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12/23/08, 11:09 AM
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#166
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Glass Joe
Draenei Hunter
Azshara (EU)
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Well after this first week of Arena S5 I have to say that 15/0/56 worked best for me in 2n2 together with a holypaladin, I played frost a bit but it didn't work as well as Unholy. I haven't tried blood yet and i don't think i will it's just not that attractive. I'm currently #1 in my realmpool with 1928 rating in 2n2, the problem i noticed is the ability of my ghoul to survive against teams in highrating, they just kill him instant. I hope this will change with the new patch.
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12/23/08, 11:27 AM
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#167
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first as tragedy, then as farce
Blood Elf Death Knight
Mal'Ganis
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Originally Posted by Noahgabriel
Well after this first week of Arena S5 I have to say that 15/0/56 worked best for me in 2n2 together with a holypaladin, I played frost a bit but it didn't work as well as Unholy. I haven't tried blood yet and i don't think i will it's just not that attractive. I'm currently #1 in my realmpool with 1928 rating in 2n2, the problem i noticed is the ability of my ghoul to survive against teams in highrating, they just kill him instant. I hope this will change with the new patch.
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If you see them target the ghoul, shield wall it. have it healed if you want to keep it, or blow it up with CE if you want to do some damage.
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12/23/08, 11:08 PM
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#168
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Piston Honda
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Originally Posted by Noahgabriel
Well after this first week of Arena S5 I have to say that 15/0/56 worked best for me in 2n2 together with a holypaladin, I played frost a bit but it didn't work as well as Unholy. I haven't tried blood yet and i don't think i will it's just not that attractive. I'm currently #1 in my realmpool with 1928 rating in 2n2, the problem i noticed is the ability of my ghoul to survive against teams in highrating, they just kill him instant. I hope this will change with the new patch.
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Er wow, props to you. I found that when I was fighting DK/healer the DK couldn't do enough damage to worry me before his partner was dead. Those were honestly some of the easier fights. Thats as a shaman/rogue team, anyway.
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12/24/08, 12:00 PM
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#169
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Von Kaiser
Undead Death Knight
Destromath (EU)
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Any tactics against Retri Palas 1on1 ? Iam unholy ( my char) and got about seven times owned by a 77 retripala and just won one time, because he had no LoH and i got lucky with ghoul after death...
Any suggestions or just op? Would frost specc be more viable? (played it till 74 but then wanted to try out unholy, didnt came across a retri pala with that specc)
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12/24/08, 2:14 PM
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#170
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I find your lack of faith disturbing
Kroot
Orc Death Knight
No WoW Account
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Originally Posted by Samurro
Any tactics against Retri Palas 1on1 ? Iam unholy ( my char) and got about seven times owned by a 77 retripala and just won one time, because he had no LoH and i got lucky with ghoul after death...
Any suggestions or just op? Would frost specc be more viable? (played it till 74 but then wanted to try out unholy, didnt came across a retri pala with that specc)
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You cannot expect PvP to balanced/fair/whatever while you have < level 80 spells/talents/gear. Level some more and then come back.
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Originally Posted by Silmeria
See this is how engineers argue! Why the fuck we gotta have 17 page threads on how much Diablo 3 sucks I blame liberal arts majors
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12/25/08, 5:29 AM
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#171
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Glass Joe
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Originally Posted by Trifle
Er wow, props to you. I found that when I was fighting DK/healer the DK couldn't do enough damage to worry me before his partner was dead. Those were honestly some of the easier fights. Thats as a shaman/rogue team, anyway.
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As a Holy Pal running Holy/DK in 2s, Rogue/Shaman is the hardest comp we've encountered. The rogue opens hard on the Holy Pal, Pal hopefully escapes without burning Bop or Bubble, and then it's a matter of hoping the DK can bring down someone. Disease cleansing and freedom purge make it really tough.
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12/25/08, 8:32 AM
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#172
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Von Kaiser
Orc Death Knight
Twisting Nether (EU)
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In 3s im running with another DK and a Ret Paladin. Rather than use the blood strike glyph we use the rune tap glyph to heal the whole group. We find up to 10k of group healing every 30 seconds can really help for surviving the burst thats so prevalant at the moment.
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12/25/08, 9:51 AM
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#173
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WAAAGH!
Undead Priest
Executus (EU)
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Due to wielding the hunter polearm Black Ice, and wearing a few rogue accesories like +ap cloak etc (just drop luck and noone else needing the items in question), I've actually ended up with like 700 strength. Fallen Crusader is still better than any conventional weapon enchants at that strength level but not as good as it could be, so I started testing the others a bit more.
