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Old 02/16/12, 1:26 PM   #376
Maikro
Von Kaiser
 
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Pandaren Monk
 
Shattered Hand
Originally Posted by Kablanka View Post
Has anyone had any issues with Gurth not procing on Heroic Ultraxion fight? Our group stands at the point of the last step so I didn't know if positioning has something to do with it or just bad luck. I thought there was a post about this already but not finding it.

Any suggestions?
You need to be quite close for the tentacles to hit him. We stand about 5 yards from the edge of the platform.

World of Logs - Real Time Raid Analysis

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Old 02/16/12, 5:54 PM   #377
Netukka
Von Kaiser
 
Human Monk
 
Ravencrest (EU)
Originally Posted by Kablanka View Post
Has anyone had any issues with Gurth not procing on Heroic Ultraxion fight? Our group stands at the point of the last step so I didn't know if positioning has something to do with it or just bad luck. I thought there was a post about this already but not finding it.

Any suggestions?
Second "line" from the front edge of the platform is the sweet spot you want to stand at. Healers will have to run a bit to get their buff but the weapon procs just fine.

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Old 02/18/12, 8:18 AM   #378
Thalastor
Glass Joe
 
Human Death Knight
 
Lightbringer
From testing on dummies, it looks like blood plague is snapshotting mastery value on application and rolling with that value until it falls off just like it does with crit and attack power values. I'm seeing something like 30% more disease damage with almost full procs plus mastery bonus on blood plague and 20% increase on frost fever, and this without considering the greatly increased crit chance off creche. What I'd like is some sort of mod that functions like Bleeding Hearts used to (tracked current ap and the ap at which each disease had been applied). Though in this case it would need to be extended to mastery, ap and crit values.

I've got a mod to show me my crit/ap/mastery values (StatusInfo. works but hasn't been updated since august), but I can't find anything workable that will tell me at what values my diseases were applied. Bleeding Hearts hasn't been updated for nearly a year and isn't tracking my diseases properly.

So basically what I'm looking for is a mod that will tell me the crit/mastery/ap values I was at when my diseases were applied and what those values are now.

This all kind of comes down to another thing I was wondering. Say for instance your diseases are about to fall off when you've got 10s on creche icd and no fallen crusader up. You'd outbreak to keep them up, more likely than not. Now say 15s later your creche procs and fallen crusader is up; would it potentially be worthwhile to overwrite your diseases via icy touch/plague strike? Assuming you icy touch off a death rune, you'd be losing 2 scourge strikes to gain some amount of time of increased power diseases.

My first thought was to just look at the damage my diseases would do before the next outbreak, but they're going to be at that strength longer than that, as I'm going to want to outbreak at the last possible second to let them run at increased power for as long as I possibly can.

Really what I'm looking for is how much of a gain per disease tick would I need to beat the 2 30k~ scourge strikes? It all kind of hinges on how far you can push off the next outbreak without wasting death runes on Festering Strikes.

I'm just not sure how to approach this, but looking at the disease damage increases I'm seeing when comparing just an outbreak on the pull to ps/it applied diseases with full procs (4845 to 5999 on Blood Plague and 3601 to 4505 on Frost Fever; this is completely ignoring the ~15% crit extra they gain and with no mastery proc for blood plague), it just seems like there's some dps to be found here but I just don't have the tools to figure out when and how it's going to be beneficial to overwrite diseases. I feel sure it's worthwhile to reapply shortly after the pull with full procs, but how much of an ap/crit/mastery bonus does it really take to make dropping 2 scourge strikes for disease applicators work out to be a dps gain? Just a creche proc? Creche and fallen crusader? Golemblood potion too? I have no idea

Oh and this is the log I was pulling the disease/scourge strike numbers from.

