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Old 05/20/09, 5:22 AM   #626
Bantha
Glass Joe
 
Undead Warlock
 
Malygos (EU)
I talked to a game master the other day about DKs. With some winking smilies he said that I, being a warlock, should know best about being nerfed and that DKs were just about to experience the same.

Funny how blizzard is aware of our situation. ^^

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Old 05/20/09, 4:22 PM   #627
Shayo
Von Kaiser
 
Undead Warlock
 
Kel'Thuzad
Originally Posted by straightfacedfsu View Post
I couldn't agree with you more about the out of control nerf train. There really needs to be a counter to every attack for every class. Why isn't chaos bolt at least some counter to the pally bubble? I mean, against a pally, a lock is pretty much useless.
I honestly have no idea what you're talking about. Paladins are simply put the easiest class for me to kill as an affliction lock. I don't care if they're prot, ret or holy, paladins are my bitch and have been since 3.0. Spell lock a heal and their bubble is locked down for 6 seconds minus whatever silence mitigation they have. You'd be surprised at how many paladins think they've hit their bubble button and start spamming holy light to heal themselves to full only to die a couple seconds later. Granted, I haven't played in the 1600 brackets in a few weeks since my shaman partner went emo and I picked up a scrub pally that I'm training, but this statement just doesn't make any sense to me. Also, fear one, kill the other. It's really not that hard. The last match my partner did with me this week had him doing one handed click heals while he had his son on his lap. Literally the only problem I've had is with warriors and rogues, but I think that with the new change to the voidwalker rogues might become less of a problem. We'll see. I'm hoping to get in at least 40-50 games this week so I can start buying gear.

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Old 05/25/09, 7:22 AM   #628
kanaks
Glass Joe
 
Blood Elf Warlock
 
Talnivarr (EU)
Hello fellow locks, what do you think about the new sacrifice ability of the VW? I am trying it using 2 talent points to improve it (removed from fel synergy) and i found it very usefull in 1v1 situations if timed accuretly. I play Demo/Destruction so 20-30sec of free casting can be lethal ;-), at least i have a chance with rogues and cats now

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Old 05/26/09, 8:37 PM   #629
warcrack
Glass Joe
 
Undead Warlock
 
Jaedenar
I was kind of wondering the same thing. I played a few games last week using the void sac and it worked out really well - Ill probably keep using it for a little while to see how it pans out. It might have just been a little surprising for some people to see and threw them off. I play on a twos team with no healer and I think it lets you use some sweet burst as a dest lock

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Old 05/29/09, 12:04 PM   #630
Shayo
Von Kaiser
 
Undead Warlock
 
Kel'Thuzad
I'll start with the disclaimer that I've never played destro before last night. That said, I tried pvp destro last night in a few 3s games.
Glyphs: Shadowflame, Immolate, Conflagrate
gear: mix of hateful/furious off pieces from VoA lotter, deadly/hateful main set for the 2piece resil bonus and 2pT8 (Shoulders and Leg). I swapped out my trinkets that were bonus spell power/haste for the old flow of knowledge and the trinket with resil on it. In hindsight, I think I should have been using the 2pt8 set bonus as affliction even. 700~ resil and 1900~ spell power with demon armor.

I had approximately 90 seconds of practice on the training dummy before our first game popped. My initial observation is that there is some serious burst with this setup. As affliction I've had some serious problems with druids before in that they could typically outheal my dots and I'd have to mana drain them down to nothing before I'd have a chance of killing them. With a decently geared melee partner, they'd usually win. This time I killed a tree druid in 4~ seconds with the help of some awesome crits. Since I haven't played destro before, I didn't pay too close of attention to destro changes and missed the "chaos bolt not piercing bubbles" nerf and was shocked when it didn't kill a paladin who was at 2% in a bubble. I'm going to give this a serious try in 2s this weekend and post some results. If you're getting frustrated with pvp and lack of burst potential as affliction, give this a try. It's very fun if nothing else.

