Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Player vs. Player

Closed Thread
 
LinkBack Thread Tools
Old 02/08/08, 12:31 AM   #1176
Annihilus
Von Kaiser
 
Draenei Warrior
 
Kilrogg
How are high-rated Rogue / Mage teams doing lately? I've been reading elsewhere that it's not a good combo anymore. Any recommendations on how to spec for it? I've been playing with a Frost Mage and we're not really getting anywhere. We've hit 1740 and now we're back to 1600 basically. It just seems so streaky. Either we kick ass or we get our asses kicked, not middle ground there.

Offline
Old 02/08/08, 8:00 AM   #1177
ekval
Piston Honda
 
Night Elf Rogue
 
Stormreaver (EU)
Originally Posted by Annihilus View Post
How are high-rated Rogue / Mage teams doing lately? I've been reading elsewhere that it's not a good combo anymore. Any recommendations on how to spec for it? I've been playing with a Frost Mage and we're not really getting anywhere. We've hit 1740 and now we're back to 1600 basically. It just seems so streaky. Either we kick ass or we get our asses kicked, not middle ground there.
Never played that setup myself but there is quite good video of the combo in WCM.

Vilden - Mage/Rogue 2v2 Arena PvP

Offline
Old 02/08/08, 9:52 AM   #1178
Melnor
Piston Honda
 
Melnor's Avatar
 
Blood Elf Paladin
 
Blackhand
Originally Posted by Annihilus View Post
How are high-rated Rogue / Mage teams doing lately? I've been reading elsewhere that it's not a good combo anymore. Any recommendations on how to spec for it? I've been playing with a Frost Mage and we're not really getting anywhere. We've hit 1740 and now we're back to 1600 basically. It just seems so streaky. Either we kick ass or we get our asses kicked, not middle ground there.
That's the story of a 2dps setup. You win or lost at a fast pace. 2 dps setups have 1 or maybe 2 windows of opportunity in a fight to win things. Mage and Rogue teams are still pretty good I'd say.

Offline
Old 02/08/08, 11:08 AM   #1179
Slowm0
Banned
 
Undead Rogue
 
Undermine
Which spec would be most useful for this 3's build we are working on. Pally(ret)/Shammy(enhan)/Rogue.

I was thinking, even though nerfd, Adr/prep would be more viable due to lack of "real" heals (Survivability). And the dmg+ on the hemo would help both melee's?

I am kinda stuck on which spec i should run with anyways, though i do find adr/prep is fun. ATM i am Spec swords, due to frost shock wtfpwn. Only thing i do on this 3's set up is find the "opportune" time to strike then poof, be gone.

Also, is it worth the repeated stun locks, or should i just push run/walk (lol) to follow behind the frost-shocked MT?

Offline
Old 02/08/08, 1:12 PM   #1180
Cretila
Glass Joe
 
Undead Rogue
 
Shadow Council
Hello all. I'm looking for some advice regarding trinkets in arena. Right now, I equip [Medallion of the Horde] and [Bloodlust Brooch]. I have my SS macroed with the BB so it goes off every time it's available. I like the burst damage I get from BB, but I've been looking at the Battlemaster's trinkets. Is a static +40 crit rating or +80 AP, along with the use ability, better for arenas than the burst damage provided by BB? Also, for a mace rogue, do you think that the crit or AP trinket is better? Thanks, all.

Last edited by Cretila : 02/08/08 at 4:17 PM.

Offline
Old 02/08/08, 2:45 PM   #1181
Sh@ft
Von Kaiser
 
Dwarf Rogue
 
Kel'Thuzad
Originally Posted by Cretila View Post
Hello all. I'm looking for some advice regarding trinkets in arena. Right now, I equip [Medallion of the Horde] and [Bloodlust Brooch]. I have my SS macroed with the BB so it goes off every time it's available. I like the burst damage I get from BB, but I've been looking at the Battlemaster's trinkets. Is a static +40 crit rating or +80 AP, along with the use ability, better for arenas than the burst damage provided by BB? Also, for a mace rogue, do you think that the crit or AP trinket is better. Thanks, all.
I think it comes down to an obvious matter of personal preference. A hp boost to an ap boost. I personally prefer the battlemaster trinket as it has saved me on too many occasions. Great to use when cheat death procs.

