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02/05/08, 3:02 AM
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#501
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Von Kaiser
Night Elf Hunter
The Venture Co (EU)
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Spellsurge is about 5.2 mp/5. Heh, it's shit.
For each caster in the group obviously.
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02/05/08, 5:00 AM
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#502
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Piston Honda
Human Priest
Alexstrasza (EU)
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Use CWS. You will need every single point of mana, especially in drain-games, so there is no need not to use it.
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02/05/08, 6:11 AM
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#503
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Von Kaiser
Night Elf Hunter
The Venture Co (EU)
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I would think that using 81+ healing would in the end result in less mana used. Even if you use CWS, waiting untill it procs gives nothing.
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02/05/08, 8:50 AM
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#504
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Piston Honda
Human Priest
Alexstrasza (EU)
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Originally Posted by Rifeus
I would think that using 81+ healing would in the end result in less mana used. Even if you use CWS, waiting untill it procs gives nothing.
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How do you come to that conclusion? You lose the 81+ heal for a minimal amount of casts but but get about 9 mp5 instead (not 5,2 like you stated, check here for further information Spellsurge)
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02/07/08, 8:57 PM
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#505
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Von Kaiser
Night Elf Hunter
The Venture Co (EU)
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Basing the 5.2 mp5 on the actual numbers on the ability, however after reading the thread you linked me the 3% appears to be a lie. If the proc chance is about 15% I suppose waiting might not be a problem. If it actualy is 15% it might be usefull indeed, but if it's only 3% it wouldn't take you a "minimal" time for it to proc, 3% is really low.
Or am I wrong here, does the proc have a 100% proc chance when the hidden cooldown is ready?
Last edited by Rifeus : 02/07/08 at 9:05 PM.
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02/10/08, 7:08 AM
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#506
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Glass Joe
Blood Elf Priest
Shadowsong (EU)
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As we're moving up higher and higher through the 2v2 rankings and meeting alot of Priest/Rogue mirror teams or Druid/Warrior, I'm finding that as my gear improves I'm still having the same issues of keeping myself up long enough for my Rogue to kill their partner. I have to assume I'm doing something wrong. Can I ask what peoples general tactics are for survival versus these two classes? Keeping Renew Up, Shielding when I can, PrOM when the shields off or about to come off, faking heals/casting shadow spells to draw the kick/pummel and I'm still struggling.
Thanks for any help.
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02/10/08, 1:39 PM
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#507
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Von Kaiser
Night Elf Hunter
The Venture Co (EU)
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Is it becouse you get bursted down, or is it becouse you're running out of mana before the other priest/druid?
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02/11/08, 5:53 AM
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#508
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Glass Joe
Tauren Shaman
Tichondrius
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I'm having issues with priest/rogue as well on MY priest/rogue team.
I won't go into all the detail because since you play priest/rogue as well you will know what I'm talking about. But essentially if my rogue focuses on the enemy rogue, I wind up mana burnt down to zero because the other priest has free casting reign while I'm getting shit pushed in by the enemy rogue. I'm not only getting burnt but I'm also getting kicked/cast time delay from damage.
Focusing on the enemy priest in a priest/rogue combo has been much more successful for us.
We've been successful against druid/warrior very seldom, but essentially what it comes down to is, how long can I leave my rogue alone with the warrior without having to heal/shield? In other words, what kind of gear disparity is there between my rogue and the warrior? The longer I can "neglect" my rogue, the more I can scare off the druid with mana burns, fears and the like. It's risky tho because smart druids obviously go into bear form to avoid mana burn and this can result in a chase. Of course, a bear can't heal the warrior, so again it goes back to how good your rogue's gear is compared to the warrior's, and how well you as a priest can multitask two completely different jobs.
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02/11/08, 6:06 AM
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#509
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Piston Honda
Tauren Druid
Lightning's Blade (EU)
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Priest/rogue mirror match comes down to:
- Sap (whoever saps the priest, gets an advantage of earlier dispels)
- Dwarf/Undead (the dwarf priest will get free non-wounding heals due to racials, gains additional incapitate and more instant heals, seriously nerf that, also WotF is additional fear removal, which can be nice)
- Talents (Silent Resolve, Shadow Focus, etc)
Both rogues are on the priest, priests are on a dispel duel the first seconds of the match, whoever runs oom first, loses.