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Old 05/29/09, 6:08 PM   #631
Thrones
Glass Joe
 
Orc Rogue
 
Silvermoon
Hey, been looking to start up some PvP on my warlock and i've seen some good reviews on destro. I'm wondering though what glyphs I should be taking

Conflag seems obvious, but what are the others I should look into? Chaos Bolt, Shadowflame, soul link, howl of teror? I'm left wondering what is more useful in BGs/Arena

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Old 05/29/09, 9:13 PM   #632
Bantha
Glass Joe
 
Undead Warlock
 
Malygos (EU)
HoT is useless unless you're Affliction for instant HoTs. Shadowflame is good for arenas, and rather bad for bgs where your goal is to stay behind the lines. Chaos Bolt glyph makes more of a difference in boss fights than bgs. SL is good, Immolate is almost a must.

I'd go CoA+Imm+Con or SL+Imm+Con for BGs, and SF+Imm+Con for Arena.

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Old 06/01/09, 11:49 AM   #633
Shayo
Von Kaiser
 
Undead Warlock
 
Kel'Thuzad
Originally Posted by Bantha View Post
HoT is useless unless you're Affliction for instant HoTs. Shadowflame is good for arenas, and rather bad for bgs where your goal is to stay behind the lines. Chaos Bolt glyph makes more of a difference in boss fights than bgs. SL is good, Immolate is almost a must.

I'd go CoA+Imm+Con or SL+Imm+Con for BGs, and SF+Imm+Con for Arena.
Over the weekend I replaced my shadowflame glyph with the incinerate glyph. I'm not using Soul Link at all any more. Also, I never used a dot except for immolate so for me the CoA glyph would be useless. Another thing that I noticed is that with my voidwalker out, the other team focused my partner almost exclusively in every fight. This makes the decision on which armor to cast during preparation pretty easy.

My suggestion for glyphs: Incinerate, Immolate, Conflagrate

Also I wanted to follow up since I said I would after doing some 2s. The burst damage is gratifying to say the least. Druids, which could previously out heal my dots seemed to just explode sometimes. Also, it's really satisfying to 3 or 4 shot a warrior or a rogue. Also, my lack of problems against paladins continued this weekend (what the hell were those other guys talking about?) and we gained about 200 rating point which turned out to be just enough that I could buy my first furious piece instead of relying on VoA. We ran into a seemingly endless supply of Mage/Rogue teams, which is a comp that we found very frustrating to play against. I would be CCed (sap or stun/gouge/improved counter spell/sheep) until my partner was killed. Does anyone have any good ideas for surviving the first 30 seconds against this comp?

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Old 06/02/09, 11:45 AM   #634
presidentofmalf
Glass Joe
 
presidentofmalf's Avatar
 
Human Warlock
 
Malfurion
Originally Posted by Shayo View Post
Over the weekend I replaced my shadowflame glyph with the incinerate glyph. I'm not using Soul Link at all any more. Also, I never used a dot except for immolate so for me the CoA glyph would be useless. Another thing that I noticed is that with my voidwalker out, the other team focused my partner almost exclusively in every fight. This makes the decision on which armor to cast during preparation pretty easy.

My suggestion for glyphs: Incinerate, Immolate, Conflagrate

Also I wanted to follow up since I said I would after doing some 2s. The burst damage is gratifying to say the least. Druids, which could previously out heal my dots seemed to just explode sometimes. Also, it's really satisfying to 3 or 4 shot a warrior or a rogue. Also, my lack of problems against paladins continued this weekend (what the hell were those other guys talking about?) and we gained about 200 rating point which turned out to be just enough that I could buy my first furious piece instead of relying on VoA. We ran into a seemingly endless supply of Mage/Rogue teams, which is a comp that we found very frustrating to play against. I would be CCed (sap or stun/gouge/improved counter spell/sheep) until my partner was killed. Does anyone have any good ideas for surviving the first 30 seconds against this comp?
I recently rerolled (hunter to lock) and started doing 2v2 as deep destro a week or two ago. I've never been great at PvP, though I'm definitely above average. My lock only has about 550 resil so far and is paired up with a disc priest (btw, I've been using the hound, should I go VW with the new sac?). I know that we'll hit a wall when with hit higher brackets with me as a burst spec with a healer rather than a second DPS, so I'm planning to eventually go Affliction - maybe http://www.wowhead.com/?talent#IbxoruMAoVAMIkt0GZE (around the 1700s I guess, but we JUST started). For now, though, it seems the only combo we're had trouble with is mage/lock - the fear/silence combo is a killer for us (I can't fear if I'm silenced, he can't heal if he's silenced)... Other than that, destro seems to nuke everybody - even with the Chaos Bolt nerf, I have no problem bursting a pally down or any other class, for that matter. It's definitely a LOT of fun, too... it's the nukage of a mage, except without the wimpy magey part!