That ran a lot longer than I expected! Hopefully everything makes sense. It's still early

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Old 02/20/12, 3:34 AM   #379
Kawesuko
Glass Joe
 
Orc Death Knight
 
Al'Akir (EU)
Originally Posted by Netukka View Post
Second "line" from the front edge of the platform is the sweet spot you want to stand at. Healers will have to run a bit to get their buff but the weapon procs just fine.
I've tried that on my alt (Kaktoos) and my tentacle did tremendous 48.350 dmg, where my friend (Skankzy) did 563k dmg so there is no such spot. Just RNG.
Proof

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Old 02/20/12, 11:14 AM   #380
prossu
Glass Joe
 
Human Death Knight
 
Shadowsong (EU)
Originally Posted by Kawesuko View Post
I've tried that on my alt (Kaktoos) and my tentacle did tremendous 48.350 dmg, where my friend (Skankzy) did 563k dmg so there is no such spot. Just RNG.
Proof
I'm guessing he meant that at that spot you're close enough for tentacles to hit Ultraxion but not so close that the amount of running healers have to do is too much. Not that it would be a special spot that gives you awesome procs and more dps.

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Old 02/20/12, 1:04 PM   #381
Netukka
Von Kaiser
 
Human Monk
 
Ravencrest (EU)
Originally Posted by Kawesuko View Post
I've tried that on my alt (Kaktoos) and my tentacle did tremendous 48.350 dmg, where my friend (Skankzy) did 563k dmg so there is no such spot. Just RNG.
Proof
If your tentacle is doing damage at all, you are standing at the correct spot, most of the platform the tentacle will do nothing. The rest is completely RNG.

You only had one proc in the whole fight and it happened when the boss was almost dead, hence the interrupted summon.

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Old 02/20/12, 3:38 PM   #382
Kawesuko
Glass Joe
 
Orc Death Knight
 
Al'Akir (EU)
Before fight I told all to stand on my position. All I'm about is just there is no "sweet" spot on that fight where You can get more procs than on other spot. Your RNG is just that bad or that good, nothing more to add. All You can do is /pray.

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Old 02/20/12, 4:55 PM   #383
gharnef
Von Kaiser
 
Orc Death Knight
 
<TM>
Zul'Jin
Originally Posted by Kawesuko View Post
Before fight I told all to stand on my position. All I'm about is just there is no "sweet" spot on that fight where You can get more procs than on other spot. Your RNG is just that bad or that good, nothing more to add. All You can do is /pray.
It's not that standing in one spot gives you more procs, it's that, if you don't stand in that spot when you get procs, they just stand around doing nothing since the only available target is not within range.

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Old 02/21/12, 3:43 AM   #384
Kawesuko
Glass Joe
 
Orc Death Knight
 
Al'Akir (EU)
Originally Posted by gharnef View Post
It's not that standing in one spot gives you more procs, it's that, if you don't stand in that spot when you get procs, they just stand around doing nothing since the only available target is not within range.
So It wasnt in my range but it was for ret who was standing on me? There is no need to carry this further. I proved You that second line "sweet" spot does not exist since the difference is to huge between players to say it exists. And ive seen tentacles mindflying Ultraxion from aprox 3rd line or so, just dont have screenshots to prove this. Just /pray guys.

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Old 02/21/12, 4:07 AM   #385
Thalastor
Glass Joe
 
Human Death Knight
 
Lightbringer
Originally Posted by Kawesuko View Post
So It wasnt in my range but it was for ret who was standing on me? There is no need to carry this further. I proved You that second line "sweet" spot does not exist since the difference is to huge between players to say it exists. And ive seen tentacles mindflying Ultraxion from aprox 3rd line or so, just dont have screenshots to prove this. Just /pray guys.
Listen, no one has said that you were out of range and that's why you had a low proc rate. The issue is people complaining about no procs when they're standing too far back for the tentacles to cast. You're not going to prove anything linking some random parse where you had bad rng. I can link a parse where it was 10% of my damage. Does that prove I was standing on the magic proccing pixel?

The tentacle cannot cast at Ultraxion from max melee. That's a fact. The point in contention is how close do you have to be to see procs dealing damage? In my experience it's farther out than the second line that people like to throw out, but there is absolutely a range at which you can attack the boss and not be in range for your tentacles to damage him.

