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04/10/09, 3:11 PM
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#601
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Glass Joe
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Originally Posted by firekeg
In regards to a heavy destro spec, i think the reliance on immolate for conflag and incenerate damage buff is too great. It will be dispelled by a lot of teams and have a huge negative effect on destro burst dps.
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Spec might be viable, but to be honest, I guess it depends on your play style. If you conflag immediately after Immolate hits the target, Immo getting dispelled doesnt matter, because my conflag has already gone off, and I have already gained Backdraft. The less damage on Incinerate I can understand, but after the patch, with the changes to Imp SB, I will be using SB for Backlash procs anyway. In addition, I really dont like losing Chaos Bolt, if used properly, in some situations can be a match winner. You also lose Shadow Fury and Nether Protection, but like I said, I think it has more to do with YOUR play style.
Last edited by warheathen : 04/13/09 at 6:42 PM.
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04/12/09, 7:46 AM
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#602
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Glass Joe
Firekeg
Gnome Warlock
Barthilas
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PTR testing
I have tested some specs on ptr. SL/chaos bolt seemed the best in my opnion so far (haven't tested meta yet). Going felguard/ruin style only provides SB as your burst damage dealer and doesnt allow you to stack burst. Full destro is much stronger for burst. Immolate conflag followed by chaos bolt incen is very strong. Throw in a shadowfury or death coil and most classes are in serious trouble. I have crit conflag for over 10k and chaos for 9k with 1980sp using fel armor in pvp gear.
If your being focused then I find it is best to stun/fear/gain distance then you have time for a quick 1-2 hit before you need to repeat the cc. Demon doesn't give that option so well IMO. Shadowfury ftw.
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04/16/09, 2:28 PM
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#603
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Glass Joe
Undead Warlock
Thunderlord
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As I am getting closer to 80, this being my first character, I am thinking more and more about what spec to use for arena, I was reading through this but the more I read the more I realized that as of yesterday this is all irrelevant because of 3.1. I am a fairly new wow player, I have a lot of experience with RPGs and played wow pre-bc for a few months but quit with school becoming more difficult and just recently restarted playing.
I plan on playing arena with two of my friends (A rogue and a Shaman) and was wondering if you guys have any tips on specs with the new configurations of 3.1, I would prefer a Demo spec but I am open to anything that people have that might work for this team. I plan on hitting the BGs when I hit 80 start getting pvp gear, at the moment I have overk 10K health but I know that will change within the next 9 levels before I hit 80 so my gear is kind of unimportant until I get closer to 80.
Any help would be great, thanks in advance for it.
I was playing around on armory and came up with this: (19/52/0) Any feedback?
Also, how about the glyph choices?
Last edited by Emrys : 04/20/09 at 2:36 PM.
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04/17/09, 1:39 AM
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#604
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Glass Joe
Undead Warlock
Demon Soul
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0/14/57 sl/cb
The World of Warcraft Armory
Let me know what you think.
opinions
suggestions
comments
are welcome. but i'm going to test this build and slap points in different places if i dont like this in the end.
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04/20/09, 11:01 AM
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#605
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Glass Joe
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Originally Posted by joeyboyd
The World of Warcraft Armory
Let me know what you think.
opinions
suggestions
comments
are welcome. but i'm going to test this build and slap points in different places if i dont like this in the end.
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you have several wasted talent points in that build, on top of that you didn't max out backdraft, which is one of your most important talents.. Cataclysm and Pyroclasm are just extraneous for pvp use. Try the build below..or you can take out 2 points of fire and brimstone for replenishment also
Talent Calculator - World of Warcraft
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04/24/09, 2:28 PM
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#606
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Glass Joe
Blood Elf Warlock
Al'Akir (EU)
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I mainly play affliction PvE but I recently tried some BG’s and I am beginning to like it  First BG’s I did in my PvE spec (51 0 18) but I respecced to this:
- [ Felguard]Talent Calculator - World of Warcraft - Siphon Life[/url]
Would love to get some comments on this.
Or should I better go for this?
- Haunt - Soul Link
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04/26/09, 3:30 PM
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#607
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Glass Joe
Human Warlock
Auchindoun (EU)
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Im playing with rogue in 2v2 and using this spec:
Talent Calculator - World of Warcraft
We have a matchmaking thats around 1750-1800 and got ca 50% win/lose with a rating over 1600.
I rly think that this spec is the one i should use but please give some comments if u have any.
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04/27/09, 12:47 PM
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#608
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Glass Joe
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Survivability arena build
I am new to arena and I wanted to get people's opinion on this high survivability spec for my warlock. Talent Calculator - World of Warcraft I feel with 3/3 Molten Skin, SL/SL with both glyphed and improved healthstone with that also glyped that his is a very good build for a 2's team with no healer...
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04/27/09, 7:48 PM
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#609
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Glass Joe
Blood Elf Warlock
Sargeras
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In my opinion, I've found more survivability in arenas and bgs with a CB/SL spec. The shadowfury alone is amazing for getting a few seconds to run away. Mix that with the fact that CB goes through Anti-Magic Shell/Shield and ice barrier etc.. it works out pretty nice.
