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Old 04/28/08, 2:48 PM   #1176 (permalink)
Don Flamenco
 
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Human Warlock
 
Kil'Jaeden
Keep in mind when calculating spirit vs mp5 that in a 8/11/42 build, you can pick up 3/3 Living Spirit pretty easily.
 
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Old 04/28/08, 2:50 PM   #1177 (permalink)
sure plays a mean pinball.
 
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Tauren Druid
 
Mal'Ganis
Even in 13/11/37, I think after next patch I'll be taking Living Spirit over Natural Perfection.
 
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Old 05/01/08, 6:23 PM   #1178 (permalink)
Von Kaiser
 
Dwarf Hunter
 
Draenor (EU)
Anyone have some tips to survive rogues? I'm a noob resto and my gear isn't really that great, in fact it sucks I'm farming honor for the full s1 set + vindicator and saving arena for s4 at the moment, and i'm still missing rings neck cloak and off hand.

In arena i'm teaming up with a warrior which is in s2 + stormherald. He's pretty decent but our ratings can't seems to pass 1600. Each time we meet rogue + healer CC or rogue + DPS is gonna be a pain in the ass as we can't really do shit. They CC warrior and both focus on me, chainstun prevent me to cyclone the rogue not to mention he's sprinting out of nature grasp. They really make a quick deal of me and i have no clue how to counter this.


In fact i'm really having a hard time kiting rogues and in with certain degree warrior/ enh shamans too if my warrior isn't intercepting/intervening harmstring them, which usually isn't enough if there is another dps on me or some sort of CC on warrior.

Any help will be much appreciated
 
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Old 05/01/08, 6:57 PM   #1179 (permalink)
Glass Joe
 
Human Rogue
 
Malfurion
Generally against rogue teams you want your warrior sitting on the rogue as much as possible, keeping him hamstrung. Try and have him save some rage so he can piercing howl anytime the rogue vanishes and just work him down.

Other advice for you would be to try and prehot yourself if you think you are going to be attacked by a rogue, keep him fairy fired as much as possible and try and do your best to out last the rogues cooldowns with the warrior keeping him slowed and stunned. Once the rogue gets low on cooldowns it becomes pretty simple to stay away from him, just becareful of him restealthing and jumping you again. Also against rogue + another dps, you want to keep them seperated when possible you dont want both a rogue and another dps class nuking you at the same time, bad things happen to you when they do.
 
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Old 05/02/08, 3:40 AM   #1180 (permalink)
Piston Honda
 
Human Paladin
 
Das Syndikat (EU)
As a sidenote, rogues get easier the better your gear gets. If you full s2+ arena/honor equipt you can almost tank them in casterform with abolish and Hot stacking.

With crap gear you have to rely on your partner, good CC and bear.
 
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Old 05/04/08, 1:09 AM   #1181 (permalink)
Glass Joe
 
Tauren Druid
 
Alleria
One thing that i've found helps when dealing with a rogue is keeping track of their CLoS Cooldown so you can always keep track of when Nature's grasp is a viable method to escape from them. It's always good fun to try and get them to use sprint early, so pre-emptive Travel form is a great asset. Always be aware of your warrior, and like what was said, have him keep everything hamstrung as much as possible. If he can keep everyone hamstrung 100% of the time you should be okay. Also, keep an eye on his Intercept cooldown. Those 2 seconds can frequently be all you need.

That and intervene is a totally valid way of getting to that rogue.



Also, I'm in need of some help when it comes to a hunter/Dru 2v2. We've had a bit of trouble when we've run into a few 2 DPS teams, mainly Mage/rogue or Lock/Rogue. In the 5 games we played against the assorted teams, we discovered that they were staggering their CC perfectly to keep me CCd until my hunter died.

