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Old 03/16/11, 12:47 PM   #1
Devodante
Glass Joe
 
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Orc Death Knight
 
Kael'thas (EU)
You forgot to mention the glyphs for AoE purpose.

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Old 03/16/11, 1:16 PM   #2
Matron Heartless
Glass Joe
 
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Blood Elf Death Knight
 
Gnomeregan
Originally Posted by Devodante View Post
You forgot to mention the glyphs for AoE purpose.
Ah yes, thank you. I have made a revision to include them.

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Old 03/16/11, 1:28 PM   #3
Spuddelkopf
Von Kaiser
 
Night Elf Death Knight
 
Thrall (EU)
Sounds like a good guide, thank you. I hope you will be able to maintain and update it frequently if there is something new.

About BiS lists, I don't think they are very useful as probably everyone able to aquire a complete set probably does not need the list anyway because they made their own calculations. And as a BiS list only makes sense if wearing the full set because the pieces influence each other, the rest does not need it either.

Edit: Didn't someone else post a request for BiS lists? Or did I imagine that?

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Old 03/16/11, 2:08 PM   #4
Matron Heartless
Glass Joe
 
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Blood Elf Death Knight
 
Gnomeregan
Originally Posted by Spuddelkopf View Post
Sounds like a good guide, thank you. I hope you will be able to maintain and update it frequently if there is something new.
Thank you. I will endeavor to make updates in a very timely manner. Blizzard has had an itchy trigger finger when it comes to post-patch changes recently, but I will be sure to revise the guide if hot fixes significantly impact play and performance.

Originally Posted by Spuddelkopf View Post
About BiS lists, I don't think they are very useful as probably everyone able to aquire a complete set probably does not need the list anyway because they made their own calculations. And as a BiS list only makes sense if wearing the full set because the pieces influence each other, the rest does not need it either.

Edit: Didn't someone else post a request for BiS lists? Or did I imagine that?
Yes I saw that too, but perhaps they changed their mind and deleted the post.

I raises a good point though! I milled over the idea of BiS quite a bit myself. Some of the other classes here on EJ also point to outside tools and a few have separate threads dedicated completely to gear. I had reasoned similarly that a list on BiS Unholy gear would be painting with a wide brush. However, I am not at all opposed to providing a BiS listing should the request be voiced.

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Old 03/16/11, 2:11 PM   #5
phete
Glass Joe
 
Goblin Death Knight
 
<Ice>
Executus (EU)
Could you please state why you don't recommend using WoW Reforge's "optimize"-button and what's innacurate with it? (it's the only button available now btw)

Imo it always does a great job.

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Old 03/16/11, 2:46 PM   #6
Matron Heartless
Glass Joe
 
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Blood Elf Death Knight
 
Gnomeregan
I like WowReforge but, on occasion, I experienced strange results. During the beginning of 4.0.6 it suggested with a particular gear set that I reforge away haste even though the hit cap was easily attainable through less severe methods. I couldn't say with certainty what other inconsistencies have been noted (I can only speak anecdotally), but I have seen screenshots where there were also a few suboptimal choices.

When I enter my current armory it does run great but I didn't want to encourage it so much that people would rely on it without question. Perhaps my wording is too harsh as I really do find this tool is valuable! I think I will amend my description to be cautionary but a little more complimentary.

It is my understanding that the best reforge can only really be determined by running every possible combination of gear and ranking the results by EP values. I don't think their website would be able to perform this task because of how CPU intensive that can be, so I run the optimizer to see the results and then manually check through it by using the +/- of values within the table.

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Old 03/16/11, 2:48 PM   #7
Machaera
Glass Joe
 
Draenei Death Knight
 
Korgath
I think that it's best to stay away from putting points in Desecration, unless you have the specific intent and strategy of slowing some mob. In particular, this incidental slow is annoying on Cho'gall; If you get mind controlled, it will affect your allies, and has an annoying tendency to persist longer than their time spent in the area.
People in my guild have missed kicks on adds in that encounter because I was mind controlled and slowed them down.

I think a lot of people would benefit from a BiS list, perhaps by tier level as in previous threads.

And, slightly off topic, congratulations on having your own thread.

