Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Player vs. Player

Reply
 
LinkBack Thread Tools
Old 10/20/07, 5:50 PM   #1
lithium1189
Glass Joe
 
lithium1189's Avatar
 
Human Warlock
 
Gul'dan
[Warlock] Stamina vs Resilience

So I was thinking about this while messing around on WoWdigger making some gear builds etc, and I was wondering what would benefit a warlock (with Demonic Embrace) in arenas, more stamina from gems etc or the Resil Cap. This is interesting to with the upcoming stats on gear that Ignore targets armor, since resil can help on those burst hits. But with the armor reduction, the regular damage you take will be upped.

Though this can apply to anything in general, not just the armor reduction. So Stamina or Resilience cap? Discuss.

Offline
Reply With Quote
Old 10/20/07, 10:42 PM   #2
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
A good mix of both.

The thing is the 4 piece is pretty powerful (0.2 off Fear), so you lose 35 resilience, so you want to use stead talasites (or the 8 resil gem) in yellow sockets to make up for lost resilience.

United States Offline
Reply With Quote
Old 10/20/07, 11:22 PM   #3
Gnomeover
Von Kaiser
 
Goblin Warrior
 
Proudmoore
Sounds to me like you want Steady Talasite.

Offline
Reply With Quote
Old 10/21/07, 1:16 AM   #4
Symbul
Gryphon!
 
Symbul's Avatar
 
Kitiera
Blood Elf Paladin
 
No WoW Account (EU)
You'll get plenty of Stamina without trying. I'm a fan of resilience over stamina, but I'm married to my Mystical Skyfire Diamond so compromises have to be made. Even next patch with the 45sec hidden cooldown I don't think I could stand to lose this gem.

Iceland Offline
Reply With Quote
Old 10/21/07, 1:26 AM   #5
authority11
Von Kaiser
 
Human Warlock
 
Alleria
Resil cap, no questions asked.


Offline
Reply With Quote
Old 10/22/07, 3:05 PM   #6
Myonax
Piston Honda
 
Myonax
Orc Warlock
 
No WoW Account
I go for the mix of the two sets so that I can get get some PvE gear in as well. The Kara shadow neck and a decent + damage back. Next season with the Heroic Badge Back I may look at getting the 4piece bonus, but I doubt it, i would prefer to replace the bracers with some PvE ones.

Offline
Reply With Quote
Old 10/22/07, 5:58 PM   #7
drole
Piston Honda
 
Blood Elf Hunter
 
Twisting Nether (EU)
Stamina untill you've got enough and then resilience for the rest

Offline
Reply With Quote
Old 10/22/07, 8:14 PM   #8
 Disiesel
They call me Queen
 
Disiesel's Avatar
 
Human Warlock
 
Moonglade (EU)
Since we got the Steady Talasite I've been using that gem. Since in my opinion we need both really.

Netherlands Offline
Reply With Quote
Old 10/23/07, 9:06 AM   #9
Kryptik
Von Kaiser
 
Blood Elf Warlock
 
Illidan
Probably a good mix of both would be best. But if I were you I would still go heavier on the resilience and try to reach the cap as best you can. Since DoTs are now affected by resilience too, being close to the cap will really help.

As a note: I have been using pretty much just the Steady Talasites and have been able to get to about 12.5k HP unbuffed and 486 Resilience as a warlock. Also take into account I still don't have a PvP weapon or wand for non-caster teams, this alone would bring me over the cap.

Just my two cents..

Offline
Reply With Quote
Old 10/24/07, 7:40 AM   #10
vaeal
Glass Joe
 
Orc Warrior
 
Illidan
Originally Posted by drole View Post
Stamina untill you've got enough and then resilience for the rest
I agree with this, especially if you play with one or more healers. Stamina and resilience perform the same role in two very different ways. When playing with a healer I view stamina as a buffer to increase the amount of damage I can take in order for the healer to get me back up. If I have 12k hp and I take 8k damage before the healer can get me back up to full then those last 4000 hp are essentially worthless as they are unused. If I have enough resilience to effectively reduce the amount of damage I take by 10% which leaves me at 10k hp, and I take 7200 burst (8k*.9) before the healer can get me back up then I have accomplished the same thing while saving my healer more mana.

