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Old 03/23/09, 6:44 AM   #16
Duilliath
Great Tiger
 
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Duilliath
Night Elf Druid
 
No WoW Account (EU)
After you hit the PvP hit cap, there's no point going for hit.
5% (or 7% if you want to be sure against Night Elves) is easily attainable.

I don't see why you'd go +AP gems though. They're just not as good as +Str gems for us. After 3.1, agility will be the better choice too.

Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.

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Old 04/05/09, 11:47 AM   #17
Yaksha
Glass Joe
 
Tauren Druid
 
<UE>
Stonemaul
For post 3.1, what glyphs are other ferals looking at, for 2s specifically? Considering the changes to Bear talents (less overall HP, less armor, Primal Tenacity not affecting bear), I think I'll be glyphed with Mangle, Survival Instincts, and Barkskin. I run with a disc priest though, so would any of you running double dps go for something else?

Alt Warlock - Yaksha

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Old 04/05/09, 12:09 PM   #18
Duilliath
Great Tiger
 
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Duilliath
Night Elf Druid
 
No WoW Account (EU)
Not quite sure. Berserk, Rip and Shred look appealing. SI is looking appealing as well, but a bit more situational.
Mangle should up pretty much all the time anyway, with or without glyph, so I don't think that would be a worthwhile choice.

Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.

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Old 04/10/09, 3:24 PM   #19
Ja7us
Don Flamenco
 
Tauren Druid
 
Steamwheedle Cartel
I already feel like mangle doesn't last long enough in PvP - without the glyph it'd be awful, in my opinion. I'll probably be using Mangle, Savage Roar and Berserk.

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Old 04/14/09, 4:39 PM   #20
manapaws
Piston Honda
 
Tauren Druid
 
Blackrock
Being that pve feral gear is going to be gemmed with armor pen come 3.1, will you guys use the same for pvp or stick with agility for crit / NI healing?

- Tauren Druid (Realm first Naxx/Malygos)
- Gnome Mage (Realm first Sarth +3d)
- Nelf Druid (new main - progressing through Ulduar)

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Old 04/15/09, 4:33 AM   #21
Dooka
Glass Joe
 
Tauren Druid
 
Madoran
I'll probably use Agility gems primarily because of how many different benefits we get from it: healing, dodge, crit, AP(which also affect Savage Defense). Also in my opinion crit is even more beneficial than before due to increasing levels of resilience, combo point generation, and of course critting Rip ticks. Landing a five combo point Rip with Savage Roar will take some time to set up but will do some nasty damage so we'll want as many combo points as possible ASAP.

Also I think ferals will need to start adding more resilience into their sets. In S5 burst was our strength so in order to emphasize it people were using a lot of PvE gear but now I think the strategy is shifting to a bleed-and-kite with some more careful use of Maim.

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Old 04/23/09, 2:07 AM   #22
Cerredwin
Glass Joe
 
Tauren Druid
 
Aszune (EU)
Trying to gain some pvp gear now for doing some arena. I wondered abit about balancing pvp gear and pve gear for optimal dmg output. How much resilience do you go with to not be too squishy ? Currently at only 550 but was wondering if you at "insert randome number" can disregard it more and just get pve gear ? (currently doing ulduar so can pick up some nice dps pieces from there and im already gemming for dps with agi, or agi + crit, agi + stam gems)

Also on a sidenote, is any of the wg rewards any good ? I guess you are basicly trading 84 resilience for 190 ap or 95 crit, the armor pieces seems quite inferior considering how good crit is now for rip.

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Old 04/23/09, 2:52 PM   #23
Ja7us
Don Flamenco
 
Tauren Druid
 
Steamwheedle Cartel
After playing some games - the new maim is just terrible in most of the situations that it used to be good. 1-point maim peels now last 1(2 on a crit) seconds, instead of 3/4, making it essentially not worth it ever, and maim now puts bash on DR. At this point I'm more or less never maiming my focused target, which is a 180-degree shift from the maim maim maim of last season. The only situation in which it's been consistently good is to follow a high-CP maim (4-5) with a ton of burst - usually that requires Berserk to set up, and it's very nice when you pull it of - but overall I found myself maiming less and less.

The upshot of this is that I had a lot more free CP, and mostly I found myself using Rip much more than I did last season. That in turn makes the glyphs of Rip and Shred look more appealing, making our glyph choices even more difficult.

At this point I'm thinking I'll use Berserk (the 5 extra seconds is just great; got some time to play with this last night and it's fantastic), Savage Roar and either Mangle or Rip (the reasoning being that on most targets you will not be able to get 3 shreds in to maximize the worth of Glyph of Shred).

Survival-wise, the new Survival Instincts glyph is also very good. Played with this one for a while, too, and I'll be sad to see it go when I reglyph.

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Old 04/30/09, 1:31 PM   #24
TheFunk
Glass Joe
 
Tauren Druid
 
Eredar
So I was looking through the gear the other day and was having a hard time deciding what the best way to go about getting hit capped this season would be; would it be better to pick up this and snagging a +hit piece or two of the new furious gear, or to simply gem/chant for it the way we've always done before? Anyone have any idea which is best from an item budget point of view?

