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10/12/07, 10:48 AM
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#1
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Great Tiger
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Season 3 Set Bonuses
Surprised no one has posted these yet. Wowhead has them at Item sets - World of Warcraft. Here are the set bonuses:
Druid (resto and feral) - increases your movement speed by 15% while in Cat, Bear, or Travel form
Druid (moonkin) - reduces the cast time of your Entangling Roots by 0.15 seconds
Hunter - reduces the cooldown of your Multi-Shot ability by 1 second
Mage - reduces the cast time of your Polymorph by 0.15 seconds
Paladin (all sets) - reduces the cooldown of your HoJ by 10 seconds
Priest (all sets) - reduces the duration of the Weakened Soul effect of your Power Word: Shield by 2 seconds
Rogue - increases your maximum energy by 10
Shaman (elemental) - gives you a 70% chance to avoid interruption caused by damage while casting Lightning Bolt
Shaman (enhancement) - reduces the cooldown of your Stormstrike by 1 second
Shaman (resto) - reduces the cooldown of your Grounding Totem ability by 1.5 seconds
Warrior (all sets) - reduces the cooldown of your Intercept by 5 seconds
Warlock (all sets) - reduces the casting time of your Fear by 0.2 seconds
The bonus that really catches my interest is the Elemental Shaman one. It's going to completely remove one of the biggest liabilities of the class in 5s (you can't cast while you are being attacked). Pretty nuts. Perhaps they will change the shadow priest bonus from the current Weakened Soul garbage to something similar for Mind Flay.
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10/12/07, 11:05 AM
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#2
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Mr. Sandman
Dwarf Priest
Defias Brotherhood (EU)
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They also mentioned they might change the buff on gloves - hopefully so priests get something better than the shitty glove bonus.
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10/12/07, 11:06 AM
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#3
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Soda Popinski
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Strange the blizzard nerfed their burst DPS potential with the LO change, but then added this to the gear. I am not sure what they are trying to do accomplish, balance-wise, with elemental shaman in PVP at this point.
Also strange that the moonkin bonus is the same as the mage one, except that the form of CC it is applied to is significantly less useful; one would think the cast time reduction should be increased in that case. (See warlock bonus)
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The Washington Post helps perpetuate a common and pernicious misreading of the decision, referring to "the Supreme Court’s judgment that corporations have the same rights as people when it comes to political speech." What the Supreme Court actually said is that people do not lose their free speech rights when they organize as corporations, including nonprofit interest groups as well as businesses.
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10/12/07, 11:10 AM
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#4
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Don Flamenco
Tauren Shaman
Blackrock (EU)
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Well, these boni are not just S3, but also S1 and S2, because all items even from different season are now belonging to the same set.
The new elemental one is really great. From one of the weakest (2% crit to shocks, lol) to a very strong one. Can't wait to test this one.
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10/12/07, 11:17 AM
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#5
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Do Not Disturb
Blood Elf Priest
Mal'Ganis
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It's easy to see that they wanted to nerf the shaman's burst, but then compensate by buffing their damage output outside of that.
Shadow priests should probably get a different bonus than holy priests. The moonkin one seems pretty useless to me, you'd think they'd give that bonus to cyclone instead, a CC that actually is useful.
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10/12/07, 11:22 AM
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#6
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Piston Honda
Orc Shaman
Shattered Halls (EU)
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I am rather disappointed at enhance bonus (as i heard the elemental bonus before), but maybe at least gloves bonus will be better.
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10/12/07, 11:26 AM
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#7
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Don Flamenco
Tauren Druid
Cenarion Circle
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Originally Posted by Snowy
It's easy to see that they wanted to nerf the shaman's burst, but then compensate by buffing their damage output outside of that.
Shadow priests should probably get a different bonus than holy priests. The moonkin one seems pretty useless to me, you'd think they'd give that bonus to cyclone instead, a CC that actually is useful.
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Its already on gloves.
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10/12/07, 11:28 AM
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#8
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Soda Popinski
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Originally Posted by Lambach
Its already on gloves.
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What does that have to do with 4p set bonuses? They aren't mutually exclusive.
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The Washington Post helps perpetuate a common and pernicious misreading of the decision, referring to "the Supreme Court’s judgment that corporations have the same rights as people when it comes to political speech." What the Supreme Court actually said is that people do not lose their free speech rights when they organize as corporations, including nonprofit interest groups as well as businesses.
