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Old 01/19/12, 1:05 PM   #151
Esarael
Von Kaiser
 
Blood Elf Mage
 
Azralon
Sacrifice works regardless of whether the Paladin casting sacrifice on you is hitting Heroic Will or not.

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Old 01/19/12, 5:36 PM   #152
DeusX
Glass Joe
 
Orc Death Knight
 
Stormscale (EU)
Originally Posted by Esarael View Post
Sacrifice works regardless of whether the Paladin casting sacrifice on you is hitting Heroic Will or not.
You are right, it does.
Tonight we managed our 1st kill of Ultraxion HC and AMZ doesn't really work as on LFR. I managed to die every singe atempt with only IBF+AMS+AMZ, the absobtion was like AMZ wasn't evem there. I think it bugs, I have seen some reports on official forums.
I managed to survive with IBF+AMS+DG(divine guardian)+HoSac.

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Old 01/21/12, 2:25 PM   #153
Natureza
Glass Joe
 
Night Elf Rogue
 
Earthen Ring (EU)
I'm wondering about something and I think you guys can help.

In a scenario of a DK tank being healed by Disc Priest and Holy Paladin, what is the order in which the absorbtion mechanics are being used?

My gut feeling is that the order is Divine Aegis[Priest]/Illuminated Healing[Paladin] -> PW: Shield [Priest] -> Blood Shield [DK], but we all know how much attention we should place in gut feelings.

I don't have any WoL of my own with the said setup so I can't look into it myself, but I'm gonna guess I'm not the only one who was wondering what happens in the said scenario.

Why am I asking?
Well, If I'm to assume that the Priest and Holy pala shields are being taken into account first, that gives me additional XY seconds to pool my runes and wait for the big hits with a bit more comfort, which might in turn end up being 2-3 DS's in quick succesion after a major damage streak.

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Old 01/21/12, 9:57 PM   #154
Sonrisa
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Blood Elf Monk
 
C'Thun (EU)
About the quantity absorbed by AMZ it depends on your current AP, so depending on procs, it will vary. Also the window of opportunity to use AMZ on heroic is rather small since the cast is only 3 seconds, if you put it too early it breaks to AoE damage before Hour of Twilight, and if you put it too late it won't work because of server lag, so you have to use it at the start of the cast.

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Old 01/22/12, 11:25 PM   #155
Thepiegod
Von Kaiser
 
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Orc Death Knight
 
Magtheridon
I have two questions actually, the first concerning the use of blood tap as unholy and the second concerns stat values as calculated through simcraft.

1) As unholy the use of blood tap inevitably leads to the activation of a death rune and a frost rune, which always has me wondering what is the best thing to do with the frost rune, SS followed by an IT, Fester to activate them both as death, or SS and just wait on a blood rune before festering to burn that frost.

2) The unholy stat weights while wielding Gurth have been calculated as str>hit>haste>mastery>crit, but in any sim that I run I end up with str>hit>crit>mastery>haste. In my sims the values of str and hit are, within a slight variance, the same as the accepted values in the OP in the UH thread. This has lead me to be curious if this is either because of how personal stats at time of sim can affect the scale factors of the various stats or because I have failed to set up something correctly in simcraft. (All sims run at 25k iterations)

Also would like to pick someones brain as to the "rotation" I follow the priority system as given by the thread, but always seem to end up with downtime and numbers lower than I should have. If willing to let me pick toss me a PM.

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Old 01/24/12, 1:39 AM   #156
maksel
Glass Joe
 
Blood Elf Priest
 
The Maelstrom (EU)
Originally Posted by Natureza View Post
In a scenario of a DK tank being healed by Disc Priest and Holy Paladin, what is the order in which the absorbtion mechanics are being used?

My gut feeling is that the order is Divine Aegis[Priest]/Illuminated Healing[Paladin] -> PW: Shield [Priest] -> Blood Shield [DK], but we all know how much attention we should place in gut feelings.
I'm sure that on healer spells, the effect with the shortest amount time left to expire will get consumed first. I don't know if Blood Shields have a different mechanic, but they probably don't.

While the PW:S is static at 15secs, DA and IH can be refreshed to 15secs which might be a bit hard to plan for.

