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Old 02/14/08, 6:43 PM   #1
Colan
Von Kaiser
 
Dwarf Warrior
 
Zul'Jin
The sunwell trinkets and what they'll do to arenas

In case all of you haven't seen all the sunwell loot, here's two items that seem like they'll have a huge impact on arenas come season 3.

http://static.mmo-champion.com/mmoc/...onkaelthas.jpg

http://static.mmo-champion.com/mmoc/...alfocusing.jpg

Now in my opinion, the first trinket definitely has to potential to kill the recent popularity of double melee teams in 3v3 (druid/warrior/rogue, druid/double warrior, druid/warrior/ret paladin etc.) if enough people start using the trinket. While the second trinket can be a major buff to warlocks, despite the 15-17 second internal cooldown that it seems to have, the 400 damage still seems like it'd be very strong in arenas.

Right now, it sure seems like arena will be turned on its head with the coming of 4 piece tier 6/season 3 and Sunwell loot.

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Old 02/14/08, 6:54 PM   #2
Darceidus
Glass Joe
 
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Undead Priest
 
Korgath
Changes will always seem more drastic in the minds of anxious players. These items won't be as game-breaking as your thorough research suggests.

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Old 02/14/08, 6:58 PM   #3
heel
Great Tiger
 
Dwarf Priest
 
Mannoroth
I expected to see a thread about Vial of the Sunwell, which is going to be absolutely ridiculous for pretty much all healers in all brackets.

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Old 02/14/08, 7:02 PM   #4
Suesse
Don Flamenco
 
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Llane
Originally Posted by heel View Post
I expected to see a thread about Vial of the Sunwell, which is going to be absolutely ridiculous for pretty much all healers in all brackets.
Same here. I think the dodge trinket would be more exciting if they hadn't implemented the gear swapping fix (which I guess was done for resist gear, but you can think of armor/avoidance as the melee equivalent of resist gear).

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Old 02/14/08, 7:27 PM   #5
Raiste
Piston Honda
 
Draenei Shaman
 
Cenarion Circle
meh vial of the sunwell is pretty underwhelming for most classes. Paladins i can see being excited by it for pvp, but a 2k pt heal (1k with MS?) every 1 min even when you are spamming heals seems pretty weak. If the energy accumulated faster maybe it would be a more solid choice all around.

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Old 02/14/08, 7:39 PM   #6
 Mex
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Mex
Tauren Shaman
 
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The Vial does seem to have a lot of potential. It's not going to suddenly make double DPS teams redundant or make healer X invincible, but it'll certainly help to minimise co-ordinated CC chains and spell locks. It's not something I'd ever spam on cooldown to try and maximise output, but a 1-3k instant heal (depending on MS and crits) can easily turn the tide of a game.

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Old 02/14/08, 7:41 PM   #7
doogless
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Kil'Jaeden
Originally Posted by heel View Post
I expected to see a thread about Vial of the Sunwell, which is going to be absolutely ridiculous for pretty much all healers in all brackets.
From what I read, the charges from the Vial only have a 10 second duration. That's fine when you're chaining heals, but a school lockout followed by a CC, or two consecutive CCs - when you want to use it the most - will guarantee that the charges drop off.

edit: I'm a bit slow. It's a trinket, and therefore is usable during a school lockout.

Last edited by doogless : 02/14/08 at 8:00 PM.

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Old 02/14/08, 7:45 PM   #8
 Mex
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Mex
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Originally Posted by doogless View Post
From what I read, the charges from the Vial only have a 10 second duration. That's fine when you're chaining heals, but a school lockout followed by a CC, or two consecutive CCs - when you want to use it the most - will guarantee that the charges drop off.
2 CCs will cause the charges to fall off, but as far as I know it should be usable during a school lock / silence.

One thing I've just read though, apparently it only has a 10 yard range? It seems like using it in that case would almost be a liability ...

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Old 02/14/08, 8:21 PM   #9
Phoe
Von Kaiser
 
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Night Elf Druid
 
Silvermoon (EU)
Originally Posted by Mex
One thing I've just read though, apparently it only has a 10 yard range? It seems like using it in that case would almost be a liability ...
The range is less than that - tested it the other day and my guildmate had to be standing right on top of me for it to work. Am kind of thinking that's a bug though.