United States Offline
Old 02/08/08, 4:50 PM   #1182
Design1stCode2nd
Glass Joe
 
Undead Warlock
 
Cenarion Circle
I’ve read through a good portion of this thread but haven’t come across exactly what I’m looking for. I was combat for leveling to 70 and now have switched to what I thought would be a good pvp build with 41 or more (can’t remember) in subtlety. My focus for now will be BG’s so I’m looking for a spec to do really well in BG’s (taking out the lone defender of a node or tower, etc.) So far I’ve enjoyed ShS but then I’m fairly new to pvp with rogues so my build could be crap (can’t access it from work). What I’d like are some good suggestions on a build that will do well for BG’s.

What I have been doing so far is PM, ShS, CS, KS, hemo, shiv (if need be), SS, rupture and whatever else is needed. My gear is crap so I don’t end up killing them at this point and I just continue to try and shut them down as much as possible until they go down. I’ll respect for something else if I do arenas later, it’s welfare epics from honor until I’m completely outfitted.

Offline
Old 02/08/08, 5:11 PM   #1183
Macabrie
Glass Joe
 
Undead Rogue
 
Silver Hand
From my experience; there are very few classes that can irritate your opponent more that a ShS rogue in a Battleground. If you have poor gear, and are not looking to kill but to delay/irritate/divert attention away from what they're supposed to be focusing on, I say stick with ShS.
It's a fun build, and can get you out of most anything.

Offline
Old 02/08/08, 5:30 PM   #1184
Zavior
Von Kaiser
 
Night Elf Rogue
 
Haomarush (EU)
Dont use Sinister Strike if you got Hemo. ShS will be nice build in arenas as well, it got nice survivalibility and you are hard to kite around. If you team up with another melee dps hemo debuff will benefit you even more.

Offline
Old 02/08/08, 9:06 PM   #1185
Mackabre
Von Kaiser
 
Mackabre's Avatar
 
Undead Priest
 
Icecrown
Originally Posted by Melnor View Post
That's the story of a 2dps setup. You win or lost at a fast pace. 2 dps setups have 1 or maybe 2 windows of opportunity in a fight to win things. Mage and Rogue teams are still pretty good I'd say.

So much of 2's atm are druid/warrs. And I think mage/rogues do exceptionally well against that team. Unless the druid plays ridiculously well and stay pretty offensive. I currently play mage/rogue atm and near 2.2k, its very viable. As ShS, you can really let the fights drag on as opposed to AR/prep because you're less CD reliant.
But obviously the hardest combo would be druid/lock. A lot of lock combos hurt this set up besides SP/lock. But hey, locks are OP amirite? =)

Offline
Old 02/09/08, 1:02 AM   #1186
Melathaes
Glass Joe
 
Blood Elf Paladin
 
Thorium Brotherhood
It won't let me make my own thread, and this one is related to what I want to know, so I was wondering if I could get some opinions and analizations on a spec please. My focus is PVP, and I'm playing Subtlety because I enjoy it the most and like the level of interaction required for backstabs (I have considered trying Mutilate again too).

Here is my current build: WorldofWarcraft.com -> Info -> Classes -> Rogue -> Talent Calculator

Some people posted in another forum that you shouldn't use Hemo with daggers, Imp. Evisc. & Ruthlessness are bad choices, and I should have Deadliness and Imp. Ambush. After seeing that, here's what I came up with:

WorldofWarcraft.com -> Info -> Classes -> Rogue -> Talent Calculator

What I am wondering is (even though dagger ShS is a poor damage build, as I've been told) which of these talents that are different between the 2 specs should I take and why?

Offline
Old 02/09/08, 5:29 AM   #1187
roosevelt
Von Kaiser
 
Night Elf Rogue
 
Hyjal
Both of those builds will do horrible sustained damage, have weak burst on high resilience targets, and generate few combo points. Oh, and as a dagger build you'll have a hell of a time positioning with no imp gouge or ability to generate enough combo points to even get a full duration kidney shot.

If you're seriously interested in dagger pvp, go one of the mutilate builds, 41/20, 41/0/18+2, 54/0/7, 42/12/7, etc. Otherwise you're occasionally looking at being able to burst down low-geared cloth in bgs, and that's about all.


Offline
Old 02/09/08, 9:32 PM   #1188
Melathaes
Glass Joe
 
Blood Elf Paladin
 
Thorium Brotherhood
Yeah, I've thought about trying Mutilate again. The thing is, I enjoy all the utility of Subtlety, and have the most fun with it, but just spamming Hemo is like being a combat rogue with SS; I like my time spent in game to be highly interactive and daggers are the most interactive by far. Is there a good Subtlety spec for PVP? Once I find that out I suppose I'll just have to weigh the fun of Subtlety utility vs interactive dagger fighting.

