
Originally Posted by DecimusGarona
I don't know, maybe it is just me but I think it would be a joke to start handing out Tier 6 equivalent arena gear when the vast majority of guilds are still working on T5, or in many cases even T4 content. Also assuming ZA contains tier 5 equivalent loot drops, it would essentially be a kick in the nuts to their own brand new raiding instance to have far better gear easily obtainable from an hour or two of PvP each week.
The only slot that anyone would ever consider using non-gladiator gear for serious arena competition would be their weapon, and the difference between Illidan weapons and the currently available merciless gear is minimal at best, especially when you factor in the loss of a decent chunk of resilience. Many warriors are using T3 BS weapons over the gladiator equivalents anyways, so I don't really see why it would all of a sudden become an issue for someone to have +10 DPS on their mainhand because they are one of the very few who have downed Illidan. If anything, I would say that the T5 resilience rings and T6 epic gems grant just as much of advantage to PvErs in the arena as that minimal damage increase.
The only reason I could foresee any new gear being released in S3 is to give people who have completed their S2 set something to spend points on. As a druid this really isn't a problem for me, if I had extra points I would be more than happy to start collecting the feral and/or moonkin sets. For everyone else, I hope they at least release gladiator equivalents to the boot/belt/bracer/ring/cloak/etc. so that there is an alternative for people who don't particularly enjoy PuGing with a bunch of AFK honor bots in the battlegrounds.
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Heres the thing though, with the way itemization gains are being set up in WoW, it is intentional that PvP/arena gear is preferred over PvE gear for the purpose of PvP combat. You do more PvP, you become stronger in PvP. That is intentional, not a side effect.
However, just looking at it from a warlock perspective, arena gear from season 1 to season 2 had a miniscule gain in damage stats, while it had an increase in armor and resilience/stamina (a little one). Armor, resilience, and to some degree stamina, don't really have any benefit in PvE for a caster, while comparing to PvE gear which increases in crit/hit and spell damage.