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02/11/08, 7:33 AM
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#510
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Don Flamenco
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Originally Posted by Herrera
Priest/rogue mirror match comes down to:
- Sap (whoever saps the priest, gets an advantage of earlier dispels)
- Dwarf/Undead (the dwarf priest will get free non-wounding heals due to racials, gains additional incapitate and more instant heals, seriously nerf that, also WotF is additional fear removal, which can be nice)
- Talents (Silent Resolve, Shadow Focus, etc)
Both rogues are on the priest, priests are on a dispel duel the first seconds of the match, whoever runs oom first, loses.
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Don't forget about the rogues though; their racials definitely matter as much as the priests.
- A human rogue could potentially have an advantage trying to sap the opposing rogue and get a head start on the enemy priest while his priest gets a few unmolested mana burns/dispels off (in practice, perception never seemed to help too much here, but maybe my rogue wasn't as good at using it as some? overall human still seems weaker than other choices).
- An undead rogue's extra fear break can make a large difference, since another race could potentially be pulled out of LOS, fear ward purged, and feared, where an undead could not.
- I suppose a blood elf rogue's extra minor mana drains and silence would be decent as well.
Any other race would be at a disadvantage, similar to the other priest races vs. dwarf/ud. Overall, the horde vs. alliance options seem somewhat balanced in this matchup, assuming everyone picked the "right" races: alliance gets a better priest, and horde gets a better rogue.
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02/11/08, 12:24 PM
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#511
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♥
Blood Elf Priest
Genjuros (EU)
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I can't offer any specific advice on rogue/priest (I have only played priest/lock and war/pala on my warrior so far in season 3) but playing 2v2 like it's a 1v1 is generally a bad idea, if both rogues are fighting each other or both rogues are on the priest then some rapid target switching when the situation/positioning is right will give you a good advantage vs the other team.
The key is controlling both players, if the enemy rogue is on your priest and your rogue switches to him, this lets your priest get some breathing room and forces the enemy priest to expose himself to heal the rogue, if you swap to the priest before he can get heals off it puts you in a very good situation, the enemy rogue is crippled and at low/med health and your rogue is back on the priest who is forced to keep himself alive and heal his rogue at the same time while your priest has a few seconds to double team with dispels/mana burn or run away and get a drink.
This is just a small example, it's never so simple but it all depends on the situation and the positioning is key.
Last edited by gia : 02/11/08 at 12:37 PM.
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02/12/08, 5:27 AM
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#512
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Piston Honda
Tauren Druid
Lightning's Blade (EU)
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Originally Posted by gia
if the enemy rogue is on your priest and your rogue switches to him, this lets your priest get some breathing room and forces the enemy priest to expose himself to heal the rogue
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"..this lets the enemy priest pull of some devastating mana burns and dispels while the enemy rogue evasion tanks your rogue"
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02/12/08, 8:02 AM
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#513
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♥
Blood Elf Priest
Genjuros (EU)
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Originally Posted by Herrera
"..this lets the enemy priest pull of some devastating mana burns and dispels while the enemy rogue evasion tanks your rogue"
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Rogues can't dodge from behind, they can't dodge while stunned, a crippled priest won't be able to suddenly mana burn if you're positioned correctly, worst that can happen is you've made him use a couple cooldowns, but this is really beyond what I'm trying to say. My point is simply that focusing on a single target and treating games as "rogue vs priest, whoever runs out of mana first loses" is not the right approach.
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02/12/08, 8:35 AM
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#514
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Piston Honda
Human Priest
Alexstrasza (EU)
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Originally Posted by gia
Rogues can't dodge from behind, they can't dodge while stunned, a crippled priest won't be able to suddenly mana burn if you're positioned correctly, worst that can happen is you've made him use a couple cooldowns, but this is really beyond what I'm trying to say. My point is simply that focusing on a single target and treating games as "rogue vs priest, whoever runs out of mana first loses" is not the right approach.