I've had very good results with Cinderglacier as 20/51 Frost. It's not uncommon at all for both Killing Machine and Cinderglacier to be up when I go for a burst, in which case I'll Deathchill the second Frost Strike. I don't know if it won games because honestly two 5k frost strikes isn't that much more survivable than two 6k frost strikes, but it's certainly...satisfying.
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12/25/08, 1:19 PM
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#174
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first as tragedy, then as farce
Blood Elf Death Knight
Mal'Ganis
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There is something to be said for the Max Spike approach, especially after patch and with more resilience. Important bonuses for this approach would be the 4 Piece gladiator one: (15 runic power over 5sec after snared), and 2 piece PvE: (5% obliterate Crit). Glyph Frost Strike, Blood Strike, Obliterate, sit in Blood presence, use Cinderglacier and jack-hammer people every GCD until they drop over from sheer damage output. This is best paired with a Holy Paladin for the Stun / throughput, and an occasional judge-shock assist for the kill.
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12/25/08, 2:53 PM
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#175
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I find your lack of faith disturbing
Kroot
Orc Death Knight
No WoW Account
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Originally Posted by Lanky
There is something to be said for the Max Spike approach, especially after patch and with more resilience. Important bonuses for this approach would be the 4 Piece gladiator one: (15 runic power over 5sec after snared), and 2 piece PvE: (5% obliterate Crit). Glyph Frost Strike, Blood Strike, Obliterate, sit in Blood presence, use Cinderglacier and jack-hammer people every GCD until they drop over from sheer damage output. This is best paired with a Holy Paladin for the Stun / throughput, and an occasional judge-shock assist for the kill.
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One cannot have both 4piece Glad and 2piece Scourgeborne at the same time, sadly, as they both require the same slots (head, chest, gloves, legs, and shoulders). Also, I'm not convinced that Blood presence would be the best choice for this plan, as you can have larger spikes with a smaller GCD. However, while setting up the spike (generating RP and Death Runes/waiting for CD's from your partner) Blood might work just to be able to put larger strain on the healer.
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Originally Posted by Silmeria
See this is how engineers argue! Why the fuck we gotta have 17 page threads on how much Diablo 3 sucks I blame liberal arts majors
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12/25/08, 3:47 PM
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#176
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Von Kaiser
Undead Death Knight
Destromath (EU)
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At which armor value would frost presence do give more damage bonus with bladed armor 5/5 then blood presence?
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12/25/08, 3:56 PM
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#177
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I find your lack of faith disturbing
Kroot
Orc Death Knight
No WoW Account
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Elementary napkin math with the ratio of Armor -> AP conversion and the AP coefficients of various spells indicates that such an armor value is unobtainable and will likely remain that way.
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Originally Posted by Silmeria
See this is how engineers argue! Why the fuck we gotta have 17 page threads on how much Diablo 3 sucks I blame liberal arts majors
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12/25/08, 4:30 PM
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#178
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WAAAGH!
Undead Priest
Executus (EU)
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Yeah I can't imagine the armor level you would need for an extra 60/80% bonus (post patch) to bladed armor to exceed 15% extra damage. Even if it did the talent would most certainly be nerfed.
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12/26/08, 6:01 AM
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#179
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Von Kaiser
Undead Death Knight
Destromath (EU)
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Hmhm thought so...
Still i can't decided which presence im using in pve solo situations / against enemy casters in pvp. Versus Melee i use frost presence. But with unholy specc an Necrosis unholy seems realy good with +15% autoattack speed, imp. movement speed and -0,5 GCD. Blood presence on the other hand has nice damage boost +increased survivabilty with lifeleech for 2% of every dmg you do...its a hard decision imho.
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12/26/08, 2:12 PM
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#180
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Von Kaiser
Gnome Death Knight
Mug'thol
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I'm surprised nobody has mentioned that a glyphed AMS is autowin vs mages and warlocks. You are immune to all their cc and since you will be stuck on them, their only option is instant casts, which will be doing 75% less damage (or none at all if you spec Magic Suppression). If I'm at 0 RP, I'll even skip CoI in favor of Icy touch to get enough RP right away. It's not like they can get away from you. Even with the glyph nerf, I'm sure I'll still be running it.
oh and Eej... I'm noticing a trend with Hunters rolling DK's.
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