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Old 01/31/08, 10:06 PM   #151
Scout
Glass Joe
 
Scout's Avatar
 
Night Elf Hunter
 
Skywall
Originally Posted by holydevil View Post
Tracking:

Can you make a macro that toggles between Track Humanoid and Track Stealth?

Also:

Can you make a macro that will cast a spell, but if that spell is on cooldown it will cast another spell?

Thanks!

The one I use is:

/castsequence [nomodifier:shift] Track Humanoids, Track Beasts, Track Hidden
/cast [modifier:shift] Track Hidden

This lets me sit in Shadowmeld and cycle through relevant tracking for PvP, or immediately go to Track Hidden if there's a rogue on the loose.

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Old 02/01/08, 11:53 AM   #152
Pownstar
Glass Joe
 
Allicatt
Blood Elf Mage
 
No WoW Account
Hello, I'm new to playing a hunter and was curious about some arena macros that would help. I've tried to look for information elsewhere, but people usually have a negitive tone with my "noobness." I'd appreciate any help. Thank yall ^_^

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Old 02/01/08, 2:41 PM   #153
Erilar
Glass Joe
 
Night Elf Hunter
 
Thunderhorn
Focus targeting & my last 3 Surv points?

Hi Jerks! I'm new here, so be nice!

First question.
I am very new to PvP after years as a raiding hunter. I just recpecced from 41/20 BM to a 43MM/18Surv PvP build. I'm on the fence about my last three points in Surv.

My current Surv points are in:
Humanoid Slaying (3/3)
Hawk Eye (3/3)
Improved Wing Clip (1/3)
Entrapment (3/3)
Survivalist (5/5)

My options for the last 3 points are:
2 more points in WC
Clever Traps
Deterrence
Clever Traps

How would you recommend I spend the remaining 3 points? My PvP activity will be a 5v5 team (priority) and normal BG play (secondary consideration).


Second question.
As expected, I'm also in the process of totally revamping my interface to meet the demands of arena and BG PvP. I want to keep my interface as quick and simple as possible.

I obviously need to be able to fire debuffs at a second Focus target while DPSing my primary target. So, I'm thinking about using macros for my Stings, Silencing, and Aimed shots so that they go to my main target with a normal left-click and my focus target if right-clicked. Does anyone have an alternate suggestion for focus targeting that they think is quicker or more intuitive?

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Old 02/01/08, 2:45 PM   #154
doogless
Don Flamenco
 
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Draenei Shaman
 
Kil'Jaeden
I would suggest binding your abilities to keys rather that clicking them if you're serious about improving your interface/playing ability.

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Old 02/01/08, 3:57 PM   #155
sargsui
Von Kaiser
 
Blood Elf Rogue
 
Shattered Hand
Hey hunter fellows I was wondering how you felt about your amount of CC.
Druid/Hunter team CC seems pretty out-of-hand at the moment, so I figured I'd ask what you thought.

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Old 02/01/08, 6:00 PM   #156
Erilar
Glass Joe
 
Night Elf Hunter
 
Thunderhorn
Originally Posted by doogless View Post
I would suggest binding your abilities to keys rather that clicking them if you're serious about improving your interface/playing ability.
Understood. I already do this with anything I needed while kiting (Arcane, Serpent, Concussive) or for my rotation. But, 5v5 arena is a whole new world to me, so exactly which shots I'll need while kiting isn't entirely clear to me yet...

So, to clarify - any of these left/right click macro buttons would be for stuff that isn't already bound near my WASD hand.

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Old 02/01/08, 6:36 PM   #157
Drolz
Von Kaiser
 
Undead Death Knight
 
Magtheridon
Originally Posted by Erilar View Post
Understood. I already do this with anything I needed while kiting (Arcane, Serpent, Concussive) or for my rotation. But, 5v5 arena is a whole new world to me, so exactly which shots I'll need while kiting isn't entirely clear to me yet...

So, to clarify - any of these left/right click macro buttons would be for stuff that isn't already bound near my WASD hand.
Ultimately, if you want to be competitive in PvP, you need to bind everything you will use there. Hunters have quite a few spells, so we are talking shift and ctrl binds as well as the standard keys.

Rather than left click/right click, go with "key"/"shift+key" for silence/silence focus, for example.