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04/28/09, 8:25 AM
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#610
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Glass Joe
Human Warlock
The Forgotten Coast
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PVP Gearing and Spec
First of all it would be a major mistake to enter into Arena without some experience in BG's as others have mentioned and by experience I mean tons of it especially in the more in your face BGs like AB and WSG. This will give you the chance to go up against every class and learn what their weaknesses are and how to exploit those weaknesses.
Resilience is the key in fighting real players and a minimal of 800 is recommended. Until you can acquire Arena gear start grinding WG for gear and trinkets and get all that is available there making sure each piece has max resilience. Focus on Deadly Gladiator gear from the BG armory and finish up with Hateful gear. Don't waste your gold on + stats enchants and go with resilience when you can and/or spirit.
When choosing your gear don't go all haste or hit. You need both so balance this as much as you can leaning slightly more towards haste. Socket resilience where you can and spell power would be my choice for next on the list.
You are not going to DPS in real combat the way you do in PVE so get over that now. Being able to survive is a lot more important than scoring big DPS on a test dummy.
Use a Succubus. Yes I know the Felhunter eats Castor thingy's but it is pretty much useless for anything else. The Succubus will be a big help against Rogues and when you're attacked by more than one player (this happens a lot in BGs).
I would also suggest you run mostly Destruction for 3 reasons:
1) Fear got nerfed (again) so the stun effects in Destruction are priceless not to mention often break immune effects.
2) With less spell power than your used to you'll appreciate being able to take out enemies faster than Affliction.
3) Choas Bolt
Last edited by Asatru : 04/28/09 at 9:57 AM.
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04/28/09, 2:32 PM
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#611
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Von Kaiser
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Has anyone been able to pull off the hellfire + health funnel pet to get into combat trick? I tried a few times and none of my attempts got me into combat. I've seen someone say that buffing a pet that's taken damage still worked to give you the combat flag, but for now at least it appears that health funnel does not.
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04/29/09, 3:54 AM
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#612
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Glass Joe
Undead Warlock
Thunderlord
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I still would like to know if demo spec if viable, I find it gives tons if survivability and decent damage. Just today I went up against a destro lock that was my level and 5/6 of the fights went to me, the one I lost I was at half mana and no health stone from the get go.
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04/29/09, 11:29 PM
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#613
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Glass Joe
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From all the attempts i have made of SL/Hellfire then buffing pet to get into combat none have proven to work.
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04/30/09, 2:02 PM
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#614
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Von Kaiser
Human Warlock
Stormrage (EU)
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Originally Posted by Shayo
Has anyone been able to pull off the hellfire + health funnel pet to get into combat trick? I tried a few times and none of my attempts got me into combat. I've seen someone say that buffing a pet that's taken damage still worked to give you the combat flag, but for now at least it appears that health funnel does not.
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Same for me, seems it no longer works as a Warlock trick, best idea is to charge for the healer or second dps.
One thing id like to enquire about is 2v2 and damage sources. I have no problems dotting everything fully and CCing, but what i feel im lacking is the last "burst" i need. Currently im using Drain Life to "nuke" above 25% and Drain Soul <25% is ther esomething better to use? or is controlling the healer the only real option?
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05/01/09, 11:43 AM
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#615
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Glass Joe
Human Warlock
Vek'nilash (EU)
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Originally Posted by Bessa
Same for me, seems it no longer works as a Warlock trick, best idea is to charge for the healer or second dps.
One thing id like to enquire about is 2v2 and damage sources. I have no problems dotting everything fully and CCing, but what i feel im lacking is the last "burst" i need. Currently im using Drain Life to "nuke" above 25% and Drain Soul <25% is ther esomething better to use? or is controlling the healer the only real option?
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searing pain works well and they cant lock you out of your affl school then.
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05/12/09, 12:44 PM
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#616
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Glass Joe
Undead Warlock
Malygos (EU)
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Why isnt Chaos Bolt as kickass as it could be, piercing bubbles and ice blocks?
Conflagrate + Aftermath = instant + daze. Awesome skill.
Chaos bolt? Immolate with more dmg/mana. Lame.
There should be a talent for pvp making it pierce immunities at the cost of increased CD or cast time.
Last edited by Bantha : 05/12/09 at 12:56 PM.
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05/12/09, 1:09 PM
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#617
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Glass Joe
Human Warlock
The Forgotten Coast
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Chaos Bolt
Originally Posted by Bantha
Why isnt Chaos Bolt as kickass as it could be, piercing bubbles and ice blocks?
Conflagrate + Aftermath = instant + daze. Awesome skill.
Chaos bolt? Immolate with more dmg/mana. Lame.
There should be a talent for pvp making it pierce immunities at the cost of increased CD or cast time.
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It does work pretty well if you have a decent amount of crit. Bubbles are negatively affected by Shadow Fury and oddly enough Rain of Fire (I always think of Johnny Cash when I cast this). Ice blocks require timing on your part. I generally count to 4 and cast. By the time the cast is actually complete the Chaos Bolt hits your intended target just as they are losing their block.
