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Old 08/13/08, 4:46 PM   #851
Bonechiller
Glass Joe
 
Undead Warlock
 
Eldre'Thalas
This is only my second time posting, but I was wondering about meta gem choice. I am undecided as to whether I should go for the Swift Skyfire meta paired with surefooted, or just go to with the relentless/boars speed combo. Is the snare resist really that worth it? I have been browsing the armory for top enhance shaman, and noticed Push goes with the surefooted combo. Can anyone bring me some insight to this dilemma?

My shaman is my alt, and this is the armory: The World of Warcraft Armory

At the moment, I only take 3v3 seriously, as my 2v2 team is just with a RL friend helping him get some points, and my 5v5 is very inactive.
 
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Old 08/13/08, 6:29 PM   #852
ktimekiller
Glass Joe
 
Tauren Shaman
 
Tichondrius
Personally, I am using Powerful Earthstorm Diamond, because I have Mounting Vengeance (helps me fill out 3 blue gem). Last season, I used Thundering Skyfire for the RNG burst. As for your 2 choices, the snare resist can be a game breaker, like for example, my Powerful Earthstorm sometimes allows me to resist crucial stuns or intercepts or w/e. It might be low proc %, but when it does, it can change the outcome. From my point of view, the extra crit damage % from Swift is neglectable because resilience really screws over crit, and it wouldnt be nearly as benefitial as the possible snare resist IMO.
 
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Old 08/17/08, 2:25 PM   #853
Chim
Glass Joe
 
Dwarf Priest
 
Thunderhorn (EU)
Anybody out there finding any success with 4/8 sunwell (bracers,belt,boots,misc) and the rest of your gear pvp bought?

Currently running a 3v3 as pally/war/elem, and weve hit a bit of a block at just under 1800, im 90% of the time the focus, as it should be, but heavy caster dps is my downfall. With melee a BoP will save my life in a tight situation but no such luxury against casters.

I raid as enhancement and Ive been spending arena points on brutal enhancement this season also. Now before I dive into arena I'd like some imput on what I can get away with in terms of gear. All out PVP, maxxing on resilience to free up my paladin, or use 4 T6, try to get my resilience as close to 300 as possible and opt for the fast nuke heavy healing approach.

My first thoughts are that I may drop in the opening stages of the match faster than my paladin can keep up with, but I see many classes utilising 4 tier 6 in arenas to high levels of success, and wonder if It's possible for a shaman, knowing that we are nearly always the focus.


Also as an aside, stonebreakers or arena shock totem?
 
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Old 08/17/08, 8:08 PM   #854
Bonechiller
Glass Joe
 
Undead Warlock
 
Eldre'Thalas
I also run MS warrior, enhancement shaman, and holy paladin, and you are going to need as much resilience as possible. You are going to be the focus target in almost every match. Double melee you aren't going to last much longer than about 10 seconds even with BOP if you dont have enough resilience and a shield.
 
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Old 08/18/08, 5:05 AM   #855
ktimekiller
Glass Joe
 
Tauren Shaman
 
Tichondrius
Without high res, you will die very fast to teams with heavy dps. As for the totem, never use arena shock totem, its not worth it, stonebreaker provies far too much extra damage.

The 4t6 MIGHT work in 5s or 2s, but def not 3s where you will be prime target.
 
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Old 08/18/08, 9:57 AM   #856
panny
role != roll
 
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Tauren Shaman
 
Barthilas
I run almost full PvE gear in my 3s, but I have a non-standard comp (Frost Mage/Disc Priest/Enh).
 
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Old 08/18/08, 8:48 PM   #857
Chim
Glass Joe
 
Dwarf Priest
 
Thunderhorn (EU)
Interesting setup, i guess PWS and Pain suppression make up for you having low resilience, but i would imagine unless you get the first kill within the first minute or so you'd get destroyed.
 
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Old 08/19/08, 3:06 AM   #858
ktimekiller
Glass Joe
 
Tauren Shaman
 
Tichondrius
Just recently got 2050 in 3s today.
It was really difficult tho, we faced a overabundence of teams that are 2200+

At the current state of arena, we either face very high teams attempting to hit 2200, which are difficult mostly due to their cookie cutter comp. Or we face very low teams trying to get 2050. Everyone who are near 2050, and slightly over it all stopped to keep their 2050.

Last edited by ktimekiller : 08/19/08 at 3:18 AM.
 
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Old 08/19/08, 3:25 AM   #859
panny
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Tauren Shaman
 
Barthilas
Originally Posted by Chim View Post
Interesting setup, i guess PWS and Pain suppression make up for you having low resilience, but i would imagine unless you get the first kill within the first minute or so you'd get destroyed.
Not really, they can't afford to focus me and leave a Mage free, especially if Bloodlust is up. Win or lose, our games rarely go longer than 8 minutes though. Which is something I like, long games can go die.