Offline
Old 02/09/08, 10:59 PM   #1189
Cyn
Piston Honda
 
Cyn's Avatar
 
Night Elf Rogue
 
Frostmourne
20/0/41 is the standard shadowstep build now i believe, and shadowstep is incredibly fun to play from my experiences

Offline
Old 02/11/08, 2:46 AM   #1190
LodeRunner
Just an excitable boy
 
LodeRunner's Avatar
 
Undead Warrior
 
Mal'Ganis
Yep, just don't bother using it with Daggers. Ran into a Shadowstep dagger rogue in arena play once. His team was not victorious. However I hear it's great for for battleground/world ganking. If you really really must use daggers and really really must have some Subtlety points then go one of those poison heavy mutilate/sub builds like 54/0/7 mentioned above.

United States Offline
Old 02/11/08, 3:02 AM   #1191
Spoony
Von Kaiser
 
Tauren Druid
 
Farstriders
My war/rogue/druid 3v3 team as me being the rogue is currently sitting at 2240 now. Shadowstep now really has the utility to turn games if played right.

But I wasted 4K arena points buying s3 daggers. Dagger sstep is still horrible in all aspects in my opinion. I'm still sticking to s1 fists and going to pick up the off hand fist next week.

I also find shs to be quite a viable alternative to mutilate in 5s, though the burst is a lot less, I usually wear all pve gear I can squeeze in that situation. CC coordination would switch between priests and pallys apart from mutilate.

Vile poisons are a huge part of sstep's new success.I am so happy that nitrana convinced blizz to fix this back then useless talent. It helps me so much vs druid teams, pressuring them out of ccing.

Ice block is basically a vanish that actually works.

Offline
Old 02/11/08, 6:32 AM   #1192
Stienz
Von Kaiser
 
Undead Rogue
 
Burning Legion (EU)
Originally Posted by Cretila View Post
Hello all. I'm looking for some advice regarding trinkets in arena. Right now, I equip [Medallion of the Horde] and [Bloodlust Brooch]. I have my SS macroed with the BB so it goes off every time it's available. I like the burst damage I get from BB, but I've been looking at the Battlemaster's trinkets. Is a static +40 crit rating or +80 AP, along with the use ability, better for arenas than the burst damage provided by BB? Also, for a mace rogue, do you think that the crit or AP trinket is better? Thanks, all.
Playing with a resto shammy on 1800+, I rather have the BB instead of the Battlemaster. I need the burst once in the 2 minutes, I time it to start it when my target is at like 20%, so I am sure that the burst is actually needed. If it doesn't kill the target it puts an immense pressure on the healer.

Offline
Old 02/11/08, 6:35 AM   #1193
Stienz
Von Kaiser
 
Undead Rogue
 
Burning Legion (EU)
Originally Posted by LodeRunner View Post
Yep, just don't bother using it with Daggers. Ran into a Shadowstep dagger rogue in arena play once. His team was not victorious. However I hear it's great for for battleground/world ganking. If you really really must use daggers and really really must have some Subtlety points then go one of those poison heavy mutilate/sub builds like 54/0/7 mentioned above.
well, actually, the old mutilate builds 41/20/0 and 41/0/20 are also still fine if you play 2v2 and 3v3 mostly.

Offline
Old 02/11/08, 9:33 AM   #1194
Annihilus
Von Kaiser
 
Draenei Warrior
 
Kilrogg
New 3v3 Combo?

Yesterday I teamed up with another Rogue and a Resto Druid for a Rogue / Rogue / Resto Druid setup. After working out a few kinks, we've found it to be pretty good actually. We can burst down a single-target pretty quick usually. So far we seem to have the most problem when a Warlock and Priest are in the game because the Fear-bombing gets ridiculous.

Has anybody else tried this combo? I've looked up the setup on another website and there are a lot of well rated teams. Any advice?

Offline
Old 02/11/08, 9:58 AM   #1195
Stienz
Von Kaiser
 
Undead Rogue
 
Burning Legion (EU)
Originally Posted by Annihilus View Post
Yesterday I teamed up with another Rogue and a Resto Druid for a Rogue / Rogue / Resto Druid setup. After working out a few kinks, we've found it to be pretty good actually. We can burst down a single-target pretty quick usually. So far we seem to have the most problem when a Warlock and Priest are in the game because the Fear-bombing gets ridiculous.