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As far as I know dodge is possible when attacking from behind. The only thing attacking from behind makes impossible is parry.
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02/12/08, 9:31 AM
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#515
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Bald Bull
Undead Death Knight
Twisting Nether (EU)
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Originally Posted by Thorongil
As far as I know dodge is possible when attacking from behind. The only thing attacking from behind makes impossible is parry.
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Mobs can dodge from behind, players can't. Behind is an extremly vague concept in pvp tho, because of lag, but if you're running in a straight direction with your back exposed, you'll never dodge(or parry obviously).
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02/24/08, 11:22 PM
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#517
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Don Flamenco
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Originally Posted by shellfish
I'm having issues with priest/rogue as well on MY priest/rogue team.
I won't go into all the detail because since you play priest/rogue as well you will know what I'm talking about. But essentially if my rogue focuses on the enemy rogue, I wind up mana burnt down to zero because the other priest has free casting reign while I'm getting shit pushed in by the enemy rogue. I'm not only getting burnt but I'm also getting kicked/cast time delay from damage.
Focusing on the enemy priest in a priest/rogue combo has been much more successful for us.
We've been successful against druid/warrior very seldom, but essentially what it comes down to is, how long can I leave my rogue alone with the warrior without having to heal/shield? In other words, what kind of gear disparity is there between my rogue and the warrior? The longer I can "neglect" my rogue, the more I can scare off the druid with mana burns, fears and the like. It's risky tho because smart druids obviously go into bear form to avoid mana burn and this can result in a chase. Of course, a bear can't heal the warrior, so again it goes back to how good your rogue's gear is compared to the warrior's, and how well you as a priest can multitask two completely different jobs.
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I play a rogue casually with my priest friend.
The ideal situation is usually this, I sap the opposing priest, while my partner runs in and spams the dispel button on him. I then open on the priest, and their rogue opens on our priest.
I get crippling up then shiv mind numbing, gouge and shadow step to the opposing rogue and vanish CS-->KS him, which (hopefully) allows my priest partner to score a big lead on mana burns. If the rogue doesn't trinket the KS, we have scored a few "devastating" mana burns extra due to the gouge and mind numbing. If the rogue does trinket, he's blinded into a fear and I swap to the opposing priest again, which usually ends things.
Regardless, I'll sprint back to the opposing priest once we have a sufficient lead on mana and we have our priest try to survive, relying on our mana lead to win things for us.
The real question I have is what to do as rogue/priest in all PvP gear when facing an opposing rogue in PvE gear.
Originally Posted by Sarenci
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My priest uses PED for the reason you gave: melee on a priest can be particularly brutal. He doesn't use IED on the theory that when he runs out of mana first, it is usually because we've executed our strategy poorly. In this case, it generally isn't a few hundred extra mana that will win the fight for us.
Also, he feels priest spells are individually fairly costly, as say compared to FoL or lifebloom, so there are usually fewer chances to proc IED in our fights than say a druid partnered with a warlock would have.
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02/26/08, 1:37 PM
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#518
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King Hippo
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So on PTR Mana burn is changed to a destroy mechanic, anyone know if this means priest mana burn will be ignoring resilience now that resilience effects "Drains"?.
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02/26/08, 2:15 PM
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#519
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♥
Blood Elf Priest
Genjuros (EU)
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Originally Posted by Tower
So on PTR Mana burn is changed to a destroy mechanic, anyone know if this means priest mana burn will be ignoring resilience now that resilience effects "Drains"?.
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As far as I know they just changed the tooltip, the spell itself is unaffected. Saying a spell drains mana implies that you steal mana from an enemy and receive it yourself, instead the mana is destroyed and you don't get any back. This is to avoid confusion with spells like drain life and drain mana.
I'll be checking if it's affected by resilience as soon as the EU PTR gets fixed though.
