 |
| Welcome to Elitist Jerks |
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!
If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.
|
09/27/09, 1:03 AM
|
#626
|
|
Piston Honda
Blood Elf Death Knight
Andorhal
|
So far this season the only viable tree in my opinion is Unholy, going Frost really isn't an option once you hit the higher ranked teams. Frost has a very unreliable snare and there is no getting around that. I have tested out Blood and Frost some this season and I could immediately see a disadvantage to those specs compared to Unholy.
The damage from Frost and Blood are both higher than Unholy but damage isn't the only thing that wins you matches. Here is the spec that I currently use and it seems to be a very solid spec. I also choose to opt for the extra 3% to crit on SS which does make a difference.
Unholy 3/17/51
|
My better smells like french toast.
|
|
|
|
10/13/09, 10:21 AM
|
#627
|
|
Glass Joe
|
I confirm Missinglink's observation, as I've returned to Unholy as well and recently acquired my T1 2h.
Unholy strikes back as being the most useful for PvP situations especially due to the ridiculous burst of Gargoyle, diseases and Scourge Strike nukes.
However, I have found that it is more beneficial to take out the 3 points in Reaping and throw them into Unholy Presence as well as finishing off Dirge. Being able to run as fast as Unholy Presence and dealing 15% more damage? I say yes <.<;
That is, however, your choice. I feel any variation of the 3/17/51 spec is any good choice, as long as your points aren't allocated to some place retarded.
And now you may faceroll to 1800 ;D
|
|
|
|
|
|
10/14/09, 7:11 PM
|
#628
|
|
Don Flamenco
|
Subversion doesn't seem all that great. Scourge Strike is not going to be a that big part of your damage. Even if you don't want the utility of On a Pale Horse, Dirge or Chill of The Grave, either Blood-caked Blade or Wandering plague would probably provide a much bigger dps upgrade than Subversion. Sure, Subversion is slightly more burst than the other choices, but I doubt the burst upgrade is big enough to justify the dps loss.
|
|
|
|
|
|
10/17/09, 5:29 PM
|
#629
|
|
Von Kaiser
|

Originally Posted by Avery
Alrighty, sorry for the delay in posting or replying, but I've found myself a spec that really works well with a Paladin/Warrior/Death Knight 3s team.
It's a vile comp I tells ya <.<;
3/55/13
Complete with the 2 slow furious weapons, I've been able to pull some retarded amounts of damage, and live for quite a bit if my healer is not preoccupied (of course).
The idea, of course, in such a team, is to go in, punch something in the face so hard their grand kids will feel it. In terms of using HC, I've found it most useful to make the blow their trinkets while we bust up someone hard (Granted, you will find cases where you will pop HC, and find your warrior friend lawlstorming and making it useless, be wary of that ._.)
So far, we've found one team that has fucked us again and again, and that's a Ret/Rogue/Disc team. We left with the inability to sit after each team.
Though, for any future reference for any dk/pally/war team, kill the rogue. If you can take down the rogue and keep him playing defensively, that shuts off a lot of their damage and can save you.
As well, does any one have any tips against RMP teams? We figure that we can punch a hole into the priest and then start on the rogue while they're either busy on me or on our warrior. Any tips are greatly appreciated.
|
That's really an interesting spec. Question, why not pick-up Improved Icy Talons, especially if you're playing melee cleave? The haste bonus for yourself and the group seems very solid. Is Necrosis and 1% STR that much better?
|
|
|
|
|
|
10/23/09, 6:38 AM
|
#630
|
|
Glass Joe
Blood Elf Death Knight
Darkspear (EU)
|
Since there is a semi stable build on the PTR and the mechanics for Scourge Strike has settled down has anyone taken time to check out the damage we can expect in PvP3.3? The PvE thread is getting crazy numbers like 15k and there abouts self buffed while Arena Junkies are picketing the streets with 'The end is nigh' signs.
|
|
|
|
|
|
10/23/09, 2:57 PM
|
#631
|
|
Glass Joe
Blood Elf Death Knight
Moonglade (EU)
|
Pretty curious myself as well.
The new scourge strike looks really promising in PvE. The problem though is that it's power lies in its ability to double dip on all buffs.
If you subtract the buffs, add armor (in case of mail + shield and plate classes) and add resillience, you're left with awfully little.
If the level 55 dummies are tested to provide a "hint" at what the pve dps will be like, i guess the best way to observe pvp damage is to hit a level 80 target and manually subtract the resilience factor. (Assuming the level 80 dummy has some armor).
|
|
|
|
|
|
10/24/09, 2:26 PM
|
#632
|
|
Glass Joe
Human Death Knight
Thunderlord
|
Anyone know a working macro for healing yourself, via Death Coil, during your Lichborne cooldown? Lichborne makes you undead for 10 seconds, and Death Coil heals undead targets. I've tried a ton of different macros, but I cannot find a working one. Thanks for the help 
|
|
|
|
|
|
10/24/09, 4:03 PM
|
#633
|
|
Von Kaiser
Undead Rogue
Twisting Nether (EU)
|
I've never attempted to macro this but from my knowledge of macros in general and your lack of stating what you've specifically tried I'd go with:
/cast Lichborne
/cast [target=player] Death Coil
Both are global cooldown actions (afaik, I've not specced lichborne for a long time) so you'd need to spam it.
|
|
|
|
|
|
10/24/09, 5:31 PM
|
#634
|
|
Glass Joe
Human Death Knight
Thunderlord
|
Yea, I would've posted the macros I was using earlier, but if it didn't work, I would erase the macro and start over. Couldn't remember the ones I had used, sorry. Anyway, your macro works perfectly. Doesn't lose my current target, either... Thanks for the help 
|
|
|
|
|
|
10/28/09, 5:43 AM
|
#635
|
|
Glass Joe
bacstab
Human Rogue
Dath'Remar
|
I was wondering what people thought of this spec Talent Calculator - World of Warcraft
I mainly play bgs and it seems to go well, using DS with diseases up to heal, and HS to snare, using rune tap when needed, and Vampiric Blood + DS and Rune tap when i get realy low for extra healing. Also i like the fact that i have a ghoul around all the time.
