Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Player vs. Player

Reply
 
LinkBack Thread Tools
Old 07/28/08, 5:53 AM   #676
Mearis
Mr. Sandman
 
Mearis's Avatar
 
Dwarf Priest
 
Defias Brotherhood (EU)
Are you SW: D the sheeps?

Offline
Reply With Quote
Old 07/28/08, 7:26 AM   #677
moowalk
Don Flamenco
 
Troll Priest
 
Khaz'goroth
Unless my shadow school is locked I'm able to get it 80% of the time. Actually I probably rely on it too much and get caught out by silences

Offline
Reply With Quote
Old 07/30/08, 2:16 PM   #678
Canoness
Glass Joe
 
Human Priest
 
Khaz Modan
Hey im trying to find out a good 3v3 combo besides RMP. I keep hearing that druid/hunter/priest is actually a very good combo is this true?? Can anyone give me some feed back on it or advice on the combo it would be very apreciated.

Offline
Reply With Quote
Old 07/30/08, 10:30 PM   #679
panny
Bald Bull
 
panny's Avatar
 
Orc Shaman
 
Barthilas
In general, any Druid/Priest/X team will work as long as X is a DPS class. I wouldn't recommend Hunter though. All games are very long.

Offline
Reply With Quote
Old 07/31/08, 1:51 AM   #680
traejan
Glass Joe
 
Undead Warrior
 
Malygos
hey guys. i posted on the previous page about a good combination for me and a couple of RL friends. druid/warrior + mage/warlock + priest.

we tried to do warlock, resto druid, and disc priest and it was pretty bad. we couldn't keep up against double melee. rogues, warriors, retadins, and enhance shamans would have us completely on our heels which would force the priest and druid to waste all of their effort healing to keep someone from getting gibbed. we generally did better against ranged teams. but lower rankings are full of heavy melee dps teams. even if we put our full effort into CC, eventually DR would kick in and they'd be on us. the warlock has no chance of putting out enough dps to put us in a favorable position and we don't have the gear and skill to really outlast versus a team like that.

so i tried switching my warrior in for the druid to get some extra burst damage and be able to at least put *some* pressure on the other team instead of letting them dictate tempo. this did slightly better, but we still ran into problems against the same type of team. i ended up in a situation where i had to choose between keeping a rogue/warrior snared and putting pressure on their healer/softer dps.

now i'm thinking maybe we should try priest/mage/warrior for the extra raw dps of the elemental and the better geared mage. outlasting clearly isn't working so heavier offense may be a better option.

now, admittedly 2/3 of our gear is bad (mostly s0 blues and pve purples. the warrior is fairly well geared for low brackets) and we're totally new to arenas so there's a suck factor. but does anyone have advice on how to make this work? i realize this setup doesn't have potential for high rankings. but after tonight's debacle we're in the mid 1300's. i'd love just to get to 1500+ at this point. will gear really make a huge difference? or just better coordination on targeting and crowd control? should we just focus on blowing someone up asap and then try to scramble before we get chewed up by their melee?

i'd love any advice that i can get. thanks.

Offline
Reply With Quote
Old 07/31/08, 1:05 PM   #681
Grigori
Piston Honda
 
Grigori's Avatar
 
Human Paladin
 
Medivh
Originally Posted by panny View Post
In general, any Druid/Priest/X team will work as long as X is a DPS class. I wouldn't recommend Hunter though. All games are very long.
Yeah, outside of RPM, all the top Disc comps in 3s has a healing Druid. Warrior+Disc+RDruid seems to be the most successful so far; Warrior+Disc+Dreamstate, SL/SL+Disc+RDruid, and MM+Disc+Dreamstate are also very successful; MM+Disc+RDruid is good but is infamous for its long matches.

However, it remains to be seen how much the Mage armor patch will affect Warrior+Disc+RDruid/Dreamstate vs RPM.

Offline
Reply With Quote
Old 07/31/08, 2:15 PM   #682
Karoo
Piston Honda
 
Tauren Druid
 
Korgath
Here's something that's interesting to me.

These are the top 8 teams that qualified for the Arena tournament in Taiwan.