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Old 01/25/12, 11:19 AM   #157
Hinenuitepo
Von Kaiser
 
Orc Death Knight
 
Frostwolf
Originally Posted by DeusX View Post
You are right, it does.
Tonight we managed our 1st kill of Ultraxion HC and AMZ doesn't really work as on LFR. I managed to die every singe atempt with only IBF+AMS+AMZ, the absobtion was like AMZ wasn't evem there. I think it bugs, I have seen some reports on official forums.
I managed to survive with IBF+AMS+DG(divine guardian)+HoSac.

I've only had one wipe night on Ultra HC so far but haven't had significant difficulty living through HOT as unholy.
Your RL should probably ensure you're in a group that offers some other assistance (almost anything will do - the health buff from war shout, priest bubble, etc), although I didn't always get that. Obviously the combo you mention that let you survive is one option.

I suspect the real keys to surviving on your own are:
1) ensure you're at completely full health when HOT hits. Our RL called out people in each group to top off before HOT. If your health is not quite full, healthstone (or worst case, Death Strike but ewww).
2) Timing. I wait about a second after HOT starts casting, then go IBF first since it won't wear off. Then I AMS about a second before HOT. Then somewhere between 1 and .5 sec before HOT, cast AMZ. If you take any damage to either shield, then the amount you can take from HOT is decreased. I usually was surviving with between 10k and 50k health. I only died once to HOT and that was because I hadn't saved a rune for AMZ.

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Old 01/25/12, 12:20 PM   #158
Tyvi
Never, Mags. Never!
 
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Human Death Knight
 
Turalyon (EU)
Use IBF around 5 seconds before the HoT cast so you mitigate the random AoE damage both before and after HoT itself. There is no random AoE damage during the HoT cast itself so once he starts that, go to town with AMS and AMZ, that 3 sec window is pretty forgiving on timing.


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Old 01/25/12, 9:31 PM   #159
Minoan
Von Kaiser
 
Orc Death Knight
 
Ясеневый лес (EU)
Originally Posted by Thepiegod View Post
1) As unholy the use of blood tap inevitably leads to the activation of a death rune and a frost rune, which always has me wondering what is the best thing to do with the frost rune, SS followed by an IT, Fester to activate them both as death, or SS and just wait on a blood rune before festering to burn that frost.
If you have it on the single target IMO you should
1)Check if you have an outbreak, because
a)If you have outbreak, you can just switch off the Blood Tap buff to return blood rune to its place and strike FeS with clean runes(deals no difference)
b)if you will have outbreak in <30 seconds and your diceases are still OK to refresh you hit SS easily, BUT you 're using IT only if you've got >23RP to get a coil. Otherwise you better keep your frost rune
2)If you're choosed to use your rune for FeS the outbreaked diceases, be sure that you have some kind of proc/push/Bloodlust in next 20-30 seconds of the fight.
Usually I'm conserving F rune(but if you're bloodboiling on AoE, you better IT to get some more coils)



Good day, I'm unholy DK and I'm dying in my variety of gear without haste
Right now my stat weights because of the unbalanced gear are <2100 haste(theoretically the second GCD wall for Gargolye) and 1984 crit. Even wearing 4pct13 with Gurthalak, Mastery reforge gives me crit>mastery due to some non-drop gear for badges. Is there any reason to equip 391 gear to sustain 2100+haste for Gargolye? My reforge was broken in such a way because of lack of the haste+gear(nothing non-set drops from DD these days), right now I've done reforge to kill Ultraxion HM. Anyone tried such a reforge for other battles? <2200haste in unholy, I mean. Because I'm pretty sure it's okay for masteryfrost, but unsure about GCD walls of Garg. Heard that 2200+UF/Bloodlust/Timewarp=16-17 Gargolye casts, but no more than that
<- My armory
Thanks

And also I have a weird question: am I the only Udk who uses blood boil on Yor'sarge HM elephants?

Last edited by Minoan : 01/25/12 at 11:19 PM.

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Old 01/26/12, 6:22 AM   #160
DeusX
Glass Joe
 
Orc Death Knight
 
Stormscale (EU)
Originally Posted by Hinenuitepo View Post
I usually was surviving with between 10k and 50k health. I only died once to HOT and that was because I hadn't saved a rune for AMZ.
I keep blood tap for that (macroed into AMZ). Sometimes I have to hit the macro twice, because 1st time the rune gets activated and only the 2nd push AMZ get's activated.