Gratz on weapon Dorrus.
 
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Old 08/19/08, 3:01 PM   #860
kelben
Banned
 
Human Death Knight
 
Magtheridon
I'm just wondering why the resto support spec seems to be more popular for arenas? Is it simply due to the 3% hit? The main reason I'm wondering is my racial already gives me 1% to hit with spells so would I be able to either gem for spell hit or enchant my helm etc and then go for quicker shocks at the expense of another point in unleashed

I've been rolling with a warrior typically and alternating between a disc priest and resto druid. That and I'm constantly debating between gemming for stam and resil or for str or crit. It really seems to be personal preference but it raw attack power (str) better than str and crit gems?
 
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Old 08/19/08, 3:14 PM   #861
Malan
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Malan
Tauren Shaman
 
No WoW Account
Improved totem range for tremor totem mainly. Cheaper totems are nice too when you're going to be dropping them constantly due to pet macros.

Shitting up every single thread on EJ since '06
 
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Old 08/21/08, 3:59 AM   #862
tealge
Glass Joe
 
Tauren Shaman
 
Nagrand
was just wondering, whats better to use in arena, DW syphons or DW merc weapons?

atm i only have 307 resi
 
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Old 08/21/08, 4:11 AM   #863
kelben
Banned
 
Human Death Knight
 
Magtheridon
Macro them both for fast swapping, swap to the DW syphons only if you are not being focused
 
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Old 08/29/08, 6:00 PM   #864
Kindly
Glass Joe
 
Gnome Warlock
 
Ner'zhul
I'm an enhancement shaman with 330 resil and I use dragonstrike, and vanir's left fist. Does anyone have any recommendations on what weapons to focus on for upgrades? If I could get my hands on a mounting vengeance, then I'd use that for an off hand, but I need some suggestions for a good main hand.
 
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Old 09/02/08, 5:37 AM   #865
zamoda
Glass Joe
 
Troll Priest
 
Skullcrusher (EU)
Originally Posted by panny View Post
Not really, they can't afford to focus me and leave a Mage free, especially if Bloodlust is up. Win or lose, our games rarely go longer than 8 minutes though. Which is something I like, long games can go die.

Gratz on weapon Dorrus.
Panny, can you tell me what you do against double healer +hunter/warrior teams. We are having trouble against such teams. Sometimes we manage to blow warriors even through def stance/spell reflects, but smart hunters just farms us hard.
 
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Old 09/02/08, 9:14 AM   #866
panny
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Tauren Shaman
 
Barthilas
Originally Posted by zamoda View Post
Panny, can you tell me what you do against double healer +hunter/warrior teams. We are having trouble against such teams. Sometimes we manage to blow warriors even through def stance/spell reflects, but smart hunters just farms us hard.
Against Hunter+double healer, we jump on the Hunter, while LoSing the Mana Burns/CC as best we can. Our Priest Mana Burns the Hunter to nothing, and we look for a opportune time to kill the pet. With the Hunter neutered, your Priest should have a much easier time with mana and their healers should be having a hard time keeping up the Hunter through interrupts/sheep. Dispel Innervate, watch out for fear/cyclone/mana burns.

I've found Warrior+double healer to be alot worse. It seems almost a hard counter, the few times we've won short of RNG have been with quick switches.
 
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Old 09/02/08, 10:25 AM   #867
ZeroWashu
Banned
 
Draenei Shaman
 
Eitrigg
Originally Posted by kelben View Post
I'm just wondering why the resto support spec seems to be more popular for arenas? Is it simply due to the 3% hit? The main reason I'm wondering is my racial already gives me 1% to hit with spells so would I be able to either gem for spell hit or enchant my helm etc and then go for quicker shocks at the expense of another point in unleashed

I've been rolling with a warrior typically and alternating between a disc priest and resto druid. That and I'm constantly debating between gemming for stam and resil or for str or crit. It really seems to be personal preference but it raw attack power (str) better than str and crit gems?
Read the first page of this thread, specifically posts from Push.

Four things I took from reading his experience.

1. +3% to hit is required because you cannot afford a resist so make them as unlikely as possible

2. Reduced cool down on shocks, well six seconds is just as good as five when it comes to GCD math. Throw in latency as a factor too.

3. Other talents in Elemental don't help enough to notice.

4. Resto provides faster heals; you only heal when you have to so do it fast, more totem range (for tremor/grounding).
 
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Old 09/03/08, 1:28 AM   #868
ozam
Glass Joe
 
Draenei Shaman
 
Gul'dan
hello everyone.

i'm new here, so i hope i'm not asking a redundant question.
i'm looking for some thoughts as to some good shaman macros.
i normally only do PvP, and open up with stormstrike almost always. i'm finding it cumbersome to stormstrike, then shock, then drop the appropriate totem - all while running around my target. i'm guessing some that would cast stormstrike then pause somehow to allow for spell cooldown, then cast windfury totem or maybe even a shock.
anyone have any macro suggestions?

