn strat is to have the warlock put up UA on all targets you're draining mana from.

That way viper sting & mana drain are very risky to cleanse / dispel. If UA is the only dot, the chances of getting it instead are high. Alternatively if you put up other dots you can lower the chance the mana drain/viper sting is removed, but this seems worse to spend extra mana to put them up when you know they're focused on just dispelling them (maybe use low rank dots?).

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Old 06/07/07, 6:50 PM   #10
Weigraf
Von Kaiser
 
Blood Elf Paladin
 
Grim Batol (EU)
Originally Posted by tristantio View Post
Edit: Which reminds me about your team setup, since your warlock is UA spec he could simply land the UA on the target you want to mana drain, then have the viper sting applied afterwards. Against druids they'll still be able to remove only the poison, but a paladin may or may not dispel UA when trying to get off the viper sting, and take a nice chunk of damage as a result.
Paladins have purify which only removes poison and disease debuffs.

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Old 06/07/07, 7:00 PM   #11
Gulaja
Von Kaiser
 
Dwarf Paladin
 
Bleeding Hollow
Originally Posted by Weigraf View Post
Paladins have purify which only removes poison and disease debuffs.
The number of Paladins who actually remember this spell and use it is slim though.

I think putting sufficient DPS pressure on targets will force the healers to actually heal instead of Cleanse.

Last edited by Gulaja : 06/07/07 at 7:40 PM.

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