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07/30/07, 5:39 PM
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#1
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Piston Honda
Human Warlock
Twisting Nether
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Simply unbeatable rock (Druid/Warlock) to my scissors(Priest/Warlock) in 2v2?
My 2v2 team consists of a holy/disc priest, and myself - a siphon life/soul link warlock.
Recently however we've frequently encountered the restoration druid and siphon life/soul link warlock duo.
Other than their team making errors, I can't figure out a reliable strategy to beat this team, since my dps doesn't out pace the heal over times and life blooms, even with felhunter devour magic removing the regens and rejuvs.
If I attempt to drain mana the druid they will typically either shift to bear, or just shift into cat/cheetah form and run away, constantly staying out of range of fear/drain mana. During the time I'm attempting to catch the druid, I will DoT up the enemy warlock, however he will drain my priest's mana well before I've even got the druid to 50% mana.
What could I be doing differently? The few times we've beat this team it's been because I managed to get a fear off on the druid, nuke her to half life and then deathcoil + silence her to finish her before she could put up the heal over times.
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07/30/07, 6:03 PM
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#2
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Banned
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You're using drain mana, but is your holy priest? (I'm sure he/she is, but still).
It's a difficult situation. When you focus on the druid, is your partner (holy priest) attacking the lock, or simply following you around and dispelling/healing?
Is the opponent warlock a UA lock, making it dangerous for your holy priest to negate his DoTs with dispells?
If it's not a UA lock, your holy priest can probably keep you two alive while you pressure the druid into no mana. A warlock's drain mana isn't nearly as effective as mana burn + another warlock's drain mana. In between dispells, your priest can spam mana burn, and once the druid's at no mana, the lock can't do much aside from fear (and give a healthstone prior to the fight) to get you guys off the druid.
After that, should be an easy kill.
If their warlock does have UA and you can't more-or-less ignore him...um...(words).
Edit: Oh, and you've got the felhunter out to eat the druid's HoTs and whatnot, right?
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07/30/07, 6:34 PM
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#3
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Von Kaiser
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I know gear switching is getting removed next patch, but right now your priest probably need to switch in a pve/regen set for these type of matchups. My druid does.
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07/30/07, 6:40 PM
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#4
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Don Flamenco
Night Elf Warrior
Cenarius
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Have you tried both of you drain the warlock's mana while fearing the druid if they get close (and keeping felhunter on the druid as well)? I dont see how warlock + priest can lose to warlock + druid in a straight mana drain war.
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07/30/07, 7:38 PM
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#5
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Von Kaiser
Tauren Death Knight
Frostmourne
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Simply put, stack manaburn/manadrain/dots on the lock. Use your initial spelllock on him when he tries to drain mana, wait 9 seconds for the shadow school silence to wear off, then fear him over and over until spelllock is up again and keep the mana drains on.
Put tongues on the druid and try to stay out of range of him, if he's playing defensively like you said he would be further back anyway, if not use your fears on him instead.
At that point they will have effectively 0 dps, and you win by attrition.
Also if your priest has good awareness, mass dispelling hots when they build up.
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07/30/07, 7:46 PM
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#6
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Soda Popinski
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We ran into this on my spriest/lock team more than once, lost the first one due to focusing on the healer. After that we just drained the lock before he could drain me and just kept dpsing him down and eventually won.
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Originally Posted by Sebudai
Addons aren't a crutch, they're tools to be abused by skilled players to increase performance. Like a carpenter using a hammer, a fisherman using a lure, or Xi using curse words.
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07/30/07, 7:52 PM
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#7
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Piston Honda
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Originally Posted by s[orc]ery
Simply put, stack manaburn/manadrain/dots on the lock. Use your initial spelllock on him when he tries to drain mana, wait 9 seconds for the shadow school silence to wear off, then fear him over and over until spelllock is up again and keep the mana drains on.
Put tongues on the druid and try to stay out of range of him, if he's playing defensively like you said he would be further back anyway, if not use your fears on him instead.
At that point they will have effectively 0 dps, and you win by attrition.
Also if your priest has good awareness, mass dispelling hots when they build up.
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What he said, basically just drain the warlock dry of mana, the only thing he can do at that point is lifetap, and if you keep draining him he won't be able to get off more than one spell at a time before having to lifetap again. Also, make sure to spam dispel the warlock at the beginning to remove fel armor, that isn't something you want to have to deal with.
