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Old 06/02/09, 9:33 PM   #926
Gourd
Piston Honda
 
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Draenei Priest
 
Scilla
Originally Posted by Blazingwater View Post
Ok so now i'm looking at Talent Calculator - World of Warcraft

Ok so i ended up not putting points into matyrdom or grace as i really shouldn't be casting much anyways. I did put points into imp flash heal as if a target were losing health fast and i had a chance to cast, that 10% extra crit would be a life saver.
Now one last question...

Which two (of the three) talents are worth spending points in (looking at absolution, blessed recovery, and enlightenment)? The entra mana saved would be nice, but how often is one dispelling? Enlightenment's extra haste is nice, but how useful exactly? And is blessed recovery worth what it once was? Or just another place to throw in points?
You will absolutely have to cast (in response to your comment about grace), pom+renew+pw:s isn't going to keep anyone up even if your opponent has no dispeller. You'll usually end up using penance pretty much every cd, and each individual tick of penance applies grace.

Imp Flash Heal isn't worth picking up unless you're speccing for a bracket in which you use it much. You shouldn't be using flash heal much in 2s, so there's really not much argument to pick it up over other talents that will benefit you more often.

To answer your question - blessed recovery is bad, as it has always been. Some people put 1 point into it (which is fine, if that's what you prefer), but that's only for dispel fodder. For the other two, I would get absolution for 2s, and enlightenment for other brackets. You should find yourself having to dispel very often...

Last edited by Gourd : 06/02/09 at 10:21 PM.

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Old 06/04/09, 7:19 PM   #927
ModusTollens
Glass Joe
 
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Blood Elf Priest
 
Arthas
Had a general question about the effectiveness of Divine Aegis, or rather an observation.

I recently switched spec to this: http://talent.mmo-champion.com/?priest=&version=9947#

I 2v2 with a destro lock, and I have been experiencing throughput problems and as a result, mana problems.

Arenajunkies had a post about this subject and related math which I had been reading, and it looked like the final calculation was

0.45*(crit chance) was the effective bonus healing percentage received if you assume a critical heal will heal for 1.5 times as much as a normal one, putting it at around 7-8% extra healing @ 17% crit chance (for me), or 2.6ish per talent point.

Does this seem like a viable alternative to giving up Imp. Renew and 2 points in Divine Fury? It feels like it gives a better edge against MS teams since its healing that I dont have to waste a GCD, although i will admit it is probably a mathematically small amount. I also recently switched to an Insightful Meta and darkglow embroidery to help my mana issues with the loss of enlightenment spirit.

Last edited by ModusTollens : 06/04/09 at 7:34 PM.

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Old 06/05/09, 7:32 AM   #928
winst
Von Kaiser
 
Goblin Priest
 
Twisting Nether (EU)
Sorry if it's been brought up already, but I've noticed a few high rated priests going with [Powerful Earthstorm Diamond] instead of the level 80 version for the extra 5% reduced stun duration. However, the tooltip for the effect reads:

Apply Aura: Movement Slowing Effect Duration (12)
Value: -10
Which I'm not really sure how to read, other than to assume 'movement slowing effect duration (12)' is stun, and the actual reduction is 10%. Is there any merit to this gem?

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Old 06/05/09, 3:05 PM   #929
Psilux
Von Kaiser
 
Undead Priest
 
The Forgotten Coast
I think it's just a tool tip error now. I remember reading an update to it in patch notes recently. There's really two choices being used right now for high end priests. You use the stun resist + stam gem until you (or your partners) can live through multiple CC chains without going from 100-0. Once you and your partners are staying alive through more than once CC, switch to the PVE mana restore gem [ZZOLD Design: Insightful Earthsiege Diamond]. It'll really improve your mana war.

PS: I'm waiting for the points to buy the helm and then I am switching to the IED.

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Old 06/05/09, 5:02 PM   #930
winst
Von Kaiser
 
Goblin Priest
 
Twisting Nether (EU)
Yeah, figured.

I think I'd still stick with a stun duration meta with the ridiculous prevalance of rogues, ret palas and warriors at the moment but I was thinking about my cloak enchant. Im fortunate enough to be a tailor, would it be worth picking up the spell pen wand/offhand and going with either the mana restore of spellpower enchant on cloak? I've really got no frame of reference in how useful they'd actually be.

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Old 06/05/09, 9:14 PM   #931
Amera
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Amera
Night Elf Priest
 
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I'd use the Darkglow and mana meta as soon as possible. Right now as a priest you need every edge you can get with mana given the absurdity of innervate. I switched to both the other day and tracked the numbers on recount and it was really impressive how much they actually return during games.