The 2008 World of Warcraft Arena Tournament Taiwan Regional Final will be taking place this weekend, August 2-3, at the World Trade Center in Taipei, Taiwan. This event will feature the top eight teams who advanced from the online qualifiers. The eight teams that will be competing are:

- Made In Taiwan (priest, warrior, druid)
- 小嵐洛 (priest, rogue, mage)
- 黑貓是白目 (warrior, rogue, druid)
- 十粒*明一切 (rogue, warlock, druid)
- 我們來娛樂的 (shaman, priest, warlock)
- 豐原*客 小德撲會玩 (warrior, priest, druid)
- **英雄大爺集團代表隊 (rogue, hunter, priest)
- Cydonia (priest, rogue, rogue)

A couple of warrior/priest/druid teams as mentioned earlier in this thread but some combos I've never really seen in 3's. For example:

Rogue / Hunter / Priest
Priest / Rogue / Rogue
Shaman / Priest / Warlock

It seems like Shaman / Priest / Warlock would get ripped up by double melee dps teams. Has anyone run any of these comps with success? What would spec be for this Shaman / Priest / Lock team? Elemental / Disc / Destruction for Bloodlust and PI?

Offline
Reply With Quote
Old 07/31/08, 2:41 PM   #683
Malakitoo
Von Kaiser
 
Tauren Shaman
 
Cho'gall
Originally Posted by Karoo View Post
It seems like Shaman / Priest / Warlock would get ripped up by double melee dps teams. Has anyone run any of these comps with success? What would spec be for this Shaman / Priest / Lock team? Elemental / Disc / Destruction for Bloodlust and PI?
This is the shadowplay comp that won the first round of the ATR. Resto shaman, shadowpriest, UA lock, incredible damage especially on warriors. I assume that's what they're playing, I could be wrong though, I'm not familiar with Taiwanese teams.

Rogue teams are harder, but basically this is the caster equivalent of double melee. The damage output is insane, and bloodlusted shaman heals can keep up a shadowpriest or lock long enough to gib someone.

Offline
Reply With Quote
Old 07/31/08, 5:25 PM   #684
Grigori
Piston Honda
 
Grigori's Avatar
 
Human Paladin
 
Medivh
Originally Posted by Karoo View Post
Here's something that's interesting to me.

These are the top 8 teams that qualified for the Arena tournament in Taiwan.

The 2008 World of Warcraft Arena Tournament Taiwan Regional Final will be taking place this weekend, August 2-3, at the World Trade Center in Taipei, Taiwan. This event will feature the top eight teams who advanced from the online qualifiers. The eight teams that will be competing are:

- Made In Taiwan (priest, warrior, druid)
- 小嵐洛 (priest, rogue, mage)
- 黑貓是白目 (warrior, rogue, druid)
- 十粒誉明一切 (rogue, warlock, druid)
- 我們來娛樂的 (shaman, priest, warlock)
- 豐原駪客 小德撲會玩 (warrior, priest, druid)
- 屪骔英雄大爺集團代表隊 (rogue, hunter, priest)
- Cydonia (priest, rogue, rogue)

A couple of warrior/priest/druid teams as mentioned earlier in this thread but some combos I've never really seen in 3's. For example:

Rogue / Hunter / Priest
Priest / Rogue / Rogue
Shaman / Priest / Warlock

Taiwan realms tend to be heavy on the gib at the top, so those are probably all gib teams.


Originally Posted by Karoo View Post
It seems like Shaman / Priest / Warlock would get ripped up by double melee dps teams. Has anyone run any of these comps with success? What would spec be for this Shaman / Priest / Lock team? Elemental / Disc / Destruction for Bloodlust and PI?