Imo, you only need enough hp to survive the burst damage until you can get healed. After that, stamina's contribution is worthless compared to that of resilience.

Offline
Reply With Quote
Old 10/26/07, 1:10 AM   #11
demonskye
Banned
 
Gnome Warlock
 
Skywall
.

Well the tradeoff in many cases is negligible dependent on spec'ing. If you're Sl/Sl as I'm assuming then you are either the 27/34/0 or 23/38/0 cookie cutters. If you're the later, you're likely going to hit demonic resilience, which, to my knowledge, stacks beyond the 492 resil cap (at least thats what i read at mmo champ). However if you opted to spec otherwise, you are losing .2 off your fear, which in essence isn't going to be a 'make or break' very often. Once you have about 11-12k hp unbuffed, focus on resil as your primary concern. With demonic resil (3/3, i spec'd when i had far less resil then i do now, and I'm sticking with it until i hit 400+ unbuffed.) and any other kind of healing class, you SHOULD be able to dominate most of the low-medium end 2v2/3v3 brackets. As we all know... locks suck in 5v5, kkthx.

Offline
Reply With Quote
Old 10/29/07, 2:04 PM   #12
Nunzio
Glass Joe
 
Undead Warlock
 
Mug'thol
i wear 495 resil with about 13k hp unbuffed. works good for me

Offline
Reply With Quote
Old 10/31/07, 8:43 PM   #13
lebaxe
Glass Joe
 
lebaxe's Avatar
 
Undead Warlock
 
Onyxia
Since someone had already brought this up and it's a somewhat related topic, I was wondering what everyone's opinions are regarding getting the 2 35 resil bonuses vs the 4 piece. Specifically, do you think one is preferable for a certain spec/role on a team? I've found that in my 5s team I am rarely the target of the initial focus and am mainly focused on CC and spell locking, so I would assume the 0.2 seconds off of fear would make this job easier. I could see where a SL/SL outlasting build in 2s or 3s would benefit more from the extra resilience, however.

Offline
Reply With Quote
Old 11/01/07, 12:34 AM   #14
Oranzar
Glass Joe
 
Human Warlock
 
The Venture Co (EU)
I can definitely see the 4-piece bonus being useful, I get interrupted at the very end of fear all the time. Right now though I'm gonna go for the double 2-piece bonuses to get to the resilience cap.

Offline
Reply With Quote
Old 11/02/07, 3:45 PM   #15
tristantio
Piston Honda
 
tristantio's Avatar
 
Human Warlock
 
Twisting Nether
The extra 0.2 seconds off fear cast time pretty much blow the double 35 resilience bonus out of the water.

There are lots of 1.5 second speed spells, however having a 1.3 second cast time fear means that you'll beat them to the cast and interrupt their spell that much easier.

Offline
Reply With Quote
Old 11/03/07, 8:20 AM   #16
Spoht
Glass Joe
 
Human Warlock
 
Barthilas
rather than starting a new post.

does anybody know if in 2.3 the destruction and affliction arena sets will stack in terms of set bonuses like s1/s2/s3 of each individual set will? Or can i safely assume ill be able to get 2 peices of s1 destruction for that extra 35 res

Offline
Reply With Quote
Old 11/03/07, 10:22 AM   #17
Kahra
Glass Joe
 
Human Warlock
 
Zenedar (EU)
Originally Posted by Spoht View Post
does anybody know if in 2.3 the destruction and affliction arena sets will stack in terms of set bonuses like s1/s2/s3 of each individual set will?
No, the destruction and the affliction sets are still different with respect to the set bonus.

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Player vs. Player

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Protection warrior: Stamina VS mitigation necropsis Class Mechanics 144 11/19/07 11:35 AM
PvP: The Necessity of Stamina flyinfungi Public Discussion 43 02/16/07 1:57 PM
Possible stamina buffs. aertifact Public Discussion 24 05/28/06 8:22 AM