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Old 11/30/07, 10:20 AM   #61
Nerull
Von Kaiser
 
Troll Hunter
 
Tarren Mill (EU)
Originally Posted by Shade View Post
MoB used warlock/hunter/priest to beat Pandemic's PMR in the Dreamhack 3v3 tournament yesterday, handing Pandemic their first loss ever in tournament pvp.

I don't know enough about any of the classes to know exactly why this is a good matchup, but you can't argue with the results.
3 players who can burn mana is a lot vs a team with 1 healer, the games I saw where all with the mage and / or priest being oom after 20 seconds tops, which means you effectively cut down their dps in half or no healing at all and not too long after even both. The priest just couldnt keep the mage up.

Rogue went on lock, but thats fine, the hunter can force the priest to spam the mage and effectively drains both their mana. Warlock can survive some time vs rogue which buys time to throw in a mana burn for the priest also. Dont know the spec of the warlock, thought it was felguard.

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Old 11/30/07, 10:52 AM   #62
Tiiki
Rogue About Town
 
Troll Rogue
 
<Moo>
The Venture Co (EU)
Well rogues can survive quite well against warlocks, especially drain/suvivability specced ones.

Isn't the answer there for the rogue to go on the opposing priest, priest to assist with dispels - priests die VERY quickly with dispel spam - and you only need 2 on average to remove pain suppression? - whilst the mage sheeps the hunter and counterspells the lock. The mage and rogue can both shrug off the first round of DoTs with CoS/iceblock and there are some LOS games to be played too...

The main problem I see with this strategy is Bestial Wrath will probably kill someone on its own, if the hunter was specced that way (and he probably should be)...

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Old 11/30/07, 10:54 AM   #63
Tiiki
Rogue About Town
 
Troll Rogue
 
<Moo>
The Venture Co (EU)
The next question is of course, if Hunter/Priest/Lock is the PMR's anti-team, what's THEIR anti-team. The meta-game normally moves pretty fast so once you have lots of HPL and PMR in the top ranks, a third corner to the triangle will normally emerge...

Warrior/Rogue/Paladin perhaps ? Warrior/Rogue is a weird combo but I've seen quite a few of them recently- they can insta gib clothies at the start pretty much regardless...

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Old 11/30/07, 12:07 PM   #64
• malthrin
stalemate associate
 
malthrin's Avatar
 
Blood Elf Paladin
 
Mal'Ganis
I'd say Warrior/Rogue/Druid - good luck mana draining that. Roots and Feral Charge will do more to keep targets in melee range than one Freedom.


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Old 11/30/07, 12:36 PM   #65
Solitair
Glass Joe
 
Human Rogue
 
Blackhand
How to beat Druid/SLLock/Preprogue as Disc/Frost/41 combat rogue

So, had some logistical questions. I've played the PMR combo for quite some time but I'm recently running into an increasing number of Rogue/Sl Lock/Druid teams, specifically prep rogues here lately. My team got worked by this team pretty hard last night, combination of a prep rogue harassing me + warlock dots and CC + druid CC on the priest and abolish being a general nuisance and undermining a lot of my utility = headache.

We tried killing the rogue initially, but with him as prep spec, found him pretty difficult to burst with all the outs a prep rogue, druid always managed to get off a timely heal and priest was being CC'd plus I was taking heavy damage, limiting his ability to spam dispell on abolish. Tried killing the warlock but again, more or less the same issues. Basically, the strategy we had that came the closest to succeeding came down to trying to burst the druid down on the initial opener (I'm human, so attempting to find him via perception before they detected me with paranoia), but if this gamble failed, and I got feared or stunned long enough for the druid to outrange me, he'd heal to full and I'd never be able to close the gap again with all the CC on me + the rogue nipping at my heels. After swapping to the rogue out of necessity to limit incoming damage on me, our priest would get spell locked into cyclone and this would give enough time for dots + wrath spam from the druid + rogue dps to kill me usually.

Really unsure how to beat this team as PMR unless you can manage the initial burst on the druid, and that's a huge if. Any insight would be greatly appreciated, I never used to have such a big problem with this combo in season 2, when most rogues werent prep and they were a more viable constant dps target with a few less outs.

Edit: This is with me as 41 combat rather than prep spec, I'm sure prep would afford me a bit more staying power on the druid, but I'm trying to avoid hopping on the bandwagon just yet since I do 2's with a disc priest and find prep spec lacking in staying power in a lot of the matchups we play.

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Old 11/30/07, 1:17 PM   #66
Mirya
Glass Joe
 
Human Warlock
 
Windrunner
And what is your mage doing all this time? You mention what you and your priest are doing, as well as what all 3 of the enemy team's players are doing, but you make no mention of your mage. IMO, the key in this matchup is how well the mage plays. The weakness of druid/warlock/rogue is no dispelling ability. If the warlock has a felhunter, he can dispel once every 8 sec, but that's it. A single dispel on a 8 sec cooldown is not enough to dispel the multitude of frost novas, freezes, and sheeps that are protected by Winter's Chill debuffs. Try to have your mage summon his water elemental immediately, and make judicious use of water elemental freeze, frost nova, and sheep to disable the enemy team's rogue.

