As always it's worth noting that in Patchwerk situations our spell hit will be worth more than the obvious benefits to cleave damage given by more mastery in fights where adds etc get involved. This will both be due to mastery providing bigger boom on your AoE and any adds not being boss level.
Correct me if I'm wrong (wouldn't be the first time).
If you check my damage by spell, melee is at the top. Now given, this is obvious with the haste buff being so rediculous but it seems to me that as you get to higher levels of haste hit over 8% becomes more important.
Quite, I'd argue a Fr DK is probably one of the least efficient choices for Alysrazor airphase. It's not so much that your melee is inflated, as your OB isn't as inflated as everything else. Arguably a firemage would be optimal for airphase. You also can't summon a ghoul while flying (I believe, correct me if otherwise).
You shouldn't bother gearing to maximize Alys air phase, if you're that bothered about overall raid performance, you should swap your spot for someone who can fully use the crit buff.
If you are playing 25man Alysrazor you can still go up after the last meteor cuddeling phase, get ~13stacks which is enough haste to just spam obliterate as heroism / bloodlust is also used for the burn phase. 25 stacks aren't necessary.
Is simulationcraft correctly modelling trinkets for dks? I know there is a general consensus that Frost DKs sim higher than is possible in game, however while checking the main bis trinkets(h-HoR is the second trinket in all sims) I see barely any difference in the dps values for the 4 best trinkets.
( I realize heroic Essence of the Eternal Flame doesn't exist in game, and that optimally it should be reforged to haste).
Apparatus needs a use line as well. And I think the gear line for it will need a full description. I just gave it a 15 second duration for the full amount of haste with an internal cool down of 2 minutes. I also forced it to line up with pillar of frost ( if=buff.pillar_of_frost.react), and told it not to activate in the first 30 seconds (&if=time>=30) since it can't be used without building up initial charges.
Apparatus is tweaked in SimCraft to 'proc' as soon as you get 5 charges and it comes off cooldown.
One problem with AoK/hAoK (which sims probably do not consider) is that is loses out some value because it cant be effectivly used together with heroism/bloodlust:
- If it is lined up with heroism/bloodlust one will probably be "overstacked" with haste resulting in unused runes/rp due to gcd issues
- If it isnt lined up with heroism/bloodlust one could potentially miss (or atleast needs to delay) an use of it and would also lose its "interaction" with heroism/bloodlust (when compared to other trinkets like EotEF)
Considering the fact that it is BoE and sells for a good amount I would just stay away from it and use HoR/EotEF/VoA
Apparatus has 383 strength and 2504 haste on a 2 min cd for 15 sec. 2504 is 313 static haste. That is to say 2504/8 (15 secs of 2 min is 1/8 uptime). I don't count the need to wait for procs because we are Frost DKs...crits aren't really a problem...
Essence of the Eternal Flame has 383 Mastery with 1277 strength on use. 1277 strength for 15 secs every 1 min equals 383 average strength assuming you always macro it with your PoF (1277*1.2 then divided by 4 as it is active 1/4 of it's cd).
License to Slay has 321 hit and, essentially, 380 strength.
I'm not considering DMC:H because I don't have it and am not paying for it as I don't see it being worth the gold considering the trinkets I already have.
This means that all trinkets have an effective 380-383 strength and that Essence of the Eternal Flame has the most secondary stats.
I think we've been made a mistake here: firstly, we always use Pillar at the beginning of the fight or when Time Wrap/Bloodlust, so Essence of the Eternal Flame shall be the best one to fit this 2 condition(and the cooldown time is same as Piller, 1min both), and besides all of this, for DW frost talent, only 601 hit rating to cap, so the License to Slay shall be waste of stats.