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Old 06/09/09, 9:25 PM   #932
Dirich
Piston Honda
 
Night Elf Druid
 
Runetotem (EU)
There's something I don't understand regarding the healing set for priests. Both satin and mooncloth have the same bonuses (set and gloves, I mean). So it comes down to SPI vs crit rating, pretty much that's it. Now, in pve, disc regen thanks to efficient healing and crit is primary for the spec, while SPI is nothing special (even with meditation), holy on the other side value SPI a lot.
How come in pvp everyone uses mooncloth instead of silk? As disc it should be better to use silk both regen wise and in order to be more able to counter bursts thanks to some crit. Have I missed something?

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Old 06/10/09, 9:54 AM   #933
Awshlia
Glass Joe
 
Tauren Druid
 
Dunemaul
Originally Posted by Psilux View Post
Just to add my two cents on this thread, this gem is definitely worth it. I'm a druid, not a priest, but as long as you cast spells, you'll notice a difference in mana. As a poster mentioned, priests need every edge they can get over druids right now because of innervate, and this meta gem does help.

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Old 06/10/09, 5:41 PM   #934
SLDragon
Glass Joe
 
Human Priest
 
Feathermoon
PvP nub

Hey guys, I need some help. My buddy wanted to start a 5v5 team and asked if I wanted in on it, now I haven't really pvped much except for the occasional world pvp way back in vanilla wow and also some BGs. So I'm looking for a good disc spec and I'm wondering what would you guys recommend? As for gear I bought all the stuff I could with my 230ish Valor badges, and I did ask a few of the heavy pvpers in Dalaran which is better. I was told the Hateful Satin set would be good, I don't know if this is true, but any help you can offer up would be greatly appreciated! Thank you

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Old 06/10/09, 8:02 PM   #935
moowalk
Don Flamenco
 
Troll Priest
 
Khaz'goroth
Originally Posted by Dirich View Post
There's something I don't understand regarding the healing set for priests. Both satin and mooncloth have the same bonuses (set and gloves, I mean). So it comes down to SPI vs crit rating, pretty much that's it. Now, in pve, disc regen thanks to efficient healing and crit is primary for the spec, while SPI is nothing special (even with meditation), holy on the other side value SPI a lot.
How come in pvp everyone uses mooncloth instead of silk? As disc it should be better to use silk both regen wise and in order to be more able to counter bursts thanks to some crit. Have I missed something?
Replenishment. Disc Priests gear for throughput in PvE since mana regen isn't much of a concern. If mana did become a significant problem in PvE people would start valuing spirit and mp5 more highly. In PvP mana is an issue due to massively reduced mana pools (I lose ~ 10k mana with full PvP gear) and no replenishment.

Originally Posted by SLDragon View Post
Hey guys, I need some help. My buddy wanted to start a 5v5 team and asked if I wanted in on it, now I haven't really pvped much except for the occasional world pvp way back in vanilla wow and also some BGs. So I'm looking for a good disc spec and I'm wondering what would you guys recommend? As for gear I bought all the stuff I could with my 230ish Valor badges, and I did ask a few of the heavy pvpers in Dalaran which is better. I was told the Hateful Satin set would be good, I don't know if this is true, but any help you can offer up would be greatly appreciated! Thank you
You can look at my secondary spec, I only play 5s at the moment so it's optimized for that. Most variations on 60/11/0 will work but there are a few points I place differently than for 2s. Reflective shield is mostly useless, since it only affects myself and I don't get targetted much in my composition. Or simply, in 2v2s there's a 50% chance your shield will be doing damage, in 5v5s it's 20%. I don't take improve renew, since it's mostly useless in 5v5s where most kills are realised by targetting swapping. This means I put points into holy spec, and subsequently 1 point into divine aegis for a trash buff. I Also take improved PW:F since it affects 5 people instead of 2.

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Old 06/11/09, 6:00 PM   #936
SLDragon
Glass Joe
 
Human Priest
 
Feathermoon
Hey thanks a lot! I think I have a better chance now of not getting ganked.

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Old 06/19/09, 1:18 PM   #937
Woundheir
Glass Joe
 
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Blood Elf Priest
 
Andorhal
For 2v2 anyone have a decent strat for rogue/(anything else with an interrupt). Stunned, stunned, stunned, trinket out, heal kicked, stunned, heal interrupted by other guy, death isn't working so well.

