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Old 02/02/09, 11:36 AM   #286
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Lanky didn't mention another advantage of having 20 Frost is Lichbourne. If you pop that as you are running to kill the Healer/Mage, the Rogue cannot sap you or Mage cannot sheep you.

Just watch our for Paladins, since they can fear/stun you (only if the realize you are undead).

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Old 02/02/09, 12:31 PM   #287
Lanky
first as tragedy, then as farce
 
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Blood Elf Death Knight
 
Mal'Ganis
Originally Posted by thevidon View Post
Personally I don't find a 30% dispellable snare to be enough, but if you like chillblains and feel 30% is enough then you can get away without using the blood boil glyph. I'm just saying its a valid option.
The trick here is that you are 2:1'ing him on GCDs, and still causing some decent damage. eventually he will have to either BoF or Holy shock or do something to make up the gcd difference, and you have thus managed to pull some decent cooldowns away from the paladin with little more than 2 runes. COI spam is also an option, but it will get dispelled way faster than Chillblains. CB is also fantastic against various other comps, Hungering Cold ends up snaring and stunning, pestilence can spread a snare, etc.

Personally, I do prefer Blood Boil, but I don't see it as worth the time and effort unless you are Unholy and using Outbreak to increase the damage to levels that don't suck really hard. When you are Unholy, BB operates as a strictly superior snare against all healers, but especially paladins and druids, due to the 30yard range. being undispellable, outside of trinket use, and death rune conversion.

Frost should probably rely more heavily on COI spam, and the glove bonus, since COI applies frost fever. But having a ranged damage attack plus snare as a backup, and for other situations (like when you are getting mage kited, or trying to keep somone in combat) is always useful too.

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Old 02/02/09, 7:16 PM   #288
evileyes
Glass Joe
 
Human Warlock
 
Nathrezim
Currently run 2s with holy pally and 20 frost 51 unholy(im teh dk) im wondering to use 2 t7 chest and legs and 2 hateful gloves and shoulders....or go with all 4 hateful?

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Old 02/02/09, 10:39 PM   #289
Davia
Piston Honda
 
Human Death Knight
 
Turalyon
Originally Posted by evileyes View Post
Currently run 2s with holy pally and 20 frost 51 unholy(im teh dk) im wondering to use 2 t7 chest and legs and 2 hateful gloves and shoulders....or go with all 4 hateful?
Two piece T7 can be worth wearing, but the legs and chest are the 2 worst pieces. If you want to wear 2 pieces I would recommend the helmet and shoulders, especially since they add hit.


For anyone else using a 2H frost spec for PvP, is Cinderglacier worth considering at all? 20% added damage on 2 Frost Strikes would be a lot of added burst, but I'm not sure if it procs enough to be worth using over Fallen Crusader.

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Old 02/02/09, 11:48 PM   #290
evileyes
Glass Joe
 
Human Warlock
 
Nathrezim
well im a alt and dont raid much on this toon so getting those 2 peices could b difficult...so say fuck it and just get 4 hateful?

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Old 02/03/09, 9:41 AM   #291
Fqubed
Fuck You Bed
 
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Retired
Blood Elf Paladin
 
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If you dont raid much getting a decent weapon might be a bit of a challange. Going with 4 hatefull is never a bad idea for pvp, after all asking if pvp gear is good for pvp might seem a bit sensless.

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Old 02/03/09, 9:49 AM   #292
Sparring For Shotgun
Glass Joe
 
Human Death Knight
 
Dath'Remar
Im running a Dk, Disc Priest team in my 2's, we seem to be able to beat most teams. the only one we are having issues with is rogue/priest. the rogue is just dropping my priest with 930 res almost instantly. been running a unholy blood build but wondering if there is something better out there to combat rogues.

was wondering if this looked viable

Talent Calculator - World of Warcraft

Also and tips and pointers on the best way to combat these mutilate rogues would be appreciated.

Thanks

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Old 02/03/09, 11:08 AM   #293
evileyes
Glass Joe
 
Human Warlock
 
Nathrezim
Im currently using the 2hnd axe from 10 man naxx off of KT(got lucky on a pullin). About the asking about using pvp gear in pvp isnt really sence less some set bonuses are extremely well ie the rogue stacking of 4 set t6 and 4 s4 was amazing cant do that currently but still its not really sensless.

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Old 02/03/09, 11:35 AM   #294
Stoical
Piston Honda
 
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Goblin Rogue
 
Black Dragonflight
Originally Posted by Sparring For Shotgun View Post
Im running a Dk, Disc Priest team in my 2's, we seem to be able to beat most teams. the only one we are having issues with is rogue/priest. the rogue is just dropping my priest with 930 res almost instantly. been running a unholy blood build but wondering if there is something better out there to combat rogues.

was wondering if this looked viable

Talent Calculator - World of Warcraft

Also and tips and pointers on the best way to combat these mutilate rogues would be appreciated.