Has anybody else tried this combo? I've looked up the setup on another website and there are a lot of well rated teams. Any advice?
its prolly good and it sounds like fun, but I don't think its good in the higher arena ratings. SK Gaming | World of Warcraft Arena Ranking nobody plays it either if you look at some of the best teams.

Offline
Old 02/11/08, 10:40 AM   #1196
Quellcrist
Glass Joe
 
Undead Rogue
 
Lightbringer
Originally Posted by LodeRunner View Post
Yep, just don't bother using it with Daggers. Ran into a Shadowstep dagger rogue in arena play once. His team was not victorious. However I hear it's great for for battleground/world ganking. If you really really must use daggers and really really must have some Subtlety points then go one of those poison heavy mutilate/sub builds like 54/0/7 mentioned above.

I'm stuck using daggers atm (S2 MH and Malchazeen), but also spec'd ShS. I have the daggers because I was mutilate for quite a while and haven't replaced them yet, and the ShS spec is necessary for our 3v3 as it compliments our playstyle.

My question is how much is running hemo with daggers currently hurting us? I am about to spend honor on more resilience gear, but does anyone think that I should really just get a Season 1 weapon instead?

Offline
Old 02/11/08, 11:14 AM   #1197
Grunge
Don Flamenco
 
Grunge's Avatar
 
Human Rogue
 
Kor'gall (EU)
Originally Posted by Annihilus View Post
Yesterday I teamed up with another Rogue and a Resto Druid for a Rogue / Rogue / Resto Druid setup. After working out a few kinks, we've found it to be pretty good actually. We can burst down a single-target pretty quick usually. So far we seem to have the most problem when a Warlock and Priest are in the game because the Fear-bombing gets ridiculous.

Has anybody else tried this combo? I've looked up the setup on another website and there are a lot of well rated teams. Any advice?
I remember the guy (Tosan?) who did Renataki Twins movie played it to 2.2 or 2.3k rating at the end of s2 with 2x Mutilate+Druid.

I'd guess that combining a 20/0/41 shs rogue with a 41/20 mutilate rogue would work wonders, as ShS can drop Improved EA (and an initial sap on their healer/one dps) from the start allowing mutilate rogue to simply flatout nuke.
Problem teams would probably be Warlock/Mage/x healer, but those aren't usually very common.
Against RWaD, it's a bit tricky but I'd guess nuking the warrior would put enough pressure to force the druid to heal instead of cyclone spam.

Originally Posted by Quellcrist View Post
I'm stuck using daggers atm (S2 MH and Malchazeen), but also spec'd ShS. I have the daggers because I was mutilate for quite a while and haven't replaced them yet, and the ShS spec is necessary for our 3v3 as it compliments our playstyle.

My question is how much is running hemo with daggers currently hurting us? I am about to spend honor on more resilience gear, but does anyone think that I should really just get a Season 1 weapon instead?
Ouch, get s1 sword/mace/fist and you'll see considerable difference. For now you can oh either shanker or malcha, as oh isn't that important in ShS, your shiv's will cost a bit more and probably do less damage than with s1 sword/mace/fist BUT it's not a gamebreaking difference (usually).

On other news I can't decide what to do with Vile Poisons. I'm thinking going 5/5 Vile, 3/5 Leth, 1/2 Imp. EA or going 4/5 Vile, 5/5 Leth and no Imp. EA, but Lethality is really such a lackluster talent that perhaps 2/5 Lethality and full EA...
I'd just wish they'd Enveloping Shadows and Master of Subtlety so I could go 2/5 Deadliness, 3/3 ES. Imo ES is one of our most undervalued talents and I'm having a hard time parting with it.
Or well I'll try out Vile today after raid in 5v5.

Last edited by Grunge : 02/11/08 at 11:32 AM.

Fans glory to the Gladiators,
Gods glory to the Heroes.

Offline
Old 02/11/08, 11:52 AM   #1198
Tower
King Hippo
 
Undead Rogue
 
Blackhand
Too much vulnerability in playing rogue/rogue/druid. Anything with a paladin wrecks you. 2 healer wrecks you. Any strong setups 2100+ are going to wreck you. You'll zerg a few priests and warlocks down, but once teams know they're queueing against you, the strength of triple stealth cloth zerg goes way way down.

