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Old 07/03/07, 4:36 PM   #1
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
[3vs3]Shaman/warlock/warrior

Hello,
i tried now a new bracket with a completly new setup, as its posted in the title. We got realy easy to 17xx rating but after we tried to jump from 1779 to 1800 we lost about 150 points now standing at something like 1660. I am terrible frustrated about this game, i dont have deep thunder because i used axe sind arcanite reaper and love the depenable crit rate still against high resilence targets.

But we loose so hard about every game against matchups like:

1) Mace (!!) Rogue, Ele Schaman, Ms Warrior (Axe)
2)Warrior, shaman, paladin

and sometimes win or loose

3) Warrior, Mage, Paladin

Get anybody give me hints for me and my teammates for the different matchups?

PS:
My armory profile is linked under my name.
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Old 07/03/07, 6:58 PM   #2
toader
Von Kaiser
 
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Gnome Warlock
 
Llane
What kind of Shaman?

What kind of Warlock?


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Old 07/03/07, 7:31 PM   #3
Furio
Piston Honda
 
Orc Warlock
 
Mal'Ganis
Using Armory, I see that your Shaman is Resto and your Warlocks (two different warlocks on the team) are Affliction.

Are your warlocks generally getting FFed first? I ask because last season my 3v3 team (same matrix) had a great deal of success (as high as 9th in the Battlegroup) until about midway through the season. By that time teams adapted and geared such that I was nearly always FFed down rather early while the Warrior was CCed. After dropping in ranking significantly, I respecced to Felguard in order to enhance my survivability. It made a large enough difference that we were able to maintain a top 20 ranking for the majority of the remainder of the season.

I strongly suggest you consider having your Warlocks learn Demonology play. They may prefer to use a Felhunter, although I would still suggest speccing into Felguard as it sends a clear "do not FF me" signal and allows you to better control any melee DPS attacking you. Knowing when and how to use each pet well in any given match. There's nothing quite like interrupting a heal with Intercept only to Fel Domination a Felhunter and Spell Lock the next heal. It is a different playstyle, though, as it focuses much more on control rather than DOT DPS.

Two other general tips:
1) Especially against single healer opponents and Mages, have your Shaman ready to Earth Shock heals and sheeps.
2) As your Warlock's Felhunter is your only defensive dispel, your Warlock should have macros to cast Devour Magic on both yourself and your Shaman.

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Old 07/04/07, 4:00 AM   #4
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
1) Shaman earthshocks heals if he can, but in many matchups he gets ffed like in the ele scham/mace rogue/ axe ms warrior matchup or just gets stunned alle the time.
We can kill the shaman realy fast, but the rogue rapes our shaman to at the sametime.

2) The two warlocks have macros already.
But if respeccing to demonology is a realy advantage for that matchup, i think we have to try.

Last edited by Samurro : 07/04/07 at 4:17 AM.

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Old 07/04/07, 8:46 AM   #5
Vazu
Don Flamenco
 
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Night Elf Druid
 
Uldum
Sent you a PM.

Warrior/Mage/Paladin

- Have your Shaman Focus window the Mage for clutch Grounding Totems on his Sheeps. When he doesn't have a Grounding up, Shock the Sheep. Do anything to keep your Warrior on their Mage. Keep your Felpup on the Mage to eat BOP. Alternate Fears to help your Shaman on the Mage & Paladin. Basically, your goal is to let your Warrior kill their Mage while you keep full DOTs up and CC their casters.

Warrior/Warrior/Paladin

- Kind of a joke to be honest. Earthbind Totems down. Have your Felpup eat Freedom from the first Warrior who gets it. Exhaustion both Warriors and keep them w/in range of Earthbind Totems. If they're smart at all, they will go after your pet. This team has ZERO offensive dispelling. Just slap Earth Shield on it, and spam heal. Yes, it will probably die, but in the meantime, you're gunna light up both Warriors and stop the Paladin from healing. Ever seen a Warrior/Warlock with Heroism? Yeah. Make them pay for focusing on your pet.

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Old 07/04/07, 8:52 AM   #6
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
Thanks for replies and the pm.

Yea we take down Warri/Warri/Pala easy for now, just made the mistake to focus paladin and not one warrior.

I was browsing again through armory and found two team profiles which run the same setup as we do. Both warlocks are Demonology, one with deep till fel guard the other with points in affliction till siphon life and CoEx.

I think this will be the key for getting better chances against such teams like warri/rogue/ele scham.

I will post back how we progress.

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Old 07/05/07, 4:40 PM   #7
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
So our warlock respecced to soullink with life siphon and we reached today 185x with much room for a higher rating. Our new problem group is warri/shaman/paladin. We try to kill the shaman, but he gets out of sight for me warlock who is attacked by the warrior. Our shaman has much to do with healing our warlock at can't purge everytime the shaman. Any hints for this?