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Old 03/16/11, 3:16 PM   #8
Sykora
Glass Joe
 
Troll Death Knight
 
Winterhoof
deleted

Last edited by Sykora : 03/16/11 at 3:20 PM. Reason: Not supposed to post to say thank you

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Old 03/16/11, 3:18 PM   #9
Matron Heartless
Glass Joe
 
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Blood Elf Death Knight
 
Gnomeregan
Originally Posted by Machaera View Post
I think that it's best to stay away from putting points in Desecration, unless you have the specific intent and strategy of slowing some mob. In particular, this incidental slow is annoying on Cho'gall; If you get mind controlled, it will affect your allies, and has an annoying tendency to persist longer than their time spent in the area.
People in my guild have missed kicks on adds in that encounter because I was mind controlled and slowed them down.
Machaera, ah yes, I can see how that might happen. I like the snare for some of the add heavy fights, but I think a switch to Unholy Command in the recommended base spec is probably a good idea. I can still list Desecration amongst the alternatives with its pros/cons for anyone who would be interested (or isn't at Cho'gall). Thank you very much for bringing that up.

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Old 03/16/11, 8:38 PM   #10
Kortana
Glass Joe
 
Orc Death Knight
 
Daggerspine
Very nice post and thanks again for taking the time to work on this. I am also on board for a BIS list as well, I've always found it very helpful. Again, thank you Matron.

I've found Desecration to be annoying on several other fights like Omnitron defense. It does a great job of covering up Arcanotron's puddle.

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Old 03/17/11, 7:24 AM   #11
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by Matron Heartless View Post
It is my understanding that the best reforge can only really be determined by running every possible combination of gear and ranking the results by EP values. I don't think their website would be able to perform this task because of how CPU intensive that can be, so I run the optimizer to see the results and then manually check through it by using the +/- of values within the table.
That's exactly what wowreforge.com does now that they have implemented a new algorithm (see post here on the Rogue forum). It should find the perfect reforge combination 100% of the time (given that the algorithm doesn't freak out).


In terms of BiS listing, at least an overview of trinkets would be in order I assume. Averaging out a proc isn't that hard to do, but a) some procs aren't that friendly to calculate and b) the averaged values don't necessarily match with the true benefit of one proc.


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Old 03/17/11, 9:40 AM   #12
Mericet
Von Kaiser
 
Draenei Hunter
 
Kargath
Originally Posted by Kortana View Post
Very nice post and thanks again for taking the time to work on this. I am also on board for a BIS list as well, I've always found it very helpful. Again, thank you Matron.

I've found Desecration to be annoying on several other fights like Omnitron defense. It does a great job of covering up Arcanotron's puddle.
It can also be frustrating during the black phase on heroic maloriak. Depending on your composition/strategy, the desecration can both keep the adds from moving as fast as you want and obscure the dark sludge.

Admittedly there's not really another option that even provides real utility, but not being able to turn it off along with lots of other people being able to use equally or more effective slows that can be applied at their discretion and without the ground effect mean unless you have a specific reason to pick it up, it's probably better to avoid.

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Old 03/17/11, 10:05 AM   #13
Matron Heartless
Glass Joe
 
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Blood Elf Death Knight
 
Gnomeregan
Originally Posted by kortana
I've found Desecration to be annoying on several other fights like Omnitron defense. It does a great job of covering up Arcanotron's puddle.
The current muddling of floor effects is a valid consideration too. Similarly, I came to the conclusion that Desecrate is acting as a double-edged sword during the Conclave of Wind fight as well. In one respect, the adds are staying closer together but it also means that they are harder to coax out of Soothing Breeze or move closer to the wind paths in preparation for platform changes.

I adjusted the base spec in the talent calculator yesterday evening to avoid assigning Desecrate by default.

Originally Posted by sp00n View Post
That's exactly what wowreforge.com does now that they have implemented a new algorithm (see post here on the Rogue forum). It should find the perfect reforge combination 100% of the time (given that the algorithm doesn't freak out).
My other half happens to play a rogue and showed the original Perl reforging tool to me last month. I was totally pleased with how it operated given the confidence of watching it run every possible scenario. That's absolutely excellent that the site has adapted it to run online. Thanks for sharing that change, Sp00n.

Originally Posted by sp00n View Post
In terms of BiS listing, at least an overview of trinkets would be in order I assume. Averaging out a proc isn't that hard to do, but a) some procs aren't that friendly to calculate and b) the averaged values don't necessarily match with the true benefit of one proc.
Absolutely. Given the requests, amending the guide for gearing (including the trinket calculations) is a high priority. I will invest time this weekend to begin organizing the material. Even if some of the items are not directly comparable or BiS on the individual level, there definitely appears to be a desire to see them for reference and evaluation purposes.

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Old 03/17/11, 3:50 PM   #14
Bobfred21
Von Kaiser
 
Worgen Death Knight
 
Lothar
Stat weights should probably be updated. I believe those stat weights were prior to the hotfixes which took place after 4.06 and at the very least I believe at higher gear levels expertise has overtaken mastery.

