Lately I've been curious of which of Ice Armor or Molten Armor to use in Arenas, and I'm mainly playing in the 5v5 bracket. Let's just sum the spells up before we go to my doubts;
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Ice Armor (
http://www.thottbot.com/s27124)
Increases Armor by 645 and frost resistance by 18. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec.
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Molten Armor (
http://www.thottbot.com/s30482)
Causes 75 Fire damage when hit, increases your chance to critically hit with spells by 3%, and reduces the chance you are critically hit by 5%.
Ice Armor gives you a 100% chance to proc Chilled on the target who attacks you which slows them for 30% (untalented, I believe Permafrost increases this to 40%, correct me if I'm wrong) and reduces their attack haste rating by 25%. This buff may also proc Frostbite, which freezes the target in place for 5 secs. This buff will give you 645 armor and 18 FrR as well.
While Molten Armor causes 75 damage to the attacker, which can crit and proc impact if talented (10% chance for a 2 sec. stun - on DR I believe) but also reduces the chance of being struck by a critical strike by 5%. Its also a passive +3% crit on your spells.
So my doubt lies herein; According to Thottbot Molten Armor reduces the critical chance of all attacks on you by 5%. And if Thottbot is correct, it's equal to 197 resilience (this does not go for the reduced crit in terms of damage done) which for me sounds like a very good choice of armor. But then again, both has their pro's and con's.
So, when it all comes down - what is your opinion on the optimal armor-buff to be used? And if I may ask, which buff do you use?
Discuss!
Edit: I'm unsure if this is the right category for my thread, but I think it's in a weird blindzone.

Feel free to move it to the appropriate section if needed.