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Old 11/30/07, 1:29 PM   #67
Solitair
Glass Joe
 
Human Rogue
 
Blackhand
If I recall correctly, mage was doing just as you said, attempting to control the rogue off of me. Problem would come when sheep would come on DR. The novas and other snares are easily broken by the plethora of snare breaks that a prep rogue has.

I guess the only option is to kill the pet and focus the warlock while the mage CC's the rogue as best he can.

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Old 11/30/07, 3:31 PM   #68
Kaber
King Hippo
 
Tauren Druid
 
Stormreaver
Originally Posted by malthrin View Post
I'd say Warrior/Rogue/Druid - good luck mana draining that. Roots and Feral Charge will do more to keep targets in melee range than one Freedom.
I don't know about that. You are left with two classes that are, aside from cooldowns, easy for a mage to CC. Personally, I do not find rogues and druids to be as good of a match as warriors or warlocks because rogues have a tendency to be fairly burstable, which druids just cannot handle.

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Old 11/30/07, 3:34 PM   #69
Kaber
King Hippo
 
Tauren Druid
 
Stormreaver
Originally Posted by Tiiki View Post
The next question is of course, if Hunter/Priest/Lock is the PMR's anti-team, what's THEIR anti-team. The meta-game normally moves pretty fast so once you have lots of HPL and PMR in the top ranks, a third corner to the triangle will normally emerge...

Warrior/Rogue/Paladin perhaps ? Warrior/Rogue is a weird combo but I've seen quite a few of them recently- they can insta gib clothies at the start pretty much regardless...
My Warrior/Warlock/Druid team beat a full drain team. It took some time and good LoSing, I do not know if it was just because they were bad or if we were actually the counter to their team, but I would be interested to hear other people's experiences.

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Old 11/30/07, 4:28 PM   #70
Falcore
Von Kaiser
 
Undead Mage
 
Lightninghoof
I've really been looking for a good 3v3 makeup to join. I had heard about this makeup but never really had the people to run it.

Made this team makeup the other night and did pretty well before our rogue started to DC constantly so we stopped. A very fun combo to play with and just wanted to shout a thanks to those that detail some strategies to use against different combos.

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Old 11/30/07, 8:01 PM   #71
Safid
Piston Honda
 
Orc Rogue
 
Bloodhoof
Any tips on how to beat this cookie cutter team as a lock/dru/rog? I can't seem to figure it out. The rogue just destroys our lock every time, and I am literally unable to contain the mage in any effective way because of being kited once my cooldowns are up, and the priest runs out druid OOM.

I have no ideas. Can someone offer me suggestions? My team was fine last season, we even hit 2000+, but this season we are struggling and struggling hard.

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Old 11/30/07, 11:19 PM   #72
Perilous
Von Kaiser
 
Blood Elf Paladin
 
Bloodscalp
We ran warrior/druid/rogue last night for the first time and we absolutely destroyed every PMR we came up against. It sounds kinda dumb but if you can keep the mage from sheeping you can pressure them so much that the priest is in heal lock. I went shadowstep just for fast target switching and staying on the mage. I dont need to burst, I need to stop him from getting cast time spells off. And shadowstepping to the rogue to help finish or to the priest to blind/gouge is pretty valuable.

Not sure if its just the other teams being bad or not but a couple of them were gladiator 3v3s last season.

In fact I think our only losses came vs some really weird combos that dont seem viable at all but have some insane melee burst and just jibbed the warrior. Like enhance shaman, ret pally, warrior.

We are trying alot of combos out this season that are designed to beat the PMR and Druid/lock/rogue powerhouses.

Priest/Hunter/Lock seems solid vs PMR but there are very few good druids hunters or priests on our server.

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Old 12/01/07, 3:53 AM   #73
Emary
Glass Joe
 
Gnome Rogue
 
Mal'Ganis
Encross you were cool before you went maces.







PMR should only lose to War/drood/lock when the rogue or mage's control chain is broken allowing another member to be freed up to cc. Against good teams, that's pretty difficult. =x

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Old 12/01/07, 3:55 AM   #74
Emary
Glass Joe
 
Gnome Rogue
 
Mal'Ganis
Originally Posted by Safid View Post
Any tips on how to beat this cookie cutter team as a lock/dru/rog? I can't seem to figure it out. The rogue just destroys our lock every time, and I am literally unable to contain the mage in any effective way because of being kited once my cooldowns are up, and the priest runs out druid OOM.

I have no ideas. Can someone offer me suggestions? My team was fine last season, we even hit 2000+, but this season we are struggling and struggling hard.
Rogue should be able to keep himself from being CC'ed with one set of cooldowns long enough to force the mage to block, during the block you need to break off and blind the PMR rogue as he should have already trinketed, hit prep and with your warlock's help with dots and fears on the priest you should be able to kill the mage before the hypo debuff is gone.

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Old 12/01/07, 10:09 AM   #75
Ramesz
Glass Joe
 
Troll Shaman
 
Al'Akir (EU)
I'm playing in a druid/lock/rogue setup aswell, lock is fg and rogue is muti/sub. The pmr seems to overpower us aswell, when rogue is on mage, its really hard for lock to do any damage(my occasional cyclone isnt enough to help him get away, when i get cs-ed we're quite doomed). Also when both rogue and lock were on the rogue it didnt seem any better, cause mage now did more damage on rogue's account, still summing up the same amount of damage.
So should the rogue still be on the mage? And what should the druid do? especially in the beginning.

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