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Old 02/14/08, 8:31 PM   #10
xarg
Piston Honda
 
Night Elf Warrior
 
Blackrock
I really can't see that many players wearing that dodge trinket at all. It's a lot of dodge, but it still is only 20%. For a caster that's going to put them at 25%.

I'd still rather go with battlemasters.

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Old 02/14/08, 9:16 PM   #11
heel
Great Tiger
 
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Mannoroth
Originally Posted by xarg View Post
I really can't see that many players wearing that dodge trinket at all. It's a lot of dodge, but it still is only 20%. For a caster that's going to put them at 25%.

I'd still rather go with battlemasters.
It got nerfed down to 8%, from 20%.

Vial of the Sunwell is ridiculous because it can be used during lockouts, it's instant, it's not on the global cooldown, and it costs no mana. It's Desperate Prayer for everyone.

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Old 02/14/08, 11:01 PM   #12
Colan
Von Kaiser
 
Dwarf Warrior
 
Zul'Jin
Ack, my mistake for missing the Vial of the Sunwell.

and yes I do agree that it seems extremely powerful, especially when combined with the fact that it can't be locked out of any school (and of course give much needed healing in the face of burst).

Really, I still think the dodge trinket will have a decent impact on arenas. The dodge is still nothing to scoff at, and while I suppose the removal of the /ignore function takes away a lot of the utility of it, the trinket can still prove very useful.

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Old 02/15/08, 4:05 AM   #13
Sniddie
Von Kaiser
 
Tauren Druid
 
Trollbane (EU)
Originally Posted by Colan View Post
Really, I still think the dodge trinket will have a decent impact on arenas. The dodge is still nothing to scoff at, and while I suppose the removal of the /ignore function takes away a lot of the utility of it, the trinket can still prove very useful.
No, just no.

No person with a decent brain would ever use that trinket in arena, perhaps a protection Warrior in the 1400 bracket.

Which class would EVER want to use that trinket?

Life is worth about this much.

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Old 02/15/08, 5:32 AM   #14
Morakk
Von Kaiser
 
Undead Priest
 
<orz>
Ner'zhul
I believe the Vial of the Sunwell has been changed to a 2 minute cooldown on the PTR.

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Old 02/15/08, 6:57 AM   #15
Kaber
King Hippo
 
Tauren Druid
 
Stormreaver
Originally Posted by Colan View Post
In case all of you haven't seen all the sunwell loot, here's two items that seem like they'll have a huge impact on arenas come season 3.

http://static.mmo-champion.com/mmoc/...onkaelthas.jpg

http://static.mmo-champion.com/mmoc/...alfocusing.jpg

Now in my opinion, the first trinket definitely has to potential to kill the recent popularity of double melee teams in 3v3 (druid/warrior/rogue, druid/double warrior, druid/warrior/ret paladin etc.) if enough people start using the trinket. While the second trinket can be a major buff to warlocks, despite the 15-17 second internal cooldown that it seems to have, the 400 damage still seems like it'd be very strong in arenas.

Right now, it sure seems like arena will be turned on its head with the coming of 4 piece tier 6/season 3 and Sunwell loot.
Dodge rating is quite useless when you're stunned or being attacked from behind. It would probably only play a role in melee vs. melee fights where you are generally trying to face eachother the entire time rather than run away to get some range. In arena you can't guarantee that you would even face another melee on the opposing team so why would you use a trinket that will be useless against more than half of your competitors?

Originally Posted by heel View Post
It got nerfed down to 8%, from 20%.

Vial of the Sunwell is ridiculous because it can be used during lockouts, it's instant, it's not on the global cooldown, and it costs no mana. It's Desperate Prayer for everyone.
The heal at full stack is about the same as the Battle Master trinket, and if I am reading this right it has almost no range, so really you would only use it on yourself. I'd rather have the battle master's trinket.

Last edited by Kaber : 02/15/08 at 7:03 AM.

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