In the case of the Mage/Rogue team, the mage was able to spellsteal pretty much 100% of the healing i was trying to get to my teammate, while the rogue breaks him down. What sort of general tips are there for dealing with this? We did end up beating this team, so we've got a general idea of how to do it. I'm just cautious about dedicated to a regrowth or something as long as the mage hasn't used CS. (he would usually wait a long while into the match)

When it came to the Warlock/Rogue, we found that once i popped out of cat form, i had 1 chance to do something, and then i would get feared and Blinded until the hunter dies a terrible death. This team we had no success against. Every match was pretty much the same. I'm thinking of leading off with a cyclone on one of them, but I'm not sure who it should be.

Any Thoughts?
 
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Old 05/04/08, 9:53 AM   #1182 (permalink)
Glass Joe
 
Tauren Druid
 
Frostmane (EU)
Anyone have tips for Rogue/Rogue when playing Warrior/Druid? If my warrior finds them before they find me it's all fine and dandy but when they open up on me it gets very tricky. He does his best to slow them down but they were both gnomes. EA together with Trinket and double blind made sure they were pretty much on the loose all the time. They were both shadowstepped specced with full S3, so they made short work of me. I went bear for every time they shadowstepped but yeah, impossible to cast with two on me and they didn't give me room to feral charge either. They worked together to combine rupture + garrote and expose armor with cheap shot as well.
 
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Old 05/04/08, 12:00 PM   #1183 (permalink)
Piston Honda
 
Human Paladin
 
Das Syndikat (EU)
Abolish + HoT up, even pop NS already (just the buff! you can use it either on instant root/cyclone or for HT) and go Bear, try to survive the rushdown. Your warrior should spam harmstring on both of them, thunderclap, demoshout and wear them down. Sometimes it's good to fear early, sometimes later, depending on how fast you go down.
 
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Old 05/07/08, 8:46 AM   #1184 (permalink)
Piston Honda
 
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Tauren Druid
 
Lightning's Blade (EU)
Rogues are easy by themselves. However, any help they get is a huge threat.
As said earlier, tank rogues in caster form, Barkskin the KS (don't trinket it) and position slowly while rogue is on you.
Position is really important, usually it means LoS-ing the mage or the priest.

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Old 05/07/08, 9:55 AM   #1185 (permalink)
Metagame
 
Gnome Warrior
 
Dragonmaw
For Rogue/Rogue your Warrior has to constantly peel them. A good team will double blind your Warrior for five seconds and try to rush the Druid down. He can stay in LOS at the start to Charge, spam piercing howl, and then eat the Blind. Once the Blind hits have him Intercept again, use his first globals on Piercing Howl and Demoralizing Shout.

A lot of the teams in our battlegroup in the 2000 bracket use a combat rogue and a ShS rogue. If you see someone gain adrenaline rush or use mutilate, simply have the Warrior train him nonstop and he'll run out of snare breakers. Otherwise, the Warrior should be able to deflect enough of the two ShS Rogue's damage output to pull out a win.

Also if they're both Gnomes, you can NS Cyclone and then Intimidating Shout for more than enough time to get away, since the Druid will probably be swarmed with Abolish stacks.
 
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Old 05/07/08, 12:56 PM   #1186 (permalink)
Glass Joe
 
Tauren Druid
 
Frostmane (EU)
I don't know what rogues you guys play against, but a double warglaive rogue with T6 in belt, bracer and boots slots just ate me. Hots got dispelled by his priest, and a feral charge just got countered with a shadowstep and fear. My warrior was trying desperately to help but due to some chastises and blinds, together with vanishes and pvp trinket to remove slow he was pretty much all over me. Sure you can just sit there in Bear but you are not getting any heals, and he was critting hemo on me for about 1600 (430 resil).

Anyway, thanks for the suggestions regarding rogue/rogue, I will pass them on to my warrior pet.
 