Finally got a chance to play some of the FOTM 5v5 ShS Rogue/FrMage/Felguard Lock/Disc Priest/+Healer. Surprised to find myself having fun in 5v5 again, unlike playing 4dps this team has a lot of survivability through CC, but can also dish out a ton of burst. Hit 1850 through a weekend of games, hopefully will get to 2k with it soon and be able to share more seasoned thoughts.

@Grunge
Enveloping is nice, I'd agree, but at that point how defensive do you need to be with Shadowstep? Asking them to combine it with Master of Sub is a bit much, although I would put that talent as not valuable due to us having so few moments to restealth besides vanish. Would be great if it worked with Shadowstep.

Offline
Old 02/11/08, 1:47 PM   #1199
Quellcrist
Glass Joe
 
Undead Rogue
 
Lightbringer
Originally Posted by Grunge View Post
Ouch, get s1 sword/mace/fist and you'll see considerable difference. For now you can oh either shanker or malcha, as oh isn't that important in ShS, your shiv's will cost a bit more and probably do less damage than with s1 sword/mace/fist BUT it's not a gamebreaking difference (usually).
Thank you. I'm going to get a new weapon which I think at the moment will have a greater impact than a 30 resi increase (even though I'm still a tad low on resilience)

I searched and was buried under posts so I thought I'd ask.
Do the mace stun procs break CS/KS? Or do they just reduce their effectiveness outside of the opening stun locks? I'd hate to start out with a stun lock and have it broken in half by a proc.

I'm between maces or fists at the moment. Fists I gather have a wider range of damage but maces have the procs. Do anyone find the procs to be a detriment to the overall control of KS?

Offline
Old 02/11/08, 1:51 PM   #1200
mofidik
Piston Honda
 
mofidik's Avatar
 
Human Paladin
 
Doomhammer (EU)
druid/rogue(/warrior)

Hey there,

I've recently been experimenting with arenas so to say, trying 2v2 with a druid partner and 3v3 with the same druid partner and a warrior. Both of these are alts of 2 which I reached about 1.9k with in S2 (warlock, priest) so we're really "just friends playing together", but alts broadened our horizon. We're all basicly very new to the setups (and realisticly, so are most people) and we're basicly full of questions on what to improve. But seeing as this is obviously about rogues, I'll restrict to the rogueish matters

In 2v2 or prime problem is warlock/druid. I realise this isn't really a new point and I think I'm sure it's been adressed to at an earlier point (tactic basicly being to kill two pets to win), but we really just cannot find that tactic to be effective whatsoever: Either the pet is out of my range or the warlock runs of to just resummon a pet -also me being on a voidwalker doesn't really stress the oposing druid's mana all too much either, atleast not noticably. Our battlegroup I believe is pretty tough, but at ~1850 (quite literally everyone has S3 shoulders indicating they hardly belong at that level, but that aside) people shouldn't play perfectly. Point being: we can improve and we should be able to outplay them. I think "finesse tactics" would work out, but if anyone has more detailed suggestion I'd be very pleased. I know PvE gear is a point that's been touched, but I'll get to that later.

On a different note, I'd just like to share that I absolutely love Shs. I can't really speak for 5's and feel it's not particularly awesome in 3's (or rather, not as good as in 2's), but in 2's it's just so much fun to play. The DPS switching that was near impossible before just added so much fun to the bracket for me, and I really hope 2.4 will make the spec even more interesting. Although what came with Shs is also the increasing popularity of PvE gear in PvP, and this I just can't really get my head around. I'm basicly looking at 4/5 T5 (missing chest) vs 4/5 S3 (missing shoulders), I'm mainly interested in the value of the 4/5 bonnus on T5 aswel, I can see that being pretty game breaking. That said, it's obviously not the best of the best when it comes to offensive gear, but I'm still interested to hear what people think. I hope the above questions have not been answered yet since that'd make me look pretty stoopid, but I sadly don't know the entire thread by heart

Offline
Closed Thread

Go Back   Elitist Jerks » Player vs. Player

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rogue in 2v2 Arena w/warlock (requesting advice) Dimachaeri Player vs. Player 45 02/16/08 8:00 AM
[3v3]Need advice on Rogue/Mage/Priest team Maliva Player vs. Player 28 07/26/07 4:21 PM
Combat Rogue Stat Question Actureth Class Mechanics 2 05/18/07 11:18 PM
Healadins, how do you value each stat? Morthis Class Mechanics 33 04/03/07 5:25 AM
Raid healing: standards Hamlet Public Discussion 63 08/31/06 3:08 PM