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02/27/08, 4:53 PM
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#520
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Don Flamenco
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Originally Posted by gia
As far as I know they just changed the tooltip, the spell itself is unaffected. Saying a spell drains mana implies that you steal mana from an enemy and receive it yourself, instead the mana is destroyed and you don't get any back. This is to avoid confusion with spells like drain life and drain mana.
I'll be checking if it's affected by resilience as soon as the EU PTR gets fixed though.
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This doesn't make sense to me, since Viper Sting's tooltip lists it as a drain as well ( Thottbot World of Warcraft: Viper Sting).
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03/01/08, 12:34 PM
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#521
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Glass Joe
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Hey. I play priest lock at 1850ish, disc holy + sl sl. We can out live mage rogue or other dps with smart positioning and that sort of thing, but any warrior / X combo just rapes us a new one, unless they're ****. Been here before, i've tried mind controlling for time, we've tried hiding behind a pole and PI nuking, and in the end all that happens is i end up spamming pom shield renew and flash heal on myself, which isn't enough and death. Warrior druid, you all know the deal, shaman have so much burst that even though the shaman can be burned or killed faster, the flash spam comes faster. Pally warr is easier, but still a 50 50 win loss. Any new suggestions other than move to America for ping / re roll?
Cheers.
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03/01/08, 2:17 PM
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#522
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♥
Blood Elf Priest
Genjuros (EU)
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My usual strat is to burn the warrior as fast as possible, play very aggressive on their healer with psychic scream, curse of tongues, death coil, even mind control if you have a chance (and chastise :p), dispel any hots if it's a druid or a priest. It's not a 100% reliable strat though, except against paladins where if you are quick on the mass dispel they can't get a single heal off.
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03/01/08, 9:26 PM
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#523
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Glass Joe
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That's what we've been trying but it usually ends up being either: warrior runs in, charges me or my lock, take him behind a pole / into the room / out of los, PI nuke, at 30%ish he either smartens up and defensives and runs and the remainder of damage is outhealed from far away, or the druid unstealth and NS heals him. Or, the warrior stays back defensively, and us running in tends to end up in death.
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03/08/08, 9:49 AM
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#524
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Glass Joe
Undead Warrior
Kazzak (EU)
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Just wondering if anyone has any advice for my 3v3 team.
I play priest, on a druid, warrior 3v3 team. 2 Healers, 1 Warrior.
So, as warrior is only dps, its my job to keep him dispeled, and on his target at all times, while dispeling targets and trying to get manaburn off on healers.
Druid does most the healing, and alot of CC and we working ok.
Prob is we only 1650 rating
Just wondering if anyone has any tips for my setup that can help us/me in general?
Also, vs RMP my warrior insists going on the priest. Then rogue and mage both dps on me, making it very hard for me to dispel and manaburn. And it eventally ends up me dieing, before warrior can kill the priest. Would it not be a better idea of my warrior to go on there mage, to cut out most off his dps?
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03/11/08, 9:31 PM
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#525
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Glass Joe
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Originally Posted by Sarenci
Just wondering if anyone has any advice for my 3v3 team.
I play priest, on a druid, warrior 3v3 team. 2 Healers, 1 Warrior.
So, as warrior is only dps, its my job to keep him dispeled, and on his target at all times, while dispeling targets and trying to get manaburn off on healers.
Druid does most the healing, and alot of CC and we working ok.
Prob is we only 1650 rating
Just wondering if anyone has any tips for my setup that can help us/me in general?
Also, vs RMP my warrior insists going on the priest. Then rogue and mage both dps on me, making it very hard for me to dispel and manaburn. And it eventally ends up me dieing, before warrior can kill the priest. Would it not be a better idea of my warrior to go on there mage, to cut out most off his dps?
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Just practice, practice, practice. If u keep playing and working on your communication you will end up being better. Like u said, you are in a bit of a bind (since you aren't the primary healer), so u need to find ur niche if u will. In arena, you have to be doing something ALL the time, cause if u aren't, the other team is doing things which is making u fall behind. Doing something could be as easy as kiting or something, but just make sure that u know your role and communicate with teammates
gl~
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