I have spent the better part of the day running some small tests with different mastery ratings and here is what I have found:
at 50% mastery (+0% from gear):
Blood Shield is functioning at 50% (of the Death Strike Heal).
example data from test:
DS Heal for 4442
Blood Shield absorbs 2221
Shield is 50% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 60.87% mastery (+10.87% from gear):
Blood Shield is functioning at 60.87% (of the Death Strike Heal).
example data from test:
DS Heal for 6186
Blood Shield absorbs 3766
Shield is 60.88% of DS Heal
~~~~~~~~~~~~~~~~~~~~~~
at 65.50% mastery (+15.50% from gear):
Blood Shield is functioning at 65.53% (of the Death Strike Heal).
example data from test:
DS Heal for 5439
Blood Shield absorbs 3564
Shield is 65.53% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 74.63% mastery (+24.63% from gear):
Blood Shield is functioning at 74.64% (of the Death Strike Heal).
example data from test:
DS Heal for 8090
Blood Shield absorbs 6038
Shield is 74.64% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 76.00% mastery (+26.00% from gear):
Blood Shield is functioning at 76.00% (of the Death Strike Heal).
example data from test:
DS Heal for 6446
Blood Shield absorbs 4899
Shield is 76.00% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 79.56% mastery (+29.56% from gear):
Blood Shield is functioning at 79.54% (of the Death Strike Heal).
example data from test:
DS Heal for 7826
Blood Shield absorbs 6225
Shield is 79.54% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 84.6875% mastery (+34.6875% from gear):
Blood Shield is functioning at 84.72% (of the Death Strike Heal).
example data from test:
DS Heal for 10278
Blood Shield absorbs 8707
Shield is 84.72% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 89.5% mastery (+39.5% from gear):
Blood Shield is functioning at 89.48% (of the Death Strike Heal).
example data from test:
DS Heal for 10825
Blood Shield absorbs 9686
Shield is 89.48% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 93.3125% mastery (+43.3125% from gear):
Blood Shield is functioning at 93.287% (of the Death Strike Heal).
example data from test:
DS Heal for 6585
Blood Shield absorbs 6143
Shield is 93.287% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 101.1875% mastery (+51.1875% from gear):
Blood Shield is functioning at 101.182% (of the Death Strike Heal).
example data from test:
DS Heal for 5330
Blood Shield absorbs 5393
Shield is 101.182% of DS Heal
~~~~~~~~~~~~~~~~~~~~~
at 106.75% mastery (+56.75% from gear):
Blood Shield is functioning at 106.76% (of the Death Strike Heal).
example data from test:
DS Heal for 9446
Blood Shield absorbs 10085
Shield is 106.76% of DS Heal
In most of the data samples I looked at mastery was doing exactly what the tool tip said is would do. I have no idea why riggins' samples were so consistently off, but there has to be an explanation. My testing was done outside of ICC, so that could be the missing link.
However, a couple of samples I looked at that did not match up, on one of them I noticed that there was a miss involved (not I dodged, or parried, but the incoming attack a miss). I would have checked for misses on the other two samples that didn't add up, but the data had already been scrolled away.
Here is the data from the sample that for sure contained a miss:
93.3125% mastery
6130 DS Heal
5005 Blood Shield
Blood Shield absorbed at 76% of the DS heal.
I am still testing to try and get more samples with misses in them. Will update if I find anything that conclusively links misses to lower absorb shields.
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Blood Shield "Stacking"
I tested applying using DS while Blood Shield was still active and I got interesting results.
First off, the combat log says that "Dæthe's Blood Shield has been refreshed on Dæthe".
I tested this with 65.5% mastery only, will do more tests later; the mastery test consumed most of my day.
My first DS healed for 6978 (4570.59 anticipated shield)
Incoming damage before 2nd DS added up to 3238
My 2nd DS healed for 6894 (4515.57 anticipated shield)
Incoming damage absorbed before the Blood Shield faded was 3243
I can't find any logic to match up these numbers yet, so more testing is needed. The total absorb amount is more than any single shield, but less than the sum of both, and each absorb is slightly less than the shield immediately preceding it.
The combat log would indicate that the Blood Shield timer is refreshed, but will have to see if actual stacking occurs.
Originally Posted by Lanlaorn
Why do you posit that the +45% healing not working on the 10% base healing is intentional? It doesn't logically follow and the only precedent we have is WotLK's DS healing for 10% base, 15% talented. IMO all signs point to it being a bug that should be reported.
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At the time I posted, that's what his data was indicating.
I have the Imp DS talent and some earlier tests I did today, un-buffed, with a friend dueling me also support this. My DS Heal, in periods where 30% of incoming damage didn't add up to more than 10% of my maximum health, only healed me for exactly 10% of my maximum HPs.
Whether or not this is intended, I do not know.