To repeat, the point is not that one spot gives a higher proc rate. It's that standing too far out gives you 0 tentacle damage despite them proccing at a normal rate. Anyone who says they're getting no procs from too far just doesn't understand what's going on and is only basing it on recount/worldoflogs damage breakdown.

Last edited by Thalastor : 02/21/12 at 4:17 AM.

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Old 02/21/12, 7:08 AM   #386
snowsed341
Banned
 
Orc Death Knight
 
Mal'Ganis
I was wondering how much haste vs mastery with gurth would be recommended. Is around 2000h and 1900m good, or is it better to just get as much haste as you can!

Noticed Autopsy on a top parse was running 2kh and 2km is that the stat weights im looking for!

Your help appreciated!

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Old 02/21/12, 10:24 AM   #387
Kablanka
Glass Joe
 
Tauren Death Knight
 
Tichondrius
I have Normal [Gurthalak, Voice of the Deeps] and trying to decide if Heroic [Experimental Specimen Slicer] is worth the switch . I know Voice is to be the better weapon for Unholy with the proc gainning our mastery but sometimes it doesn't proc at all. It pops once every 2-3 minutes. On the average fight, Heroic DS, it doesn't pop sometimes. Is the sword really better even it's not procing vs H ESS? It's damage is nice but going whole fights with out a proc, seems worthless VS the Heroic Axe DMG Upgrade + Stats.

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Old 02/21/12, 11:17 AM   #388
Maikro
Von Kaiser
 
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Pandaren Monk
 
Shattered Hand
Originally Posted by Kablanka View Post
I have Normal [Gurthalak, Voice of the Deeps] and trying to decide if Heroic [Experimental Specimen Slicer] is worth the switch . I know Voice is to be the better weapon for Unholy with the proc gainning our mastery but sometimes it doesn't proc at all. It pops once every 2-3 minutes. On the average fight, Heroic DS, it doesn't pop sometimes. Is the sword really better even it's not procing vs H ESS? It's damage is nice but going whole fights with out a proc, seems worthless VS the Heroic Axe DMG Upgrade + Stats.
This point has been discussed in detail in previous posts.

The general consensus is, 9 times out of 10, the Gurthalak comes out ahead.

If you were to run a simulator and swap out your weapons you could see this for yourself.

See this post.

Essentially all you need is 1 or 2 procs of Gurthalak during an encounter to make it more worthwhile than the 410 weapons. As far as ESS goes, it would be the worst choice for a 410 weapon, as it has no haste. If you were going to swap Gurth out with a 410, you would want to use Ataraxis.

Here is our most recent Heroic Madness kill. Gurthalak damage: 2,786,841 in a 15 minute fight. Pretty nice if you ask me, it did ALMOST as much damage as my Gargoyle over the course of the fight.

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Old 02/29/12, 11:25 AM   #389
Lightsknight
Glass Joe
 
Draenei Death Knight
 
Korgath
Why is the 390 Eye of the Unmaking the best in slot? Shouldn't it be the 403 Eye?

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Old 02/29/12, 11:40 AM   #390
Hinenuitepo
Von Kaiser
 
Orc Death Knight
 
Frostwolf
Originally Posted by Lightsknight View Post
Why is the 390 Eye of the Unmaking the best in slot? Shouldn't it be the 403 Eye?
Quite obviously, it is. Not sure why you'd ask that.... the link on hardmode bis shows me the raid finder trinket but I just assumed we all know the OP means heroic Eye.

I wouldn't even reply except that looking at the BiS lists I noted the heroic Creche (and heroic Bone-link Fetish) is listed ahead of 390 eye. THAT is a more interesting question. Personally, I'm not fond of the Creche overall and even though I might use the heroic Creche on Ultraxion, on pretty much any other fight I'd probably still use the normal Eye preferentially. I'll let the ret Paladins and dps Warriors take the heroic Creche first. I'll save my priority for heroic Fetish and/or Eye.

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