So i was wondering on peoples opinions on this spec,(advantages / disadvantages) also whether its viable for 2v2s
|
|
|
|
|
|
10/28/09, 12:53 PM
|
#636
|
|
Von Kaiser
Blood Elf Hunter
Smolderthorn
|
Hi All,
Can anyone point out a good 2H Frost Spec for BGs? I played a lot before and even had decent arena ratings but I've been out of the game for 6 months, so I'm trying to get acclimated again.
Also can anyone point me to a some information about key-bindings? Is there a discussion about DK PVP keybinds, particularly for frost? Thanks all!
- Vas
|
|
|
|
|
|
10/28/09, 1:27 PM
|
#637
|
|
Glass Joe
Orc Death Knight
Firetree
|
I run Blood in arenas and with 52% arpen I facerape ppl when it comes time to gib. I am orc so I get an extra trinket so what I do is I have a macro that hits my discs, blood fury, hysteria and Dancing Rune Weapon. DS's crit non prot plate for 8-9k with decent resil and cloth/leather for 10k sometimes.
So I just put pressure on the target we AREN'T gonna gib until we get an opportunity (their rogue opens on our healer, healer has his cd's down, someone gets stupid and is los of healer) then my rogue opens up, blinds the healer which I follow up with strang, we switch to whoever we are gibbing and he lays wound poison, follows with with his armor reducing finisher (cant remember name) and 99% of the time they die in 3 globals or less. Then its 3 on 2 and its GG.
The main thing ppl screw up on as blood in pvp though is, they wanna use HS as their gib strike. We run basicly diseaseless except for CoI applying frost fever, which normally gets cleansed or whatever, so HS hits like a limp noodle. Use HS as your pressure strike. When you get ready to gib use DS spam, with ERW you can get 4 DS's and 4 HS's easily although it normaly doesnt take that long to kill.
Plus we have most of the other abilities that Unholy has, no aoe snare but we do have the HS glyph that keeps out target from kiting us as easily, instead of gargoyle we have DRW, We dont have a perma ghoul but I normally use my ghoul to heal anyway.
And our defensive CD's are redicluous, mark of blood, rune tap, vampiric blood and we still get anti-magic shell plus frozen fortitude. So really, blood only lacks a few things that unholy has and it makes up for it in HUGE burst. It all hinges on Arpen though. If you dont have it, dont bother.
|
|
|
|
|
|
11/05/09, 6:44 AM
|
#638
|
|
Glass Joe
Dwarf Death Knight
Kazzak (EU)
|
2v2- Retadin and Unholy DK
Morning everyone, hope you're all okay.
Recently a friend of mine who runs a Ret Pally and myself started a 2v2 team together. We're usually found in BGs and have never really done much arena in the past.
We started off pretty poor, but that was expected whilst we got our bearings and knew what the basics were. Most threads I've found have been criticising this 2v2 set up for being a faceroll team and far too easy and requiring no skill.
We've worked our way up and are currently sitting at around 1050, we got stuck for a while around 900 but finally managed to push passed the small wall we'd hit.
One thing I'd stress to anyone who's just starting out with this set up is the importance of the paladin's resistance auras.
Our major problem is coming up against shammys of any kind. We've tried a couple of things against them and neither seem to work well.
The first strategy we tried was to run in (like we do with every fight in the hope to catch them off-guard) and drag the shammy with Death Grip away from his totems and try to set my pet on them (does anyone have a working macro for this?). This almost never worked as they'd just ghost wolf and have us running around after them whilst the other DPS is nuking us.
We tried another strategy of running at them, dropping AMZ over their totems and trying to kill them as fast as possible with silences and stuns on them as often as possible, whilst all out nuking them.
If we can't manage to kill them in the first 10 seconds, it's pretty safe to say we lose the match. Enhancement's put out so much damage (even with my CDs up like AMS etc.) that if we're not pressuring them for a split second one of us winds up dead and the other follows shortly.
Any advice for killing our nemesis Shammys would be appreciated immensely, as well as any advice for playing this 'very easy faceroll setup'!
|
|
|
|
|
|
Today, 5:32 AM
|
#639
|
|
Glass Joe
Troll Priest
Spinebreaker
|
NOOB ARENA DK!
So my dk has ran out of things he needs to get for pve stuffs with triumph badges, so i thought i would nab some furious pieces and give some arena a shot. ive tried all 3 specs out for him, and i really havent came to any real conclulsions. i really love blood spec, but in the pvp area it seems to be really lacking any sort of cc ability. if anybody knows a good spec for this dks in arena it would be most appreciated.
|
|
|
|
|
|
|