Thanks in advance.

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Old 07/05/07, 4:49 PM   #8
Gankt
Von Kaiser
 
Draenei Shaman
 
Proudmoore
Originally Posted by Samurro View Post
So our warlock respecced to soullink with life siphon and we reached today 185x with much room for a higher rating. Our new problem group is warri/shaman/paladin. We try to kill the shaman, but he gets out of sight for me warlock who is attacked by the warrior. Our shaman has much to do with healing our warlock at can't purge everytime the shaman. Any hints for this?

Thanks in advance.
Basically, you want to always be doing damage to something, if the Shaman is kiting out of line of sight then you don't chase(unless it's late game and you have a dead pet, otherwise put the pet on him to keep him in combat and let the Shaman go), and switch your Warrior to their Paladin or Warrior.

Everytime the Shaman or Paladin get in range of you(the Warlock) drain mana, make them play the line of sight game, jump your pet back and forth Paladin/Shaman to not allow any early game drinking.

Shaman can't fall behind in healing, the Shaman has to heal when the Warlock is at 80+% just to make sure that he has the GCD to spare to purge any freedoms, bop's, etc.
Shaman/Warlock/Warrior is by nature a very offensive class setup(Shamans are a very offensive based healer), so constantly be playing to apply pressure to the other team and either grab the first kill, or run them dry trying to heal through the damage being done.

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Old 07/05/07, 5:09 PM   #9
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
They didn't drink, but we just dont have enough burst to kill the shaman which is oosing the warlock, i can chase him with intercept etc. But when it comes to BoP for the Shaman, our shaman cant purge because of the pressure on our warlock through the warrior.
Warlock is CoTing Paladin and Shaman if possible, but it isnt enough to kill the shaman, any hints what curses are better? What is the best target for fel hunter? Is going on the warrior realy an option?(getting rage, maybe enrage, and against 2 healers ?)

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Old 07/10/07, 8:12 AM   #10
BlackCadian
Von Kaiser
 
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Blood Elf Rogue
 
Eredar (EU)
Very interesting discussion, as my own shaman will ding 70 tonight and hopefully be able to grab some quick arena points. I was planning on fielding this exact team setup, really looking forward to it!

I also do have a question to add:

With the warlock being Demo specced, and possibly having a felguard out - doesn't this make the shaman the most probable target? How do you deal with it, having no fear or bubble or other way to escape? How well can you handle the pressure of being ff'd?

I just remember from my arena days as a rogue, that if I was standing on the toes of a shaman, there was little he could do due to stuns and interrupts and poisons (the totem helps but most of the time the poisons are being applied way faster than removed).

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Old 07/10/07, 8:57 AM   #11
Senzamore
Glass Joe
 
Human Warlock
 
Eldre'Thalas
From a warlock's perspective, made on a freshly formed 3v3 with the server's arguably best warrior, and a good (and still learning) resto shaman, I'm in pretty much the same boat here. We're low 1700s right now, but we just started up tonight. I won't lie, I'm probably the weakest link in the team (we commonly run with the same warrior and a good paladin too, but that's a different story entirely), so I've dug up every possible bit of information and research I could find on helpful tips and hints, and this is what I've come up with so far at least.

I've run it so far as UA/Shadowburn, and it worked out well until teams got the bright idea to gib me pretty much instantly. I run at 12k hp and 200 resi, so obviously I'm still a very palatable target in terms of gibbing. At the behest of my warrior partner, as well as common sense, I've decided to make the immediate switch to 13/37/11 (There's a reason that the first four digits in it spell leet.) Teams started ignoring my healer and focusing on me, as they realized I was quite squishy without heavy demonology and its many benefits. By delving that far into the tree, you gain every major survivability buff, while still maintaining good controlled burst with shadowburn, as well as some minor affliction utility. I didn't bother putting points in a heavy felguard spec, because honestly I find the felhunter far more useful, infinitely more resistant to opposing warlock banishes, and just all around better than the finnicky felguard. The crit talents prior to felguard too are largely worthless to arena geared (especially) demo locks due to resilience and skill crit negation, making the points effectively worthless in many cases.

Dots will probably be dispelled, but in the heat of battle usually the healer'll get caught up keeping their teammates alive or trying to break my cc's. Tri-dotting the main kill target, slapping something on the 2nd player, and focusing mainly on the healer helps your "unprotected (talentless)" dots stay up, and your role is mostly managing the battle anyways.

Which leaves the shaman as the primary. With no bop, as far as I can figure, all you can do is rely on warrior stuns, given he's good enough, fear if you're lucky enough, and death coil if you need to to at least give him the chance to throw something up on himself.

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Old 07/10/07, 9:33 AM   #12
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
Our warlocks dont have felguard too, but we got the problem that the enemy team focus our shaman and we cant kill an enemy as fast as our shaman goes down. Iam REALY pissed everytime i see a warrior with craftmace, that i dont have. Windfury totem + macespecc/macestun is ridicolous.