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Old 04/30/09, 2:33 PM   #25
Rej
Piston Honda
 
Undead Priest
 
Doomhammer
As a Disc. priest, I just started some 2v2 games with a Feral druid partner. We both have significant PvP experience, both made duelist in several past seasons, but for some reason this new team feels awkward. It's like priest-rogue, except we don't have decent CC, bring a lot less DPS to the table, and the Druid doesn't have the defensive cooldowns that a Rogue does.

Are Ferals supposed to shift out and Cyclone/Roots often? Is their lower DPS normal? I find myself getting rocked by the opposing team's chain of CC, and far higher damage. Neither of us are poorly geared, but we just seem to have much less control over the match. Any advice from those familiar with the comp would be appreciated.

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Old 04/30/09, 8:43 PM   #26
TheFunk
Glass Joe
 
Tauren Druid
 
Eredar
Unfortunately, that's just how it goes I will tell you that when I play I'll charge/bash/cyclone their healer, which works better this season than in previous ones because with critting rip ticks dps output isn't hurt as bad by that, and with full dots up by the time I get back on that dps after cycloning the healer he's already 1/2 dead, and now I have full energy and hopefully a new TF to pop. Just time a fear to go off right after that cyclone is down and GG.

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Old 05/01/09, 8:27 PM   #27
Bixel
Glass Joe
 
Tauren Druid
 
Malfurion
I'm just getting back into pvp, and I'm noticing that I'm often missing bash and maim. Does anyone happen to know what %hit I need to not miss those two quite important abilities? Is there a hit cap in pvp?

Thanks.

Edit: Also....

2. What PvP Stats:
3. PvP Spec:
How much critical strike is needed? I see druids picking up a diverse set of talents all related to critical strike.... Primal Gore, Predatory Instincts, Master Shapeshifter, Primal Fury, etc. And some druids stack agility/critical strike. However, I rarely see druids taking all of the critical strike talents. But yet some still stack agi/crit.

Last edited by Bixel : 05/01/09 at 8:39 PM.

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Old 05/02/09, 10:39 AM   #28
nj00s
Soda Popinski
 
Cowabanga
Tauren Druid
 
<SFR>
No WoW Account (EU)
Your feral druid should use as much pvp gear as he can, specially get the 4-set bonus (I looked him up on armory and he didn't have any on) He should probably cyclone as much as he can to force the healer to do big expensive heals (or be able to burst something down while the other one is CCed). It's not the best of combos, disc / feral, but it is a lot of fun to play when you manage to pull it off. Root is pretty good too if the priest is in trouble with a meele. Our burst and sustained dps isn't lower then other classes, the problem is we don't have a mortal strike like Warriors and rogues.

We do have some problems with CC too though. Mage/rogue fucks us up pretty bad.

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Old 05/05/09, 4:05 AM   #29
Supah
Glass Joe
 
Tauren Druid
 
Chromaggus
I actually play feral / mutilate rogue and we seem to do pretty well, cycling between 2000 and 2100 rating. However, I don't use the usually feral spec, instead I go mangle spec to get a little more ferocious bite burst when we open up on the other team. Clothies die within 2-3 Global cooldowns, resilience or not. The only problem with our team, however, is pally / dk and now, because the new buffs, resto druid / arms warr.

My pvp spec: Talent Calculator - World of Warcraft

Anyone think they can give any advice on how to counter the resto druid / arms warrior? We usually try to sap the warrior so he wastes berserker rage, resap then open on druid. With resilience and the new improved tree form though, he most usually gets away and the warrior almost 4 shots my rogue partner. We're both in pretty much full deadly, but have been throwing on some PvE gear here and then to try and improve our killability.

My armory link: The World of Warcraft Armory

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Old 05/07/09, 1:18 AM   #30
Yaksha
Glass Joe
 
Tauren Druid
 
<UE>
Stonemaul
Originally Posted by Supah View Post
Anyone think they can give any advice on how to counter the resto druid / arms warrior? We usually try to sap the warrior so he wastes berserker rage, resap then open on druid. With resilience and the new improved tree form though, he most usually gets away and the warrior almost 4 shots my rogue partner. We're both in pretty much full deadly, but have been throwing on some PvE gear here and then to try and improve our killability.

My armory link: The World of Warcraft Armory
Have you tried killing the warrior with cc on the druid? Both you and your rogue get on the warrior, get your bleeds up, and then you chain cyclone the druid into a blind? Or both of you open on the druid, get him to blow his trinket, reset the fight, and then blow up the warrior with a full blind into chain cyclone on the druid, and hope the warrior dies to bleeds in this time. The change to blind not sharing DR with cyclone should help out nicely.



If anyone's interested, I was able to record a few of the games I played last week (playing Feral/Disc for 2s, got to 2400 Monday, then promptly dropped today) against a priest rogue team and posted them to YouTube here. Just posting this in case someone can find it useful, just turn on high quality mode and it looks good.

Disclaimer: I make no claims to being good, in fact, I make claims to being quite the opposite. Happy to answer any questions, and would love some criticism.

Last edited by Yaksha : 05/07/09 at 1:28 AM.

Alt Warlock - Yaksha

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