Thanks
I'm also running DK/Disc. It's difficult to say for sure until you get to higher brackets, but for us on the way up so far, I've found that being on the rogue against rogue/healer is a losing proposition. Even if you put your ghoul on the healer and gnaw / focus strangulate at the right times, and even with full 25s PvE gear, with no MS I feel like there is just no way I can get the rogue down through heals before the rogue can get through my priest, unless the rogue is incompetent. Against a mediocre or better rogue, he'll save his escapes/outs for when things are looking hairy and his healer is CCed, he'll CoS/Vanish then come back to reopen, or CoS/sprint away and swoop back in after getting healed to full 5 seconds later, and now you don't have silence for another 2 minutes. Maybe others here have a different experience.

What I've started doing instead is just hauling ass out of the starting gate to get in combat on their healer ASAP. Rogue either chooses to start in on you to save his healer, in which case he's blown his opener on a less-than-ideal target from their point of view, or he sticks with their usual plan and keeps going towards your healer, giving you a lot of time to tee off on the healer unhindered. If you get sapped, it puts a little more delay in your lead but is still doable if you can outdamage the rogue. If you don't get sapped, it works very well.

I've found rogue/resto shaman to be harder, given how long a good resto shaman can survive against a DK.

As far as spec, there are a lot of ways you can tweak your spec, but there's no way I would PvP as deep unholy without 3/3 Virulence and On a Pale Horse.

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Old 02/03/09, 12:58 PM   #295
Jazai
Glass Joe
 
Tauren Warrior
 
Thunderhorn
I LOVE 2h Frost against Rogues. Frost Strike, Howling Blast, and Icy Touch. None of which can be dodged. Sure he can CoS. But you still have Obliterate. And Evasion won't cause shit for problems against you. I also find Hungering Cold to be quite nifty for saving my Disc. Priest partner from a Rogue, if used at the appropriate time.

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Old 02/03/09, 2:29 PM   #296
Malcophant
Piston Honda
 
Goblin Mage
 
Bleeding Hollow
Originally Posted by Lanky View Post
Chillblains is worth it in Frost PvP specs. You don't actually have to use COI against a paladin, you can IT him for some damage and make him chain dispel two things while keeping up.
Cleanse removes a disease, poison, and a magic effect, so it should only take one GCD to dispel frost fever and chilblains, unless it is a disease (doubtful).

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Old 02/03/09, 5:48 PM   #297
ktimekiller
Glass Joe
 
Tauren Shaman
 
Tichondrius
I hardly find chillblains worth while.

Its true that you can cause both dispel whether you be using icy touch, or chains, and cause damage with icy, the mere fact that chains, even if its for a split second, completely stops the target to 0% speed helps to catch the paladin, where as 30% simply isnt enough in some situations.

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Old 02/03/09, 5:52 PM   #298
 Darkside
I find your lack of faith disturbing
 
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Kroot
Orc Death Knight
 
No WoW Account
The point of chillblains isn't to use it as a replacement for CoI. Rather, it lets you keep your target slowed while still applying fairly heavy damage. A paladin/priest getting blasted by 4k IT's in addition to your other attacks isn't going to be able to take the time to dispel chillblains, leaving them slow enough for you to keep up with them.

Originally Posted by Silmeria View Post
See this is how engineers argue! Why the fuck we gotta have 17 page threads on how much Diablo 3 sucks I blame liberal arts majors

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Old 02/03/09, 6:07 PM   #299
Vijil
Glass Joe
 
Human Death Knight
 
Sen'jin
I hate making a "what about this spec" post, but generally I'm a raider. We've pretty much cleared all the content and my raiders are getting bored. Thought I'd do some arenas to fill the time and have some fun. I was looking at many of the build choices people are using and I can understand why Unholy seems to be the dominating spec. However, I'm 2h Frost generally and I'm not a huge fan of Unholy, but there are some great pvp skills in the tree.

I was think of trying this spec: WorldofWarcraft.com -> Info -> Classes -> Death Knight -> Talent Calculator

Gives you the majoirty of the Frost talents sans tundra, and allows me to get to Shadow of Death which seems like it could come in very handy. Am I off my rocker with this spec? Any suggestions, or anything I didn't take that is an obvious must have?

Are the benefits from Blood going to outweigh those in Unholy, or do you think this is workable?

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Old 02/03/09, 7:20 PM   #300
• Tehax
Pretty Pony
 
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Goblin Death Knight
 
Mal'Ganis
Originally Posted by Vijil View Post
I was think of trying this spec: WorldofWarcraft.com -> Info -> Classes -> Death Knight -> Talent Calculator
...
Am I off my rocker with this spec? Any suggestions, or anything I didn't take that is an obvious must have?

Are the benefits from Blood going to outweigh those in Unholy, or do you think this is workable?
If you go 53 points into frost without getting Hungering Cold, then yes, you are off your rocker. It's a reasonably long duration, short cooldown, area of effect CC.

Also Shadow of Death is going to be (or maybe already is) hotfixed to not function in arena.
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