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Old 05/07/08, 11:41 PM   #1187 (permalink)
Don Flamenco
 
Undead Mage
 
Nathrezim
Originally Posted by seron View Post
I don't know what rogues you guys play against, but a double warglaive rogue with T6 in belt, bracer and boots slots just ate me. Hots got dispelled by his priest, and a feral charge just got countered with a shadowstep and fear. My warrior was trying desperately to help but due to some chastises and blinds, together with vanishes and pvp trinket to remove slow he was pretty much all over me. Sure you can just sit there in Bear but you are not getting any heals, and he was critting hemo on me for about 1600 (430 resil).

Anyway, thanks for the suggestions regarding rogue/rogue, I will pass them on to my warrior pet.
The number of dual glaives, 4 pc T6, 4 pc Vengeful is minute compared to the overall population of rogues. I'm sure anyone advising that you tank a rogue in caster wasn't assuming the special case of absolute gear optimization from the rogue + a priest in your LoS chain dispelling you.

In this case, you are of course in for a world of potential hurt and have to kite much more aggressively.
 
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Old 05/08/08, 5:21 AM   #1188 (permalink)
Glass Joe
 
Human Warrior
 
Fenris
So I'm a warrior but my 2v2 partner is a druid and we had trouble with a Shad priest/rogue tonight. What strategy should we use against a team of the sort? The first two times we lost to them, they killed me 1st, so the 3rd time, I put a shield on and went def stance. at this point they switched over to my druid. i got the rogue to 16% but my druid died by that time. I think my main flaw was not puting my 2h mace back on. any ideas?
 
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Old 05/08/08, 5:57 AM   #1189 (permalink)
Glass Joe
 
Night Elf Hunter
 
Twilight's Hammer (EU)
Originally Posted by Crucif View Post
So I'm a warrior but my 2v2 partner is a druid and we had trouble with a Shad priest/rogue tonight. What strategy should we use against a team of the sort? The first two times we lost to them, they killed me 1st, so the 3rd time, I put a shield on and went def stance. at this point they switched over to my druid. i got the rogue to 16% but my druid died by that time. I think my main flaw was not puting my 2h mace back on. any ideas?
as soon as they switched to your druid, you shouldve brought out the 2 hander. with rogue on 16% when you were wearing 1hander/shield, the 2 hander shouldve easily killed him and saved your druid.
 
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Old 05/08/08, 12:48 PM   #1190 (permalink)
Piston Honda
 
Tauren Druid
 
Mug'thol
Originally Posted by Crucif View Post
So I'm a warrior but my 2v2 partner is a druid and we had trouble with a Shad priest/rogue tonight. What strategy should we use against a team of the sort? The first two times we lost to them, they killed me 1st, so the 3rd time, I put a shield on and went def stance. at this point they switched over to my druid. i got the rogue to 16% but my druid died by that time. I think my main flaw was not puting my 2h mace back on. any ideas?
As dru/warr anytime you play double dps you have to make sure you help your druid stay away from at least one of them

For the Spriest/rog combo you druid has to make sure to stay in good positioning. This means you shouldn't be chasing either of them around pillars and out of LoS of the druid. Once the druid comes out into the open they will always switch to him and vanish + stun lock and burn with Spriest silencing and then most likely fearing ending with a dead druid.

Do your best to keep both of them hamstrung/piercing howled so they can't open up on the druid and don't force your druid to open himself up to a target switch. Keeping the spriest away from the druid is even more important than keeping the rogue away.

Also, your positioning is just as important as your druids. Make sure you don't go running off blindly around corners and open yourself to burst. As long as abolish + a full hot stack is rolling your druid should be able to start a CC chain and you will eventually wear them down.

Last edited by Karoo : 05/08/08 at 12:49 PM. Reason: typos
 
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Old 05/15/08, 2:25 AM   #1191 (permalink)
Glass Joe
 
Syracruz's Avatar
 
Night Elf Druid
 
Frostmane
So, I've been reading the druid forums here for quite awhile, but I haven't seen anything about druids vs. hunter. Whenever my 2s partner and I come up against a team with a hunter, I am burnt toast. My armory is The World of Warcraft Armory, and I mostly pvp with a rogue. Are there any hints or ideas I could take to the arena to help against a hunter?

