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Spell Coefficients
[top]DefinitionThe spell coefficient is the number that is used as a multiplier on a player's +damage or +healing when determining the effects of a spell. Lower-ranked spells that are more than 10 levels out of date will receive a lower-than-expected coefficient -- using the top two or three ranks of a spell will still give the player full or acceptable levels of their spell coefficient. Coefficients listed on this page assume the highest rank of the spell is being used. [top]Calculation
Talents, items or abilities that increase your coefficient will do so at the latest possible point in the calculation (Improved Fireball, etc.). Talents that improve the effect of a spell by a percentage multiplier (such as Purification, Improved Renew) will do so after adding your full spell coefficient. Talents that decrease the cast time of a spell (Improved Fireball, etc) do not affect the coefficient of a spell except where noted. [top]DruidRestoration Healing Touch: 1.00 Rejuvenation: 0.2 per tick Regrowth (DH): 0.2898 Regrowth (HoT): 0.706 (0.10 per tick) Lifebloom (HoT): 0.519 (.074 per tick) Lifebloom (Bloom): 0.429 Balance Moonfire (DD): 0.214 Moonfire (DoT): 0.100 per tick Wrath: 0.571 Starfire: 1.00 Insect Swarm: 0.76 (0.1667per tick) Hurricane: 0.128 per tick [top]MageArcane Arcane Blast: 0.714 Arcane Missiles: 1.429 (0.2857 per bolt) Arcane Explosion: 0.214 Fire Fireball: 1.00 Fireblast: 0.428 Scorch: 0.428 Pyroblast: 1.15 Pyroblast DoT duration: 0.2 (0.05 per tick) Flamestrike DD: 0.236 (= 0.55*1/2*3/3.5) Flamestrike DoT: 0.12, 0.03 per tick (= 0.45*1/2*8/15) Blastwave: Dragon's Breath: Frost Frostbolt: 0.814 Waterbolt: 0.714 of pet's +damage which is 0.286 of the mage's +damage Blizzard: 1.143 (0.142 per tick) Cone of Cold: Frost Nova: [top]PaladinHoly Flash of Light: 0.428 Holy Light: 0.714 Consecration: 0.95 (0.11875 per tick) Hammer of Wrath: 0.428 Holy Wrath: 0.19 per target Exorcism: 0.428 Seal of Righteousness (1H): .1 per 1.0 weapon speed Seal of Righteousness (2H): .11 per 1.0 weapon speed Judgment of Righteousness: 0.714 Protection Holy Shield: 0.05 per block Avenger's Shield: 0.19 per target Holy Shock: 0.428 Retribution Crusader Strike: 0.0 Seal of Vengeance: 0.17 per tick Judgement of Vengeance: 0.428 Seal of Blood: 0.0 Judgment of Blood: 0.428 Seal of Command: 0.29 Judgment of Command: 0.428 [top]PriestDiscipline Power Word: Shield: 0.30 Mana Burn: 0.0 Starshards: 0.857 Feedback: 0.0 Holy Flash Heal: 0.428 Greater Heal: 0.857 Renew: 0.2 per tick Binding Heal: 0.428 per target Circle of Healing: 0.428 per target Holy Nova: 0.16 per target Prayer of Healing: 0.428 per target Prayer of Mending: 0.428 per target Lightwell: 1.0 per charge Smite: 0.714 Holy Fire (DD): 0.75 Holy Fire (DoT): 0.25 Chastise: 0.143 Desperate Prayer: 0.428 Shadow Shadow Word: Pain: 0.183 per tick Mind Blast: 0.428 Mind Flay: 0.572 Shadow Word: Death: 0.428 Shadowfiend: 0.65 Vampiric Touch: 0.2 per tick Devouring Plague: 0.2 per tick Shadowguard: 0.33 per charge Touch of Weakness: 0.10 [top]ShamanElemental Lightning Bolt: 0.794 Chain Lightning: 0.641 Earth Shock: 0.386 Frost Shock: 0.386 Flame Shock (DD): 0.150 Flame Shock (DoT): 