This is the crawled snapshot I got of the top 3s teams across all realms as of Tuesday morning Arena rollover this week:

RPM (18)
18 Rogue+Mage+Disc

Warlock+Melee+RDruid (18)
7 SL/SL+Warrior+RDruid
7 SL/SL+Rogue+RDruid
SL/SL+Enhancement+RDruid
Destro+Warrior+RDruid
Destro+Rogue+RDruid
Felguard+Mutilate+RDruid

Melee+2xHealer (13)
5 Warrior+Disc+RDruid
3 Warrior+HPaladin+RShaman
2 Warrior+RShaman+RDruid
2 Warrior+Disc+Dreamstate
Warrior+HPaladin+RDruid
Rogue+Disc+RDruid

2xMelee+Healer (10)
5 Warrior+Rogue+RDruid
2 Warrior+Enhancement+RDruid
Warrior+Rogue+HPaladin
Rogue+Enhancement+RDruid
Combat+Rogue+RDruid

Melee+Nuker+Healer (9)
2 Warrior+Mage+RDruid
2 Rogue+Mage+RShaman
2 Rogue+Mage+RDruid
Warrior+Elemental+RDruid
Warrior+Mage+RShaman
Warrior+Mage+Disc

Other Warlock Comps (8)
2 UA+SPriest+RShaman <--- Here is the Warlock+Priest+Shaman comp
SL/SL+Disc+RDruid <--- There were four of these last week
SL/SL+Rogue+Balance
SL/SL+Rogue+SPriest
SL/SL+Rogue+Disc
SL/SL+Mage+RDruid
SL/SL+Mage+RShaman

Hunter Comps (6)
2 MM+Disc+Dreamstate
MM+Disc+RDruid <-- Nihilum Cake Squad
MM+PoMPyro+RShaman
BM+SPriest+RDruid <-- Warlockless Shadow Priest burst team with BM Hunter
BM+Rogue+RDruid

Offline
Reply With Quote
Old 07/31/08, 5:37 PM   #685
Roldrethus
Von Kaiser
 
Undead Warlock
 
Darkspear
Originally Posted by traejan View Post
hey guys. i posted on the previous page about a good combination for me and a couple of RL friends. druid/warrior + mage/warlock + priest.

we tried to do warlock, resto druid, and disc priest and it was pretty bad. we couldn't keep up against double melee. rogues, warriors, retadins, and enhance shamans would have us completely on our heels which would force the priest and druid to waste all of their effort healing to keep someone from getting gibbed. we generally did better against ranged teams. but lower rankings are full of heavy melee dps teams. even if we put our full effort into CC, eventually DR would kick in and they'd be on us. the warlock has no chance of putting out enough dps to put us in a favorable position and we don't have the gear and skill to really outlast versus a team like that.

i'd love any advice that i can get. thanks.
Wait, you had priest/druid/warlock and you switched the *druid* for a warrior?

All you had to do was swap the priest instead. Druid Warlock Warrior is a very viable super high pressure team.

Gear will obviously make a difference, but 1300s->1500s is just skill. With a warlock and a druid you have tons of constant pressure on the enemy team from dots and the warlock is relatively safe from melee with a druid around. Adding any other dps class just adds to the pressure that's already there. Wait for someone to get to 50%, cyclone/fear/etc their healer and unload everything you can at him.

Offline
Reply With Quote
Old 07/31/08, 5:54 PM   #686
traejan
Glass Joe
 
Undead Warrior
 
Malygos
Sorry. I forgot to mention that i play both the druid and warrior. So we went for some higher pressure but i don't think it will do us any good in the long run. I'm looking at going back to sl/sl + resto druid + disc. The warlock isn't super well geared either for pvp or pve so the damage potential is a little weak. Maybe it would work better at lower ratings for the priest to go back to shadow since he has better gear for it. I think we just need to watch some videos and practice more. I'm in the process of reading the resto druid thread front to back to pick up whatever i can. Between druid and warlock, we should feasibly be able to disrupt any initial melee burst with cyclone/fear. And with all of the insta-cast between the 3 classes it should be pretty easy to pillar hump against range.

Offline
Reply With Quote
Old 08/01/08, 5:44 PM   #687
Grigori
Piston Honda
 
Grigori's Avatar
 
Human Paladin
 
Medivh
Originally Posted by traejan View Post
Even if we put our full effort into CC, eventually DR would kick in and they'd be on us.
Peel comps try to set up getaways, not lockdown combos. You use CC to set up a getaway, then play keepaway until your DR resets. Repeat ad nauseam. You need to be disciplined at using CC. Once getaway is achieved, keepaway may end before the 15 sec DR is up. When that happens, it is generally better to heal through it if you can. Your chance of achieving a getaway is greatly diminished if you try to set it up while your key CCs are on DR.

