08/02/07, 6:03 PM
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#4
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Don Flamenco
Human Warrior
Eredar (EU)
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Using the rogue on a healer (priest, shaman, druid) or a warlock and focus on the paladin with a timed mass dispell. Allmost any team has a paladin, and in lower brackets a lot of paladins only wear zero to 150 resilence and rely on their bubble.
Cyclone mostly annoying chars like mages (frostnova, sheep, counterspell) and warlocks (coex, fears, spelllock, cot!!) or frosttrap a warrior/using snake traps on paldin with viper sting and manaburn him (talentated stings will help a lot).
We also used a melee heavy team on season one (three warrior with windfury), but realised, that it's not working any longer, allmost everybody has 200+ resilence from 1-x pieces of merciless gear and some honor pieces, better teams will kite you and so on. You will need to take off a dps on heavy dps teams if you can't hold against their damage or control one or even two of their healer if they can manage to heal through your burst. With splitting your damage you will lose some burst, but while using -% healing debuff on different targets and kick/stun one healer, it's allmost impossible to keep both up for one healer.
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