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Old 03/18/11, 8:57 PM   #15
Mhobius
Von Kaiser
 
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Orc Death Knight
 
<ZyX>
Crushridge (EU)
Nice guide idd, but I'd also add another macro to your list. Outbreak doesn't trigger your auto-attacks when casted, so this will kinda help:

#showtooltip Outbreak
/startattack
/cast Outbreak

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Old 03/18/11, 10:22 PM   #16
Matron Heartless
Glass Joe
 
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Blood Elf Death Knight
 
Gnomeregan
Originally Posted by Bobfred21 View Post
Stat weights should probably be updated. I believe those stat weights were prior to the hotfixes which took place after 4.06 and at the very least I believe at higher gear levels expertise has overtaken mastery.
The stat weights were updated for 359 and 372 ilvls with the introduction of Dreadblade. It is my understanding that unless you are GCD capped, expertise would not be preferred over mastery as Unholy spec. A lot of folks in the 359+ bracket tend to sit halfway to the expertise soft cap (i.e. 13-17) with appreciable results.

Originally Posted by Mhobius View Post
Nice guide idd, but I'd also add another macro to your list. Outbreak doesn't trigger your auto-attacks when casted, so this will kinda help:

#showtooltip Outbreak
/startattack
/cast Outbreak
Yes, I definitely appreciate the ability to auto attack with my casts as well! I included a 'Revised Attacks' macro in the guide with a placeholder for whatever spells and strikes people care to use. It has some extra frills with it, but it should do the trick.

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Old 03/19/11, 4:53 PM   #17
lostboy1
Glass Joe
 
Human Death Knight
 
Blood Furnace (EU)
Why The two new Glyph recommendations for 4.0.6 ?

Why is Dark Succor now a new major Glyph choice?
More importantly. When should we use Death Strike correctly and effectively?
Is it simply for the healing value when we are nearly dead. or is it a viable dps boost too ?

Secondly Why Glyph of Path of Frost as A new minor Glyph option ?

Great refreshing new unholy DK guide for 4.0.6 Well Done.

Last edited by lostboy1 : 03/19/11 at 6:24 PM.

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Old 03/19/11, 5:23 PM   #18
Bobfred21
Von Kaiser
 
Worgen Death Knight
 
Lothar
Originally Posted by Matron Heartless View Post
The stat weights were updated for 359 and 372 ilvls with the introduction of Dreadblade. It is my understanding that unless you are GCD capped, expertise would not be preferred over mastery as Unholy spec. A lot of folks in the 359+ bracket tend to sit halfway to the expertise soft cap (i.e. 13-17) with appreciable results.
These stat weights were updated after 4.06 but prior to the subsequent hot fixes which ended up shifting damage out of death coil and into our strikes (lowering the value of mastery and upping the damage of strikes).

When you start hitting around 2200 haste (easilly obtainable in 359) bad dodge rng becomes pretty noticeable.

Sadly, there's no sim I would trust at this point to give me accurate numbers so I can't back that up.

The reason most unholy DKs aren't at expertise cap is because until high levels of gear it is very difficult to do without sacrificing haste or hit rating.

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Old 03/19/11, 5:51 PM   #19
Matron Heartless
Glass Joe
 
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Blood Elf Death Knight
 
Gnomeregan
Originally Posted by lostboy1 View Post
Why is Dark Succor now a new major Glyph choice?
More importantly. When should we use Death Strike correctly and effectively?

Secondly Why Glyph of Path of Frost as A new minor Glyph option ?

Great refreshing new unholy DK guide for 4.0.6 Well Done.
The glyphs of Pestilence and Blood Boil are decent, but nothing outstanding. I recommend Dark Succor for fights where your survival is questionable. A good example of appropriate Death Strike use would be on Chimaeron during the recurring phase 1 (when Finkle's sprayer is active). 15% instant healing right after massacre helps both raid healing and preventing death via caustic slime. Death Striking outside of critical health needs would certainly be a DPS loss, but in matters of life and death, a temporary reduction is totally acceptable if it means your character is still kicking come Phase 3.

The minors I included are simply examples. If you prefer Horn of Winter, etc. then feel free to select what is most convenient to you.

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Old 03/20/11, 1:45 AM   #20
kaxkaja905
Glass Joe
 
Blood Elf Death Knight
 
Darkspear
was unsure,
do you only use SS or DnD when you have 2 unholy or 2 death runes or 1 of each or more up?