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Old 02/01/08, 6:59 PM   #158
Kierran
Von Kaiser
 
Tauren Hunter
 
Elune
Originally Posted by sargsui View Post
Hey hunter fellows I was wondering how you felt about your amount of CC.
Druid/Hunter team CC seems pretty out-of-hand at the moment, so I figured I'd ask what you thought.
I'm not sure what this question is asking, but I'll try to interpret. On my hunter/druid team, we're able to keep melee DPS locked up more or less indefinitely with cyclone, root, bash, and scatter+trap. There are some complications from trinkets, resists, and partner interference, but for the most part melee DPS / healer teams are very manageable. Caster and dual DPS teams are harder, but cyclone remains powerful and frost traps help us kite and stay out of LoS.

So in my experience, CC for this team is solid.

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Old 02/01/08, 7:13 PM   #159
Scout
Glass Joe
 
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Night Elf Hunter
 
Skywall
Originally Posted by Drolz View Post
Ultimately, if you want to be competitive in PvP, you need to bind everything you will use there. Hunters have quite a few spells, so we are talking shift and ctrl binds as well as the standard keys.

Rather than left click/right click, go with "key"/"shift+key" for silence/silence focus, for example.
I found it helpful to unbind all of the Reputation/Character window keys and re-bind them to abilities. I also use F1-F12 and Insert/Delete/PgUp/PgDn. I'm not generally a fan of shift/ctrl/alt because you have to hit 2 buttons rather than just one.

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Old 02/01/08, 8:01 PM   #160
sargsui
Von Kaiser
 
Blood Elf Rogue
 
Shattered Hand
So in my experience, CC for this team is solid.
I was suggesting it was a bit overboard. Since cyclone is 6 sec and freeze trap is 12 you can alternate them on one target without ever having to worry about DRs.

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Old 02/01/08, 9:15 PM   #161
 Mex
Sour Bear Mojo
 
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Mex
Tauren Shaman
 
No WoW Account
Originally Posted by sargsui View Post
I was suggesting it was a bit overboard. Since cyclone is 6 sec and freeze trap is 12 you can alternate them on one target without ever having to worry about DRs.
There's quite a lot wrong with this statement.

Firstly Freeze Trap is, I'm almost positive 10 seconds (correct me if I'm wrong).

Secondly, DR start from when the CC is removed, not applied, so you'd need to be able to CC someone for 15 seconds straight to chain CC them.

Thirdly, Freeze Trap has a 30 second cooldown, so you can't spam it.

You can, however, as Kierran said, quite effectively lock down a melee DPS with root, cyclone, scatter/trap, etc.

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Old 02/01/08, 9:28 PM   #162
doogless
Don Flamenco
 
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Draenei Shaman
 
Kil'Jaeden
Originally Posted by sargsui View Post
I was suggesting it was a bit overboard.
Seriously, what's the point of your question? You think it's overpowered because it counters your team, and you want other people to agree with you. Were you looking for some ways you can stop yourself from getting destroyed, or did you just want to complain?

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Old 02/01/08, 9:46 PM   #163
Hopefire
Glass Joe
 
Night Elf Hunter
 
Staghelm
Silly question ahead maybe.

I'm one of those pesky raiding Hunters who're getting into PvP for Arenas rather than just casual battlegrounds where I can sit back and pewpew. I've got a Band of the Eternal Champion, and I have a S3 ring. Should I get the S2 ring as my second ring to replace BotEC?

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Old 02/01/08, 11:38 PM   #164
Maynard
Don Flamenco
 
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Tauren Druid
 
Frostmourne
Originally Posted by sargsui View Post
I was suggesting it was a bit overboard. Since cyclone is 6 sec and freeze trap is 12 you can alternate them on one target without ever having to worry about DRs.
It probably is overboard but the game isn't balanced around 2s.

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Old 02/02/08, 12:30 AM   #165
Celnathor
Von Kaiser
 
Night Elf Hunter
 
<TDC>
Mal'Ganis
Originally Posted by sargsui View Post
I was suggesting it was a bit overboard. Since cyclone is 6 sec and freeze trap is 12 you can alternate them on one target without ever having to worry about DRs.
I'm not sure how that's vastly different from druid/lock. In fact, Druid/lock has the potential to use CC even more brutally than druid hunter against any class except for a warrior.

Same could be said for rogue/mage or rogue/lock, which, while they're not an endurance team in the same manner as Druid/X, excel at turning 2v2 into 2v1 via CC.

After all, there are lots of classes with CC, and most of them have the ability to spam it/cycle across multiple targets, unlike hunters with freezing trap.

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