Try to trade damage for clumped extra distance as much as it is safe to do so. For example, CCing right after an Intercept means the kill target takes less damage, but CCing right as Intercept stun is about to expire lets him gain more distance. Your goal is to reach critical separation to achieve getaway, so you let the Warrior beat on your guy during the Intercept stun, then CC him at the end of the stun to maximize separation (and the chance for a getaway).

When two toons shares CC DR (like Warlock+Priest), it is very helpful to have a CC attack plan.

Originally Posted by traejan View Post
I'm thinking maybe we should try priest/mage/warrior for the extra raw dps of the elemental and the better geared mage. outlasting clearly isn't working so heavier offense may be a better option. I realize this setup doesn't have potential for high rankings.
You can see from the top team snapshot above that one of the top teams is actually Warrior+Mage+Disc. However, at lower ratings, zerg team wins mostly come from luck, either you draw a team with inferior gear, RNG FTW, or just happen to be in the right place at the right time to take advantage of huge mistakes the other team is clueless enough to make but does not make every match. This means it is a lot harder to improve because it is a lot harder to tell when you are doing something right (or wrong).

For peel comps, it is easier to hone your skill because it is easier to tell when you are doing it wrong, as it often results in you not achieving getaway. When the other team happens to make a huge mistake, it generally just means you achieve getaway easily once (instead of a loss for them on the spot). The match doesn't end and the other team will generally have multiple chances per game to pressure you properly (and therefore you will have multiple chances to see if you can achieve getaway under proper pressure).

Originally Posted by traejan View Post
Will gear really make a huge difference?
Your Priest desperately needs to get S2 healing mace and S2 healing offhand (and healing enchant). It will make a significant difference. His S1 crit staff with Soulfrost as Disc PvP weapon makes bady Medivh cry. Dump it for the badge dagger he uses for Shadow if he does not have a healing weapon (with S2 offhand if he can). As it is, he has less than half the +healing your Druid has in PvP gear. You can cheat a bit on your Warlock's damage stats in this comp, but not so much on your Priest's healing stats.

Offline
Reply With Quote
Old 08/01/08, 6:33 PM   #688
traejan
Glass Joe
 
Undead Warrior
 
Malygos
I appreciate the feedback. I think we're going to hump the AV holiday weekend for bg gear this weekend and we should all be getting our first round of s4 gloves/s3 other stuff next week. We just need some better gear and a lot more practice. It's just like you said. There's a lot of time to do something stupid with an outlast team. And since we're new, it happens a lot. A small mistake is pretty much insta-gib against some of the pure dps teams we're playing (like triple shaman the other night). But being punished for mistakes will hopefully lead us to get better more quickly.

Offline
Reply With Quote
Old 08/01/08, 7:00 PM   #689
moowalk
Don Flamenco
 
Troll Priest
 
Khaz'goroth
Originally Posted by Grigori View Post
However, it remains to be seen how much the Mage armor patch will affect Warrior+Disc+RDruid/Dreamstate vs RPM.
In our case it helped, since we stopped trying to kill the mage, and realised that mage/rogue can't kill priest/druid without help from their priest.

Offline
Reply With Quote
Old 08/03/08, 10:45 AM   #690
joe_in_hell
Von Kaiser
 
joe_in_hell's Avatar
 
Undead Warlock
 
Zirkel des Cenarius (EU)
Hi,
a friend of mine plays a warrior-priest combo in 2vs2, I think about joining them for a 3vs3 shaman-warrior-priest.
Would this be a worthwile combination? Should I go elemental or restoration? (gear is equaly bad for both )
Thank you!

Offline
Reply With Quote
Old 08/04/08, 1:45 PM   #691
xFrancis147
Glass Joe
 
xFrancis147's Avatar
 
Undead Warlock
 
Black Dragonflight
This weekend I decided to try out a new spec since theres no raids from Friday to Sunday in my guild. I got the idea from a Drakedog video my guildie told me to watch. By now, most of you familiar with Drakedog can assume that I tried speccing destro (0/7/54). I don't do arena as much as I used to but I still enjoy PvP a lot. So I speced destro and did some bg's and recorded some stuff in hopes of making my own PvP movie. I can honestly say destro was a lot of fun in bg's, especially with a healer (resto shaman guildie did some bg's with me).