Does anybody has real hints for a matchup against warri/pala/shaman? Also we got problems with a rogue/warlock/priest teamup, the rogue eats up our shaman so horribly fast, that i have to go after him, but sadly still if i kill him somebody of my team will die soon too.

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Old 07/10/07, 11:43 AM   #13
Noximus
Piston Honda
 
Undead Warlock
 
Mal'Ganis
Originally Posted by Samurro View Post
Our warlocks dont have felguard too, but we got the problem that the enemy team focus our shaman and we cant kill an enemy as fast as our shaman goes down. Iam REALY pissed everytime i see a warrior with craftmace, that i dont have. Windfury totem + macespecc/macestun is ridicolous.

Does anybody has real hints for a matchup against warri/pala/shaman? Also we got problems with a rogue/warlock/priest teamup, the rogue eats up our shaman so horribly fast, that i have to go after him, but sadly still if i kill him somebody of my team will die soon too.
From what I can see, your shaman has low hp if he's always the target. In your group setup, since you can't get fort, the shaman should aim for 14k hp. 4k should give him enough of a buffer zone for you to kill or burn their healers mana before the shaman dies.

Facing a warrior/paladin/shaman group, I would dot the paladin and shaman, Curse of Weakness the warrior (no dots or dmg to him, that gives him rage). Once both healers are fully dotted, you just concentrate on the pally till he bubbles and heals himself. You then refresh the dots on the shaman and CC the warrior if possible. Once his bubble is gone, pop BL, re-dot, kill totems and send a pet to the shaman (felhunter works great here - pet should always be on the shaman or lowest ac target) and burn the paladin as fast as you can. Usually this should happen REALLY fast, and the warrior will sometimes panic and intercept you or the warlock to try and help the paladin heal which usually means you won.

As for the rogue/warlock/priest combo, if the priest is shadow, burn the priest obviously. Otherwise, felhunter on the priest, fear the warlock (or vice-versa, pet to lock if he's nuke build and fear the priest) and do anything you can to kill the rogue ASAP (BL, deathcoil the rogue timely so your shaman can heal, earthbind totem kite, etc.) Ultimatly, if this still fails, you'd have to evaluate it on a game by game basis: if the rogue has crappy gear, then you should burn the priests mana and kill him. If the warlock has no pvp gear, try to burn him down, if the first burn down fails (never ever try to burn a warlock more than once - if you don't get him the first time, you're wasting your time), switch to the rogue or priest depending on your threat assessment.

Extih <Apocalypse> - Raid Leader - 70 Warlock (Retired)
Noximus <Apocalypse> - 70 Warrior (Retired)

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Old 07/18/07, 10:21 AM   #14
Samurro
Von Kaiser
 
Undead Death Knight
 
Destromath (EU)
Thanks for all the hints, we win paladin/shaman/warrior quit often now and dont have so much problem matchups left. Today we reached 1900 points and met a new matchup eleshaman/healshaman/warrior. The two matches we fought against them, we focused @ the ele shaman and the warlock tried to get control of the heal shaman. But its horribly hard to interrupt ele schams spells with bloodlust and not perfect latency so the first hint from myself was that we need CoT on the eleschaman first....at all costs. But what should the warlock do then? And is killing the ele shaman first, the right strategie?

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Old 07/18/07, 11:23 AM   #15
gnuoyiy
Von Kaiser
 
Dwarf Warrior
 
Blackrock
The problem with Warrior / Shaman / Warlock would be your lack of defensive dispel. This combo is not an outlast team, but your goal should be to burst one person down as fast as possible. I'd also suggest the warlock spec a felguard spec with shadowburn as that is the best survivability/burst build for a warlock. The only fragile target you'd have in that case is your warrior (berserker stance against 3 DPS teams or a shadow priest/lock team) , affliction warlocks are way too squishy and you have no BOP, so I can see a warrior with WF totally reaming the warlock. My 5s plays with a felguard lock, and if played well, that lock can reliably CC two casters and burst when needed. With the warlock respecced, you will gain a lot more burst than with an affliction lock. The shaman also has to play very aggressive with his purges and shocks, and heal only when it's absolutely necessary. Against mage/paladin/warrior, I'd suggest going after the mage and make sure everything is purged off the mage so that the warrior is not susceptible to his ice armor and BoF must also be removed immediately.

Against ele shaman/resto shaman/warrior, go for the warrior. He should be hamstrung and intercepted (twice with felguard) at all times, while your warlock plays more control in this situation on the resto shaman. Your shaman should purge the bloodlust off the elemental shaman and always have tongues on him as well. Going after the warrior with the resto shaman CC'ed will heal lock the elemental shaman and the warrior should be doing minimal damage by being kited and intercept stunned etc.

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