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Old 02/15/08, 1:22 PM   #176
Alstor
Glass Joe
 
Human Priest
 
Dunemaul (EU)
I'm not sure if this has been said, but for the opener you describe 3x polymorph, frostnova etc you have a few possibilities..

1: Felpuppy spell locks first poly, then he will probably frostnova you which you can use your trinket for (which then is used and you canot trinket the rogues blind :/) and then you will have him hamstringed and blink cooldowned for a few secs atleast

2: Feral charge the mage as he polymorph, this will trigger his counterspell and blink cooldown and you will be able to cyclone him, or you could stay on him while your druid is then free to cyclone their priest before he can drain your druid, and then throw a few hots of warlock before jumping back in form/start to LoS drains.

3: charge defensive stance bloodrage macro your spellreflect so you equip shield and reflect in an instant reflecting the mages poly right back at him :p (he will probably know this and not attempt to cast poly while youre in defensive stance but then he will frostnova you instead, keep shield on and reflect potential frostbolts icelances or sheeps..) now frostnova is on cooldown, you intercept while hitting esc so you dont get slowed, walk backwards to catch him with a pummel on his sheep, on the spot he blinked to and chop him to pieces!

or combine it all! Just keep that mage locked out, but ofc it is still a problem that you have a rogue doing damage on your warlock while you have almost no damage output, so basily you have got to heal... while the priest can just fool around dispelling and wank behind pillars.. this is ofc not an easy combo for you, and facing extremely skilled people like must really be a pain, but i like to belive that anything is possible, it just about discovering which way to go and keep trying out new tacs!

How about warlock go for the mage, fearing him while kiting the hamstringed rogue with poisen abolish?

if you play 2500~ 3v3 you probably know all this, but maybe some other people will get something from this..

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Old 02/18/08, 5:30 AM   #177
Taja
Piston Honda
 
Taja's Avatar
 
Blood Elf Mage
 
Talnivarr (EU)
Posting to see if any advice can help us further in our crusade to top of the battlegroup! I have been playing RMP since halfway season 2 and after gearing up we made it to about 2200 in s2 and been floating around 2050-2150 constantly this season. The problem with our battlegroup is the lack of competition (since the cyclone hype) and the number of top teams contending on 'any' day really. For example on a given sunday we played 30 games: 10 times we faced the same team, 5 times we faced teams that eiter lost us 28 points or gained 2. 10 times another team which owned us pretty badly so we stopped playing for the night. None of you can probably help us with that, but what I want is to improve against the teams that we just cant seem to beat. (just clarifying the situation).

First team we always seem to lose is druid/priest/warrior: We have tried numerous strats from zerging priest, controlling warrior and fear/blind/silence on druid to pressuring warrior while sheeping priest and manaburning druid. First tactic it seems the priest never has to heal with a druid backing him up and thus can quite often dispell the warrior making full control on him impossible. Especially since the warrior intercepts the rogue every cooldown to slow him down and stay in range. Whatever we do it seems our pressure on the priest just isnt big enough and thus losing control on warrior. Manaburn tactic worked somewhat but after our initial burst they just started getting fear/cyclones off and we lost the outlastgame anyway.

Second team is; hunter/warrior/druid: Tried killing hunter, warrior and even druid but we just seem to lack the dps with proper silencing shots/traps from the hunter. We do pull wins of very rarely but thats pretty much at the mistakes of the opposing team.

Let me end it by saying I have tried a arc/fire spec for now to have a better chance of killing druids, normal spec is 17/44. Our rogue is ShS with no access to pve gear. Me and priest are in full s3. Any help or strats appreciated.

Last edited by Taja : 02/18/08 at 12:22 PM.

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Old 02/18/08, 6:42 AM   #178
Sorcerer
Banned
 
Undead Mage
 
Lightning's Blade (EU)
versus druid/priest/warrior u rogue should stick to priest, mage control the warrior all the game and help with dps on the priest. Good mage should be able to lock the warrior totally, play a kite game. Only hard part would be a very good druid with feral charge and bash on the mage during very sensitive moments.

Whole team should work on positioning also, avoid cyclones as much as u can with pillar humping.

On the other hand u should be able to drop the priest easily. Just have your priest chain dispell their priest so he takes a lot more dmg from rogue. Mutitate spec is much help here compared to ShS if u consider the dmg output and burst potential.

versus hunter/warrior/priest or druid u should just go all out on hunter. Priest PI mage or himself (depending who is focused) and zerg the hunter and try to burn him with 3 dpsers. If its druid instead of priest they lack dispeller, mage can lock the warrior but also u should force the druid to use NS as fast as its possible on hunter. Improved counterspell is a must. Also if the rogue sticks to hunter and druid goes all out on healing while hunter is getting low, mage can try to chain sheep druid so he cant put new lifeblooms, rejuws on hunter. He will waste mana and GCD also on shapeshifting.

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