(if i've posted in the wrong place, please move this, and my apologies)
 
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Old 09/17/08, 11:10 PM   #869
julored
Glass Joe
 
Draenei Shaman
 
Executus
You can't insert a pause into a macro, but you can make it so one button will cast a series of spells in order, then reset to the beginning. For example:

/castsequence Stormstrike, Windfury Totem, Earth Shock;

Hitting this will start with SS, then drop WF, then shock, then repeats. Not really that great for a dynamic arena fight. The best solution would probably be to optimize your keybindings so that you can hit them easily in the right situation. Moving and casting at the same time is a big part of pvping, especially as enhancement. Get used to using your mouse for a lot of movement, at the very least turning.
 
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Old 10/08/08, 3:31 PM   #870
Lightarrow
Glass Joe
 
Blood Elf Hunter
 
Garona
Question as far as Resilience?

This question is maube simple maybe not. I am an avid reader of these forums but this is my first post ever so please bear with me. If I have posted in the wrong location or there is a different thread for this I apologize.
Now for my question:

I have a 48 enhancement shaman twink (still searching for the bloomsprout helm so haven't dinged 49 yet) and I was wondering as to the viability of Resilience enchants?
1. Would they be worth it.
2. Would it make a difference at this low level?

Link to my twinks armory page http://http://www.wowarmory.com/char...na&n=Lovebunny

Specifically I am questioning
Enchant Chest - Major Resilience
Permanently enchant a piece of chest armor to grant 15 resilience rating. Requires a level 35 or higher item.

Instead of +6 stats?

It is only 15 resilience but would that make a difference at lvl49??

Thanks for any feedback.

Last edited by Lightarrow : 10/08/08 at 8:42 PM.
 
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Old 01/12/09, 5:41 AM   #871
SentinelBorg
Piston Honda
 
Tauren Shaman
 
Blackrock (EU)
So, now some weeks into S5, what is your opinion on enhancement PvP nowadays?

I tried it in 2on2 and 5on5, but it just plain sucks. While we got some buffs in 3.0, other classes have become buffs too and a lot of them nerfed our two major abilities, purge and earth shock. As an addition, our survivability is still low, which makes us the major target of any burst train. Usually, even with a shield equiped and SR, I die in seconds.

In the end, I gave up and now used all my honor and valor badges for resto gear. I don't think, that I would be able to get to 2k+ in 5on5 with enhancement anytime soon, as I did in S2 and could have done in S3.
 
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Old 01/12/09, 12:18 PM   #872
panny
role != roll
 
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Tauren Shaman
 
Barthilas
I was over 2k in every bracket in S3/S4, but I've only just managed to break 1750 in 2s. I think Enhancement is actually better than we were before. We have multiple snare breakers (though Spirit Walk is still broken), some peel and some survivabiltiy boosts with SR being usable while stunned. Problem is almost every other class got way more than us.

As a class that has few escapes or immunities, we're always going to suffer when damage is high. Hopefully damage gets tuned down a bit. Also, our shock cooldowns really need a closer look. Being unable to use Earth Shock for damage or Frost Shock for a snare because we're waiting to Wind Shock something is incredibly limiting. Maelstrom is also fairly weak in PvP due to how quick you die and how hard it is to stay on a target (compared to ret's Art of War).
 
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Old 01/12/09, 12:32 PM   #873
Malan
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Malan
Tauren Shaman
 
No WoW Account
Originally Posted by panny View Post
Also, our shock cooldowns really need a closer look. Being unable to use Earth Shock for damage or Frost Shock for a snare because we're waiting to Wind Shock something is incredibly limiting.
I brought this up multiple times during beta on the forums and reported it in-game, never got so much as a "no" from the CMs about it. I definitely think that Wind Shock needs to be a separate 6 second cooldown from the other shocks, and then have the interrupt removed from Earth Shock to compensate for that.

Shitting up every single thread on EJ since '06
 
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Old 01/12/09, 12:43 PM   #874
panny
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Tauren Shaman
 
Barthilas
Yeah, that's the least of what needs to happen. In the age of spammable 30 yard Slow, Deadly Brew, 15 yard Piercing Howl, or Desecrate, Frost Shock on a 6 second cooldown is really archaic.
 
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Old 01/12/09, 12:46 PM   #875
 Juice
Natural Male Enhancement
 
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Orc Shaman
 
Mal'Ganis
A knock on effect of unlinking windshock from the common shock cooldown is that elemental shaman could dps while still interrupting from time to time. As it is, their best dps (and what they're no doubt balanced around) comes from keeping flameshock on target for LvB bursts.

Not that this change would fix elemental shaman. All dps shaman suffer greatly right now - they are one of the best targets in arena. When I see them, I dogpile them too.
 
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