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Old 05/29/07, 3:32 PM   #1
Grailyn
Piston Honda
 
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Human Warrior
 
Uther
Arena Point gain nerfs official

http://forums.worldofwarcraft.com/th...eNo=2&sid=1#33

Arena point gain is intentionally different, and this is in-fact not a bug. A typical team will see a small change in their points, but players with very high or very low ratings will see a much larger change. Below is the new formula.

If rating<=1500 then
Points=0.38*rating-194
(note: this calculation can go negative, but will be floored at 0)

If rating>1500 then
Points=1426.79/(1+918.836*Power(2.71828, -0.00386405*rating))
Later in the thread someone does some math for some usefull examples.

Here is some samples of what these changes did:

rating =1500
>> 0.38*rating-194
ans =376

Originally: 408

rating =1750
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =691.6344

Originally: 679

rating =2000
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =1.0158e+003

Originally: 1054

rating =2200
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =1.2022e+003

Originally: 1406


rating =1300
>> 0.38*rating-194
ans =300

Originally: 367

rating =1000
>> 0.38*rating-194
ans =186

Originally: 305
Slightly annoyed since this cost me about 260 points this week but maybe this is for the best in the long run.

Last edited by Grailyn : 05/30/07 at 12:29 PM. Reason: Mispelling
 
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Old 05/29/07, 3:41 PM   #2
Weigraf
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Grim Batol (EU)
What is power?
 
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Old 05/29/07, 3:43 PM   #3
 goss
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Executus
Originally Posted by Weigraf View Post
What is power?
Notation for exponents, otherwise written e^( X*rating).
 
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Old 05/29/07, 3:44 PM   #4
Emila
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Khadgar
Originally Posted by Weigraf View Post
What is power?
To the Power of aka ^

On the subject at hand, while it is fairly annoying to see the calculations changes without a warning. I do like the new changes as I have always felt that
5v5 sub 1500 teams where generating to many points for the amount of 'effort' required.
 
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Old 05/29/07, 3:49 PM   #5
guyincorporated
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rating =1750
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =691.6344
Originally: 679

rating =2000
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =1.0158e+003
Originally: 1054

rating =2200
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =1.2022e+003
Originally: 1406
Anybody mind translating the highlighted section?


*edit*
Translated:
rating =2000
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =1015
Originally: 1054

rating =2200
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =1202
Originally: 1406

Last edited by guyincorporated : 05/29/07 at 4:20 PM.
 
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Old 05/29/07, 3:51 PM   #6
subscience
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Originally Posted by guyincorporated View Post
Anybody mind translating the highlighted section?
Move the decimal over 3 places to the right.
 
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Old 05/29/07, 3:52 PM   #7
Cel
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Originally Posted by guyincorporated View Post
Anybody mind translating the highlighted section?
It's scientific notation: e+003 means *10^3.

edit: or what subscience said >_>

http://elitistjerks.com/showthread.p...005#post369005
rating =1750
>> (1426.79/(1+918.836*power(2.71828, -0.00386405*rating)))
ans =691.6344
Originally: 679
So midrange teams will see an increase in point gains?

"There is much pleasure to be gained from useless knowledge." - Bertrand Russell

Alpha is recruiting... go go.
 
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Old 05/29/07, 3:52 PM   #8
Voljun
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Ans (answer) is the number of points you get with the new system. e+003 is simply moving the decimal point over 3 spaces to get the real point value (1,015.8 arena points).

The 2nd example is 1,202.2 arena points. I don't know if these values are rounded up or down though.
 
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Old 05/29/07, 4:13 PM   #9
Grailyn
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Originally Posted by Cel View Post
So midrange teams will see an increase in point gains?
The meat...

1750 = +12
1300 = -67
2200 = -204

Average teams see a tiny boost, poor teams lose enough to matter, and the top tier teams get bent over. Guessing about 90% of the teams are going to lose some points to this.
 
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Old 05/29/07, 4:24 PM   #10
Darlal
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Night Elf Rogue
 
Doomhammer
This seems like a fairly necessary (if under-done) change given the approach of season 2. Bliz is in a really tough spot with season 2 itemization and pricing. Currently they can either:

a) simply upgrade the current gear. This doesn't hurt anyone, but it can upset the pve versus pvp balance as well as letting highly rated teams get their pvp teir 5-6 on day 1 (5k points goes a long way).

b) upgrade the gear, but increase the price for the new gear. This slows the top teams acquisition of gear, but really hurts the mid-level contenders.

c) require season 1 gear to purchase season 2 gear. This really hurts new characters and cements the top teams in place, which defeats the purpose of comeptative pvp.

Given this change I'm feeling like bliz will go with option 1 (which has the fewest drawbacks) while at the same time scaling back the points gained from the high and low ratings. This allows for progression through the pvp ranks while preventing the top teams from becoming unreachable as well as punishing arena point farmers looking for "easy mode" epics.
 
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Old 05/29/07, 4:57 PM   #11
padrote
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Originally Posted by Darlal View Post
a) simply upgrade the current gear. This doesn't hurt anyone, but it can upset the pve versus pvp balance as well as letting highly rated teams get their pvp teir 5-6 on day 1 (5k points goes a long way).

b) upgrade the gear, but increase the price for the new gear. This slows the top teams acquisition of gear, but really hurts the mid-level contenders.

c) require season 1 gear to purchase season 2 gear. This really hurts new characters and cements the top teams in place, which defeats the purpose of comeptative pvp.
d) Increase points gained in season 2 and make s2 gear cost more than s1 gear accordingly. Letting people who want to gear up quickly have an option and making point hoarding less desirable.
 