My question is... how far have any of you destro locks made it in the arena, rank-wise, since WOTLK - with a healer or with another DPS? If you hit a wall, when was it?

Also, I'm looking for affliction PvP spec suggestions if possible.

Last edited by presidentofmalf : 06/02/09 at 3:38 PM.

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Old 06/02/09, 1:14 PM   #635
Bantha
Glass Joe
 
Undead Warlock
 
Malygos (EU)
Originally Posted by Shayo View Post
Over the weekend I replaced my shadowflame glyph with the incinerate glyph. I'm not using Soul Link at all any more. Also, I never used a dot except for immolate so for me the CoA glyph would be useless. Another thing that I noticed is that with my voidwalker out, the other team focused my partner almost exclusively in every fight. This makes the decision on which armor to cast during preparation pretty easy.

My suggestion for glyphs: Incinerate, Immolate, Conflagrate
incinerate glyph is so pve :/ wont help you when jumped

Also, you never dot? Dmg aside, I always dot everyone left and right while running and if its just to keep their healers busy, rouges/droods visible and to trigger my trinkets / lightweave embroidery. BGs, that is.

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Old 06/02/09, 3:13 PM   #636
presidentofmalf
Glass Joe
 
presidentofmalf's Avatar
 
Human Warlock
 
Malfurion
Originally Posted by presidentofmalf View Post
I recently rerolled (hunter to lock) and started doing 2v2 as deep destro a week or two ago. I've never been GREAT at PvP, though I'm definitely above average. My lock only has about 550 resil so far and is paired up with a disc priest (btw, I've been using the hound, should I go VW with the new sac?). I know that we'll hit a wall when with hit higher brackets with me as a burst spec with a healer rather than a second DPS, so I'm planning to eventually go Affliction (around the 1700s I guess, but we JUST started). For now, though, it seems the only combo we're had trouble with is mage/lock - the fear/silence combo is a killer for us (I can't fear if I'm silenced, he can't heal if he's silenced)... Other than that, destro seems to nuke everybody - even with the Chaos Bolt nerf, I have no problem bursting a pally down or any other class, for that matter. It's definitely a LOT of fun, too... it's the nukage of a mage, except without the wimpy magey part!

My question is... how far have any of you destro locks made it in the arena, rank-wise, since WOTLK - with a healer or with another DPS? If you hit a wall, when was it?

Also, I'm looking for affliction PvP spec suggestions if possible.

To add to what I said earlier, I've been using the Felhunter, which was much better than the succubus (which was suggested by someone on one of the preceding pages). I was thinking of going with the VW because of the way the new sac works... opinions?

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Old 06/02/09, 3:56 PM   #637
Shayo
Von Kaiser
 
Undead Warlock
 
Kel'Thuzad
Originally Posted by presidentofmalf View Post
To add to what I said earlier, I've been using the Felhunter, which was much better than the succubus (which was suggested by someone on one of the preceding pages). I was thinking of going with the VW because of the way the new sac works... opinions?
it's almost entirely situational based on what your opponent is. I've been switching up based on the needs of the fight instead of charging out the gate, but I typically run with the VW if it's heavy melee dps. Any 2 caster line up basically screams to switch to the Felhunter asap.

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Old 06/29/09, 6:08 PM   #638
Jax883
Glass Joe
 
Undead Warlock
 
Anvilmar
Until the void sac gets nerfed, VW is your best pet option unless you're facing a very heavy caster group. In 3s over the weekend I only had to pull out the fel twice.


Is there a purpose to having spell penetration beyond 75? I've read in conflicting opinions that yes there is and no there isn't, so I'd like to seek some clarification or opinions on this.

Last edited by Jax883 : 06/29/09 at 6:08 PM. Reason: punctuation

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Old 06/29/09, 6:56 PM   #639
Beatleguise
Glass Joe
 
Human Warlock
 
Blade's Edge
I love the VW sac spec, it's helping a great deal with melee class and most casters, there are a few that have high enough damage to really burn through my sac fast enough to out DPS me.