0.52 (0.13025 per tick) Lightning Shield: Flametongue Totem: 0.0 Searing Totem: Magma Totem: Flametongue Enchant: 0.1 per proc Frostbrand Enchant: 0.1 per proc Enhancement Stormstrike: 0.0 Restoration Healing Wave: 0.857 Lesser Healing Wave: 0.428 Chain Heal: 0.714 (inital hit, subsequent hits derive from this value) Healing Stream Totem: 0.044 per tick Earth Shield: 0.286 per charge [top]WarlockAffliction Curse of Agony: 1.200 (duration) Curse of Doom: 2.000 Corruption: 0.156 per tick Siphon Life: 0.10 per tick Unstable Affliction: 0.200 per tick Unstable Affliction (dispel bomb): Death Coil: 0.214 Drain Life: 0.1428 per tick Drain Mana: 0.000 per tick Drain Soul: 0.4286 per tick Seed of Corruption (DoT): 1.50 Seed of Corruption (Explosion): 1.16 Life Tap: 0.800 Dark Pact: 0.960 Demonology Health Funnel: 2.857 Destruction Immolate (DD): 0.2 Immolate (DoT): 0.65 (0.13 per tick) Shadow Bolt: 0.857 Incinerate: 0.714 Searing Pain: 0.429 Shadow Burn: 0.429 Conflagrate: 0.429 Soul Fire: 1.15 Shadowfury: 0.143 Rain of Fire: 0.95 (0.237 per tick) Hellfire: 2.15 (0.143 per tick) |
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Arcane Arcane Explosion: 0.214 Fire Fireball: 1.00, 1.15 with 5/5 empowered Pyroblast DoT duration: 0.2 (0.05 per tick) Flamestrike DD: 0.236 (= 0.55*1/2*3/3.5) Flamestrike DoT: 0.12, 0.03 per tick (= 0.45*1/2*8/15) (Flamestrike gets 55% on DD, 45% on DoT) // Blastwave, Dragon's Breath: 0.204, not exactly sure. It's 1.5/3.5*1/2*(0.95 or 0.9 for having a slow component) Frost Frostbolt: 0.814, 0.914 with 5/5 empowered Waterbolt: 0.714 of pet's +damage which is 0.286 of the mage's +damage // Cone of Cold: 0.193, not exactly sure. It's 1.5/3.5*1/2*(0.95 or 0.9 for having a slow component) Blizzard: 1.143 (0.142 per tick) // Frost Nova: 0.043, not exactly sure either. It's 1.5/3.5*1/2*0.2(special for nova*(maybe 0.95 or 0.95) AoE caps That's not strictly about spell damage coeffiecients, but still nice to know when your spell damage does nothing at all due to AoE damage caps. Arcane Explosion (rank 8): 10100 Flamestrike DD (rank 7): 7830 Blastwave (rank 7): 9440 Dragon's Breath (rnk 4): 10100 Cone of Cold (rank 6): 6500 Blizzard (rank 7): 28950 (3620 per tick) Warlocks Seed of Corruption (rank 1): 13580 Consecrate, Flamestrike DoT have no caps. Hellfire, Rain of Fire, Hurricane have caps, but I didn't find any data on it. Not sure about other spells. Source: http://elitistjerks.com/554195-post6.html and following, Arcane Explosion had it's cap raised by 50% in 2.4. WoW Forums -> Sunday morning PTR AoE Cap testing [Edit]: I did the tests on the 4 slowing/rooting AoE spells a while ago, I just don't remember the exact numbers on the "slowing penalty" multipliers. I think they were 0.9 for CoC and 0.95 for BW/DB, but I can say for certain. Decided to post what I remembered at least, it's better than nothing. |
Coefficients for downranked spells
I looked at my old data again, adjusted some of it (have to be careful with the base values for spells due to the level-based scaling), and collected some more data to get better bounds and verify some corner cases. As it turns out, the formula from wowwiki seems to be accurate for nearly all spells, with a few notable exceptions.