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10/12/07, 11:54 AM
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#9
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Don Flamenco
Tauren Druid
Cenarion Circle
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Then it becomes the same as saying mages should have an additional poly shortened cast time on their gloves. Stacking quicker CC casts just leads to more people wanting their CCs quickened. Asking for that for druids just leads to other classes also wanting it. I midly agree the roots buff is lame, but I think an additional cyclone buff would be a mistake.
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10/12/07, 12:10 PM
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#10
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Get off my lawn.
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Paladin (all sets) - reduces the cooldown of your HoJ by 10 seconds
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Color me surprised.
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10/12/07, 1:17 PM
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#11
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Great Tiger
Night Elf Hunter
Azjol-Nerub (EU)
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Surprising how much difference there still is between classes. The hunter bonus is.. again, not really amazing compared to the warrior or rogue one for example.
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10/12/07, 2:08 PM
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#12
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Von Kaiser
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Depends what side of the fence you're on. For example, the rogue bonus seems to be rather useless since the days of 120 energy double backstabbing seriously denting an opponents life are long gone.
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10/12/07, 2:21 PM
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#13
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Mr. Sandman
Night Elf Hunter
Ner'zhul
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The warrior set bonus blows all the rest out of the water, and while the hunter set bonus isn't useless, it's not really playing to a hunter's actual role in arenas. A 4 piece bonus related to trap duration/cooldown or viper sting effectiveness/cooldown would be much more reasonable.
I really don't understand why the warrior set bonus is such a huge chunk off the cooldown, while the others tend to be very minor comparatively. 5 seconds off a spell with a base 30 second cooldown (that is pretty much always 20 seconds talented) is a huge percentage, while 1 second off a 10 second cooldown ability isn't nearly as significant - especially given the relative impact of the two spells.
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10/12/07, 2:37 PM
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#14
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Von Kaiser
Blood Elf Paladin
Lightbringer
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Originally Posted by moz
Color me surprised.
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Indeed. I've always been really underwhelmed by the bonuses on our pvp gear. I *rarely* get to cast FoL in arenas (moreso in 2v2, but even that is very situational), yet our gloves give it 2% crit and our libram only procs on FoL, and not Holy Light. I'm really hoping they revise the healing libram for 2.3, but I'm thinking it's rather unlikely.
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10/12/07, 2:39 PM
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#15
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Von Kaiser
Blood Elf Paladin
Kalecgos
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Originally Posted by guyincorporated
Indeed. I've always been really underwhelmed by the bonuses on our pvp gear. I *rarely* get to cast FoL in arenas (moreso in 2v2, but even that is very situational), yet our gloves give it 2% crit and our libram only procs on FoL, and not Holy Light. I'm really hoping they revise the healing libram for 2.3, but I'm thinking it's rather unlikely.
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Apparently its too much to expect Blizzard to know how to play a perspective class in an arena setting beyond the 1600 bracket.
Good news, however, most of the dispel effects (cleanse, remove curse, etc) have been upped to 40 yards - same range as max range heal.
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10/12/07, 2:44 PM
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#16
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Von Kaiser
Blood Elf Paladin
Lightbringer
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Originally Posted by dexvx
Apparently its too much to expect Blizzard to know how to play a perspective class in an arena setting beyond the 1600 bracket.
Good news, however, most of the dispel effects (cleanse, remove curse, etc) have been upped to 40 yards - same range as max range heal.
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Yeah, that alone is enough to make me excited for 2.3.
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10/12/07, 4:32 PM
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#17
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Von Kaiser
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Hm. It would not surprise me for Blizzard to revise these set bonuses again. The Hunter bonus is underwhelming, but the elemental shaman bonus appears to fit the class' needs for PvP extremely well. Hunters and Shamans both suffer from extreme interruption on Steady Shot and Lightning Bolt in PvP, so perhaps the Hunter bonus will be revised to a 70% resistance to shot interruption when casting steady shot, or a similar bonus.
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10/12/07, 4:33 PM
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#18
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Von Kaiser
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Originally Posted by heel
Druid (moonkin) - reduces the cast time of your Entangling Roots by 0.15 seconds
Mage - reduces the cast time of your Polymorph by 0.15 seconds
Warlock (all sets) - reduces the casting time of your Fear by 0.2 seconds
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Makes sense, right? Fear is by far the worst CC and therefore needs a bigger casting time reduction [/sarcasm]. I don't understand why Blizzard gave Warlocks such a crutch when casting Fear, who cares about fake-casting when your fears are 50% less likely to be interrupted and are only a base 1.3 seconds to cast? I don't really see any logic in the numbers Blizzard put out there. Why should Sheep and Entangling Roots be penalized .05 seconds when Fear is far superior to both (especially Sheep, with the removal of Detect Magic from the game)?