I wouldn't mind knowing if spell pen above 75 is worth it as well... that is a great question.

Also what are some of the make up's for the team ya'll are running with? I'm running with a DK and a Restro Druid.

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Old 06/29/09, 9:49 PM   #640
DiscW
Von Kaiser
 
Human Paladin
 
Lothar
Originally Posted by Jax883 View Post
Is there a purpose to having spell penetration beyond 75? I've read in conflicting opinions that yes there is and no there isn't, so I'd like to seek some clarification or opinions on this.
Paladin and priest shadow resist buffs are both 130 shadow resist, and there's also mage armor.

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Old 06/30/09, 10:40 AM   #641
Jax883
Glass Joe
 
Undead Warlock
 
Anvilmar
I typically do 3s with a shadow priest and either a resto shammy or a feral druid.

We've had a lot of success with the druid starting in tree form even though he's feral to throw off the opponents. They'll either focus on me or him, which will allow the other to either burst/cc (me) or him to shift and go after a caster/healer.

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Old 06/30/09, 12:30 PM   #642
• malthrin
stalemate associate
 
malthrin's Avatar
 
Osseric
Blood Elf Paladin
 
No WoW Account
Tree of Life is a Restoration talent. Are you sure your partner is Feral?

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Old 07/01/09, 4:28 PM   #643
jeremiahfira
Glass Joe
 
Gnome Warlock
 
Elune
Originally Posted by malthrin View Post
Tree of Life is a Restoration talent. Are you sure your partner is Feral?
As above said; Tree of Life and the Boomkin form (just to throw in there), are both talents within their respective trees at 41 and 31 points.

So that druid you're running with is actually a resto; or you forgot what a tree looks like

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Old 07/01/09, 5:04 PM   #644
Jax883
Glass Joe
 
Undead Warlock
 
Anvilmar
I stand corrected....and it does show you how often I've played a druid. He is actually resto. We had a come to jesus conversation after that

As for the shadow resist buffs, being destro I really only use shadow dmg dots to keep healers occupied & proc trinkets. Assuming one had gem sockets to spare, what, after resilience, would be a preferred stat to gem for?

Last edited by Jax883 : 07/01/09 at 5:07 PM. Reason: wow

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Old 07/03/09, 4:53 PM   #645
jeremiahfira
Glass Joe
 
Gnome Warlock
 
Elune
As destro; if you have 700+ res, and 22k+ hp, are hit capped (6%), and spell pen capped (110-130) and you're comfortable with that (you can never have "too" much res and stam though), then it's usually pure spellpower from then on.

Edit: Took a look at your armory. Replace Energy siphon with sundial of the exiled. Energy siphon is terribad for you raiding/anything compared to other options; even if they're a lower ilvl. Also, that mp5 on the cloak makes it a wasted stat too

Last edited by jeremiahfira : 07/03/09 at 4:58 PM.

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Old 07/24/09, 11:54 AM   #646
Fellow.Canadian
Glass Joe
 
Troll Death Knight
 
Doomhammer
I'm seeking some advice from more experienced destro locks on how to handle rogues.

My lock is currently lvl 79 and destruction pvp spec, and I have plans to go all out pvp once I ding 80. I've already gained some decent experience pvp'ing with the spec having played enough to bank over 60k honor. However, I've never found a satisfactory way of handling rogues consistently. I've been pvp'ing with my druid for 4 years now and my DK since beta so I'm a very competent PVP'er, but the perspective of a playing as a lock new to me. I'd add also fun too!

I realize rogues are sort of the anti-warlock, but I'm trying to figure out how to handle them once they get their opener off.

I have a fast enough reaction to trinket on the cheap shot but my options are to try and hit them with shadowfury or turn around and hit them with deathcoil. I'm a little apprehensive about using deathcoil as that may be a cooldown I need to save for later and shadowfury is somewhat awkward to hit my keybind and click accurately where it needs to set off before the kidney shot hits. It seems rather risky to wait until KS to blow trinket giving the rogue a longer chance to damage me down.

I suppose I could bring out the succy to charm them, but the felhound just seems much more useful for the dispell and silence.