Enough of idle chatter, time to get down to arena and more specifically 3v3. I came accros the idea of destro lock/resto shaman/holy pally doing AV with 2 guildies (a resto shaman and holy pally). We stuck in a group and stormed SPGY. We took on 5 people at once, including the four gy guards, and won (note it was five dps). So I started thinking, "double healer/destro lock for 3's?" I've never heard of such a make-up for a 3's team. The strong points I can name at the top of my head would be Earth shield, BoP, 10k+ crit heals thanks to Fel Armor, insane burst from my destro spec, only one clothie =] , HoJ, fear, tremor totem, Bloodlust, bubble, etc.

I havn't gotten a chance to try it because eventhough me and the resto shaman where game to start the team, the holy pally didn't want to leave his current team. Can anyone give me their opinion about this combo, strenghts, weaknesses, that sort of stuff. (Note when I PvP as destro i wear my PVE gear, nothing special just t6 stuff, some t5 stuff, my guild just downed mother yesterday so that sort of gear.)

Last edited by xFrancis147 : 08/04/08 at 3:14 PM.

Offline
Reply With Quote
Old 08/04/08, 2:14 PM   #692
solbergb
Don Flamenco
 
Gnome Mage
 
Earthen Ring
I would be very cautious assuming that anything which happens on a BG has any relevance in arena play.

For one thing, you are often up against level 61-69 people, or people 70 in greens/blues. Often they're in raiding specs, or leveling specs.

I have a spec I enjoy in battlegrounds too, and it is better than my raid spec in arena play, but it isn't a good arena spec.

Offline
Reply With Quote
Old 08/04/08, 3:10 PM   #693
xFrancis147
Glass Joe
 
xFrancis147's Avatar
 
Undead Warlock
 
Black Dragonflight
Originally Posted by solbergb View Post
I would be very cautious assuming that anything which happens on a BG has any relevance in arena play.

For one thing, you are often up against level 61-69 people, or people 70 in greens/blues. Often they're in raiding specs, or leveling specs.

I have a spec I enjoy in battlegrounds too, and it is better than my raid spec in arena play, but it isn't a good arena spec.
You are right, I do need to take that into account. However, please understand that I wasn't predicting any future success in arena by using AV as an example. I was simply stating where/why I got such a crazy idea as a double healer/destro lock combo.

Offline
Reply With Quote
Old 08/04/08, 4:11 PM   #694
Malakitoo
Von Kaiser
 
Tauren Shaman
 
Cho'gall
You're going to have a lot of trouble with that combo.

Double healer combos, generally speaking, rely on outlasting the other team while keeping up constant pressure via damage or mana burns. A destro lock is more of a gib-based setup, which goes against this philosophy.

As a destro lock you're very vulnerable to physical damage, and nearly every 3v3 team runs with either a rogue, warrior, or hunter (and a lot of the time, 2/3). You'd be a huge mana sink for your healers, and you're also not going to be able to put out pressure on the other team as your damage is largely cast-time based and easy to shut down. In PvE gear, this will get even worse.

You might get some surprise wins if the other team doesn't realize you're destro and you can blow em up, but otherwise sl/sl (or at least felguard if you want the burst potential) is a much better spec for the outlast-oriented double healer comp.

Offline
Reply With Quote
Old 08/04/08, 6:03 PM   #695
doogless
Don Flamenco
 
doogless's Avatar
 
Draenei Shaman
 
Kil'Jaeden
Yeah, what these other posters said. That's just a horrible setup. You're a huge mana sink and will have a tough time killing anything with you as the only real DPS.

Offline
Reply With Quote
Old 08/05/08, 1:24 PM   #696
xFrancis147
Glass Joe
 
xFrancis147's Avatar
 
Undead Warlock
 
Black Dragonflight
Yes I suppose your right. I might still give it a shot just for laughs and what-not. I normally do arena as sl/sl, just looking for something new and I hate Felgaurds so...

By the way, another combo that surfaced the other day for 3v3 was UA Lock/MS Warrior/Resto Druid. The way I'm looking at it is UA would almost render dispels useless, MS would make it really hard to keep up the warrior and myself's focus target, not to mention cyclone, spell lock, fear, and death coil on their healer(s). I'm obviously squishy, but I'm thinking with a druid it will be much easier to keep me up agaisnt melee. Like I said I'm just looking for new ways to pass the time during off-nights from raids.