I will play more with AMZ. I still think it absorbs nothing, but I need more tests. I am only assigned to the 2nd HOT so really no other damage occurs around the cast time (it's not like the 4th+ HOT where the AOE is received very often). I have posted bug report on wow forums too, but I think it got lost. I had a log where I popped AMZ and everyone got the aura except me (even though I lost aura few seconds later. I have another piece of log where AMZ drops off after 2 seconds, while noone taking any damage. Stupid stuff only during that fight happens. :/

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Old 01/26/12, 7:29 AM   #161
Thepiegod
Von Kaiser
 
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Orc Death Knight
 
Magtheridon
Originally Posted by Minoan View Post
GCD walls of Garg
Depending on your personal stat values, you will encounter at least one, or possibly two, haste breakpoints in this tier. The first breakpoint, valued at ~1600 personal haste, will provide the Gargoyle an attack speed that exceeds its own global cooldown of 1.5 seconds. Effectively, any inherited haste beyond this point can have no effect for him: the Gargoyle is GCD locked. The second possible breakpoint in this tier occurs for the player at ~2600 haste.

That is straight from the Unholy Dk thread.

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Old 01/26/12, 12:05 PM   #162
Asphyxialol
TEH DEEPZ!!!
 
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Blood Elf Death Knight
 
Mal'Ganis
Originally Posted by Thepiegod View Post
2) The unholy stat weights while wielding Gurth have been calculated as str>hit>haste>mastery>crit, but in any sim that I run I end up with str>hit>crit>mastery>haste. In my sims the values of str and hit are, within a slight variance, the same as the accepted values in the OP in the UH thread. This has lead me to be curious if this is either because of how personal stats at time of sim can affect the scale factors of the various stats or because I have failed to set up something correctly in simcraft. (All sims run at 25k iterations)
Looking at your Haste you're at 2700. It's been pretty 'decided' that haste values between 2,000-2,300 starts getting to the point where you can't spend your resources quickly enough (especially at low expertise values), which would place crit/mastery/expertise higher up on stat weights over haste, that's likely the results you're seeing in the sims. In terms of Crit being over mastery I can't really see that being the case considering ~50% of your damage is impacted by it. Looking over all the top logs for 25H Ultra (given, no DnD) all the top parses are still going by the standard haste (2000-2300 range) > mastery > crit.

The value of haste that pushes you in to that area is largely based on personal latency too. The haste values for me playing at ~120-150 latency are drastically different from a friend playing at ~10-30. It's something you have to play around with.

Standsinfire - Onslutx - Claptrapx - Stoodinfire

[22:56:57.671] Onslaughtx Rune Tap Onslaughtx +24272
[22:56:58.260] Onslaughtx Tipping of the Scales Onslaughtx +26997
[22:56:58.802] Onslaughtx gains Blood Shield from Onslaughtx (Remaining: 99978)
[22:56:58.802] Onslaughtx Death Strike Onslaughtx +71477
[22:57:00.321] Onslaughtx's Blood Shield is refreshed by Onslaughtx (Remaining: 199957)
[22:57:00.321] Onslaughtx Death Strike Onslaughtx +71478

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Old 01/26/12, 4:51 PM   #163
Thepiegod
Von Kaiser
 
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Orc Death Knight
 
Magtheridon
At the time of the post that I made my haste was more around 2400 and I was using a Gurth. It gave me significantly more down time than I preferred so I went back to a different weapon in order to push more haste.

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Old 01/26/12, 6:15 PM   #164
Kinkeh
Glass Joe
 
Human Death Knight
 
Trollbane
Hello, I've been playing masterfrost for about 3 weeks now, I've tried both haste and mastery priority and I've gotten more progress and more of a challenge out of masterfrost..only thing is, I just suck at reforging.
Kìnk @ Trollbane - Game - World of Warcraft

Can anyone give me tips about my current stats and what to reforge, etc? ^^ my gear isn't so great at the moment but I'm working on it...would be very appreciated if I could get some help, please and thanks.

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Old 01/27/12, 9:37 AM   #165
Thepiegod
Von Kaiser
 
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Orc Death Knight
 
Magtheridon
Originally Posted by Kinkeh View Post
Can anyone give me tips about my current stats and what to reforge, etc?
wowreforge.com is extremely useful for reforging. Input the stat weights for masterfrost into the respective stat fields, select the option "close to" from the hit cap drop down menu (default it is cap #1), and the expertise cap should already be set correctly, then you hit the button and it gives you a solid way to reforge your gear.

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