Originally Posted by Grillkohle
All effects that are already on the trinket can be rapidly reapplied - if not by one class, then by another.
Warlock Fear - No Cooldown.
Polymorph - No Cooldown.
Druid Entangling Roots - No Cooldown.
Hamstring / Wing Clip - No Cooldown.
etc etc etc
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And there are plenty of effects that are trinketable despite being on cooldowns, including:
Warrior
Intimidating Shout - 2 minute cooldown
Intercept stun - 30 second cooldown
Warlock
Deathcoil - 2 minute cooldown
Howl of terror - 40 second cooldown
Priest
Psychic scream - 30 second cooldown
Mage
Frost Nova - 25 second cooldown
Cone of Cold - 10 second cooldown
Dragons Breath - 20 second cooldown
Blast Wave - 30 second cooldown
Rogue
Blind - 5 minute cooldown
Kidney shot - 20 second cooldown
Gouge - 10 second cooldown
Druid
Natures Grasp - 1 minute cooldown
Maim - 10 second cooldown
Feral Charge (root component) - 15 second cooldown
Bash - 1 minute cooldown
Hunter
Trap - 30 second cooldown
Wyvern Sting - 2 minute cooldown
Scatter shot - 30 second cooldown
Intimidation - 1 minute cooldown
Paladin
Hammer of Justice - 1 minute cooldown
Repentance - 1 minute cooldown
There are probably a few more that I have left out as well.
In conclusion, perhaps you should have a little bit of understanding about the game before making broad generalizations that have no basis in fact.