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07/31/07, 3:16 AM
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#8
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Piston Honda
Human Warlock
Twisting Nether
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Thanks for the ideas. The main problem with the druid was also that in bear form my drain mana doesn't drain any of his mana, and as soon as I'd begin to channel drain mana he'd switch into it (but run out of fear range still).
I hadn't really thought about doing drain mana to the warlock since he can lifetap for more mana, however what I failed to consider was the global cooldown he'd be using up on each of those lifetaps. I think spamming drain mana/mana burn on the warlock is just the solution I needed.
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07/31/07, 3:56 AM
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#9
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Glass Joe
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Get rid of his Fel armor, Mana burn whatever you can.
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07/31/07, 4:14 AM
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#10
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Don Flamenco
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I play on a lock/druid team myself.
Ironically, disc priest + lock is the team we fear the most on an intellectual level. We lose a lot of games to poor execution or gear disparities, but overall we feel our combo gives us a fighting chance against virtually every duo except this, for the exact reason given above.
Double mana burn runs our lock bone dry of mana within the first 20 seconds of the game with no real way to recover the mana for any appreciable amount of time... we can't play attrition;
SL + healthstone + spellstone + preemptive healing makes CCing the healer and playing for the gib almost impossible... we can't play offensively;
Offensive and defense dispel frustrates both our dps and our healing;
Tons of buffs and debuffs neutralizes devour magic; etc. etc.
And just as a kick in the teeth, the warlock on this team starts the match with 140 shadow resist.
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07/31/07, 5:34 AM
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#11
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Don Flamenco
Blood Elf Warlock
Kil'Jaeden
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Curse of Tongues seems counterintuitive, but its right on. Locks are boned against it, druid can ignore it and take the healficiency loss or keep removing it from both of them for 8% base mana cost vs. the 110 mana to cast it and druid's always gonna lose that mana war. (Assuming around 7000 warlock mana, a low baseline guess, its only around 1.5% of the locks mana for each curse, which means it takes more than 5 curses to match the loss for one druid decurse)
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07/31/07, 7:51 AM
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#12
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Glass Joe
Blood Elf Warlock
Auchindoun
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This will be an endurance match basically; remember to rebuff Fel Armor should the felhunter be stuck on your priest instead of yourself.
Also its prudent always create a spellstone at start, since it can be swapped out for resilience wand if its a melee team. What would work most is have cot on the warlock (so you can spellock UA), and have your priest spam mana burn and drain mana on the warlock while you fear + dot the druid. remember to watch out for innervate and dispel it asap (felhunter dispel wont work because a smart druid will force an autodispel with a useless thorns)
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07/31/07, 10:09 AM
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#13
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Von Kaiser
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Similar to the original poster my team of Siphon Life/SL Warlock and Frost Mage finds druid/warlock to be by far our toughest matchup. CC'ing the druid seems nearly impossible with him running around and the mage has difficulty keeping him slowed with shifting. The druid seems to be able to keep both of them up without ever becoming susceptible to counterspell/spell lock, with effecient instant cast hots. Anyone have any advice? I'v recently picked up curse of exhaustion just for this matchup as it was giving us so many problems, so we could try to contain the druid.
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07/31/07, 2:37 PM
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#14
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Glass Joe
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Originally Posted by Opioid
Curse of Tongues seems counterintuitive, but its right on. Locks are boned against it, druid can ignore it and take the healficiency loss or keep removing it from both of them for 8% base mana cost vs. the 110 mana to cast it and druid's always gonna lose that mana war. (Assuming around 7000 warlock mana, a low baseline guess, its only around 1.5% of the locks mana for each curse, which means it takes more than 5 curses to match the loss for one druid decurse)
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It's worth pointing out that this has a dual benefit in winning the mana war. Druids can only decurse in caster form, which opens them up to Mana drains/burns for at least a GCD - and when they shift out of those, they lose yet more mana and time. Keeping Tongues on the warlock is one form of pressure, but it might even be worthwhile to keep Agony on the druid for a little extra nudge to keep him decursing.
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08/01/07, 1:02 AM
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#15
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Ravaging the Art World.
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Shifting to bear over and over again to avoid mana burning is almost counter productive. If you force it, You've still burned an effective 800 or so mana. Its the right move but you're still giving up tons of mana to block the burn. But yes, the key is to burn the lock down to nothing and you'll find he helps you with damaging him in order to do anything. Try to get some drains on the druid and at least force him to shift.
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Originally Posted by Apate
Zyla, International Man of a Certain Standard.
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Originally Posted by Bubbs
That's right, I met my future wife through Zyla. :shudder:
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