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Old 03/20/11, 3:30 AM   #21
optional22
Von Kaiser
 
Orc Death Knight
 
Cho'gall
I feel that it would very helpful to add for the current tier of bosses abilities that can be AMSd for survival/DPS boosts. I'd be happy to help if you would like.

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Old 03/20/11, 12:37 PM   #22
mendenbarr
Glass Joe
 
Orc Death Knight
 
Mal'Ganis
Very nice guide, 1 quick correction.
For the Survival section, you wrote
"Firstly, AMS is a powerful defensive ability that absorbs 75% of the damage dealt by harmful spells up to 50% (58%/66%/75% Magic Suppression) of your total health and prevents the application of harmful magical effects.", while
Firstly, AMS is a powerful defensive ability that absorbs 75% (83%/91%/100% Magic Suppression) of the damage dealt by harmful spells up to 50% of your total health and prevents the application of harmful magical effects. would be more accurate.
Also, in the Survival section, The elemental monstrosity is the name of the boss in phase 3, and you only need to worry about being grounded or levitated in phase 2, when you are fighting Arion and Terrastra.

Also, you mention Alchemy, inscription, leather working, and Blacksmithing to be on par for professions, but don't mention enchanting, which gives the same 80 strength as those 4.

Also, @ kaxkaja905
DnD/SS is your top priority for your normal rotation, if your diseases and DT are up, and you are not BB/II or runiccapped, about to be runiccapped, or SD.

Last edited by mendenbarr : 03/20/11 at 12:55 PM.

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Old 03/20/11, 12:42 PM   #23
mendenbarr
Glass Joe
 
Orc Death Knight
 
Mal'Ganis
Originally Posted by Bobfred21 View Post
These stat weights were updated after 4.06 but prior to the subsequent hot fixes which ended up shifting damage out of death coil and into our strikes (lowering the value of mastery and upping the damage of strikes).

When you start hitting around 2200 haste (easilly obtainable in 359) bad dodge rng becomes pretty noticeable.

Sadly, there's no sim I would trust at this point to give me accurate numbers so I can't back that up.

The reason most unholy DKs aren't at expertise cap is because until high levels of gear it is very difficult to do without sacrificing haste or hit rating.
I have all of my expertised reforged away, don't have one of the 3 out of 4 dk weapons that give expertise, don't gem or enchant for it, and don't get 3 from using an axe, and I still have 20 I can't lower. I was having an issue being stuck at 32 expertise with the axe of cho'gall, before I switched to nef's sword, which NEVER drops. Most dks in medium to hardcore guilds will have the BiS trinket of chim, which gives a LARGE amount of expertise, however I've found reforging away potential mastery or haste to hit the expertise cap is a dps loss.

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Old 03/20/11, 4:13 PM   #24
Matron Heartless
Glass Joe
 
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Blood Elf Death Knight
 
Gnomeregan
Originally Posted by mendenbarr View Post
Very nice guide, 1 quick correction.
For the Survival section, you wrote
"Firstly, AMS is a powerful defensive ability that absorbs 75% of the damage dealt by harmful spells up to 50% (58%/66%/75% Magic Suppression) of your total health and prevents the application of harmful magical effects.", while
Firstly, AMS is a powerful defensive ability that absorbs 75% (83%/91%/100% Magic Suppression) of the damage dealt by harmful spells up to 50% of your total health and prevents the application of harmful magical effects. would be more accurate.
Also, in the Survival section, The elemental monstrosity is the name of the boss in phase 3, and you only need to worry about being grounded or levitated in phase 2, when you are fighting Arion and Terrastra.

Also, you mention Alchemy, inscription, leather working, and Blacksmithing to be on par for professions, but don't mention enchanting, which gives the same 80 strength as those 4.

Also, @ kaxkaja905
DnD/SS is your top priority for your normal rotation, if your diseases and DT are up, and you are not BB/II or runiccapped, about to be runiccapped, or SD.
I have updated the guide accordingly. The former was a goof on my part having added the talent % gain to the health absorb cap rather than the actual absorption potential. The latter was an error of omission, so I thank you for your eagle eyes!

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Old 03/20/11, 6:34 PM   #25
Mhobius
Von Kaiser
 
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Orc Death Knight
 
<ZyX>
Crushridge (EU)
I dunno if anyone is aware of this bug, but "Glyph of Pestilence" increases Plague Strike damage by 20% and stack with Rage of Rivendare, so it's actually a minor dps gain over other Major Glyphs. In 3.3.5 it was called "Glyph of Plague Strike", that's why it's giving that damage boost.

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