I typically try and save my frostweave net for when they pop CLOS but more often than not because of crippling poison I don't walk very far and sometimes still not out of melee range. Also, when CLOS is up, does chaos bolt go through that?

I also took up engineering because I know nitro boots are incredible valuable for escaping from all the melee, but it seems with the 70% snare *shakes fist* I don't gain that much distance. When is the best time to use it?

I'd link my toon's armory as a reference incase anyone is curious, but I'm on break at work and the proxy prevents just about any gaming websites from working. Incase anyone needs to see my toon:

Valeofatholl
Doomhammer Realm (Us).

Any suggestions and feedback is appreciated.

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Old 07/26/09, 10:20 AM   #647
Seal Clubber
Glass Joe
 
Gnome Warlock
 
Lightbringer (EU)
Hi

Just resubbed after quite an absence and looking for some advice for a PvP Walock setup. I'd quite like to go Affliction, since I'm des for PvE. Does anyone have any suggestions for a decent lvl 80 build? Are there any particular items I should be aiming to acquire too?

Cheers.

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Old 08/04/09, 11:06 AM   #648
Traj
Don Flamenco
 
Traj's Avatar
 
Undead Warlock
 
Mal'Ganis
Originally Posted by Fellow.Canadian View Post
I have a fast enough reaction to trinket on the cheap shot but my options are to try and hit them with shadowfury or turn around and hit them with deathcoil. I'm a little apprehensive about using deathcoil as that may be a cooldown I need to save for later and shadowfury is somewhat awkward to hit my keybind and click accurately where it needs to set off before the kidney shot hits. It seems rather risky to wait until KS to blow trinket giving the rogue a longer chance to damage me down.
You may not have the gear atm to survive the cheap shot so you are forced to trinket it for now but once you have the gear to get through the cheapshot alive, never never never trinket it. You are dead if you trinket the cheap unless the rogue is also in terrible gear.

If you have a portal you should trinket -> port. Then throw a fear and/or damage on the rogue. Don't be afraid to do damage first. An immolate -> conflag will daze the rogue giving you time to get a fear off.

If you don't have a portal setup then you have to shadowfury -> fear. I recommend casting a 2nd fear the moment you finish the first. If the rogue has a trinket he will use it immediately.

Once you have some distance just rotate immo, conflags, and chaos bolts. If he closes on you throw your deathcoil. Hopefully you will get lucky on RNG and have some crits proc to drop the rogue quickly.



Clubber: There are two popular afflictions specs. One that skips nightfall and the other picks it up.

No nightfall: Talent Calculator - World of Warcraft
Nightfall: Talent Calculator - World of Warcraft

For gear: Just run nonstop heroics, 10 and 25 man raids. Full 5 piece deadly can be purchased with the emblems.

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Old 08/06/09, 7:41 PM   #649
Greyson D.
Glass Joe
 
Undead Death Knight
 
Scarlet Crusade
About the destro

Hey, I've been playing my WL as affliction for a long time, but recently i downloaded Recount addon, and found that my DPS almost never hit over like 600 in pvp, unless i was laying out the SoC like crazy in a major chokepoint or some such. at first, i thought that this was a problem with my spec, so i switched to Demo and havent been doing much better... this is when i figured out that my dps is so low because... well, its pvp, and you cant really max out dps with your enemies dying too fast, or yourself dying too fast to cast more than a spell or two (if you're unlucky). as such, ive been curious about switching destro, with all of the burst dmg, would that help my dps? or am i better off sticking Soul link/afflic, or demo? also, ive ALWAYS ever been either afflic, or demo, so i dont have a clue as to how to play destro spec... can anyone point me in the right direction?

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Old 08/09/09, 7:46 PM   #650
Traj
Don Flamenco
 
Traj's Avatar
 
Undead Warlock
 
Mal'Ganis
Well first off, it isn't dps that matters but whether you are alive when the enemies are dead. Anyways, I'm assuming you are talking about BGs in which case aff can indeed seem pointless at times. For BGs, destruction is really fun because you can spike everybody down with ease since half the players don't even know what resilience is. But ya, turn off recount when you pvp, it tells you nothing. You can do 4000 dps over 3 minutes but if nobody dies who cares? It is all about spike in BGs.

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