As far as the Elemental Shaman bonus goes, I think it's going to be a big deterrence to focusing an Ele Shaman, which should be a relief for them. Unfortunately, that means Mages are probably going to see more focus fire, especially with the added 15 seconds to Hypothermia (as if it wasn't hard enough to kill a mage in 30 seconds before... and so the gap between Mages and Warlocks widens further). Honestly though, I would've preferred to keep Empowered talents the way they were and keep the 30 second Hypothermia.
Last edited by Himiko : 10/12/07 at 4:41 PM.
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10/12/07, 6:50 PM
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#19
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Piston Honda
Night Elf Druid
Sylvanas (EU)
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I'm a bit disappointed they haven't revised the feral druid 4pc bonus. 15% speed is close to useless for a dps class that can't be snared and already has 115% speed in our dps form. Considering that the 2pc t5 bonus (instant regrowth on leaving cat/bear) is pretty much a requirement for any self respecting feral in 2s and 3s (2k+ at least) I'm surprised they didn't change the s3 bonus to something similar. Or well, not really surprised, just disappointed.
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10/13/07, 2:39 AM
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#20
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Great Tiger
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Originally Posted by Himiko
Makes sense, right? Fear is by far the worst CC and therefore needs a bigger casting time reduction [/sarcasm]. I don't understand why Blizzard gave Warlocks such a crutch when casting Fear, who cares about fake-casting when your fears are 50% less likely to be interrupted and are only a base 1.3 seconds to cast? I don't really see any logic in the numbers Blizzard put out there. Why should Sheep and Entangling Roots be penalized .05 seconds when Fear is far superior to both (especially Sheep, with the removal of Detect Magic from the game)?
As far as the Elemental Shaman bonus goes, I think it's going to be a big deterrence to focusing an Ele Shaman, which should be a relief for them. Unfortunately, that means Mages are probably going to see more focus fire, especially with the added 15 seconds to Hypothermia (as if it wasn't hard enough to kill a mage in 30 seconds before... and so the gap between Mages and Warlocks widens further). Honestly though, I would've preferred to keep Empowered talents the way they were and keep the 30 second Hypothermia.
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I think a 0.05 second discrepancy isn't very relevant when you step back and look at how powerful the warrior and elemental shaman bonuses are.
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10/13/07, 2:41 AM
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#21
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Glass Joe
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Edit: 4 peice resto aws changed to 1.5 seconds.
Last edited by Telsa : 10/29/07 at 11:43 PM.
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10/13/07, 2:52 AM
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#22
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progamer
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I would rather have the mage bonus give mages Detect Magic back. The elemental bonus however is very strong. Edit: Warriors always had 15 second PvP intercept. What's so strange about it?
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10/13/07, 3:53 AM
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#23
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Soda Popinski
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warrior: 5sec/20sec = 25%
warlock: .2/1.5 = 13%
mage: .15/1.5 = 10%
That is what is so strange about it.
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The Washington Post helps perpetuate a common and pernicious misreading of the decision, referring to "the Supreme Court’s judgment that corporations have the same rights as people when it comes to political speech." What the Supreme Court actually said is that people do not lose their free speech rights when they organize as corporations, including nonprofit interest groups as well as businesses.
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10/13/07, 4:49 AM
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#24
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King Hippo
Orc Hunter
Stormscale (EU)
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Hunter: 1/10 = 10%
....
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10/13/07, 5:43 AM
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#25
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Great Tiger
Night Elf Hunter
Moonglade (EU)
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Originally Posted by Osse
Hunter: 1/10 = 10%
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Well, i suppose it could be +30 resilience or something even worse... but honestly, Multishoting in the arena is VERY situational.
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Originally Posted by XI-
In summary, TBC raiding is easy. 9/10 encounters can be summarized with 1 phrase. Stay out of the fucking fire. If this is too difficult BWL was still there last I checked, so go have at it for some practice.
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Originally Posted by Kaubel
You people are idiots
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Guilty as charged ^
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