Originally Posted by traejan
I have a question about how to approach some comps with an outlast team. We run resto druid/lock/disc priest. I'm not entirely sure who we should be starting on against a healer and 2 melee dpsers. Should we focus our offense on the softest dpser and just try to control their healer or drag them out of los at the right time to finish him off? Or should we lean in on their healer and hope that forces some of their dps to break off to support him? As it currently stands it's very hard to outlast when we have a warrior and rogue following our priest around. It makes our priest useless and the druid has to spend all of his time trying to keep the priest up. We're completely on our heels and our priest can't last long with that much offense on him. Should the druid and lock focus on CC and try to keep the priest free to try to drain their healer?
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Most double melee teams will train your Warlock (and his pet) first, because if they let your Warlock hardcast, you will be able to CCed them into the ground between Druid and Warlock and their Warrior will eat Shadowbolts. It sounds more like you are having trouble with the fundamentals. Do not to let double melee get off a good openning on you or you will be scrambling too hard keeping people up to CC, especially with your gear. Once you "have no time to CC" you are trapped in a vicious cycle to defeat.
Your comp is well-equipped to deny them a good openning. Don't sit there and wait for their Warrior to Charge you. Try to put their Warrior in combat to deny his Charge before their Rogue can sneak into position. You can often at least make their Rogue blow ShS to get his opener in, and once you are in combat their Rogue cannot Sap you. With Paranoia, your Druid has the stealth edge on non-Human Rogues. Try to anticipate their Rogue's approach route and deny him his CS/Garrot/Sap.
Once combat is initiated, whomever they focused on mustn't panic, run around pointlessly, and become useless. Your Priest needs to stay calm and not forget to cast Dispel Magic and SWD on top of his defensive instants when focused. Your Warlock needs to continue managing his pet and keep DoTs up on all targets when under pressure. Don't hesitate to use your cooldowns (Healthstone, Deathcoil, etc.) early to match theirs. Save your trinket for Blind and use Abolish Poison when facing a Rogue.
You don't necessarily need to hardcast Drain Mana and Mana Burn to outlast the other team, 4 DoTs constantly ticking on 3 targets is more than enough to drain them dry.