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Old 05/29/07, 5:18 PM   #12
Keline
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Is an old graph vs new graph picture up yet somewhere?
 
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Old 05/29/07, 6:24 PM   #13
Copernicus
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Originally Posted by Keline View Post
Is an old graph vs new graph picture up yet somewhere?


I'll probably set up a better one when I'm back from work, but this should give a quick idea of what the changes will be like.
 
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Old 05/29/07, 6:25 PM   #14
Bibdy
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I saw it coming. I've got 5 pieces of Felweave, 2 pieces of Dreadweave, the staff, the wand and I still have 3850 points 2 weeks before the end of the season.

There's always free cheese in the mouse traps, but the mice there ain't happy.
 
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Old 05/29/07, 6:37 PM   #15
Keline
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Old 05/29/07, 6:40 PM   #16
 probiscus
Bald Bull
 
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Kilrogg
Originally Posted by Bibdy View Post
I saw it coming. I've got 5 pieces of Felweave, 2 pieces of Dreadweave, the staff, the wand and I still have 3850 points 2 weeks before the end of the season.
Uh yeah, when you've got teams discussing buying alt accounts (of the same class of their main) to play in their top ranked teams to then flip the accounts, now with 5/5 gladiator and netherdrakes.... it's safe to say the old system has jumped the shark.
 
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Old 05/29/07, 6:57 PM   #17
Bibdy
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Originally Posted by Keline View Post
<Image of doom and disaster>
Woah, that's crazy. Seems like average teams are going to get a boost on the grounds that everyone else is getting kicked in the nuts.

There's always free cheese in the mouse traps, but the mice there ain't happy.
 
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Old 05/29/07, 8:14 PM   #18
Keeper
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Stormscale (EU)
http://forums.wow-europe.com/thread....88840811&sid=1

This is handy if you want to know your exact points.

[edit]Scratch the above link and go here instead. A calculator with the new formula in it. From what I can tell, it's pretty much spot on.

Last edited by Keeper : 05/29/07 at 8:27 PM.

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Old 05/29/07, 8:40 PM   #19
obsolete
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Blackrock
its obvious the formula change was implemented such that:

a) low ranked teams obviously just playing their minimum 10 games cant get "free" epics quite as easily. (which alot of people seem to have been complaining about during the whole season)

b) high ranked teams dont have such a huge gear advantage (due to the substantialy larger point intake). Probably to allow new teams on a equal or close to skill level to be competitive regardless of gear.
 
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Old 05/29/07, 8:43 PM   #20
Grunge
Piston Honda
 
Undead Rogue
 
Al'Akir (EU)
I'm somewhat...disappointed in Blizzard. The point nerf I can understand that...but the nerf to 3v3 and 2v2 was huge. essentially making 5v5 the only competitive one.
A mid-tier (depending on your battlegroup) 5v5 team hovering around 2000 rating (almost anyone who can play will be able to achieve this) will recieve 10xx points.
A top-tier team 3v3 at 2400'ish rating will recieve 10xx points.
Essentially it's a real bitch-slap to all the top 2v2/3v3 teams out there.

I'd understand if the reasoning would be to stop everyone running around with gladiator weapons obtained in 2-3 weeks... but to nerf top and lower tier, and buff mid-tier.
It will only serve to make the arena weapons more common.
I fail to see where this line of thought is heading towards.
I think we'll see a lot of QQ and whine from 3v3 and 2v2 teams in the coming weeks.
Time will tell if they'll change anything though.

Fans glory to the Gladiators,
Gods glory to the Heroes.
 
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Old 05/29/07, 8:49 PM   #21
 probiscus
Bald Bull
 
Draenei Paladin
 
Kilrogg
Originally Posted by Grunge View Post
(almost anyone who can play will be able to achieve this)
False.

A more true statement would be that this rating change will minimally affect *most* teams (as defined statistically, vs. anecdotally who you may play with). The change will most grievously affect teams like Bibdy's - who pretty much already has every piece of gear the vendor will sell him, and doesn't have to strategically buy anything per se.

What I'd like to see is a number count (or percentage) of the teams falling between 1600 and 1900 (or whatever range it is who will receive a postive adjustment from this change).
 
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Old 05/29/07, 10:45 PM   #22
Darkmantle
Don Flamenco
 
Gnome Warlock
 
Spinebreaker
Originally Posted by Grunge View Post
5v5 team hovering around 2000 rating (almost anyone who can play will be able to achieve this) will recieve 10xx points.
I have plenty of people in my new guild that are amazed that I'm on a 2k 5v5 team.

There are plenty of people that are bad at pvp who will never see 2000. It is almost mathematically impossible for most teams to be 2000. For every 2k team you need another 1k to have given them the points. Even then you would still have only half of the teams with 2k.

The point change will certainly slow down people getting their items in season 2 which is probably for the best. Hopefully the season 2 gear isn't more expensive and this is the only balance they do.
 
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Old 05/30/07, 1:16 AM   #23
Ragnor
King Hippo
 
Human Paladin
 
Blackrock
The arena system isn't really balanced like that darkmantle because if you have a crap team and you lose a bunch of games and go down to 1300 or 1500 you can just disband and reform and be back at 1500.

The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest.
 
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