Thanks!
 
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Old 05/15/08, 4:29 AM   #1192 (permalink)
Piston Honda
 
Herrera's Avatar
 
Tauren Druid
 
Lightning's Blade (EU)
Yes, bear form and hug the hunter. Make coordinated switches cyclone+kill pet.

Totem of the Crusader
Tools: Earth Totem
Increases mounted speed of all party members by 20% while in range of the totem.
 
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Old 05/15/08, 7:31 AM   #1193 (permalink)
Duel Monkey
 
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Human Mage
 
Shattered Hand
By the way, Nat. Perf. was not nerfed. No serious PvP druid should ever not take it, even if it was nerfed the way they were planning on nerfing it. I have never thought "If only I had 17 more spirit I would have won the fight".

 
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Old 05/15/08, 7:46 AM   #1194 (permalink)
Bald Bull
 
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Dwarf Priest
 
The Venture Co (EU)
It also makes an amazing dispell fodder protection given druid's 30% dispell resist.
 
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Old 05/15/08, 10:19 AM   #1195 (permalink)
sure plays a mean pinball.
 
malthrin's Avatar
 
Tauren Druid
 
Mal'Ganis
Originally Posted by Yes View Post
By the way, Nat. Perf. was not nerfed. No serious PvP druid should ever not take it, even if it was nerfed the way they were planning on nerfing it. I have never thought "If only I had 17 more spirit I would have won the fight".
Damn, I asked 3 or 4 times in guild and nobody knew, so my PvE spec has Brambles this week. Back to NP on the weekend.
 
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Old 05/15/08, 12:39 PM   #1196 (permalink)
Piston Honda
 
Herrera's Avatar
 
Tauren Druid
 
Lightning's Blade (EU)
Originally Posted by malthrin View Post
Damn, I asked 3 or 4 times in guild and nobody knew, so my PvE spec has Brambles this week. Back to NP on the weekend.
I play Druid for two years and I had to look up what Brambles was. Talk about useless talents.

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Increases mounted speed of all party members by 20% while in range of the totem.
 
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Old 05/17/08, 6:17 PM   #1197 (permalink)
Glass Joe
 
Tauren Druid
 
Crushridge (EU)
can any pro tell me the addons resto druids are using in arena?
 
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Old 05/20/08, 6:54 AM   #1198 (permalink)
Von Kaiser
 
Undead Priest
 
Frostmane (EU)
Hello you resto druids. Could you please enlighten me on some mechanics of Lifebloom?

The way I understand it the final bloom heals for the same amount no matter if there are one, two or three stacks of Lifebloom when the buff expires. Is the same also true for dispel/purge?

In other words: If my target has 3 stacks of Lifebloom and I dispel 2, what will happen? Bloom or not?
 
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Old 05/20/08, 7:56 AM   #1199 (permalink)
Piston Honda
 
Tauren Druid
 
Gorgonnash (EU)
If 1, 2 or 3 blooms are on the target purging the lifebloom will amount to the same heal value.

Wash the spears . . .
. . . while the sun climbs high.
Wash the spears . . .
. . . while the sun falls low.
Wash the spears . . .
. . . who fears to die?
Wash the spears . . .
. . . no one I know!

- Aiel chant
 
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Old 05/20/08, 8:17 AM   #1200 (permalink)
Von Kaiser
 
Undead Priest
 
Frostmane (EU)
So that means it won't bloom as long as one stack remains. Hmm.

Perhaps it would be prudent for Druids to never stack up more than 2 stacks of Lifebloom then, if there is a free Shaman or Priest around. Or even only put 1 stack up, so that you have a high chance of getting something for your mana.
 
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