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Old 06/19/09, 10:06 PM   #938
Obolisk
Glass Joe
 
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Night Elf Druid
 
Eredar
I've been looking for a good post, thread, article, whatever on disciple priest basics, as I just hit 80 and intend to pvp. So far I haven't found anything particularly good that tells me say, when to use what heal, what is important binding prominence, what offensive spells to use and when, etc. Just a very basic discipline priest primer, basically. Anyone have any such article?

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Old 06/20/09, 8:49 AM   #939
Bakane
Glass Joe
 
Undead Priest
 
Kil'Jaeden (EU)
I really would like to know, at what amount of resilience you guys say: hey that's enough I go for throughput now (and what life unbuffed maybe). Because at the moment I really don't know what Trinkets I should use. I just swapped an item and fell back to 95x resilience. I use the 84 resilience and chance to procc for 590 sp WG trinket at the moment wih medaillon of the horde (epic one with 84 resilience). Should I go for 111sp WG with stun remove and the medaillon ? Do they stack? I asked people they said yes but I need a confirmation from a reliable source.

My last question for now would be your reaction when rogues initiate in a 2on2. I play with a ret pala and it's really tough for me to escape their CC. It's so sick imo ... I'm casting slower Im healing less and I'm cc'ed alot. Really sick

edit: more questions coming:

-I just started arena again. If I manage to get up to 1450 rating. What item should I buy with my arena points/honor? Replace my 2 hateful set items with deadly, or get an offhand/wand?
-what spell haste is necessary?

Wouldn't it be great to have a new thread where the topic starter gathers all his info. Like the healing compendium. Say you arrange the possible speccs with the gear needed and so on. I would do it but I doubt I have the insight to write it yet

Last edited by Bakane : 06/20/09 at 9:30 AM.

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Old 06/22/09, 9:12 PM   #940
Rockstar
Von Kaiser
 
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Undead Priest
 
Bloodhoof (EU)
They don't stack. You can check that pretty easily by buying the item, triggering it, and looking at cooldowns - before immediately selling it back to the vendor. I was rather dissapointed too, but unfortunately that's the way it is.

Regarding sick CC, that's unfortunately where your partner has to peel for you. I'd absolutely use as many shields as you can for obvious reasons, but ret is perhaps not the best option for control unless he's being smart with defensive cooldowns to protect you. For your other questions, it's very subjective... gearing in the arena isn't an exact science since it depends so much on skill and your partner/comp.. for example playing PMR (a few seasons ago) I found that I couldn't sacrifice resilience for throughput due to many teams relying on a devastating opener, which my teammates had to deal with provided I survived. Basically play some games and ask yourself some questions - am I dying early? do I run out of mana? are my teammates dying? base your gearing on the answers to those questions.

Regarding PvP info, I'd recommend looking at SK-gaming for a general guide for FoTM specs and comps - which tends to cover glyphing/gear quite well. As I said before, there's no spreadsheet that will tell you that you get "more" from your gear if you gem it this way than that, as you have for PvE - there's only really game changes which switch the level that one stat is more useful to you than another - for example mp5 for the next patch.

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Old 07/18/09, 11:23 PM   #941
Naboolou
Glass Joe
 
Night Elf Rogue
 
Smolderthorn
In the process of gearing up my priest alt and am undecided as to which weapons to go with. I'm pretty confident I'll be able to get my arena weapon in the next couple weeks but in the meantime I have two choices.

I have [Spire of Sunset] that I got from Naxx.

I went ahead and crafted:
[Titansteel Guardian]

coupled with:
[Handbook of Obscure Remedies]

The stat differences between the staff and mace/OH are:
+35 sp
+24 stam
+29 crit
+38 spi
-65 int
-23 mp5
-74 haste


I spent about 500g to craft the Guardian and Im undecided as to whether I should just sell it and keep the staff or equip it. While the mace/OH will give some good pvp increases I just cant decide if its worth it.

Thanks in advance!

Edit: The stat differences listed are based on staff with +69 sp enchant and mace with +50 sp enchant.

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Old 07/26/09, 1:14 PM   #942
Babathong
Piston Honda
 
Draenei Paladin
 
Alterac Mountains
Originally Posted by Woundheir View Post
For 2v2 anyone have a decent strat for rogue/(anything else with an interrupt). Stunned, stunned, stunned, trinket out, heal kicked, stunned, heal interrupted by other guy, death isn't working so well.
Fake cast, or constantly spam mind control to get the rogue to kick that, if he doesnt, hes gonna get mc'd and if your partner is all over the other healer, they wont be able to spam dispel on you and the mc'd rogue. Keep a dot on the rogue after he uses cloak to prevent re-stealths after fears. Most rogues will open with a CS, and then go into a KS. Never trinket CS, as the KS is where u want to do that. They will stay on you for a bit until they vanish, just to get a re-opener on you.