So: For spells learned before level 20, there is a penalty that depends only on the level the spell is learned at: For all spells, there is a penalty that depends on the level of the caster and on the downrankPenaltyLevel of the rank used, i.e. the last level at which there is no downrank penalty for that rank of the spell: The downrank penalty level is almost always equal to 5 plus the level at which the next rank of the spell is learned. These penalties apply multiplicatively to the empowered/cast-time coefficient: I don't know how the downrank penalties interact with the penalties for things like snares. I've collected a fair bit of data to get good bounds on the coefficients of all ranks of heal, greater heal, flash heal, and renew. The bulk of the data comes from two sessions, one with a deep holy spec and one with a disc. PvP spec. My data is consistent with the above formulas. All the testing has been done with a level 70 priest, though, so I can't really say anything about the scaling with caster level. For the spells I've tested, the exceptions to the 'next rank + 5' rule that I've found are: Greater heal rank 4, 69 (expected 65). Greater heal rank 5, 70 (expected 68; this is the AQ20 rank). Heal rank 4, 45 (there's no next rank of this) Flash heal rank 7, 67 (expected 66) Renew rank 9, 67 (expected 65; next rank is the AQ20 rank) |
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The discussion starts on this page with post #839: http://elitistjerks.com/f31/t19181-s..._like_pro/p34/ Here are some other relevant posts: http://elitistjerks.com/697800-post857.html http://elitistjerks.com/698285-post863.html I've suggested that we get a separate thread going in the class mechanics forum to take a closer look at this issue. |
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From my own testing (the numbers are lost, but I could certainly do it again), the formula for "Spells which combine direct damage and a DoT component" is not quite a match to the numbers I've seen, however, the method described on WoWWiki matches perfectly.
EDIT: For example, your numbers for Immolate are: Quote:
Immolate (DD): 0.2078 (16/77) Immolate (DoT): 0.1273 per tick (7/55) EDIT2: Outdated (see below). |
I'm 99% sure that the coefficient on CoH is 0.214 (half of what's listed).
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Nitpicky
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Yes.
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Also, the grammar is making it a bit confusing ("has an average base direct damage component is x"). |
Based on my tests on the PTR, moonfire's DoT coefficient is .13 per tick, not .10, and the DD coefficient is .15, not .214.
Edit: Also, Insect swarm's overall coefficient is .76 (which isn't duration/15 for some reason), and it ticks 6 timesfor a per-tick coefficient of .1266, not .1766. |
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As for Moonfire, your tests agree with weighting the coefficient with the DD and the DoT with the same ratio as the base damage, which is consistent with his formula you quoted in your previous post. .10 and .214 correspond to a weighting of 50% to each, which I think is how they used to be weighted, though I'm not sure. |
I did some more testing of Immolate's coefficients for some spreadsheeting, and this is what I found:
At level 70, the coefficients for the Direct Damage and Damage over Time portions of Rank 9 Immolate are 0.2 and 0.65 (0.13 per tick) respectively, with an error of less than 1%. Some of the discrepancy of the earlier test came from the way in which Emberstorm and Improved Immolate stack - additively. (i.e. - the total multiplier for 5/5 Emberstorm and 5/5 Improved Immolate is 1.35, not 1.375 as would be expected if they stacked multiplicatively.) The rest of the discrepancy came from realizing that the base value for the Direct Damage portion of Immolate is not 327, as the spell description on WoWHead and other sites will say, but very close to 331.25. (The additional damage comes from the way the spell scales with level.) |
Shaman (tested at 888 damage, level 70, in Stockades)
Searing Totem: 16.8% per hit (450% total) (from 50-66 to 199-215) Lightning Shield: 26.7% per charge (80% total) (from 287 to 524) Magma Totem: 6.7% per tick (67% total) (from 97 to 157) Magma Totem has an AoE cap of 1550 per tick, 15.500 total. Fire Nova Totem: 21.4% on impact (Base 654-730. To 853-918. Makes an increase of 188-199, fits the 21.4 which is the coffecient for instant AoE) Fire Nova Totem has an AoE cap of 9970. |
I was making a long post about the incorrect values listed above which are not only inconsistent with live but inconsistent with the theorycrafting posted at beginning of thread when I realized that the post hasn't been updated since May '08.
For anyone looking for the coefficients note that the theorycrafting is correct but the coefficients are not. The only addendum that needs to be added is that Healing spell get a 1.88 multiplicative coefficient. So for example the coefficient for Power Word: Shield is 1.88*1.5/3.5 |
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