Offline
Reply With Quote
Old 08/05/08, 2:31 PM   #697
Malakitoo
Von Kaiser
 
Tauren Shaman
 
Cho'gall
Originally Posted by xFrancis147 View Post
By the way, another combo that surfaced the other day for 3v3 was UA Lock/MS Warrior/Resto Druid.

Warrior/warlock/druid is currently one of, if not the, top team in 3v3 right now. It's the same deal though - locks without soul link are huge mana sinks if you can even keep them alive in the first place. Sl/sl is the dominant build for that comp, and it generally wins via control and constant pressure rather than outrageous damage. Not saying it can't be done, but the current melee-centric paradigm means that warlocks need all the survivability they can get.

If you're dead set on running a spec without soul link in 3v3, I would recommend some sort of shadowplay setup - UA/Spriest/(rsham or rdruid). You could also try (sham/druid)/mage/lock or some rogue 3dps setup, though these are by no means cookie cutter proven comps.

Offline
Reply With Quote
Old 08/13/08, 8:01 AM   #698
Bronwyn
Piston Honda
 
Human Warrior
 
Alleria (EU)
I am about to start a new 3v3 team tonight. Coming from a PVE raid, I have no insight into current do-well combos. (Last real pvp was Gladiator in 3v3 and 5v5 in Season 1).

We are playing with:
Paladin - Warrior (me) - Resto-Shaman

I know this combo is far from ideal and seems - from my perspective - heavily vulnerable to cc. Any suggestions on tactics from you experts? (I have acquired 10% snare/charm-resist for tonight, hoping to counter some Frost Novas and Roots during the matches.)

Second - more specific question: how do we counter an R/M/P Team? These seem to be the most difficult for us due to the ability to either cc or burn mana ...

Thanks a lot in advance for your replies!

Offline
Reply With Quote
Old 08/13/08, 2:12 PM   #699
traejan
Glass Joe
 
Undead Warrior
 
Malygos
I have a question about how to approach some comps with an outlast team. We run resto druid/lock/disc priest. I'm not entirely sure who we should be starting on against a healer and 2 melee dpsers. Should we focus our offense on the softest dpser and just try to control their healer or drag them out of los at the right time to finish him off? Or should we lean in on their healer and hope that forces some of their dps to break off to support him? As it currently stands it's very hard to outlast when we have a warrior and rogue following our priest around. It makes our priest useless and the druid has to spend all of his time trying to keep the priest up. We're completely on our heels and our priest can't last long with that much offense on him. Should the druid and lock focus on CC and try to keep the priest free to try to drain their healer?

Offline
Reply With Quote
Old 08/13/08, 4:40 PM   #700
Roldrethus
Von Kaiser
 
Undead Warlock
 
Darkspear
Originally Posted by traejan View Post
I have a question about how to approach some comps with an outlast team. We run resto druid/lock/disc priest. I'm not entirely sure who we should be starting on against a healer and 2 melee dpsers. Should we focus our offense on the softest dpser and just try to control their healer or drag them out of los at the right time to finish him off? Or should we lean in on their healer and hope that forces some of their dps to break off to support him? As it currently stands it's very hard to outlast when we have a warrior and rogue following our priest around. It makes our priest useless and the druid has to spend all of his time trying to keep the priest up. We're completely on our heels and our priest can't last long with that much offense on him. Should the druid and lock focus on CC and try to keep the priest free to try to drain their healer?
If your lock is free he should be doing some serious damage. Dots on everyone, fear the rogue, fear their healer, once you have the healer feared, spam damage in to the the warrior or what have you. And with your warlock not taking damage, the druid should be free to do what he's best at, CC melee.

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Player vs. Player

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Arena UIs and You JulianMaiev Player vs. Player 159 07/31/08 1:45 AM
So I use my imp in the Arena ReverendSin Player vs. Player 36 08/10/07 4:58 AM
Arena Rewards (was "Arena Season only 2 months") Zeboim Public Discussion 328 02/28/07 9:09 PM