Bottom line is that eventually a rogue or warrior is going to kill you. I have a much harder time with warriors than rogues, but all it takes is that one kick or pummel and your going to die pretty quickly after. I play with a ret pally and were sitting at 2250, but unable to really make a push for anything more than that. Druid DK and or Warrior usually just outlast us mana wise. Druid mana is just dumb, and my ret has a very difficult time killing any healer in general. 80% of the games we lose is because I go oom.

Last edited by Babathong : 07/26/09 at 1:23 PM.

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Old 08/04/09, 7:03 AM   #943
zelphie
Glass Joe
 
Blood Elf Death Knight
 
Magtheridon
delete and reroll pally imo although discs are sooo hard to kill. Penance is hard to counter because even if you interupt it halfway through, they still got 2 heals from it.

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Old 08/21/09, 5:58 PM   #944
miraclehands
Glass Joe
 
Blood Elf Priest
 
Garona
Priest Macro Question

/cast [help] Power Word: Shield(Rank 14); [harm] Mana Burn



This current macro i would like to know how i can put in a modifier to allow the power word shield to be casted on myself no matter what i am targeting when holding down my modifier button which is your default ALT button.

Any info would be appreciated.

Sorry i couldn't find a macro section so i figured this would be the best place to find out since its the pvp section

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Old 08/21/09, 6:12 PM   #945
Chirality
Don Flamenco
 
Night Elf Warrior
 
Greymane
Originally Posted by miraclehands View Post
/cast [help] Power Word: Shield(Rank 14); [harm] Mana Burn



This current macro i would like to know how i can put in a modifier to allow the power word shield to be casted on myself no matter what i am targeting when holding down my modifier button which is your default ALT button.

Any info would be appreciated.

Sorry i couldn't find a macro section so i figured this would be the best place to find out since its the pvp section

/cast [modifier:alt,target=player][help] Power Word: Shield; Mana Burn

Personally I condense everything into macros like this to save space. For example:

#showtooltip
/cast [modifier:alt,target=player][target=mouseover,help][help][modifier:shift,target=targettarget,help] Flash Heal; Smite

which does (in order of checks)
1. If alt is held, cast flash on myself.
2. If mousing over a friendly, flash heal them
3. If targetting a friendly, flash heal them
4. If targetting an enemy and holding shift, assist-heal your target's target
5. If targetting an enemy and not holding shift, smite them.

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Old 09/13/09, 6:41 PM   #946
ytrewq
Glass Joe
 
Troll Priest
 
Nazgrel
Any additional advice?

Priest/Rogue set up...we've stalled out at about 1430 or so, and I'm wondering what I can do to help out.

The World of Warcraft Armory

Summarizing what I have read, this is what I need to do:

Shifting 3/3 Silent Resolve to Absolution : I feel I need the extra mana when I spam mass dispell

Glyph of Fading (pve use) to Shackle Undead

spell penetration: AFAIK I'm aiming for 130 or so so fear is not resisted. Hit I am unsure of.

As I get upgrades I am dumping satin's crit for moon's spirit

Dumping Divine Aegis?

I'm afraid at this point I am just going to have to farm arena points for a few weeks in order to get some decent furious gear. Any other advice is appreciated.

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Old 09/14/09, 2:15 PM   #947
Rej
Piston Honda
 
Undead Priest
 
Doomhammer
Gear is part of the problem, as you'll need to start replacing those Hateful and PvE pieces with something better to stack more resilience.

I'm not sure gemming straight Stamina is that helpful - consider Stamina/Resilience gems to boost your Resilience rating (sub-1k is pretty low for a cloth healer) as long as you have the hit points to survive an initial burst, as past a certain health pool damage mitigation becomes more useful. Particularly since your partner is a Rogue and should be able to peel, you won't need the extra hit points just to survive a single DPS sticking to you. If you're running into mana problems, consider using the Insightful meta instead of stun duration reduction.

As for talents, I would consider dropping some points from Inspiration (and perhaps Holy Spec) to flesh out Grace, Renewed Hope, and get Martyrdom. Switching Silent Resolve to Absolution might not be a bad idea for mana issues, but keep in mind that there are a lot of priests in 2v2.

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