Chaos Bolt seems to work best if you cast Immolate first and getting that trinket from WG that increases haste for 20 seconds doesn't hurt.
I was reading WoW forums today and Ghostcrawler seems to be suggesting that 3.1 did not fix the problems facing Locks in Arena that he said he was working on 6 months ago. If we aren't working well in Arena we aren't working well in other PVP situations either. Sure if you are fully geared, socketed and enhanced and go to a BG you can feel pretty good about yourself frying lessor geared classes but we still seem to be the ugly red headed step child of the game.
Maybe better things are in our future as a class but so far we've been on an out of control nerf train.
Maybe someone can explain to my why Improved Succubus is on the Demonology tree? I can't imagine why a Demonologist would even consider using a Succubus over a Felguard.
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05/12/09, 7:44 PM
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#618
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Glass Joe
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Originally Posted by Asatru
Maybe someone can explain to my why Improved Succubus is on the Demonology tree? I can't imagine why a Demonologist would even consider using a Succubus over a Felguard.
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Because we didn't always have a Felguard.
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05/13/09, 3:57 AM
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#619
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Piston Honda
Undead Warlock
Dunemaul (EU)
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Originally Posted by Bantha
Why isnt Chaos Bolt as kickass as it could be, piercing bubbles and ice blocks?
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This was explained by GC(?) not long ago, when he commented the warrior ability that broke immunities. Breaking these immunities is so powerful that in order to not be overpowered, the skill would have to do very little damage. So the developers had to choose between an attack that did ~10k dmg, and one that did ~1-2k but pierced immunities.
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05/13/09, 11:44 AM
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#620
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Glass Joe
Human Warlock
Bronzebeard (EU)
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delete please.
Last edited by Sievel : 05/18/09 at 10:01 AM.
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05/14/09, 9:09 AM
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#621
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Glass Joe
Undead Warlock
Malygos (EU)
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Originally Posted by exog
This was explained by GC(?) not long ago, when he commented the warrior ability that broke immunities. Breaking these immunities is so powerful that in order to not be overpowered, the skill would have to do very little damage. So the developers had to choose between an attack that did ~10k dmg, and one that did ~1-2k but pierced immunities.
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Yeah, and he's right. I'd just like this 51 point talent to make more sense. The only point that sets Chaos Bolt apart from other direct dmg spells right now is the idea that it consists of chaotic energies (dealing, well, fire dmg...) that can't be stopped.
1. Give us a passive talent that makes CB pierce thru everything and increases CD or cast time by X.
-- OR --
2. Leave CB at 10k dmg and let it ignore immunities, going down to 3-5k dmg whenever it does.
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05/16/09, 10:11 AM
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#622
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Glass Joe
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So the developers had to choose between an attack that did ~10k dmg, and one that did ~1-2k but pierced immunities.
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Does the pally bubble count as an immunity?. I can't count how many times I've burned a pally down to his knickers, only to watch him bubble, heal up, and come after me again. I do see the 'Immune' come up every time i launch a cb, which leads to the gripe of wishing that cb would pierce through as implied.
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05/16/09, 5:28 PM
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#623
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Glass Joe
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Originally Posted by exog
This was explained by GC(?) not long ago, when he commented the warrior ability that broke immunities. Breaking these immunities is so powerful that in order to not be overpowered, the skill would have to do very little damage. So the developers had to choose between an attack that did ~10k dmg, and one that did ~1-2k but pierced immunities.
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The problem with immunities, specifically pally bubble, is good pallies essentially have double their HP since they can bubble, cast 1 or 2 flash heals, then continue to deal damage to you while being completely invulnerable. That stacks the the favor so much towards the pally that it's unreal.
IMO, give CB the ability to pierce through a immunities but only for 1-2k. Hell, I would be happy if they only gave it a chance to pierce through immunities. Maybe even a new talent 2 or 3 point talent, something like, "When CB crits, it has a 33/66/100% chance to pierce immunities and deals 25% dmg."
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05/19/09, 4:10 PM
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#624
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Glass Joe
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affliction pvp
I've found affliction spec in pvp to be ineffective when compared to the 20/51 demo/destro spec. Since the patch, fear takes significantly less damage to break, making it useful only to targets that are not receiving damage. Really makes me angry how badly that nerfed us. We may as well play a mage in my opinion.
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05/19/09, 4:17 PM
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#625
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Glass Joe
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I couldn't agree with you more about the out of control nerf train. There really needs to be a counter to every attack for every class. Why isn't chaos bolt at least some counter to the pally bubble? I mean, against a pally, a lock is pretty much useless. That also includes feral druids and warriors, because they can be completely immune to fear. Since we are so soft, what can we do to counter their attack besides slowing them down with conflagrate, stunning them, or using succubus? Mages can iceblock or freeze and blink away, but what counter can a destro/dem lock use against those classes? Teleport works for a short time. Please help!!
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